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SimulationCraft 820-02

for World of Warcraft 8.2.0 Live (wow build level 31229, git build 53ddcc3bb0)

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2019-05-15 Real Procs Per Minute data removed from Killing Machine.
Killing Machine rppm 4.50 0.00
2019-03-12 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2018-05-02 Incorrect spell level for Icicle buff.
Icicles spell_level 78.00 80.00
2017-11-08 Incorrect spell level for Ignite.
Ignite spell_level 78.00 99.00
2017-11-06 Incorrect spell level for Icicle.
Icicle spell_level 78.00 80.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2019-01-07 Incorrect Maelstrom generation value for Chain Lightning Overloads.
Fulmination (effect#6) base_value 2.00 3.00
Armak

Armak : 20521 dps

  • Race: Troll
  • Class: Rogue
  • Spec: Outlaw
  • Level: 120
  • Role: Attack
  • Position: back
  • Profile Source: blizzard

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
20520.5 20520.5 9.3 / 0.046% 5928.7 / 28.9% 645.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
31.7 31.9 Energy 5.81% 62.3 100.0% 100%
Origin https://worldofwarcraft.com/en-gb/character/frostwolf/armak
Talents
  • 15: Quick Draw (Outlaw Rogue)
  • 30: Acrobatic Strikes (Outlaw Rogue)
  • 45: Marked for Death
  • 60: Cheat Death
  • 75: Prey on the Weak
  • 90: Alacrity (Outlaw Rogue)
  • 100: Killing Spree (Outlaw Rogue)
  • Talent Calculator
Azerite
Scale Factors for Armak Damage Per Second
Crit Vers Agi Haste Mastery
Scale Factors 2.36 2.24 1.99 1.72 1.31
Normalized 1.19 1.13 1.00 0.86 0.66
Scale Deltas 238 238 238 238 238
Error 0.06 0.06 0.06 0.06 0.06
Ranking
  • Crit > Vers > Agi > Haste > Mastery
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, Agility=1.99, CritRating=2.36, HasteRating=1.72, MasteryRating=1.31, Versatility=2.24 )

Scale Factors for other metrics

Scale Factors for Armak Priority Target Damage Per Second
Crit Vers Agi Haste Mastery
Scale Factors 2.36 2.24 1.99 1.72 1.31
Normalized 1.19 1.13 1.00 0.86 0.66
Scale Deltas 238 238 238 238 238
Error 0.06 0.06 0.06 0.06 0.06
Ranking
  • Crit > Vers > Agi > Haste > Mastery
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, Agility=1.99, CritRating=2.36, HasteRating=1.72, MasteryRating=1.31, Versatility=2.24 )
Scale Factors for Armak Damage Per Second (Effective)
Crit Vers Agi Haste Mastery
Scale Factors 2.36 2.24 1.99 1.72 1.31
Normalized 1.19 1.13 1.00 0.86 0.66
Scale Deltas 238 238 238 238 238
Error 0.00 0.00 0.00 0.00 0.00
Ranking
  • Crit > Vers > Agi > Haste > Mastery
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, Agility=1.99, CritRating=2.36, HasteRating=1.72, MasteryRating=1.31, Versatility=2.24 )
Scale Factors for Armak Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Armak Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Armak Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Armak Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Armak Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Armak Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for Armak Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, )
Scale Factors for ArmakTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Armak-Outlaw": Class=Rogue, Spec=Outlaw, )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
Armak 20521
Ambush 267 1.3% 4.7 53.03sec 10256 10210 Direct 4.7 7473 15314 10256 35.5% 0.0%  

Stats details: ambush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.67 4.67 0.00 0.00 1.0045 0.0000 47844.61 68349.45 30.00 10210.12 10210.12
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 3.01 64.51% 7473.49 6854 10182 7360.58 0 10182 22493 32133 29.62
crit 1.66 35.49% 15313.58 14119 20974 13160.87 0 20974 25352 36217 25.80
 
 

Action details: ambush

Static Values
  • id:8676
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:50.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing {$s1=0} Physical damage. |cFFFFFFFFAwards {$s2=2} combo $lpoint:points;.|r
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
Ancient Flame 731 3.6% 15.4 11.20sec 8553 0 Periodic 54.8 1709 3520 2401 38.3% 0.0% 59.0%

Stats details: ancient_flame

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 15.38 0.00 54.79 54.79 0.0000 1.9383 131575.14 131575.14 0.00 1238.96 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 33.8 61.75% 1708.58 1 1840 1709.18 1499 1799 57802 57802 0.00
crit 21.0 38.25% 3519.70 2 3791 3520.88 2814 3762 73773 73773 0.00
 
 

Action details: ancient_flame

Static Values
  • id:295367
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:295367
  • name:Ancient Flame
  • school:fire
  • tooltip:Suffering $w1 fire damage every $t1 sec.
  • description:{$@spelldesc295365=Your spells and abilities have a chance to cauterize your target for ${$m3*5} Fire damage over {$295367d=10 seconds} or healing an ally for ${$m3*5} over {$295367d=10 seconds}$?a295369[, stacking up to {$295367u=1} times][].}
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1559.48
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
auto_attack_mh 1977 9.6% 103.0 1.69sec 3448 2750 Direct 103.0 2856 5886 3448 37.4% 19.0%  

Stats details: auto_attack_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 103.05 103.05 0.00 0.00 1.2538 0.0000 355286.12 507551.60 30.00 2749.76 2749.76
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 44.87 43.54% 2855.90 2710 3362 2854.43 2712 3178 128138 183055 30.00
crit 38.59 37.45% 5886.04 5582 6926 5883.55 5588 6571 227148 324497 30.00
miss 19.59 19.01% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_mh

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
auto_attack_oh 1206 5.9% 126.4 1.42sec 1716 1287 Direct 126.4 1421 2927 1716 37.5% 19.0%  

Stats details: auto_attack_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 126.37 126.37 0.00 0.00 1.3338 0.0000 216894.07 309848.67 30.00 1286.85 1286.85
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 54.91 43.45% 1420.56 1345 1670 1420.39 1356 1567 78007 111438 30.00
crit 47.44 37.54% 2927.43 2771 3441 2927.20 2791 3214 138887 198410 30.00
miss 24.01 19.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: auto_attack_oh

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
Between the Eyes 2857 13.9% 15.2 11.99sec 33745 36650 Direct 15.2 12292 51850 33745 54.2% 0.0%  

Stats details: between_the_eyes

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 15.24 15.24 0.00 0.00 0.9207 0.0000 514129.32 734470.45 30.00 36650.22 36650.22
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 6.97 45.77% 12291.59 7400 14271 12263.92 0 14271 85711 122444 29.90
crit 8.26 54.23% 51849.75 30933 59651 51866.63 0 59651 428418 612026 29.99
 
 

Action details: between_the_eyes

Static Values
  • id:199804
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • secondary_cost:0.0
  • cooldown:30.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.bte_condition
Spelldata
  • id:199804
  • name:Between the Eyes
  • school:physical
  • tooltip:Stunned.
  • description:Finishing move that deals damage with your pistol and stuns the target.$?a235484[ Critical strikes with this ability deal four times normal damage.][] 1 point : ${$<damage>*1} damage, 1 sec 2 points: ${$<damage>*2} damage, 2 sec 3 points: ${$<damage>*3} damage, 3 sec 4 points: ${$<damage>*4} damage, 4 sec 5 points: ${$<damage>*5} damage, 5 sec{$?s193531=false}[ 6 points: ${$<damage>*6} damage, 6 sec][]
 
Concentrated Flame 0 (1019) 0.0% (5.0%) 6.3 30.77sec 29120 27670

Stats details: concentrated_flame

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.29 0.00 0.00 0.00 1.0526 0.0000 0.00 0.00 0.00 27669.55 27669.55
 
 

Action details: concentrated_flame

Static Values
  • id:295373
  • school:fire
  • resource:none
  • range:40.0
  • travel_speed:40.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:30.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:energy.time_to_max>1&!buff.blade_flurry.up&(!dot.concentrated_flame_burn.ticking&!action.concentrated_flame.in_flight|full_recharge_time<gcd.max)
Spelldata
  • id:295373
  • name:Concentrated Flame
  • school:fire
  • tooltip:
  • description:Blast your target with a ball of concentrated flame, dealing ${{$295365s2=3369}*(1+$@versadmg)} Fire damage to an enemy or healing an ally for ${{$295365s2=3369}*(1+$@versadmg)}$?a295377[, then burn the target for an additional $295377m1% of the damage or healing done over {$295368d=6 seconds}][]. Each cast of Concentrated Flame deals {$s3=100}% increased damage or healing. This bonus resets after every third cast.
 
    Concentrated Flame (_missile) 1019 5.0% 6.3 30.77sec 29120 0 Direct 6.3 20631 43242 29120 37.5% 0.0%  

Stats details: concentrated_flame_missile

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.29 6.29 0.00 0.00 0.0000 0.0000 183061.71 183061.71 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 3.93 62.45% 20630.59 10666 34142 20544.38 0 34142 80998 80998 0.00
crit 2.36 37.55% 43242.27 21972 70333 40862.51 0 70333 102064 102064 0.00
 
 

Action details: concentrated_flame_missile

Static Values
  • id:295374
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:295374
  • name:Concentrated Flame
  • school:fire
  • tooltip:
  • description:{$@spelldesc295373=Blast your target with a ball of concentrated flame, dealing ${{$295365s2=3369}*(1+$@versadmg)} Fire damage to an enemy or healing an ally for ${{$295365s2=3369}*(1+$@versadmg)}$?a295377[, then burn the target for an additional $295377m1% of the damage or healing done over {$295368d=6 seconds}][]. Each cast of Concentrated Flame deals {$s3=100}% increased damage or healing. This bonus resets after every third cast.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:9642.38
  • base_dd_max:9642.38
  • base_dd_mult:1.00
 
Dispatch 2975 14.5% 29.6 5.64sec 18060 19598 Direct 29.6 12757 26374 18060 38.9% 0.0%  

Stats details: dispatch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 29.64 29.64 0.00 0.00 0.9216 0.0000 535284.28 764691.82 30.00 19598.15 19598.15
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 18.09 61.05% 12756.63 7538 15552 12794.28 10219 15132 230830 329758 30.00
crit 11.54 38.95% 26373.65 15528 32038 26416.04 0 32038 304454 434934 30.00
 
 

Action details: dispatch

Static Values
  • id:2098
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2098
  • name:Dispatch
  • school:physical
  • tooltip:
  • description:Finishing move that dispatches the enemy, dealing damage per combo point: 1 point : ${$m1*1} damage 2 points: ${$m1*2} damage 3 points: ${$m1*3} damage 4 points: ${$m1*4} damage 5 points: ${$m1*5} damage{$?s193531=false}[ 6 points: ${$m1*6} damage][]
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
Heed My Call 203 (291) 1.0% (1.4%) 5.0 29.90sec 10463 0 Direct 5.0 5214 10743 7325 38.2% 0.0%  

Stats details: heed_my_call

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.00 5.00 0.00 0.00 0.0000 0.0000 36612.63 36612.63 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 3.09 61.82% 5214.13 5111 5453 5049.20 0 5453 16112 16112 0.00
crit 1.91 38.18% 10742.61 10528 11233 9275.59 0 11233 20501 20501 0.00
 
 

Action details: heed_my_call

Static Values
  • id:271685
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:271685
  • name:Heed My Call
  • school:nature
  • tooltip:
  • description:{$@spelldesc263987=Your damaging abilities have a chance to deal {$s1=2204} Nature damage to your target, and {$s2=944} Nature damage to enemies within 3 yards of that target.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:4620.00
  • base_dd_max:4620.00
  • base_dd_mult:1.00
 
    Heed My Call (_aoe) 87 0.4% 5.0 29.90sec 3138 0 Direct 5.0 2235 4604 3138 38.1% 0.0%  

Stats details: heed_my_call_aoe

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.00 5.00 0.00 0.00 0.0000 0.0000 15685.96 15685.96 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 3.09 61.86% 2234.65 2190 2337 2165.11 0 2337 6910 6910 0.00
crit 1.91 38.14% 4603.90 4512 4814 3978.15 0 4814 8776 8776 0.00
 
 

Action details: heed_my_call_aoe

Static Values
  • id:271686
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:271686
  • name:Heed My Call
  • school:nature
  • tooltip:
  • description:{$@spelldesc263987=Your damaging abilities have a chance to deal {$s1=2204} Nature damage to your target, and {$s2=944} Nature damage to enemies within 3 yards of that target.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1980.00
  • base_dd_max:1980.00
  • base_dd_mult:1.00
 
Killing Spree 0 (615) 0.0% (3.0%) 3.3 47.58sec 33498 14969

Stats details: killing_spree

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.31 0.00 19.73 0.00 2.2380 0.3329 0.00 0.00 0.00 14969.00 14969.00
 
 

Action details: killing_spree

Static Values
  • id:51690
  • school:physical
  • resource:none
  • range:10.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:variable.blade_flurry_sync&(energy.time_to_max>5|energy<15)
Spelldata
  • id:51690
  • name:Killing Spree
  • school:physical
  • tooltip:Attacking an enemy every $t1 sec.
  • description:Teleport to an enemy within 10 yards, attacking with both weapons for a total of $<dmg> Physical damage over {$d=2 seconds}. While Blade Flurry is active, also hits all nearby enemies for {$s2=100}% damage.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.40
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
    Killing Spree (_mh) 308 1.5% 19.7 5.96sec 2809 0 Periodic 19.7 1998 4116 2809 38.3% 0.0% 0.0%

Stats details: killing_spree_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 19.73 0.00 0.00 19.73 0.0000 0.0000 55426.97 79181.38 30.00 0.00 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 12.2 61.72% 1998.10 1930 2239 1997.96 1930 2239 24334 34763 30.00
crit 7.6 38.28% 4116.03 3975 4612 4112.25 0 4612 31093 44418 29.97
 
 

Action details: killing_spree_mh

Static Values
  • id:57841
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:57841
  • name:Killing Spree
  • school:physical
  • tooltip:
  • description:{$@spelldesc51690=Teleport to an enemy within 10 yards, attacking with both weapons for a total of $<dmg> Physical damage over {$d=2 seconds}. While Blade Flurry is active, also hits all nearby enemies for {$s2=100}% damage.}
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
    Killing Spree (_oh) 307 1.5% 19.7 5.96sec 2808 0 Periodic 19.7 1998 4115 2808 38.3% 0.0% 0.0%

Stats details: killing_spree_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 19.73 0.00 0.00 19.73 0.0000 0.0000 55418.46 79169.23 30.00 0.00 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 12.2 61.73% 1998.28 1930 2239 1998.11 0 2239 24342 34775 30.00
crit 7.6 38.27% 4115.42 3975 4612 4111.93 0 4612 31076 44394 29.98
 
 

Action details: killing_spree_oh

Static Values
  • id:57842
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:57842
  • name:Killing Spree
  • school:physical
  • tooltip:
  • description:{$@spelldesc51690=Teleport to an enemy within 10 yards, attacking with both weapons for a total of $<dmg> Physical damage over {$d=2 seconds}. While Blade Flurry is active, also hits all nearby enemies for {$s2=100}% damage.}
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
Main Gauche 1723 8.4% 61.1 3.04sec 5075 0 Direct 61.1 3620 7459 5075 37.9% 0.0%  

Stats details: main_gauche

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 61.05 61.05 0.00 0.00 0.0000 0.0000 309854.12 442648.75 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 37.91 62.10% 3620.12 3429 4245 3619.60 3445 4002 137246 196066 30.00
crit 23.14 37.90% 7459.49 7064 8745 7458.75 7068 8346 172608 246582 30.00
 
 

Action details: main_gauche

Static Values
  • id:86392
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:86392
  • name:Main Gauche
  • school:physical
  • tooltip:
  • description:{$@spelldesc76806=Your main-hand attacks have a {$h=30}% chance to trigger an attack with your off-hand that deals {$86392s1=0} Physical damage.}
 
Pistol Shot 1553 7.6% 28.9 6.05sec 9655 10490 Direct 28.9 6916 14164 9655 37.8% 0.0%  

Stats details: pistol_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 28.93 28.93 0.00 0.00 0.9204 0.0000 279369.69 399099.55 30.00 10490.00 10490.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 18.00 62.21% 6916.47 6289 9346 6923.08 6317 8626 124501 177859 30.00
crit 10.93 37.79% 14163.98 12956 19253 14186.64 0 18750 154868 221240 30.00
 
 

Action details: pistol_shot

Static Values
  • id:185763
  • school:physical
  • resource:energy
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.opportunity.up&(buff.keep_your_wits_about_you.stack<10|buff.deadshot.up|energy<45)
Spelldata
  • id:185763
  • name:Pistol Shot
  • school:physical
  • tooltip:Movement speed reduced by {$s3=50}%.
  • description:Draw a concealed pistol and fire a quick shot at an enemy, dealing ${{$s1=0}*$<CAP>/$AP} Physical damage and reducing movement speed by {$s3=50}% for {$d=6 seconds}. |cFFFFFFFFAwards {$s2=1} combo $lpoint:points;.|r
 
Potion of Unbridled Fury 2209 10.6% 68.9 1.85sec 5695 0 Direct 68.9 4058 8362 5695 38.0% 0.0%  

Stats details: potion_of_unbridled_fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 68.90 68.90 0.00 0.00 0.0000 0.0000 392376.00 392376.00 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 42.69 61.97% 4058.35 3982 4249 4058.35 4001 4141 173266 173266 0.00
crit 26.20 38.03% 8361.54 8204 8753 8361.52 8228 8572 219110 219110 0.00
 
 

Action details: potion_of_unbridled_fury

Static Values
  • id:300717
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:300717
  • name:Potion of Unbridled Fury
  • school:fire
  • tooltip:
  • description:Deal {$s1=3600} Fire damage to your current target.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:3600.00
  • base_dd_max:3600.00
  • base_dd_mult:1.00
 
Sinister Strike 2783 13.6% 71.0 2.50sec 7055 7667 Direct 100.3 3568 7304 4994 38.2% 0.0%  

Stats details: sinister_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 70.97 100.25 0.00 0.00 0.9202 0.0000 500698.59 715283.69 30.00 7666.84 7666.84
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 61.98 61.82% 3568.13 3250 4829 3570.32 3287 4266 221145 315921 30.00
crit 38.27 38.18% 7304.14 6696 9947 7317.52 6752 8839 279554 399362 30.00
 
 

Action details: sinister_strike

Static Values
  • id:193315
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:45.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:193315
  • name:Sinister Strike
  • school:physical
  • tooltip:
  • description:Viciously strike an enemy, causing ${{$s1=0}*$<mult>} Physical damage.{$?s279876=true}[ Has a {$s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
Tidal Droplet 316 1.5% 15.4 11.19sec 3699 0 Direct 15.4 2638 5434 3704 38.1% 0.0%  

Stats details: tidal_droplet

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 15.38 15.36 0.00 0.00 0.0000 0.0000 56902.56 56902.56 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 9.51 61.88% 2637.62 2585 2758 2637.52 0 2758 25075 25075 0.00
crit 5.86 38.12% 5433.73 5326 5682 5418.37 0 5682 31828 31828 0.00
 
 

Action details: tidal_droplet

Static Values
  • id:304716
  • school:frost
  • resource:none
  • range:50.0
  • travel_speed:20.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:304716
  • name:Tidal Droplet
  • school:frost
  • tooltip:
  • description:{$@spelldesc304715=While in Nazjatar or the Eternal Palace, your spells and abilities have a chance to send out droplets which heal allies or deal Frost damage to enemies.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:2337.32
  • base_dd_max:2337.32
  • base_dd_mult:1.00
 
Simple Action Stats Execute Interval
Armak
Adrenaline Rush 3.3 62.64sec

Stats details: adrenaline_rush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.33 0.00 0.00 0.00 0.5628 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: adrenaline_rush

Static Values
  • id:13750
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.8000
  • min_gcd:0.8000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:180.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:(!equipped.pocketsized_computation_device|!cooldown.cyclotronic_blast.duration|raid_event.invulnerable.exists)
Spelldata
  • id:13750
  • name:Adrenaline Rush
  • school:physical
  • tooltip:Energy regeneration increased by $w1% and maximum Energy increased by $w4. Attack speed increased by $w2%.
  • description:Increases your Energy regeneration rate by {$s1=60}%, your maximum Energy by {$s4=50}, and your attack speed by {$s2=20}% for {$d=20 seconds}.
 
Battle-Scarred Augmentation (augmentation) 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:270058
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Armak
  • harmful:false
  • if_expr:
 
Berserking 1.5 180.51sec

Stats details: berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: berserking

Static Values
  • id:26297
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:180.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
 
Greater Flask of the Currents (flask) 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:298836
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Armak
  • harmful:false
  • if_expr:
 
Famine Evaluator And Snack Table (food) 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:297048
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Armak
  • harmful:false
  • if_expr:
 
Marked for Death 8.6 22.58sec

Stats details: marked_for_death

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 8.64 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: marked_for_death

Static Values
  • id:137619
  • school:physical
  • resource:none
  • range:30.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:raid_event.adds.in>40
Spelldata
  • id:137619
  • name:Marked for Death
  • school:physical
  • tooltip:Marked for Death will reset upon death.
  • description:Marks the target, instantly generating {$s1=5} combo points. Cooldown reset if the target dies within {$d=60 seconds}.
 
Potion of Unbridled Fury (potion) 2.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:300714
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
Roll the Bones 12.6 14.07sec

Stats details: roll_the_bones

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 12.62 0.00 0.00 0.00 0.8456 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: roll_the_bones

Static Values
  • id:193316
  • school:physical
  • resource:energy
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:193316
  • name:Roll the Bones
  • school:physical
  • tooltip:Gained a random combat enhancement.
  • description:Finishing move that rolls the dice of fate, providing a random combat enhancement. Lasts longer per combo point: 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
 
Stealth 1.0 0.00sec

Stats details: stealth

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: stealth

Static Values
  • id:1784
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:2.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:(!equipped.pocketsized_computation_device|!cooldown.cyclotronic_blast.duration|raid_event.invulnerable.exists)
Spelldata
  • id:1784
  • name:Stealth
  • school:physical
  • tooltip:Stealthed.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=20}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
 
Vanish 3.7 53.03sec

Stats details: vanish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.67 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: vanish

Static Values
  • id:1856
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!stealthed.all&variable.ambush_condition
Spelldata
  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Adrenaline Rush 3.3 0.0 63.2sec 62.5sec 34.72% 40.34% 0.0(0.0) 3.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_adrenaline_rush
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • adrenaline_rush_1:34.72%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:13750
  • name:Adrenaline Rush
  • tooltip:Energy regeneration increased by $w1% and maximum Energy increased by $w4. Attack speed increased by $w2%.
  • description:Increases your Energy regeneration rate by {$s1=60}%, your maximum Energy by {$s4=50}, and your attack speed by {$s2=20}% for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Alacrity 1.0 54.5 122.4sec 3.3sec 100.00% 100.00% 50.5(50.5) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_alacrity
  • max_stacks:5
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.02
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • alacrity_1:1.64%
  • alacrity_2:1.52%
  • alacrity_3:1.57%
  • alacrity_4:1.56%
  • alacrity_5:93.71%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193538
  • name:Alacrity
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=2}% for {$d=20 seconds}.
  • max_stacks:5
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Battle-Scarred Augmentation 1.0 0.0 0.0sec 0.0sec 100.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_battlescarred_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:60.00
  • stat:strength
  • amount:60.00
  • stat:intellect
  • amount:60.00

Stack Uptimes

  • battlescarred_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:270058
  • name:Battle-Scarred Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=60} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Beneficial Vibrations 2.5 0.7 53.6sec 38.5sec 22.75% 0.00% 0.7(0.7) 2.3

Buff details

  • buff initial source:Armak
  • cooldown name:buff_beneficial_vibrations
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Azerokk's Resonating Heart

Stat Buff details

  • stat:agility
  • amount:1138.00

Stack Uptimes

  • beneficial_vibrations_1:22.75%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268439
  • name:Beneficial Vibrations
  • tooltip:Agility increased by $w1.
  • description:{$@spelldesc268399=Your spells and abilities have a chance to grant you {$268400s1=620} Haste for {$268400d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Berserking 1.5 0.0 180.5sec 180.5sec 8.97% 10.33% 0.0(0.0) 1.3

Buff details

  • buff initial source:Armak
  • cooldown name:buff_berserking
  • max_stacks:1
  • duration:12.00
  • cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • berserking_1:8.97%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 22.53% 0.00% 0.0(0.0) 1.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bloodlust_1:22.53%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Brigand's Blitz 3.3 29.1 63.6sec 5.1sec 33.44% 0.00% 0.0(0.0) 3.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_brigands_blitz
  • max_stacks:10
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:haste_rating
  • amount:134.00

Stack Uptimes

  • brigands_blitz_1:1.84%
  • brigands_blitz_2:1.83%
  • brigands_blitz_3:1.82%
  • brigands_blitz_4:1.81%
  • brigands_blitz_5:1.81%
  • brigands_blitz_6:1.80%
  • brigands_blitz_7:1.79%
  • brigands_blitz_8:1.78%
  • brigands_blitz_9:1.77%
  • brigands_blitz_10:17.19%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:277724
  • name:Brigand's Blitz
  • tooltip:Haste increased by $w1.
  • description:{$@spelldesc277676=Adrenaline Rush increases your Haste by {$s1=0} every sec, stacking up to $277724U times. Lasts ${2*{$277725d=10 seconds}} seconds.}
  • max_stacks:10
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Broadside 2.6 0.0 42.7sec 41.2sec 22.31% 20.92% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_broadside
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • broadside_1:22.31%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193356
  • name:Broadside
  • tooltip:Your combo-point generating abilities generate {$s1=1} additional combo point and deal {$s4=20}% increased damage.
  • description:Your combo-point generating abilities generate {$s1=1} additional combo point and deal {$s4=20}% increased damage for the duration of Roll the Bones.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Buried Treasure 2.6 0.0 43.9sec 42.3sec 23.72% 25.03% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_buried_treasure
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:4.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • buried_treasure_1:23.72%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:199600
  • name:Buried Treasure
  • tooltip:Increases Energy regeneration by ${{$s1=20}/5} per sec.
  • description:Your base Energy regeneration is increased by ${{$s1=20}/5} per sec for the duration of Roll the Bones.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (famine_evaluator_and_snack_table) 1.0 0.0 0.0sec 0.0sec 100.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_famine_evaluator_and_snack_table
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:131.00

Stack Uptimes

  • famine_evaluator_and_snack_table_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:297116
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=131}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Grand Melee 2.6 0.0 43.9sec 42.4sec 23.79% 25.85% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_grand_melee
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.65
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • grand_melee_1:23.79%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193358
  • name:Grand Melee
  • tooltip:Attack speed increased by {$s1=55}%. Leech increased by {$s2=25}%.
  • description:Increases your attack speed by {$s1=55}% and your Leech by {$s2=25}% for the duration of Roll the Bones.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Greater Flask of the Currents 1.0 0.0 0.0sec 0.0sec 100.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_greater_flask_of_the_currents
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:360.00

Stack Uptimes

  • greater_flask_of_the_currents_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:298836
  • name:Greater Flask of the Currents
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=360} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Killing Spree 1.3 0.0 138.6sec 138.6sec 1.47% 0.00% 5.3(5.3) 1.3

Buff details

  • buff initial source:Armak
  • cooldown name:buff_killing_spree
  • max_stacks:1
  • duration:2.00
  • cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.40

Stack Uptimes

  • killing_spree_1:1.47%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:51690
  • name:Killing Spree
  • tooltip:Attacking an enemy every $t1 sec.
  • description:Teleport to an enemy within 10 yards, attacking with both weapons for a total of $<dmg> Physical damage over {$d=2 seconds}. While Blade Flurry is active, also hits all nearby enemies for {$s2=100}% damage.
  • max_stacks:0
  • duration:2.00
  • cooldown:120.00
  • default_chance:0.00%
Opportunity 29.3 0.0 6.0sec 6.0sec 34.00% 100.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_opportunity
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • opportunity_1:34.00%

Trigger Attempt Success

  • trigger_pct:41.64%

Spelldata details

  • id:195627
  • name:Opportunity
  • tooltip:Your next Pistol Shot costs {$s1=50}% less Energy and deals {$s3=100}% increased damage.
  • description:{$@spelldesc193315=Viciously strike an enemy, causing ${{$s1=0}*$<mult>} Physical damage.{$?s279876=true}[ Has a {$s3=35}% chance to hit an additional time, making your next Pistol Shot half cost and double damage.][] |cFFFFFFFFAwards {$s2=1} combo $lpoint:points; each time it strikes.|r}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Overwhelming Power 2.8 2.1 61.2sec 30.2sec 46.92% 0.00% 2.1(30.1) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_overwhelming_power
  • max_stacks:25
  • duration:25.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:haste_rating
  • amount:50.00

Stack Uptimes

  • overwhelming_power_1:1.28%
  • overwhelming_power_2:1.32%
  • overwhelming_power_3:1.36%
  • overwhelming_power_4:1.40%
  • overwhelming_power_5:1.45%
  • overwhelming_power_6:1.49%
  • overwhelming_power_7:1.54%
  • overwhelming_power_8:1.59%
  • overwhelming_power_9:1.64%
  • overwhelming_power_10:1.70%
  • overwhelming_power_11:1.75%
  • overwhelming_power_12:1.81%
  • overwhelming_power_13:1.87%
  • overwhelming_power_14:1.93%
  • overwhelming_power_15:1.99%
  • overwhelming_power_16:2.06%
  • overwhelming_power_17:2.13%
  • overwhelming_power_18:2.21%
  • overwhelming_power_19:2.28%
  • overwhelming_power_20:2.36%
  • overwhelming_power_21:2.44%
  • overwhelming_power_22:2.53%
  • overwhelming_power_23:2.62%
  • overwhelming_power_24:2.70%
  • overwhelming_power_25:1.46%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:271711
  • name:Overwhelming Power
  • tooltip:Haste increased by $w1. Every second and every time you take damage, this effect is reduced.
  • description:{$@spelldesc266180=Your damaging abilities have a chance to grant you 25 applications of Overwhelming Power. Each stack of Overwhelming Power grants {$s1=0} Haste. An application of Overwhelming Power is removed every 1 sec or whenever you take damage.}
  • max_stacks:25
  • duration:25.00
  • cooldown:0.00
  • default_chance:100.00%
Potion of Unbridled Fury 2.0 0.0 68.6sec 0.0sec 66.42% 0.00% 0.0(0.0) 2.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_potion_of_unbridled_fury
  • max_stacks:1
  • duration:60.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • potion_of_unbridled_fury_1:66.42%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:300714
  • name:Potion of Unbridled Fury
  • tooltip:Chance to deal an extra {$300717s1=3600} Fire damage to your current target.
  • description:Fill yourself with unbridled energy, giving your offensive spells and attacks a chance to do an additional {$300717s1=3600} Fire damage to your target. Lasts {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Quick Navigation 3.8 13.4 51.4sec 10.1sec 66.86% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_quick_navigation
  • max_stacks:5
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:haste_rating
  • amount:50.00

Stack Uptimes

  • quick_navigation_1:17.99%
  • quick_navigation_2:17.15%
  • quick_navigation_3:16.28%
  • quick_navigation_4:15.45%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268887
  • name:Quick Navigation
  • tooltip:Increases Haste by $w1.
  • description:{$@spelldesc268894=Permanently enchant a weapon to sometimes increase Haste by $268887s for {$268887d=30 seconds}, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you $268893s Haste for {$268893d=10 seconds}.}
  • max_stacks:5
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Quick Navigation (_final) 3.1 0.0 51.1sec 51.1sec 16.63% 0.00% 0.0(0.0) 2.9

Buff details

  • buff initial source:Armak
  • cooldown name:buff_quick_navigation_final
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:haste_rating
  • amount:600.00

Stack Uptimes

  • quick_navigation_final_1:16.63%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268893
  • name:Quick Navigation
  • tooltip:Increases Haste by $w1.
  • description:{$@spelldesc268894=Permanently enchant a weapon to sometimes increase Haste by $268887s for {$268887d=30 seconds}, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you $268893s Haste for {$268893d=10 seconds}.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Resounding Protection 6.5 0.0 30.0sec 30.0sec 100.00% 0.00% 0.0(0.0) 5.5

Buff details

  • buff initial source:Armak
  • cooldown name:buff_resounding_protection
  • max_stacks:1
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:13440.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • resounding_protection_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:269279
  • name:Resounding Protection
  • tooltip:Absorbs $w1 damage.
  • description:{$@spelldesc263962=Every $270568t1 sec, gain an absorb shield for {$s1=6411} for {$269279d=30 seconds}.}
  • max_stacks:0
  • duration:30.00
  • cooldown:0.00
  • default_chance:0.00%
Roll the Bones 1.8 10.9 85.5sec 14.1sec 99.28% 0.00% 10.9(10.9) 0.8

Buff details

  • buff initial source:Armak
  • cooldown name:buff_roll_the_bones
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Stack Uptimes

  • roll_the_bones_1:99.28%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193316
  • name:Roll the Bones
  • tooltip:Gained a random combat enhancement.
  • description:Finishing move that rolls the dice of fate, providing a random combat enhancement. Lasts longer per combo point: 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds{$?s193531=false}[ 6 points: 42 seconds][]
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Ruthless Precision 2.6 0.0 55.5sec 55.5sec 44.82% 43.89% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_ruthless_precision
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • ruthless_precision_1:44.82%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193357
  • name:Ruthless Precision
  • tooltip:Critical strike chance of Between the Eyes increased by ${{$s1=20}+{$s2=40}}%. Critical strike chance of all other abilities increased by {$s1=20}%.
  • description:Increases the critical ctrike chance of Between the Eyes by ${{$s1=20}+{$s2=40}}% and the critical strike chance of all other abilities by {$s1=20}% for the duration of Roll the Bones.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Skull and Crossbones 2.6 0.0 43.8sec 42.2sec 23.31% 23.32% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_skull_and_crossbones
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • skull_and_crossbones_1:23.31%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:199603
  • name:Skull and Crossbones
  • tooltip:Sinister Strike has an additional {$s1=30}% chance of striking an additional time.
  • description:Causes Sinister Strike to have an additional {$s1=30}% chance of striking an additional time for the duration of Roll the Bones.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Stealth 1.0 0.0 0.0sec 0.0sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_stealth
  • max_stacks:1
  • duration:90.00
  • cooldown:2.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • stealth_1:0.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1784
  • name:Stealth
  • tooltip:Stealthed.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%.]?s108209[ Abilities cost {$112942s1=20}% less while stealthed. ][]{$?s31223=false}[ Attacks from Stealth and for {$31223s1=5} sec after deal {$31665s1=10}% more damage.][]
  • max_stacks:0
  • duration:-0.00
  • cooldown:2.00
  • default_chance:100.00%
Overclocked (subroutine_overclock) 2.7 0.5 50.2sec 38.5sec 18.77% 0.00% 0.5(0.5) 2.5

Buff details

  • buff initial source:Armak
  • cooldown name:buff_subroutine_overclock
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:haste_rating
  • amount:1134.13

Stack Uptimes

  • subroutine_overclock_1:18.77%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:293142
  • name:Overclocked
  • tooltip:Haste increased by $w1.
  • description:{$@spelldesc293136=Your abilities have a chance to grant you {$293142s1=946} Haste for {$293142d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
True Bearing 2.6 0.0 44.2sec 42.6sec 23.93% 25.75% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_true_bearing
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • true_bearing_1:23.93%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193359
  • name:True Bearing
  • tooltip:Finishing moves reduce the remaining cooldown of many of your abilities by an additional $<cdr> sec per combo point.
  • description:Finishing moves reduce the remaining cooldown of many of your abilities by an additional $<cdr> sec per combo point.
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Vanish 3.7 0.0 52.9sec 52.9sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_vanish
  • max_stacks:1
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • vanish_1:0.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:11327
  • name:Vanish
  • tooltip:Improved stealth.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:{$@spelldesc1856=Allows you to vanish from sight, entering stealth while in combat. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.}
  • max_stacks:0
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
Versatile Navigation 3.8 13.4 51.5sec 10.1sec 66.82% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_versatile_navigation
  • max_stacks:5
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:versatility_rating
  • amount:50.00

Stack Uptimes

  • versatile_navigation_1:17.98%
  • versatile_navigation_2:17.12%
  • versatile_navigation_3:16.29%
  • versatile_navigation_4:15.44%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268854
  • name:Versatile Navigation
  • tooltip:Increases Versatility by $w1.
  • description:{$@spelldesc268852=Permanently enchant a weapon to sometimes increase Versatility by $268854s for {$268854d=30 seconds}, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you $268856s Versatility for {$268856d=10 seconds}.}
  • max_stacks:5
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Versatile Navigation (_final) 3.1 0.0 51.1sec 51.1sec 16.62% 0.00% 0.0(0.0) 2.9

Buff details

  • buff initial source:Armak
  • cooldown name:buff_versatile_navigation_final
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:versatility_rating
  • amount:600.00

Stack Uptimes

  • versatile_navigation_final_1:16.62%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268856
  • name:Versatile Navigation
  • tooltip:Increases Versatility by $w1.
  • description:{$@spelldesc268852=Permanently enchant a weapon to sometimes increase Versatility by $268854s for {$268854d=30 seconds}, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you $268856s Versatility for {$268856d=10 seconds}.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval
Sinister Strike Extra Attack 29.3 6.0sec
Roll the Bones: 1 buff 10.0 16.0sec
Roll the Bones: 2 buffs 2.5 63.1sec
Roll the Bones: 5 buffs 0.1 86.2sec

Resources

Resource Usage Type Count Total Average RPE APR
Armak
ambush Energy 4.7 233.3 50.0 50.0 205.1
between_the_eyes Energy 15.2 380.9 25.0 25.0 1349.8
between_the_eyes Combo Points 15.2 73.5 4.8 4.8 6998.0
dispatch Energy 29.6 1037.4 35.0 35.0 516.0
dispatch Combo Points 29.6 142.5 4.8 4.8 3756.6
pistol_shot Energy 28.9 578.7 20.0 20.0 482.8
roll_the_bones Energy 12.6 290.5 23.0 23.0 0.0
roll_the_bones Combo Points 12.6 61.4 4.9 4.9 0.0
sinister_strike Energy 71.0 3193.8 45.0 45.0 156.8
Resource Gains Type Count Total Average Overflow
marked_for_death Combo Points 8.64 35.75 (12.76%) 4.14 7.46 17.27%
pistol_shot Combo Points 28.93 28.93 (10.33%) 1.00 0.00 0.00%
sinister_strike Combo Points 100.25 93.50 (33.37%) 0.93 6.75 6.73%
ambush Combo Points 4.67 9.33 (3.33%) 2.00 0.00 0.00%
energy_regen Energy 602.43 3561.43 (62.06%) 5.91 193.25 5.15%
Adrenaline Rush Energy 242.16 741.14 (12.91%) 3.06 111.76 13.10%
Buried Treasure Energy 140.01 153.84 (2.68%) 1.10 16.72 9.80%
Combat Potency Energy 137.37 1282.73 (22.35%) 9.34 90.95 6.62%
Quick Draw Combo Points 28.93 28.74 (10.26%) 0.99 0.19 0.66%
Broadside Combo Points 24.70 22.57 (8.05%) 0.91 2.14 8.65%
Ruthlessness Combo Points 55.47 55.47 (19.80%) 1.00 0.00 0.00%
Ace Up Your Sleeve Combo Points 1.47 5.88 (2.10%) 4.00 0.00 0.00%
Resource RPS-Gain RPS-Loss
Energy 31.88 31.75
Combo Points 1.56 1.54
Combat End Resource Mean Min Max
Energy 46.01 0.01 100.00
Combo Points 2.87 0.00 5.00

Benefits & Uptimes

Benefits %
Uptimes %
Energy Cap 2.9%

Statistics & Data Analysis

Fight Length
Sample Data Armak Fight Length
Count 99999
Mean 180.00
Minimum 144.00
Maximum 216.00
Spread ( max - min ) 72.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data Armak Damage Per Second
Count 99999
Mean 20520.53
Minimum 14400.32
Maximum 29894.19
Spread ( max - min ) 15493.87
Range [ ( max - min ) / 2 * 100% ] 37.75%
Standard Deviation 1507.7273
5th Percentile 18197.88
95th Percentile 23114.42
( 95th Percentile - 5th Percentile ) 4916.53
Mean Distribution
Standard Deviation 4.7679
95.00% Confidence Intervall ( 20511.18 - 20529.87 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 208
0.1% Error 20738
0.1 Scale Factor Error with Delta=300 19406
0.05 Scale Factor Error with Delta=300 77623
0.01 Scale Factor Error with Delta=300 1940570
Priority Target DPS
Sample Data Armak Priority Target Damage Per Second
Count 99999
Mean 20520.53
Minimum 14400.32
Maximum 29894.19
Spread ( max - min ) 15493.87
Range [ ( max - min ) / 2 * 100% ] 37.75%
Standard Deviation 1507.7273
5th Percentile 18197.88
95th Percentile 23114.42
( 95th Percentile - 5th Percentile ) 4916.53
Mean Distribution
Standard Deviation 4.7679
95.00% Confidence Intervall ( 20511.18 - 20529.87 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 208
0.1% Error 20738
0.1 Scale Factor Error with Delta=300 19406
0.05 Scale Factor Error with Delta=300 77623
0.01 Scale Factor Error with Delta=300 1940570
DPS(e)
Sample Data Armak Damage Per Second (Effective)
Count 99999
Mean 20520.53
Minimum 14400.32
Maximum 29894.19
Spread ( max - min ) 15493.87
Range [ ( max - min ) / 2 * 100% ] 37.75%
Damage
Sample Data Armak Damage
Count 99999
Mean 3686420.22
Minimum 2149854.80
Maximum 5870992.81
Spread ( max - min ) 3721138.00
Range [ ( max - min ) / 2 * 100% ] 50.47%
DTPS
Sample Data Armak Damage Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data Armak Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data Armak Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Armak Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Armak Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Armak Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data ArmakTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data Armak Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 potion
5 0.00 marked_for_death,precombat_seconds=5,if=raid_event.adds.in>40
6 0.00 stealth,if=(!equipped.pocketsized_computation_device|!cooldown.cyclotronic_blast.duration|raid_event.invulnerable.exists)
7 0.00 roll_the_bones,precombat_seconds=2
8 0.00 slice_and_dice,precombat_seconds=2
9 0.00 adrenaline_rush,precombat_seconds=1,if=(!equipped.pocketsized_computation_device|!cooldown.cyclotronic_blast.duration|raid_event.invulnerable.exists)
A 0.00 use_item,name=azsharas_font_of_power
B 0.00 use_item,effect_name=cyclotronic_blast,if=!raid_event.invulnerable.exists
Default action list Executed every time the actor is available.
# count action,conditions
0.00 stealth
Restealth if possible (no vulnerable enemies in combat)
0.00 variable,name=rtb_reroll,value=rtb_buffs<2&(buff.loaded_dice.up|!buff.grand_melee.up&!buff.ruthless_precision.up)
Reroll for 2+ buffs with Loaded Dice up. Otherwise reroll for 2+ or Grand Melee or Ruthless Precision.
0.00 variable,name=rtb_reroll,op=set,if=azerite.deadshot.enabled|azerite.ace_up_your_sleeve.enabled,value=rtb_buffs<2&(buff.loaded_dice.up|buff.ruthless_precision.remains<=cooldown.between_the_eyes.remains)
Reroll for 2+ buffs or Ruthless Precision with Deadshot or Ace up your Sleeve.
0.00 variable,name=rtb_reroll,op=set,if=azerite.snake_eyes.rank>=2,value=rtb_buffs<2
2+ Snake Eyes: Always reroll for 2+ buffs.
0.00 variable,name=rtb_reroll,op=reset,if=azerite.snake_eyes.rank>=2&buff.snake_eyes.stack>=2-buff.broadside.up
2+ Snake Eyes: Do not reroll with 2+ stacks of the Snake Eyes buff (1+ stack with Broadside up).
0.00 variable,name=rtb_reroll,op=set,if=buff.blade_flurry.up,value=rtb_buffs-buff.skull_and_crossbones.up<2&(buff.loaded_dice.up|!buff.grand_melee.up&!buff.ruthless_precision.up&!buff.broadside.up)
With Blade Flurry up, ignore rules above and take everything that is 2+ (not counting SaC) or single BS, GM, RP
0.00 variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&cooldown.ghostly_strike.remains<1)+buff.broadside.up&energy>60&!buff.skull_and_crossbones.up&!buff.keep_your_wits_about_you.up
0.00 variable,name=bte_condition,value=buff.ruthless_precision.up|(azerite.deadshot.enabled|azerite.ace_up_your_sleeve.enabled)&buff.roll_the_bones.up
0.00 variable,name=blade_flurry_sync,value=spell_targets.blade_flurry<2&raid_event.adds.in>20|buff.blade_flurry.up
With multiple targets, this variable is checked to decide whether some CDs should be synced with Blade Flurry
C 0.00 call_action_list,name=stealth,if=stealthed.all
D 0.00 call_action_list,name=cds
E 0.00 run_action_list,name=finish,if=combo_points>=cp_max_spend-(buff.broadside.up+buff.opportunity.up)*(talent.quick_draw.enabled&(!talent.marked_for_death.enabled|cooldown.marked_for_death.remains>1))
Finish at maximum CP. Substract one for each Broadside and Opportunity when Quick Draw is selected and MfD is not ready after the next second.
F 0.00 call_action_list,name=build
0.00 arcane_torrent,if=energy.deficit>=15+energy.regen
0.00 arcane_pulse
0.00 lights_judgment
actions.build Builders
# count action,conditions
G 28.93 pistol_shot,if=buff.opportunity.up&(buff.keep_your_wits_about_you.stack<10|buff.deadshot.up|energy<45)
Use Pistol Shot if it won't cap combo points and the Oppotunity buff is up. Avoid using when Keep Your Wits stacks are high unless the Deadshot buff is also up.
H 70.97 sinister_strike
actions.cds Cooldowns
# count action,conditions
I 0.00 call_action_list,name=essences,if=!stealthed.all
J 2.33 adrenaline_rush,if=!buff.adrenaline_rush.up&energy.time_to_max>1&(!equipped.azsharas_font_of_power|cooldown.latent_arcana.remains>20)
0.00 marked_for_death,target_if=min:target.time_to_die,if=raid_event.adds.up&(target.time_to_die<combo_points.deficit|!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
If adds are up, snipe the one with lowest TTD. Use when dying faster than CP deficit or without any CP.
K 7.64 marked_for_death,if=raid_event.adds.in>30-raid_event.adds.duration&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1
If no adds will die within the next 30s, use MfD on boss without any CP.
0.00 blade_flurry,if=spell_targets>=2&!buff.blade_flurry.up&(!raid_event.adds.exists|raid_event.adds.remains>8|raid_event.adds.in>(2-cooldown.blade_flurry.charges_fractional)*25)
Blade Flurry on 2+ enemies. With adds: Use if they stay for 8+ seconds or if your next charge will be ready in time for the next wave.
0.00 ghostly_strike,if=variable.blade_flurry_sync&combo_points.deficit>=1+buff.broadside.up
L 3.31 killing_spree,if=variable.blade_flurry_sync&(energy.time_to_max>5|energy<15)
0.00 blade_rush,if=variable.blade_flurry_sync&energy.time_to_max>1
M 3.67 vanish,if=!stealthed.all&variable.ambush_condition
Using Vanish/Ambush is only a very tiny increase, so in reality, you're absolutely fine to use it as a utility spell.
0.00 shadowmeld,if=!stealthed.all&variable.ambush_condition
N 1.00 potion,if=buff.bloodlust.react|buff.adrenaline_rush.up
0.00 blood_fury
O 1.46 berserking
0.00 fireblood
0.00 ancestral_call
0.00 use_item,effect_name=cyclotronic_blast,if=!stealthed.all&buff.adrenaline_rush.down&buff.memory_of_lucid_dreams.down&energy.time_to_max>4&rtb_buffs<5
0.00 use_item,name=azsharas_font_of_power,if=!buff.adrenaline_rush.up&!buff.blade_flurry.up&cooldown.adrenaline_rush.remains<15
0.00 use_item,name=ashvanes_razor_coral,if=debuff.razor_coral_debuff.down|debuff.conductive_ink_debuff.up&target.health.pct<32&target.health.pct>=30|!debuff.conductive_ink_debuff.up&(debuff.razor_coral_debuff.stack>=20-10*debuff.blood_of_the_enemy.up|target.time_to_die<60)&buff.adrenaline_rush.remains>18
Very roughly rule of thumbified maths below: Use for Inkpod crit, otherwise with AR at 20+ stacks or 10+ with also Blood up.
0.00 use_items,if=buff.bloodlust.react|target.time_to_die<=20|combo_points.deficit<=2
Default fallback for usable items.
actions.essences Essences
# count action,conditions
P 6.29 concentrated_flame,if=energy.time_to_max>1&!buff.blade_flurry.up&(!dot.concentrated_flame_burn.ticking&!action.concentrated_flame.in_flight|full_recharge_time<gcd.max)
0.00 blood_of_the_enemy,if=variable.blade_flurry_sync&cooldown.between_the_eyes.up&variable.bte_condition
0.00 guardian_of_azeroth
0.00 focused_azerite_beam,if=spell_targets.blade_flurry>=2|raid_event.adds.in>60&!buff.adrenaline_rush.up
0.00 purifying_blast,if=spell_targets.blade_flurry>=2|raid_event.adds.in>60
0.00 the_unbound_force,if=buff.reckless_force.up|buff.reckless_force_counter.stack<10
0.00 ripple_in_space
0.00 worldvein_resonance,if=buff.lifeblood.stack<3
0.00 memory_of_lucid_dreams,if=energy<45
actions.finish Finishers
# count action,conditions
Q 15.24 between_the_eyes,if=variable.bte_condition
BtE over RtB rerolls with Deadshot/Ace traits or Ruthless Precision.
0.00 slice_and_dice,if=buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8
R 11.62 roll_the_bones,if=buff.roll_the_bones.remains<=3|variable.rtb_reroll
0.00 between_the_eyes,if=azerite.ace_up_your_sleeve.enabled|azerite.deadshot.enabled
BtE with the Ace Up Your Sleeve or Deadshot traits.
S 29.64 dispatch
actions.stealth Stealth
# count action,conditions
T 4.67 ambush

Sample Sequence

01245679TPMTOQRHHHHSGHHSHHQKSGHSGHQGHSGHSKQMTGSHHHPHSGHQSKSJGHHLQHHHRGHHRHHQGHNSKSMTGSHPGSHHHHQHHHHSHHHSKQGPHHLRHHRHHHQSGHHSGHHQJPKSMTGSHHHSGHHQRHGRHHRHHHQKLSGHHSGHHPSHGQHHHHSHHHSGHHQKSGH

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask Armak 100.0/100: 100% energy | 0.0/5: 0% combo_points
Pre precombat 1 augmentation Armak 100.0/100: 100% energy | 0.0/5: 0% combo_points
Pre precombat 2 food Armak 100.0/100: 100% energy | 0.0/5: 0% combo_points
Pre precombat 4 potion Fluffy_Pillow 100.0/100: 100% energy | 0.0/5: 0% combo_points
Pre precombat 5 marked_for_death Fluffy_Pillow 100.0/100: 100% energy | 0.0/5: 0% combo_points potion_of_unbridled_fury
Pre precombat 6 stealth Fluffy_Pillow 100.0/100: 100% energy | 5.0/5: 100% combo_points potion_of_unbridled_fury
Pre precombat 7 roll_the_bones Fluffy_Pillow 100.0/100: 100% energy | 5.0/5: 100% combo_points stealth, potion_of_unbridled_fury
Pre precombat 9 adrenaline_rush Fluffy_Pillow 100.0/100: 100% energy | 1.0/5: 20% combo_points stealth, buried_treasure, roll_the_bones, alacrity, potion_of_unbridled_fury
0:00.000 stealth T ambush Fluffy_Pillow 100.0/150: 67% energy | 1.0/5: 20% combo_points stealth, adrenaline_rush, buried_treasure, roll_the_bones, alacrity, brigands_blitz, resounding_protection, potion_of_unbridled_fury
0:01.004 essences P concentrated_flame Fluffy_Pillow 89.9/150: 60% energy | 3.0/5: 60% combo_points bloodlust, adrenaline_rush, buried_treasure, roll_the_bones, alacrity, brigands_blitz(2), resounding_protection, potion_of_unbridled_fury
0:02.008 cds M vanish Fluffy_Pillow 128.2/150: 85% energy | 3.0/5: 60% combo_points bloodlust, adrenaline_rush, buried_treasure, roll_the_bones, alacrity, brigands_blitz(3), resounding_protection, potion_of_unbridled_fury
0:02.008 stealth T ambush Fluffy_Pillow 128.2/150: 85% energy | 3.0/5: 60% combo_points bloodlust, vanish, adrenaline_rush, buried_treasure, roll_the_bones, alacrity, brigands_blitz(3), resounding_protection, potion_of_unbridled_fury
0:03.012 cds O berserking Fluffy_Pillow 132.4/150: 88% energy | 5.0/5: 100% combo_points bloodlust, adrenaline_rush, buried_treasure, roll_the_bones, alacrity, brigands_blitz(4), quick_navigation, resounding_protection, overwhelming_power(24), potion_of_unbridled_fury
0:03.012 finish Q between_the_eyes Fluffy_Pillow 132.4/150: 88% energy | 5.0/5: 100% combo_points bloodlust, berserking, adrenaline_rush, buried_treasure, roll_the_bones, alacrity, brigands_blitz(4), quick_navigation, resounding_protection, overwhelming_power(24), potion_of_unbridled_fury
0:03.814 finish R roll_the_bones Fluffy_Pillow 150.0/150: 100% energy | 5.0/5: 100% combo_points bloodlust, berserking, adrenaline_rush, buried_treasure, roll_the_bones, alacrity(2), brigands_blitz(4), quick_navigation, resounding_protection, overwhelming_power(24), potion_of_unbridled_fury
0:04.619 build H sinister_strike Fluffy_Pillow 150.0/150: 100% energy | 1.0/5: 20% combo_points bloodlust, berserking, adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(3), brigands_blitz(5), quick_navigation, resounding_protection, overwhelming_power(23), potion_of_unbridled_fury
0:05.422 build H sinister_strike Fluffy_Pillow 150.0/150: 100% energy | 2.0/5: 40% combo_points bloodlust, berserking, adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(3), brigands_blitz(6), quick_navigation, resounding_protection, overwhelming_power(22), beneficial_vibrations, potion_of_unbridled_fury
0:06.227 build H sinister_strike Fluffy_Pillow 150.0/150: 100% energy | 3.0/5: 60% combo_points bloodlust, berserking, adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(3), brigands_blitz(7), quick_navigation, resounding_protection, overwhelming_power(21), beneficial_vibrations, potion_of_unbridled_fury
0:07.031 build H sinister_strike Fluffy_Pillow 150.0/150: 100% energy | 4.0/5: 80% combo_points bloodlust, berserking, adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(3), brigands_blitz(8), quick_navigation, resounding_protection, overwhelming_power(20), beneficial_vibrations, potion_of_unbridled_fury
0:07.837 finish S dispatch Fluffy_Pillow 150.0/150: 100% energy | 5.0/5: 100% combo_points bloodlust, berserking, adrenaline_rush, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(3), brigands_blitz(8), quick_navigation, resounding_protection, overwhelming_power(20), beneficial_vibrations, potion_of_unbridled_fury
0:08.642 build G pistol_shot Fluffy_Pillow 150.0/150: 100% energy | 1.0/5: 20% combo_points bloodlust, berserking, adrenaline_rush, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(4), brigands_blitz(9), quick_navigation, resounding_protection, overwhelming_power(19), beneficial_vibrations, potion_of_unbridled_fury
0:09.449 build H sinister_strike Fluffy_Pillow 150.0/150: 100% energy | 3.0/5: 60% combo_points bloodlust, berserking, adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(4), brigands_blitz(10), versatile_navigation, quick_navigation, resounding_protection, overwhelming_power(18), beneficial_vibrations, potion_of_unbridled_fury
0:10.255 build H sinister_strike Fluffy_Pillow 150.0/150: 100% energy | 4.0/5: 80% combo_points bloodlust, berserking, adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(4), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation, resounding_protection, overwhelming_power(17), beneficial_vibrations, potion_of_unbridled_fury
0:11.059 finish S dispatch Fluffy_Pillow 150.0/150: 100% energy | 5.0/5: 100% combo_points bloodlust, berserking, adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(4), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation, resounding_protection, overwhelming_power(16), beneficial_vibrations, potion_of_unbridled_fury
0:11.863 build H sinister_strike Fluffy_Pillow 150.0/150: 100% energy | 1.0/5: 20% combo_points bloodlust, berserking, adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(16), beneficial_vibrations, potion_of_unbridled_fury
0:12.668 build H sinister_strike Fluffy_Pillow 150.0/150: 100% energy | 2.0/5: 40% combo_points bloodlust, berserking, adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(15), beneficial_vibrations, potion_of_unbridled_fury
0:13.473 finish Q between_the_eyes Fluffy_Pillow 150.0/150: 100% energy | 4.0/5: 80% combo_points bloodlust, berserking, adrenaline_rush, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(14), beneficial_vibrations, potion_of_unbridled_fury
0:14.278 cds K marked_for_death Fluffy_Pillow 150.0/150: 100% energy | 1.0/5: 20% combo_points bloodlust, berserking, adrenaline_rush, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(13), beneficial_vibrations, potion_of_unbridled_fury
0:14.278 finish S dispatch Fluffy_Pillow 150.0/150: 100% energy | 5.0/5: 100% combo_points bloodlust, berserking, adrenaline_rush, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(13), beneficial_vibrations, potion_of_unbridled_fury
0:15.083 build G pistol_shot Fluffy_Pillow 150.0/150: 100% energy | 1.0/5: 20% combo_points bloodlust, adrenaline_rush, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(12), beneficial_vibrations, potion_of_unbridled_fury
0:15.888 build H sinister_strike Fluffy_Pillow 150.0/150: 100% energy | 3.0/5: 60% combo_points bloodlust, adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(12), beneficial_vibrations, potion_of_unbridled_fury
0:16.693 finish S dispatch Fluffy_Pillow 150.0/150: 100% energy | 5.0/5: 100% combo_points bloodlust, adrenaline_rush, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(11), beneficial_vibrations, potion_of_unbridled_fury
0:17.498 build G pistol_shot Fluffy_Pillow 150.0/150: 100% energy | 1.0/5: 20% combo_points bloodlust, adrenaline_rush, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(10), beneficial_vibrations, potion_of_unbridled_fury
0:18.303 build H sinister_strike Fluffy_Pillow 150.0/150: 100% energy | 3.0/5: 60% combo_points bloodlust, adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(9), beneficial_vibrations, potion_of_unbridled_fury
0:19.108 finish Q between_the_eyes Fluffy_Pillow 100.0/100: 100% energy | 5.0/5: 100% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(8), beneficial_vibrations, potion_of_unbridled_fury
0:20.113 build G pistol_shot Fluffy_Pillow 100.0/100: 100% energy | 1.0/5: 20% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(24), potion_of_unbridled_fury
0:21.118 build H sinister_strike Fluffy_Pillow 100.0/100: 100% energy | 3.0/5: 60% combo_points bloodlust, grand_melee, true_bearing, roll_the_bones, alacrity(5), subroutine_overclock, versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(23), potion_of_unbridled_fury
0:22.121 finish S dispatch Fluffy_Pillow 91.9/100: 92% energy | 5.0/5: 100% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation, quick_navigation(2), resounding_protection, overwhelming_power(22), potion_of_unbridled_fury
0:23.125 build G pistol_shot Fluffy_Pillow 100.0/100: 100% energy | 1.0/5: 20% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(2), resounding_protection, overwhelming_power(21), potion_of_unbridled_fury
0:24.128 build H sinister_strike Fluffy_Pillow 100.0/100: 100% energy | 3.0/5: 60% combo_points bloodlust, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(2), resounding_protection, overwhelming_power(20), potion_of_unbridled_fury
0:25.129 finish S dispatch Fluffy_Pillow 100.0/100: 100% energy | 5.0/5: 100% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(19), potion_of_unbridled_fury
0:26.133 cds K marked_for_death Fluffy_Pillow 90.4/100: 90% energy | 1.0/5: 20% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(18), potion_of_unbridled_fury
0:26.133 finish Q between_the_eyes Fluffy_Pillow 90.4/100: 90% energy | 5.0/5: 100% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(18), potion_of_unbridled_fury
0:27.138 cds M vanish Fluffy_Pillow 100.0/100: 100% energy | 1.0/5: 20% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(17), potion_of_unbridled_fury
0:27.138 stealth T ambush Fluffy_Pillow 100.0/100: 100% energy | 1.0/5: 20% combo_points bloodlust, vanish, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(17), potion_of_unbridled_fury
0:28.141 build G pistol_shot Fluffy_Pillow 95.1/100: 95% energy | 3.0/5: 60% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(16), potion_of_unbridled_fury
0:29.146 finish S dispatch Fluffy_Pillow 100.0/100: 100% energy | 5.0/5: 100% combo_points bloodlust, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(15), potion_of_unbridled_fury
0:30.150 build H sinister_strike Fluffy_Pillow 100.0/100: 100% energy | 1.0/5: 20% combo_points bloodlust, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(14), potion_of_unbridled_fury
0:31.154 build H sinister_strike Fluffy_Pillow 99.7/100: 100% energy | 2.0/5: 40% combo_points bloodlust, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(13), potion_of_unbridled_fury
0:32.158 build H sinister_strike Fluffy_Pillow 89.3/100: 89% energy | 3.0/5: 60% combo_points bloodlust, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(12), potion_of_unbridled_fury
0:33.164 essences P concentrated_flame Fluffy_Pillow 68.8/100: 69% energy | 4.0/5: 80% combo_points bloodlust, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(11), potion_of_unbridled_fury
0:34.169 build H sinister_strike Fluffy_Pillow 100.0/100: 100% energy | 4.0/5: 80% combo_points bloodlust, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(10), potion_of_unbridled_fury
0:35.173 finish S dispatch Fluffy_Pillow 79.1/100: 79% energy | 5.0/5: 100% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(9), potion_of_unbridled_fury
0:36.178 build G pistol_shot Fluffy_Pillow 78.2/100: 78% energy | 1.0/5: 20% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(8), potion_of_unbridled_fury
0:37.183 build H sinister_strike Fluffy_Pillow 100.0/100: 100% energy | 3.0/5: 60% combo_points bloodlust, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(7), potion_of_unbridled_fury
0:38.188 finish Q between_the_eyes Fluffy_Pillow 78.7/100: 79% energy | 5.0/5: 100% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(3), resounding_protection, overwhelming_power(6), potion_of_unbridled_fury
0:39.193 finish S dispatch Fluffy_Pillow 87.3/100: 87% energy | 5.0/5: 100% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(4), resounding_protection, overwhelming_power(5), potion_of_unbridled_fury
0:40.197 cds K marked_for_death Fluffy_Pillow 75.9/100: 76% energy | 1.0/5: 20% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(4), resounding_protection, overwhelming_power(4), potion_of_unbridled_fury
0:40.197 finish S dispatch Fluffy_Pillow 75.9/100: 76% energy | 5.0/5: 100% combo_points bloodlust, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation(4), resounding_protection, overwhelming_power(4), potion_of_unbridled_fury
0:41.202 cds J adrenaline_rush Fluffy_Pillow 63.3/100: 63% energy | 1.0/5: 20% combo_points opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(4), resounding_protection, overwhelming_power(3), potion_of_unbridled_fury
0:42.004 build G pistol_shot Fluffy_Pillow 96.2/150: 64% energy | 1.0/5: 20% combo_points adrenaline_rush, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(4), resounding_protection, overwhelming_power(2), potion_of_unbridled_fury
0:42.808 build H sinister_strike Fluffy_Pillow 109.3/150: 73% energy | 3.0/5: 60% combo_points adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz, versatile_navigation(3), quick_navigation(4), resounding_protection, overwhelming_power(2), potion_of_unbridled_fury
0:43.613 build H sinister_strike Fluffy_Pillow 87.6/150: 58% energy | 4.0/5: 80% combo_points adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(2), versatile_navigation(3), quick_navigation(4), resounding_protection, overwhelming_power, potion_of_unbridled_fury
0:44.419 cds L killing_spree Fluffy_Pillow 66.2/150: 44% energy | 5.0/5: 100% combo_points adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(3), versatile_navigation(3), quick_navigation(4), resounding_protection, potion_of_unbridled_fury
0:46.576 finish Q between_the_eyes Fluffy_Pillow 150.0/150: 100% energy | 5.0/5: 100% combo_points adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(5), versatile_navigation(3), quick_navigation(4), resounding_protection, potion_of_unbridled_fury
0:47.381 build H sinister_strike Fluffy_Pillow 149.5/150: 100% energy | 1.0/5: 20% combo_points adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(6), versatile_navigation(3), quick_navigation(4), resounding_protection, potion_of_unbridled_fury
0:48.186 build H sinister_strike Fluffy_Pillow 139.4/150: 93% energy | 2.0/5: 40% combo_points adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(6), versatile_navigation(3), quick_navigation(4), resounding_protection, potion_of_unbridled_fury
0:48.990 build H sinister_strike Fluffy_Pillow 119.6/150: 80% energy | 3.0/5: 60% combo_points adrenaline_rush, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(7), versatile_navigation(4), quick_navigation(4), resounding_protection, potion_of_unbridled_fury
0:49.794 finish R roll_the_bones Fluffy_Pillow 101.2/150: 67% energy | 5.0/5: 100% combo_points adrenaline_rush, opportunity, grand_melee, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(8), versatile_navigation(4), quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:50.597 build G pistol_shot Fluffy_Pillow 103.0/150: 69% energy | 1.0/5: 20% combo_points adrenaline_rush, opportunity, grand_melee, roll_the_bones, alacrity(5), brigands_blitz(9), versatile_navigation(4), quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:51.401 build H sinister_strike Fluffy_Pillow 120.2/150: 80% energy | 3.0/5: 60% combo_points adrenaline_rush, grand_melee, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:52.206 build H sinister_strike Fluffy_Pillow 102.6/150: 68% energy | 4.0/5: 80% combo_points adrenaline_rush, grand_melee, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:53.011 finish R roll_the_bones Fluffy_Pillow 85.1/150: 57% energy | 5.0/5: 100% combo_points adrenaline_rush, grand_melee, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:53.816 build H sinister_strike Fluffy_Pillow 97.6/150: 65% energy | 1.0/5: 20% combo_points adrenaline_rush, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:54.618 build H sinister_strike Fluffy_Pillow 90.0/150: 60% energy | 2.0/5: 40% combo_points adrenaline_rush, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:55.424 finish Q between_the_eyes Fluffy_Pillow 82.5/150: 55% energy | 4.0/5: 80% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:56.227 build G pistol_shot Fluffy_Pillow 84.9/150: 57% energy | 1.0/5: 20% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:57.030 build H sinister_strike Fluffy_Pillow 102.3/150: 68% energy | 3.0/5: 60% combo_points adrenaline_rush, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:57.834 cds N potion Fluffy_Pillow 104.7/150: 70% energy | 5.0/5: 100% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:58.000 finish S dispatch Fluffy_Pillow 110.4/150: 74% energy | 5.0/5: 100% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:58.805 cds K marked_for_death Fluffy_Pillow 102.9/150: 69% energy | 1.0/5: 20% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:58.805 finish S dispatch Fluffy_Pillow 102.9/150: 69% energy | 5.0/5: 100% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, quick_navigation_final, resounding_protection, potion_of_unbridled_fury
0:59.611 cds M vanish Fluffy_Pillow 104.1/150: 69% energy | 1.0/5: 20% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, resounding_protection, potion_of_unbridled_fury
0:59.611 stealth T ambush Fluffy_Pillow 104.1/150: 69% energy | 1.0/5: 20% combo_points vanish, adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, resounding_protection, potion_of_unbridled_fury
1:00.616 build G pistol_shot Fluffy_Pillow 96.3/150: 64% energy | 3.0/5: 60% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), resounding_protection, potion_of_unbridled_fury
1:01.422 finish S dispatch Fluffy_Pillow 98.8/100: 99% energy | 5.0/5: 100% combo_points ruthless_precision, roll_the_bones, alacrity(5), resounding_protection, beneficial_vibrations, potion_of_unbridled_fury
1:02.426 build H sinister_strike Fluffy_Pillow 81.0/100: 81% energy | 1.0/5: 20% combo_points ruthless_precision, roll_the_bones, alacrity(5), resounding_protection, beneficial_vibrations, potion_of_unbridled_fury
1:03.429 essences P concentrated_flame Fluffy_Pillow 73.1/100: 73% energy | 3.0/5: 60% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), resounding_protection, beneficial_vibrations, potion_of_unbridled_fury
1:04.617 build G pistol_shot Fluffy_Pillow 93.4/100: 93% energy | 3.0/5: 60% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), resounding_protection, beneficial_vibrations, potion_of_unbridled_fury
1:05.622 finish S dispatch Fluffy_Pillow 90.6/100: 91% energy | 5.0/5: 100% combo_points ruthless_precision, roll_the_bones, alacrity(5), resounding_protection, beneficial_vibrations, potion_of_unbridled_fury
1:06.625 build H sinister_strike Fluffy_Pillow 72.7/100: 73% energy | 1.0/5: 20% combo_points ruthless_precision, roll_the_bones, alacrity(5), resounding_protection, beneficial_vibrations, potion_of_unbridled_fury
1:07.629 build H sinister_strike Fluffy_Pillow 54.9/100: 55% energy | 2.0/5: 40% combo_points ruthless_precision, roll_the_bones, alacrity(5), resounding_protection, beneficial_vibrations, potion_of_unbridled_fury
1:09.236 build H sinister_strike Fluffy_Pillow 47.4/100: 47% energy | 3.0/5: 60% combo_points ruthless_precision, roll_the_bones, alacrity(5), resounding_protection, beneficial_vibrations, potion_of_unbridled_fury
1:11.280 build H sinister_strike Fluffy_Pillow 47.4/100: 47% energy | 4.0/5: 80% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation, quick_navigation, resounding_protection, beneficial_vibrations, potion_of_unbridled_fury
1:12.775 finish Q between_the_eyes Fluffy_Pillow 28.1/100: 28% energy | 5.0/5: 100% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation, quick_navigation, resounding_protection, beneficial_vibrations, potion_of_unbridled_fury
1:15.349 build H sinister_strike Fluffy_Pillow 47.4/100: 47% energy | 1.0/5: 20% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation, resounding_protection, beneficial_vibrations, potion_of_unbridled_fury
1:17.969 build H sinister_strike Fluffy_Pillow 47.5/100: 48% energy | 2.0/5: 40% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation, resounding_protection, potion_of_unbridled_fury
1:20.001 build H sinister_strike Fluffy_Pillow 47.5/100: 47% energy | 3.0/5: 60% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation, resounding_protection, potion_of_unbridled_fury
1:21.494 build H sinister_strike Fluffy_Pillow 48.2/100: 48% energy | 4.0/5: 80% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation, resounding_protection, potion_of_unbridled_fury
1:22.937 finish S dispatch Fluffy_Pillow 38.0/100: 38% energy | 5.0/5: 100% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(2), quick_navigation, resounding_protection, potion_of_unbridled_fury
1:24.943 build H sinister_strike Fluffy_Pillow 47.5/100: 47% energy | 1.0/5: 20% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation, resounding_protection, potion_of_unbridled_fury
1:26.402 build H sinister_strike Fluffy_Pillow 47.6/100: 48% energy | 2.0/5: 40% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation, resounding_protection, potion_of_unbridled_fury
1:28.698 build H sinister_strike Fluffy_Pillow 52.1/100: 52% energy | 3.0/5: 60% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation, resounding_protection, potion_of_unbridled_fury
1:29.849 finish S dispatch Fluffy_Pillow 36.9/100: 37% energy | 5.0/5: 100% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation, resounding_protection, potion_of_unbridled_fury
1:30.852 cds K marked_for_death Fluffy_Pillow 29.1/100: 29% energy | 1.0/5: 20% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation, resounding_protection, potion_of_unbridled_fury
1:30.852 finish Q between_the_eyes Fluffy_Pillow 29.1/100: 29% energy | 5.0/5: 100% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation, resounding_protection, potion_of_unbridled_fury
1:31.856 build G pistol_shot Fluffy_Pillow 21.4/100: 21% energy | 1.0/5: 20% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(2), resounding_protection, potion_of_unbridled_fury
1:33.417 essences P concentrated_flame Fluffy_Pillow 38.5/100: 38% energy | 3.0/5: 60% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(2), resounding_protection, potion_of_unbridled_fury
1:34.603 build H sinister_strike Fluffy_Pillow 59.0/100: 59% energy | 3.0/5: 60% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(2), resounding_protection, potion_of_unbridled_fury
1:35.975 build H sinister_strike Fluffy_Pillow 47.8/100: 48% energy | 4.0/5: 80% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(2), resounding_protection, potion_of_unbridled_fury
1:36.979 cds L killing_spree Fluffy_Pillow 30.1/100: 30% energy | 5.0/5: 100% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(2), resounding_protection, potion_of_unbridled_fury
1:39.107 finish R roll_the_bones Fluffy_Pillow 100.0/100: 100% energy | 5.0/5: 100% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(3), resounding_protection, overwhelming_power(22), potion_of_unbridled_fury
1:40.110 build H sinister_strike Fluffy_Pillow 94.9/100: 95% energy | 1.0/5: 20% combo_points broadside, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(3), resounding_protection, overwhelming_power(21), potion_of_unbridled_fury
1:41.117 build H sinister_strike Fluffy_Pillow 79.7/100: 80% energy | 3.0/5: 60% combo_points broadside, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(3), resounding_protection, overwhelming_power(20), potion_of_unbridled_fury
1:42.122 finish R roll_the_bones Fluffy_Pillow 54.4/100: 54% energy | 5.0/5: 100% combo_points broadside, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(3), resounding_protection, overwhelming_power(19), potion_of_unbridled_fury
1:43.125 build H sinister_strike Fluffy_Pillow 59.0/100: 59% energy | 1.0/5: 20% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(4), resounding_protection, overwhelming_power(18), potion_of_unbridled_fury
1:44.338 build H sinister_strike Fluffy_Pillow 47.6/100: 48% energy | 2.0/5: 40% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(4), resounding_protection, overwhelming_power(17), potion_of_unbridled_fury
1:45.529 build H sinister_strike Fluffy_Pillow 45.6/100: 46% energy | 3.0/5: 60% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(4), resounding_protection, overwhelming_power(16), potion_of_unbridled_fury
1:46.917 finish Q between_the_eyes Fluffy_Pillow 27.3/100: 27% energy | 5.0/5: 100% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection, overwhelming_power(15), potion_of_unbridled_fury
1:48.908 finish S dispatch Fluffy_Pillow 50.1/100: 50% energy | 5.0/5: 100% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection, overwhelming_power(13), potion_of_unbridled_fury
1:49.912 build G pistol_shot Fluffy_Pillow 34.0/100: 34% energy | 1.0/5: 20% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection, overwhelming_power(12), potion_of_unbridled_fury
1:51.100 build H sinister_strike Fluffy_Pillow 46.3/100: 46% energy | 3.0/5: 60% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection, overwhelming_power(10), potion_of_unbridled_fury
1:52.574 build H sinister_strike Fluffy_Pillow 48.7/100: 49% energy | 4.0/5: 80% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection, overwhelming_power(9), potion_of_unbridled_fury
1:54.436 finish S dispatch Fluffy_Pillow 38.0/100: 38% energy | 5.0/5: 100% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection, overwhelming_power(7), potion_of_unbridled_fury
1:55.439 build G pistol_shot Fluffy_Pillow 21.3/100: 21% energy | 1.0/5: 20% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection, overwhelming_power(6), potion_of_unbridled_fury
1:58.007 build H sinister_strike Fluffy_Pillow 47.6/100: 48% energy | 3.0/5: 60% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection, overwhelming_power(3)
2:00.540 build H sinister_strike Fluffy_Pillow 47.6/100: 48% energy | 4.0/5: 80% combo_points ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection, overwhelming_power
2:01.991 finish Q between_the_eyes Fluffy_Pillow 38.1/100: 38% energy | 5.0/5: 100% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection
2:02.996 cds J adrenaline_rush Fluffy_Pillow 30.8/100: 31% energy | 1.0/5: 20% combo_points opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection
2:03.800 essences P concentrated_flame Fluffy_Pillow 53.3/150: 36% energy | 1.0/5: 20% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(4), resounding_protection
2:04.960 cds K marked_for_death Fluffy_Pillow 86.3/150: 58% energy | 1.0/5: 20% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz, versatile_navigation(4), quick_navigation(4), resounding_protection
2:04.960 finish S dispatch Fluffy_Pillow 86.3/150: 58% energy | 5.0/5: 100% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz, versatile_navigation(4), quick_navigation(4), resounding_protection
2:05.765 cds M vanish Fluffy_Pillow 84.6/150: 56% energy | 1.0/5: 20% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(2), versatile_navigation(4), quick_navigation(4), resounding_protection
2:05.765 stealth T ambush Fluffy_Pillow 84.6/150: 56% energy | 1.0/5: 20% combo_points vanish, adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(2), versatile_navigation(4), quick_navigation(4), resounding_protection
2:06.770 build G pistol_shot Fluffy_Pillow 64.4/150: 43% energy | 3.0/5: 60% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(3), versatile_navigation(4), quick_navigation_final, resounding_protection
2:07.574 finish S dispatch Fluffy_Pillow 72.7/150: 48% energy | 5.0/5: 100% combo_points adrenaline_rush, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(4), subroutine_overclock, versatile_navigation(4), quick_navigation_final, resounding_protection
2:08.378 build H sinister_strike Fluffy_Pillow 76.2/150: 51% energy | 1.0/5: 20% combo_points adrenaline_rush, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(5), subroutine_overclock, versatile_navigation(4), quick_navigation_final, resounding_protection
2:09.182 build H sinister_strike Fluffy_Pillow 60.0/150: 40% energy | 2.0/5: 40% combo_points adrenaline_rush, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(6), subroutine_overclock, versatile_navigation(4), quick_navigation_final, resounding_protection
2:09.986 build H sinister_strike Fluffy_Pillow 54.2/150: 36% energy | 3.0/5: 60% combo_points adrenaline_rush, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(6), subroutine_overclock, versatile_navigation(4), quick_navigation_final, resounding_protection
2:10.790 finish S dispatch Fluffy_Pillow 48.7/150: 32% energy | 5.0/5: 100% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(7), subroutine_overclock, versatile_navigation(4), quick_navigation_final, resounding_protection
2:11.594 build G pistol_shot Fluffy_Pillow 43.4/150: 29% energy | 1.0/5: 20% combo_points adrenaline_rush, opportunity, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(8), subroutine_overclock, versatile_navigation_final, quick_navigation_final, resounding_protection
2:12.400 build H sinister_strike Fluffy_Pillow 63.6/150: 42% energy | 3.0/5: 60% combo_points adrenaline_rush, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(9), subroutine_overclock, versatile_navigation_final, quick_navigation_final, resounding_protection
2:13.205 build H sinister_strike Fluffy_Pillow 59.0/150: 39% energy | 4.0/5: 80% combo_points adrenaline_rush, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation_final, quick_navigation_final, resounding_protection
2:14.012 finish Q between_the_eyes Fluffy_Pillow 54.7/150: 36% energy | 5.0/5: 100% combo_points adrenaline_rush, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation_final, quick_navigation_final, resounding_protection
2:14.815 finish R roll_the_bones Fluffy_Pillow 70.3/150: 47% energy | 5.0/5: 100% combo_points adrenaline_rush, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation_final, quick_navigation_final, resounding_protection
2:15.619 build H sinister_strike Fluffy_Pillow 75.9/150: 51% energy | 1.0/5: 20% combo_points adrenaline_rush, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation_final, quick_navigation_final, resounding_protection
2:16.424 build G pistol_shot Fluffy_Pillow 61.6/150: 41% energy | 3.0/5: 60% combo_points adrenaline_rush, opportunity, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation_final, quick_navigation_final, resounding_protection
2:17.228 finish R roll_the_bones Fluffy_Pillow 80.8/150: 54% energy | 5.0/5: 100% combo_points adrenaline_rush, true_bearing, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation_final, resounding_protection
2:18.033 build H sinister_strike Fluffy_Pillow 84.8/150: 57% energy | 1.0/5: 20% combo_points adrenaline_rush, broadside, roll_the_bones, alacrity(5), brigands_blitz(10), subroutine_overclock, versatile_navigation_final, resounding_protection
2:18.836 build H sinister_strike Fluffy_Pillow 68.4/150: 46% energy | 3.0/5: 60% combo_points adrenaline_rush, broadside, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, resounding_protection
2:19.639 finish R roll_the_bones Fluffy_Pillow 59.2/150: 39% energy | 5.0/5: 100% combo_points adrenaline_rush, broadside, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, resounding_protection
2:20.442 build H sinister_strike Fluffy_Pillow 63.1/150: 42% energy | 1.0/5: 20% combo_points adrenaline_rush, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), versatile_navigation_final, resounding_protection
2:21.245 build H sinister_strike Fluffy_Pillow 57.2/150: 38% energy | 2.0/5: 40% combo_points adrenaline_rush, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), quick_navigation, resounding_protection
2:22.048 build H sinister_strike Fluffy_Pillow 51.2/150: 34% energy | 3.0/5: 60% combo_points adrenaline_rush, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), quick_navigation, resounding_protection
2:22.852 finish Q between_the_eyes Fluffy_Pillow 35.3/150: 24% energy | 5.0/5: 100% combo_points adrenaline_rush, opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), brigands_blitz(10), quick_navigation, resounding_protection
2:23.656 cds K marked_for_death Fluffy_Pillow 29.6/100: 30% energy | 1.0/5: 20% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), quick_navigation, resounding_protection
2:23.656 cds L killing_spree Fluffy_Pillow 29.6/100: 30% energy | 5.0/5: 100% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), quick_navigation, resounding_protection
2:25.926 finish S dispatch Fluffy_Pillow 100.0/100: 100% energy | 5.0/5: 100% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), quick_navigation, resounding_protection
2:26.931 build G pistol_shot Fluffy_Pillow 96.3/100: 96% energy | 1.0/5: 20% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), quick_navigation, resounding_protection
2:27.936 build H sinister_strike Fluffy_Pillow 97.6/100: 98% energy | 3.0/5: 60% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), quick_navigation, resounding_protection
2:28.940 build H sinister_strike Fluffy_Pillow 73.9/100: 74% energy | 4.0/5: 80% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), quick_navigation, resounding_protection
2:29.943 finish S dispatch Fluffy_Pillow 70.2/100: 70% energy | 5.0/5: 100% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), quick_navigation, resounding_protection
2:30.948 build G pistol_shot Fluffy_Pillow 66.5/100: 66% energy | 1.0/5: 20% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), quick_navigation, resounding_protection
2:31.953 build H sinister_strike Fluffy_Pillow 67.8/100: 68% energy | 3.0/5: 60% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), quick_navigation, resounding_protection
2:32.959 build H sinister_strike Fluffy_Pillow 54.1/100: 54% energy | 4.0/5: 80% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), quick_navigation, resounding_protection
2:33.963 essences P concentrated_flame Fluffy_Pillow 30.4/100: 30% energy | 5.0/5: 100% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation, quick_navigation, resounding_protection
2:35.145 finish S dispatch Fluffy_Pillow 65.5/100: 65% energy | 5.0/5: 100% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation, quick_navigation, resounding_protection
2:36.149 build H sinister_strike Fluffy_Pillow 51.9/100: 52% energy | 1.0/5: 20% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(2), resounding_protection
2:37.153 build G pistol_shot Fluffy_Pillow 38.3/100: 38% energy | 3.0/5: 60% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(2), resounding_protection
2:38.157 finish Q between_the_eyes Fluffy_Pillow 39.7/100: 40% energy | 5.0/5: 100% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(2), resounding_protection
2:39.696 build H sinister_strike Fluffy_Pillow 47.5/100: 47% energy | 1.0/5: 20% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(2), resounding_protection
2:41.879 build H sinister_strike Fluffy_Pillow 49.2/100: 49% energy | 2.0/5: 40% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(3), resounding_protection
2:43.948 build H sinister_strike Fluffy_Pillow 48.6/100: 49% energy | 3.0/5: 60% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(3), quick_navigation(3), resounding_protection
2:45.477 build H sinister_strike Fluffy_Pillow 50.3/100: 50% energy | 4.0/5: 80% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation(4), quick_navigation(3), resounding_protection, overwhelming_power(23)
2:47.006 finish S dispatch Fluffy_Pillow 41.8/100: 42% energy | 5.0/5: 100% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation_final, quick_navigation(3), resounding_protection, overwhelming_power(21)
2:48.436 build H sinister_strike Fluffy_Pillow 50.6/100: 51% energy | 1.0/5: 20% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation_final, quick_navigation(3), resounding_protection, overwhelming_power(20)
2:49.962 build H sinister_strike Fluffy_Pillow 51.6/100: 52% energy | 2.0/5: 40% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation_final, quick_navigation(3), resounding_protection, overwhelming_power(19)
2:51.336 build H sinister_strike Fluffy_Pillow 48.7/100: 49% energy | 3.0/5: 60% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), versatile_navigation_final, quick_navigation(3), resounding_protection, overwhelming_power(17)
2:52.341 finish S dispatch Fluffy_Pillow 49.6/100: 50% energy | 5.0/5: 100% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), subroutine_overclock, versatile_navigation_final, quick_navigation(4), resounding_protection, overwhelming_power(16), beneficial_vibrations
2:53.346 build G pistol_shot Fluffy_Pillow 50.5/100: 50% energy | 1.0/5: 20% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), subroutine_overclock, versatile_navigation_final, quick_navigation(4), resounding_protection, overwhelming_power(15), beneficial_vibrations
2:54.349 build H sinister_strike Fluffy_Pillow 56.1/100: 56% energy | 3.0/5: 60% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), subroutine_overclock, versatile_navigation_final, quick_navigation(4), resounding_protection, overwhelming_power(14), beneficial_vibrations
2:55.354 build H sinister_strike Fluffy_Pillow 46.8/100: 47% energy | 4.0/5: 80% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), subroutine_overclock, versatile_navigation_final, quick_navigation(4), resounding_protection, overwhelming_power(13), beneficial_vibrations
2:56.358 finish Q between_the_eyes Fluffy_Pillow 38.1/100: 38% energy | 5.0/5: 100% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), subroutine_overclock, quick_navigation_final, resounding_protection, overwhelming_power(12), beneficial_vibrations
2:57.362 cds K marked_for_death Fluffy_Pillow 49.4/100: 49% energy | 1.0/5: 20% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), subroutine_overclock, quick_navigation_final, resounding_protection, overwhelming_power(11), beneficial_vibrations
2:57.362 finish S dispatch Fluffy_Pillow 49.4/100: 49% energy | 5.0/5: 100% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), subroutine_overclock, quick_navigation_final, resounding_protection, overwhelming_power(11), beneficial_vibrations
2:58.367 build G pistol_shot Fluffy_Pillow 40.6/100: 41% energy | 1.0/5: 20% combo_points opportunity, buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), subroutine_overclock, quick_navigation_final, resounding_protection, overwhelming_power(10), beneficial_vibrations
2:59.371 build H sinister_strike Fluffy_Pillow 46.6/100: 47% energy | 3.0/5: 60% combo_points buried_treasure, ruthless_precision, roll_the_bones, alacrity(5), subroutine_overclock, quick_navigation_final, resounding_protection, overwhelming_power(9), beneficial_vibrations

Stats

Level Bonus (120) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 1467 1 1528 1468 0
Agility 1467 2 6170 5592 3857 (3488)
Stamina 1001 0 9300 8455 7454
Intellect 1467 -3 1676 1464 0
Spirit 0 0 0 0 0
Health 186000 169100 0
Energy 100 100 0
Combo Points 5 5 0
Crit 29.17% 29.17% 1380
Haste 15.12% 15.12% 1028
Damage / Heal Versatility 5.35% 5.35% 455
Attack Power 6787 5592 0
Mastery 23.83% 23.83% 744
Armor 1901 1901 1901
Run Speed 8 0 0

Gear

Source Slot Average Item Level: 391.00
Local Head Circlet of the Enveloping Leviathan
ilevel: 390, stats: { 262 Armor, +655 AgiInt, +1189 Sta }
azerite powers: { Azerite Empowered, Resounding Protection, Overwhelming Power, Ace Up Your Sleeve }
Local Neck Heart of Azeroth
ilevel: 423, stats: { +285 Haste, +285 Crit, +285 Mastery, +468 Sta, +263 StrAgiInt }
Local Shoulders Gorak Tul's Mantle
ilevel: 390, stats: { 242 Armor, +491 AgiInt, +892 Sta }
azerite powers: { Azerite Empowered, Footpad, Overwhelming Power, Brigand's Blitz }
Local Shirt Epic Purple Shirt
ilevel: 1
Local Chest Venture Co. Plenipotentiary Vest
ilevel: 390, stats: { 322 Armor, +655 AgiInt, +1189 Sta }
azerite powers: { Azerite Empowered, Bulwark of the Masses, Heed My Call, Ace Up Your Sleeve }
Local Waist Fathomstalker Waistband
ilevel: 385, stats: { 175 Armor, +247 AgiInt, +417 Sta, +88 Crit, +96 Haste }
Local Legs Honorbound Outrider's Pants
ilevel: 380, stats: { 263 Armor, +313 AgiInt, +526 Sta, +163 Haste, +77 Crit }
Local Feet Akana's Reefstrider Footwraps
ilevel: 385, stats: { 214 Armor, +247 AgiInt, +417 Sta, +88 Mastery, +96 Haste }
Local Wrists Blood Elder's Bindings
ilevel: 385, stats: { 136 Armor, +185 AgiInt, +312 Sta, +78 Crit, +60 Mastery }, gems: { +40 Crit }
Local Hands Poen's Deepsea Grips
ilevel: 385, stats: { 195 Armor, +247 AgiInt, +417 Sta, +96 Crit, +88 Mastery }
Local Finger1 Seal of Dath'Remar
ilevel: 405, stats: { +386 Sta, +253 Haste, +213 Crit }
Local Finger2 Lord Waycrest's Signet
ilevel: 380, stats: { +295 Sta, +272 Crit, +150 Vers }, gems: { +40 Crit }, enchant: { +40 Crit }
Local Trinket1 Pocket-Sized Computation Device
ilevel: 400
Local Trinket2 Azerokk's Resonating Heart
ilevel: 370, stats: { +164 Mastery }
Local Back Azsh'ari Stormsurger Cape
ilevel: 385, stats: { 92 Armor, +185 StrAgiInt, +312 Sta, +81 Haste, +57 Crit }, gems: { +40 Crit }
Local Main Hand Salt Coast Headcracker
ilevel: 400, weapon: { 488 - 629, 2.6 }, stats: { +189 Agi, +325 Sta, +70 Vers, +59 Mastery }, enchant: versatile_navigation
Local Off Hand Whisperfen Chopper
ilevel: 395, weapon: { 346 - 720, 2.6 }, stats: { +180 Agi, +309 Sta, +73 Vers, +54 Crit }, enchant: quick_navigation

Talents

Level
15 Weaponmaster (Outlaw Rogue) Quick Draw (Outlaw Rogue) Ghostly Strike (Outlaw Rogue)
30 Acrobatic Strikes (Outlaw Rogue) Retractable Hook (Outlaw Rogue) Hit and Run (Outlaw Rogue)
45 Vigor Deeper Stratagem Marked for Death
60 Iron Stomach (Outlaw Rogue) Cheat Death Elusiveness
75 Dirty Tricks (Outlaw Rogue) Blinding Powder (Outlaw Rogue) Prey on the Weak
90 Loaded Dice (Outlaw Rogue) Alacrity (Outlaw Rogue) Slice and Dice (Outlaw Rogue)
100 Dancing Steel (Outlaw Rogue) Blade Rush (Outlaw Rogue) Killing Spree (Outlaw Rogue)

Profile

rogue="Armak"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/frostwolf/armak"
thumbnail="https://render-eu.worldofwarcraft.com/character/frostwolf/28/81212956-inset.jpg"
spec=outlaw
level=120
race=troll
role=attack
position=back
talents=https://worldofwarcraft.com/en-gb/game/talent-calculator#rogue/outlaw/talents=2132323
azerite_essences=12:1:1

# Default consumables
potion=potion_of_unbridled_fury
flask=greater_flask_of_the_currents
food=famine_evaluator_and_snack_table
augmentation=battle_scarred

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions.precombat+=/marked_for_death,precombat_seconds=5,if=raid_event.adds.in>40
actions.precombat+=/stealth,if=(!equipped.pocketsized_computation_device|!cooldown.cyclotronic_blast.duration|raid_event.invulnerable.exists)
actions.precombat+=/roll_the_bones,precombat_seconds=2
actions.precombat+=/slice_and_dice,precombat_seconds=2
actions.precombat+=/adrenaline_rush,precombat_seconds=1,if=(!equipped.pocketsized_computation_device|!cooldown.cyclotronic_blast.duration|raid_event.invulnerable.exists)
actions.precombat+=/use_item,name=azsharas_font_of_power
actions.precombat+=/use_item,effect_name=cyclotronic_blast,if=!raid_event.invulnerable.exists

# Executed every time the actor is available.
# Restealth if possible (no vulnerable enemies in combat)
actions=stealth
# Reroll for 2+ buffs with Loaded Dice up. Otherwise reroll for 2+ or Grand Melee or Ruthless Precision.
actions+=/variable,name=rtb_reroll,value=rtb_buffs<2&(buff.loaded_dice.up|!buff.grand_melee.up&!buff.ruthless_precision.up)
# Reroll for 2+ buffs or Ruthless Precision with Deadshot or Ace up your Sleeve.
actions+=/variable,name=rtb_reroll,op=set,if=azerite.deadshot.enabled|azerite.ace_up_your_sleeve.enabled,value=rtb_buffs<2&(buff.loaded_dice.up|buff.ruthless_precision.remains<=cooldown.between_the_eyes.remains)
# 2+ Snake Eyes: Always reroll for 2+ buffs.
actions+=/variable,name=rtb_reroll,op=set,if=azerite.snake_eyes.rank>=2,value=rtb_buffs<2
# 2+ Snake Eyes: Do not reroll with 2+ stacks of the Snake Eyes buff (1+ stack with Broadside up).
actions+=/variable,name=rtb_reroll,op=reset,if=azerite.snake_eyes.rank>=2&buff.snake_eyes.stack>=2-buff.broadside.up
# With Blade Flurry up, ignore rules above and take everything that is 2+ (not counting SaC) or single BS, GM, RP
actions+=/variable,name=rtb_reroll,op=set,if=buff.blade_flurry.up,value=rtb_buffs-buff.skull_and_crossbones.up<2&(buff.loaded_dice.up|!buff.grand_melee.up&!buff.ruthless_precision.up&!buff.broadside.up)
actions+=/variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&cooldown.ghostly_strike.remains<1)+buff.broadside.up&energy>60&!buff.skull_and_crossbones.up&!buff.keep_your_wits_about_you.up
actions+=/variable,name=bte_condition,value=buff.ruthless_precision.up|(azerite.deadshot.enabled|azerite.ace_up_your_sleeve.enabled)&buff.roll_the_bones.up
# With multiple targets, this variable is checked to decide whether some CDs should be synced with Blade Flurry
actions+=/variable,name=blade_flurry_sync,value=spell_targets.blade_flurry<2&raid_event.adds.in>20|buff.blade_flurry.up
actions+=/call_action_list,name=stealth,if=stealthed.all
actions+=/call_action_list,name=cds
# Finish at maximum CP. Substract one for each Broadside and Opportunity when Quick Draw is selected and MfD is not ready after the next second.
actions+=/run_action_list,name=finish,if=combo_points>=cp_max_spend-(buff.broadside.up+buff.opportunity.up)*(talent.quick_draw.enabled&(!talent.marked_for_death.enabled|cooldown.marked_for_death.remains>1))
actions+=/call_action_list,name=build
actions+=/arcane_torrent,if=energy.deficit>=15+energy.regen
actions+=/arcane_pulse
actions+=/lights_judgment

# Builders
# Use Pistol Shot if it won't cap combo points and the Oppotunity buff is up. Avoid using when Keep Your Wits stacks are high unless the Deadshot buff is also up.
actions.build=pistol_shot,if=buff.opportunity.up&(buff.keep_your_wits_about_you.stack<10|buff.deadshot.up|energy<45)
actions.build+=/sinister_strike

# Cooldowns
actions.cds=call_action_list,name=essences,if=!stealthed.all
actions.cds+=/adrenaline_rush,if=!buff.adrenaline_rush.up&energy.time_to_max>1&(!equipped.azsharas_font_of_power|cooldown.latent_arcana.remains>20)
# If adds are up, snipe the one with lowest TTD. Use when dying faster than CP deficit or without any CP.
actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=raid_event.adds.up&(target.time_to_die<combo_points.deficit|!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
# If no adds will die within the next 30s, use MfD on boss without any CP.
actions.cds+=/marked_for_death,if=raid_event.adds.in>30-raid_event.adds.duration&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1
# Blade Flurry on 2+ enemies. With adds: Use if they stay for 8+ seconds or if your next charge will be ready in time for the next wave.
actions.cds+=/blade_flurry,if=spell_targets>=2&!buff.blade_flurry.up&(!raid_event.adds.exists|raid_event.adds.remains>8|raid_event.adds.in>(2-cooldown.blade_flurry.charges_fractional)*25)
actions.cds+=/ghostly_strike,if=variable.blade_flurry_sync&combo_points.deficit>=1+buff.broadside.up
actions.cds+=/killing_spree,if=variable.blade_flurry_sync&(energy.time_to_max>5|energy<15)
actions.cds+=/blade_rush,if=variable.blade_flurry_sync&energy.time_to_max>1
# Using Vanish/Ambush is only a very tiny increase, so in reality, you're absolutely fine to use it as a utility spell.
actions.cds+=/vanish,if=!stealthed.all&variable.ambush_condition
actions.cds+=/shadowmeld,if=!stealthed.all&variable.ambush_condition
actions.cds+=/potion,if=buff.bloodlust.react|buff.adrenaline_rush.up
actions.cds+=/blood_fury
actions.cds+=/berserking
actions.cds+=/fireblood
actions.cds+=/ancestral_call
actions.cds+=/use_item,effect_name=cyclotronic_blast,if=!stealthed.all&buff.adrenaline_rush.down&buff.memory_of_lucid_dreams.down&energy.time_to_max>4&rtb_buffs<5
actions.cds+=/use_item,name=azsharas_font_of_power,if=!buff.adrenaline_rush.up&!buff.blade_flurry.up&cooldown.adrenaline_rush.remains<15
# Very roughly rule of thumbified maths below: Use for Inkpod crit, otherwise with AR at 20+ stacks or 10+ with also Blood up.
actions.cds+=/use_item,name=ashvanes_razor_coral,if=debuff.razor_coral_debuff.down|debuff.conductive_ink_debuff.up&target.health.pct<32&target.health.pct>=30|!debuff.conductive_ink_debuff.up&(debuff.razor_coral_debuff.stack>=20-10*debuff.blood_of_the_enemy.up|target.time_to_die<60)&buff.adrenaline_rush.remains>18
# Default fallback for usable items.
actions.cds+=/use_items,if=buff.bloodlust.react|target.time_to_die<=20|combo_points.deficit<=2

# Essences
actions.essences=concentrated_flame,if=energy.time_to_max>1&!buff.blade_flurry.up&(!dot.concentrated_flame_burn.ticking&!action.concentrated_flame.in_flight|full_recharge_time<gcd.max)
actions.essences+=/blood_of_the_enemy,if=variable.blade_flurry_sync&cooldown.between_the_eyes.up&variable.bte_condition
actions.essences+=/guardian_of_azeroth
actions.essences+=/focused_azerite_beam,if=spell_targets.blade_flurry>=2|raid_event.adds.in>60&!buff.adrenaline_rush.up
actions.essences+=/purifying_blast,if=spell_targets.blade_flurry>=2|raid_event.adds.in>60
actions.essences+=/the_unbound_force,if=buff.reckless_force.up|buff.reckless_force_counter.stack<10
actions.essences+=/ripple_in_space
actions.essences+=/worldvein_resonance,if=buff.lifeblood.stack<3
actions.essences+=/memory_of_lucid_dreams,if=energy<45

# Finishers
# BtE over RtB rerolls with Deadshot/Ace traits or Ruthless Precision.
actions.finish=between_the_eyes,if=variable.bte_condition
actions.finish+=/slice_and_dice,if=buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8
actions.finish+=/roll_the_bones,if=buff.roll_the_bones.remains<=3|variable.rtb_reroll
# BtE with the Ace Up Your Sleeve or Deadshot traits.
actions.finish+=/between_the_eyes,if=azerite.ace_up_your_sleeve.enabled|azerite.deadshot.enabled
actions.finish+=/dispatch

# Stealth
actions.stealth=ambush

head=circlet_of_the_enveloping_leviathan,id=159310,bonus_id=5062/1557/4786/4775,azerite_powers=13/15/30/411
neck=heart_of_azeroth,id=158075,bonus_id=6316/4932/4933,azerite_level=45
shoulders=gorak_tuls_mantle,id=159339,bonus_id=5063/1557/4786/4775,azerite_powers=13/217/30/446
back=azshari_stormsurger_cape,id=169489,bonus_id=6288/6300/4802,gems=40crit
chest=venture_co._plenipotentiary_vest,id=159298,bonus_id=5061/1557/4786/4775,azerite_powers=13/84/22/411
shirt=epic_purple_shirt,id=45037
wrists=blood_elders_bindings,id=159324,bonus_id=5010/4802/1557/4783,gems=40crit
hands=poens_deepsea_grips,id=170334,bonus_id=6288/6300/4802
waist=fathomstalker_waistband,id=167765,bonus_id=6288/6300,addon=nitro_boosts
legs=honorbound_outriders_pants,id=163298,bonus_id=5126/1572/4783
feet=akanas_reefstrider_footwraps,id=170141,bonus_id=6288/6300
finger1=seal_of_dathremar,id=165683,bonus_id=4803/1577/5865/4784
finger2=lord_waycrests_signet,id=158362,bonus_id=5010/4802/1552/4783,gems=40crit,enchant=40crit
trinket1=pocketsized_computation_device,id=167555,gem_id=167556/168752/167693/0
trinket2=azerokks_resonating_heart,id=159612,bonus_id=5010/1542/4786
main_hand=salt_coast_headcracker,id=158120,bonus_id=4803/1587/5850/4783,enchant=versatile_navigation
off_hand=whisperfen_chopper,id=158108,bonus_id=4803/1587/4785,enchant=quick_navigation

# Gear Summary
# gear_ilvl=390.50
# gear_agility=3857
# gear_stamina=7454
# gear_crit_rating=1380
# gear_haste_rating=974
# gear_mastery_rating=744
# gear_versatility_rating=293
# gear_armor=1901

Simulation & Raid Information

Iterations: 100009
Threads: 10
Confidence: 95.00%
Fight Length (fixed time): 144 - 216 ( 180.0 )

Performance:

Total Events Processed: 209762135
Max Event Queue: 74
Sim Seconds: 18001559
CPU Seconds: 928.5970
Physical Seconds: 94.9370
Speed Up: 19386

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Armak Armak adrenaline_rush 13750 0 0 0.00 0 0 3.3 0.0 0.0% 0.0% 0.0% 0.0% 62.64sec 0 180.00sec
Armak Armak ambush 8676 47845 266 1.56 7473 15314 4.7 4.7 35.5% 0.0% 0.0% 0.0% 53.03sec 68349 180.00sec
Armak Armak ancient_flame ticks -295367 131575 731 18.26 1709 3520 15.4 54.8 38.3% 0.0% 0.0% 0.0% 11.20sec 131575 180.00sec
Armak Armak augmentation 270058 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 180.00sec
Armak Armak auto_attack_mh 0 355286 1974 34.35 2856 5886 103.0 103.0 37.4% 19.0% 0.0% 0.0% 1.69sec 507552 180.00sec
Armak Armak auto_attack_oh 1 216894 1205 42.12 1421 2927 126.4 126.4 37.5% 19.0% 0.0% 0.0% 1.42sec 309849 180.00sec
Armak Armak berserking 26297 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 180.51sec 0 180.00sec
Armak Armak between_the_eyes 199804 514129 2856 5.08 12292 51850 15.2 15.2 54.2% 0.0% 0.0% 0.0% 11.99sec 734470 180.00sec
Armak Armak concentrated_flame 295373 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 30.77sec 0 180.00sec
Armak Armak concentrated_flame_missile 295374 183062 1017 2.10 20631 43242 6.3 6.3 37.5% 0.0% 0.0% 0.0% 30.77sec 183062 180.00sec
Armak Armak dispatch 2098 535284 2974 9.88 12757 26374 29.6 29.6 38.9% 0.0% 0.0% 0.0% 5.64sec 764692 180.00sec
Armak Armak flask 298836 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 180.00sec
Armak Armak food 297048 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 180.00sec
Armak Armak heed_my_call 271685 36613 203 1.67 5214 10743 5.0 5.0 38.2% 0.0% 0.0% 0.0% 29.90sec 36613 180.00sec
Armak Armak heed_my_call_aoe 271686 15686 87 1.67 2235 4604 5.0 5.0 38.1% 0.0% 0.0% 0.0% 29.90sec 15686 180.00sec
Armak Armak killing_spree 51690 0 0 0.00 0 0 3.3 0.0 0.0% 0.0% 0.0% 0.0% 47.58sec 0 180.00sec
Armak Armak killing_spree_mh ticks -57841 55427 308 0.00 1998 4116 19.7 0.0 38.3% 0.0% 0.0% 0.0% 5.96sec 79181 180.00sec
Armak Armak killing_spree_oh ticks -57842 55418 308 0.00 1998 4115 19.7 0.0 38.3% 0.0% 0.0% 0.0% 5.96sec 79169 180.00sec
Armak Armak main_gauche 86392 309854 1721 20.35 3620 7459 61.1 61.1 37.9% 0.0% 0.0% 0.0% 3.04sec 442649 180.00sec
Armak Armak marked_for_death 137619 0 0 0.00 0 0 8.6 0.0 0.0% 0.0% 0.0% 0.0% 22.58sec 0 180.00sec
Armak Armak pistol_shot 185763 279370 1552 9.64 6916 14164 28.9 28.9 37.8% 0.0% 0.0% 0.0% 6.05sec 399100 180.00sec
Armak Armak potion 300714 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 180.00sec
Armak Armak potion_of_unbridled_fury 300717 392376 2180 22.97 4058 8362 68.9 68.9 38.0% 0.0% 0.0% 0.0% 1.85sec 392376 180.00sec
Armak Armak roll_the_bones 193316 0 0 0.00 0 0 12.6 0.0 0.0% 0.0% 0.0% 0.0% 14.07sec 0 180.00sec
Armak Armak sinister_strike 193315 500699 2782 33.42 3568 7304 71.0 100.3 38.2% 0.0% 0.0% 0.0% 2.50sec 715284 180.00sec
Armak Armak stealth 1784 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 180.00sec
Armak Armak tidal_droplet 304716 56903 316 5.12 2638 5434 15.4 15.4 38.1% 0.0% 0.0% 0.0% 11.19sec 56903 180.00sec
Armak Armak vanish 1856 0 0 0.00 0 0 3.7 0.0 0.0% 0.0% 0.0% 0.0% 53.03sec 0 180.00sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
19959.2 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for Fluffy_Pillow Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_PillowTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 9.03% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:9.03%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 9.94% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:9.94%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.42% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.42%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 11.23% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:11.23%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 10.73% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:10.73%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.49% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.49%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 10.71% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:10.71%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 9.60% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:9.60%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 8.40% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:8.40%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 8.44% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:8.44%

Trigger Attempt Success

  • trigger_pct:100.00%
Marked for Death 1.0 7.6 0.0sec 22.5sec 100.00% 0.00% 7.6(7.6) 0.0

Buff details

  • buff initial source:Armak
  • cooldown name:buff_marked_for_death
  • max_stacks:1
  • duration:60.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • marked_for_death_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:137619
  • name:Marked for Death
  • tooltip:Marked for Death will reset upon death.
  • description:Marks the target, instantly generating $s1 combo points. Cooldown reset if the target dies within {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:60.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource RPS-Gain RPS-Loss
Health 0.00 19959.24
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data Fluffy_Pillow Fight Length
Count 99999
Mean 180.00
Minimum 144.00
Maximum 216.00
Spread ( max - min ) 72.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data Fluffy_Pillow Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data Fluffy_Pillow Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data Fluffy_Pillow Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data Fluffy_Pillow Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data Fluffy_Pillow Damage Taken Per Second
Count 99999
Mean 20520.53
Minimum 14400.32
Maximum 29894.19
Spread ( max - min ) 15493.87
Range [ ( max - min ) / 2 * 100% ] 37.75%
Standard Deviation 1507.7273
5th Percentile 18197.88
95th Percentile 23114.42
( 95th Percentile - 5th Percentile ) 4916.53
Mean Distribution
Standard Deviation 4.7679
95.00% Confidence Intervall ( 20511.18 - 20529.87 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 208
0.1% Error 20738
0.1 Scale Factor Error with Delta=300 19406
0.05 Scale Factor Error with Delta=300 77623
0.01 Scale Factor Error with Delta=300 1940570
HPS
Sample Data Fluffy_Pillow Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data Fluffy_Pillow Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Fluffy_Pillow Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Fluffy_Pillow Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Fluffy_Pillow Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data Fluffy_PillowTheck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data Fluffy_Pillow Max Spike Value
Count 10031
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 4113820 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 180.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

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