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SimulationCraft 820-02

for World of Warcraft 8.2.0 Live (wow build level 31229, git build 53ddcc3bb0)

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2019-05-15 Real Procs Per Minute data removed from Killing Machine.
Killing Machine rppm 4.50 0.00
2019-03-12 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2018-05-02 Incorrect spell level for Icicle buff.
Icicles spell_level 78.00 80.00
2017-11-08 Incorrect spell level for Ignite.
Ignite spell_level 78.00 99.00
2017-11-06 Incorrect spell level for Icicle.
Icicle spell_level 78.00 80.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2019-01-07 Incorrect Maelstrom generation value for Chain Lightning Overloads.
Fulmination (effect#6) base_value 2.00 3.00
Doganor

Doganor : 69062 dps, 34726 dps to main target

  • Race: Zandalari Troll
  • Class: Shaman
  • Spec: Enhancement
  • Level: 120
  • Role: Attack
  • Position: back
  • Profile Source: blizzard

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
69061.6 69061.6 26.4 / 0.038% 16692.3 / 24.2% 626.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
107.5 107.5 Mana 0.00% 71.9 100.0% 100%
Origin https://worldofwarcraft.com/en-gb/character/frostwolf/doganor
Talents
  • 15: Hot Hand (Enhancement Shaman)
  • 30: Totem Mastery (Enhancement Shaman)
  • 45: Earth Shield (Enhancement Shaman)
  • 60: Hailstorm (Enhancement Shaman)
  • 75: Nature's Guardian
  • 90: Sundering (Enhancement Shaman)
  • 100: Elemental Spirits (Enhancement Shaman)
  • Talent Calculator
Azerite
Scale Factors for Doganor Damage Per Second
Mastery Crit Vers Haste Agi
Scale Factors 8.96 7.88 7.86 7.78 6.52
Normalized 1.37 1.21 1.21 1.19 1.00
Scale Deltas 238 238 238 238 238
Error 0.16 0.16 0.16 0.16 0.16
Ranking
  • Mastery > Crit ~= Vers ~= Haste > Agi
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, Agility=6.52, CritRating=7.88, HasteRating=7.78, MasteryRating=8.96, Versatility=7.86 )

Scale Factors for other metrics

Scale Factors for Doganor Priority Target Damage Per Second
Haste Crit Vers Mastery Agi
Scale Factors 4.19 3.98 3.94 3.12 3.04
Normalized 1.38 1.31 1.29 1.02 1.00
Scale Deltas 238 238 238 238 238
Error 0.10 0.10 0.10 0.10 0.10
Ranking
  • Haste > Crit ~= Vers > Mastery ~= Agi
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, Agility=3.04, CritRating=3.98, HasteRating=4.19, MasteryRating=3.12, Versatility=3.94 )
Scale Factors for Doganor Damage Per Second (Effective)
Mastery Crit Vers Haste Agi
Scale Factors 8.96 7.88 7.86 7.78 6.52
Normalized 1.37 1.21 1.21 1.19 1.00
Scale Deltas 238 238 238 238 238
Error 0.00 0.00 0.00 0.00 0.00
Ranking
  • Mastery > Crit > Vers > Haste > Agi
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, Agility=6.52, CritRating=7.88, HasteRating=7.78, MasteryRating=8.96, Versatility=7.86 )
Scale Factors for Doganor Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, )
Scale Factors for Doganor Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, )
Scale Factors for Doganor Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, )
Scale Factors for Doganor Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, )
Scale Factors for Doganor Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, )
Scale Factors for Doganor Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, )
Scale Factors for Doganor Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, )
Scale Factors for DoganorTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Doganor-Enhancement": Class=Shaman, Spec=Enhancement, )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
Doganor 69062
Ancient Flame 571 0.8% 3.5 8.24sec 6548 0 Periodic 11.4 1651 3301 2007 21.6% 0.0% 56.0%

Stats details: ancient_flame

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.50 0.00 11.42 11.42 0.0000 1.9623 22912.58 22912.58 0.00 1022.70 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 9.0 78.42% 1650.60 1 1681 1647.05 0 1681 14779 14779 0.00
crit 2.5 21.58% 3300.81 2 3361 2938.40 0 3361 8134 8134 0.00
 
 

Action details: ancient_flame

Static Values
  • id:295367
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:295367
  • name:Ancient Flame
  • school:fire
  • tooltip:Suffering $w1 fire damage every $t1 sec.
  • description:{$@spelldesc295365=Your spells and abilities have a chance to cauterize your target for ${$m3*5} Fire damage over {$295367d=10 seconds} or healing an ally for ${$m3*5} over {$295367d=10 seconds}$?a295369[, stacking up to {$295367u=1} times][].}
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1570.95
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
Concentrated Flame 0 (355) 0.0% (0.5%) 1.0 31.91sec 13733 14970

Stats details: concentrated_flame

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.04 0.00 0.00 0.00 0.9180 0.0000 0.00 0.00 0.00 14970.17 14970.17
 
 

Action details: concentrated_flame

Static Values
  • id:295373
  • school:fire
  • resource:none
  • range:40.0
  • travel_speed:40.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:30.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:295373
  • name:Concentrated Flame
  • school:fire
  • tooltip:
  • description:Blast your target with a ball of concentrated flame, dealing ${{$295365s2=3369}*(1+$@versadmg)} Fire damage to an enemy or healing an ally for ${{$295365s2=3369}*(1+$@versadmg)}$?a295377[, then burn the target for an additional $295377m1% of the damage or healing done over {$295368d=6 seconds}][]. Each cast of Concentrated Flame deals {$s3=100}% increased damage or healing. This bonus resets after every third cast.
 
    Concentrated Flame (_missile) 355 0.5% 1.0 31.91sec 13733 0 Direct 1.0 11305 22643 13733 21.4% 0.0%  

Stats details: concentrated_flame_missile

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.04 1.04 0.00 0.00 0.0000 0.0000 14296.51 14296.51 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 0.82 78.59% 11305.29 10513 21025 8482.79 0 21025 9250 9250 0.00
crit 0.22 21.41% 22642.77 21025 42050 4935.39 0 42050 5047 5047 0.00
 
 

Action details: concentrated_flame_missile

Static Values
  • id:295374
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:295374
  • name:Concentrated Flame
  • school:fire
  • tooltip:
  • description:{$@spelldesc295373=Blast your target with a ball of concentrated flame, dealing ${{$295365s2=3369}*(1+$@versadmg)} Fire damage to an enemy or healing an ally for ${{$295365s2=3369}*(1+$@versadmg)}$?a295377[, then burn the target for an additional $295377m1% of the damage or healing done over {$295368d=6 seconds}][]. Each cast of Concentrated Flame deals {$s3=100}% increased damage or healing. This bonus resets after every third cast.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:9826.56
  • base_dd_max:9826.56
  • base_dd_mult:1.00
 
Crash Lightning 5578 8.1% 8.5 4.82sec 26194 28525 Direct 51.1 3596 7233 4366 21.2% 0.0%  

Stats details: crash_lightning

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 8.51 51.06 0.00 0.00 0.9184 0.0000 222897.81 222897.81 0.00 28525.44 28525.44
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 40.26 78.85% 3596.44 2975 4984 3597.80 3301 4061 144782 144782 0.00
crit 10.80 21.15% 7233.00 5950 9968 7231.17 0 8827 78115 78115 0.00
 
 

Action details: crash_lightning

Static Values
  • id:187874
  • school:nature
  • resource:maelstrom
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:20.0
  • secondary_cost:0.0
  • cooldown:6.000
  • cooldown hasted:true
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:!buff.crash_lightning.up&active_enemies>1&variable.furyCheck_CL
Spelldata
  • id:187874
  • name:Crash Lightning
  • school:nature
  • tooltip:Stormstrike and Lava Lash deal an additional {$195592s1=0} damage to all targets in front of you.
  • description:Electrocutes all enemies in front of you, dealing ${{$s1=0}*$<CAP>/$AP} Nature damage. Hitting 2 or more targets enhances your weapons for {$187878d=10 seconds}, causing Stormstrike and Lava Lash to also deal ${{$195592s1=0}*$<CAP>/$AP} Nature damage to all targets in front of you. Each target hit by Crash Lightning increases the damage of your next Stormstrike by {$s2=5}%.
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
Flametongue 187 (2158) 0.3% (3.1%) 2.0 19.00sec 42169 45951 Direct 2.0 2987 5987 3635 21.6% 0.0%  

Stats details: flametongue

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.05 2.05 0.00 0.00 0.9182 0.0000 7449.53 7449.53 0.00 45950.64 45950.64
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 1.61 78.42% 2987.27 2318 5367 2848.16 0 5172 4802 4802 0.00
crit 0.44 21.58% 5986.76 4637 10271 2336.56 0 10271 2648 2648 0.00
 
 

Action details: flametongue

Static Values
  • id:193796
  • school:fire
  • resource:none
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:12.000
  • cooldown hasted:true
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:talent.searing_assault.enabled
Spelldata
  • id:193796
  • name:Flametongue
  • school:fire
  • tooltip:
  • description:Scorches your target, dealing {$s2=0} Fire damage, and enhances your weapons with fire for {$194084d=16 seconds}, causing each weapon attack to deal up to ${$<coeff>*$AP} Fire damage.
 
    Flametongue Attack 1971 2.9% 118.0 0.58sec 670 0 Direct 118.0 550 1101 670 21.7% 0.0%  

Stats details: flametongue_attack

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 117.97 117.97 0.00 0.00 0.0000 0.0000 78983.62 78983.62 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 92.35 78.28% 549.73 414 979 552.27 481 807 50770 50770 0.00
crit 25.62 21.72% 1101.28 829 1958 1105.38 945 1690 28214 28214 0.00
 
 

Action details: flametongue_attack

Static Values
  • id:10444
  • school:fire
  • resource:none
  • range:50000.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:10444
  • name:Flametongue Attack
  • school:fire
  • tooltip:
  • description:{$@spelldesc193796=Scorches your target, dealing {$s2=0} Fire damage, and enhances your weapons with fire for {$194084d=16 seconds}, causing each weapon attack to deal up to ${$<coeff>*$AP} Fire damage.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.026400
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
  • base_dd_mult:1.00
 
Frostbrand 101 (2405) 0.1% (3.5%) 2.0 22.07sec 47206 51353 Direct 2.0 1616 3244 1960 21.1% 0.0%  

Stats details: frostbrand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.04 2.04 0.00 0.00 0.9193 0.0000 3996.10 3996.10 0.00 51352.93 51352.93
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 1.61 78.87% 1616.31 1423 2312 1535.71 0 2306 2599 2599 0.00
crit 0.43 21.13% 3244.16 2845 4623 1237.56 0 4623 1397 1397 0.00
 
 

Action details: frostbrand

Static Values
  • id:196834
  • school:frost
  • resource:maelstrom
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:20.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:talent.hailstorm.enabled&buff.frostbrand.remains<4.8+gcd&variable.furyCheck_FB
Spelldata
  • id:196834
  • name:Frostbrand
  • school:frost
  • tooltip:Melee attacks reduce target's movement speed by {$147732s1=50}% for {$147732d=3 seconds}.
  • description:Chills your target, dealing {$s1=0} Frost damage and applying Frostbrand to them, reducing their movement speed by {$147732s1=50}% for {$147732d=3 seconds}. Enhances your weapons for {$d=16 seconds}, causing your attacks to apply Frostbrand.
 
    Hailstorm 2305 3.3% 123.4 0.65sec 748 0 Direct 123.4 614 1232 748 21.6% 0.0%  

Stats details: hailstorm

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 123.38 123.38 0.00 0.00 0.0000 0.0000 92239.28 92239.28 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 96.77 78.43% 614.44 505 846 614.94 515 720 59459 59459 0.00
crit 26.61 21.57% 1231.71 1010 1691 1231.64 0 1481 32781 32781 0.00
 
 

Action details: hailstorm

Static Values
  • id:210854
  • school:frost
  • resource:none
  • range:30.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:210854
  • name:Hailstorm
  • school:frost
  • tooltip:
  • description:{$@spelldesc210853=Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal $210854sw1 Frost damage.}
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
Gutripper 300 0.4% 5.7 4.92sec 2124 0 Direct 5.7 1746 3491 2124 21.7% 0.0%  

Stats details: gutripper

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.65 5.65 0.00 0.00 0.0000 0.0000 11999.31 17141.87 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 4.43 78.34% 1745.54 1746 1746 1740.23 0 1746 7727 11039 29.91
crit 1.22 21.66% 3491.07 3491 3491 2512.20 0 3491 4272 6103 21.59
 
 

Action details: gutripper

Static Values
  • id:269031
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:269031
  • name:Gutripper
  • school:physical
  • tooltip:
  • description:{$@spelldesc266937=Your damaging abilities have a chance to deal {$s1=1112} Physical damage to the target. Gutripper occurs much more often against targets below {$s2=30}% health. }
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:2331.00
  • base_dd_max:2331.00
  • base_dd_mult:1.00
 
Icy Edge 1367 2.0% 10.3 0.97sec 5254 0 Direct 10.3 4324 8682 5254 21.3% 0.0%  

Stats details: icy_edge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 10.27 10.27 0.00 0.00 0.0000 0.0000 53928.79 53928.79 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 8.08 78.67% 4324.16 3283 5543 2396.83 0 5015 34921 34921 0.00
crit 2.19 21.33% 8681.56 6566 11086 4697.51 0 10573 19008 19008 0.00
 
 

Action details: icy_edge

Static Values
  • id:271920
  • school:frost
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:271920
  • name:Icy Edge
  • school:frost
  • tooltip:Movement speed reduced by {$s2=30}%.
  • description:{$@spelldesc262624=Reduces the cooldown of Feral Spirit by ${$m1/-1000} sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.}
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
Lava Lash 8631 (18445) 12.5% (26.6%) 9.7 2.85sec 76102 82983 Direct 9.7 29264 58626 35645 21.7% 0.0%  

Stats details: lava_lash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.68 9.68 0.00 0.00 0.9172 0.0000 344876.59 344876.59 0.00 82983.31 82983.31
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 7.57 78.27% 29263.71 10110 77254 29267.04 0 57626 221601 221601 0.00
crit 2.10 21.73% 58626.41 22477 152223 52190.26 0 148245 123276 123276 0.00
 
 

Action details: lava_lash

Static Values
  • id:60103
  • school:fire
  • resource:maelstrom
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:!azerite.primal_primer.enabled&talent.hot_hand.enabled&buff.hot_hand.react
Spelldata
  • id:60103
  • name:Lava Lash
  • school:fire
  • tooltip:
  • description:Charges your off-hand weapon with lava and burns your target, dealing {$s1=0} Fire damage.
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
    Crash Lightning (lava_lash_cl) 8580 12.4% 9.7 2.85sec 35424 0 Direct 58.1 4848 9714 5904 21.7% 0.0%  

Stats details: lava_lash_cl

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.68 58.05 0.00 0.00 0.0000 0.0000 342739.29 342739.29 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 45.45 78.29% 4847.65 3837 6410 4858.60 4332 5838 220321 220321 0.00
crit 12.60 21.71% 9713.52 7675 12821 9723.84 0 11735 122418 122418 0.00
 
 

Action details: lava_lash_cl

Static Values
  • id:195592
  • school:nature
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:true
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:195592
  • name:Crash Lightning
  • school:nature
  • tooltip:
  • description:{$@spelldesc187874=Electrocutes all enemies in front of you, dealing ${{$s1=0}*$<CAP>/$AP} Nature damage. Hitting 2 or more targets enhances your weapons for {$187878d=10 seconds}, causing Stormstrike and Lava Lash to also deal ${{$195592s1=0}*$<CAP>/$AP} Nature damage to all targets in front of you. Each target hit by Crash Lightning increases the damage of your next Stormstrike by {$s2=5}%.}
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
    Molten Weapon 1234 1.8% 0.0 0.00sec 0 0 Periodic 4.7 10277 0 10277 0.0% 0.0% 23.7%

Stats details: molten_weapon

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 0.00 0.00 4.74 4.74 0.0000 2.0000 48695.01 48695.01 0.00 5138.77 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 4.7 100.00% 10276.95 2323 67447 5810.54 0 56325 48695 48695 0.00
 
 

Action details: molten_weapon

Static Values
  • id:271924
  • school:fire
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:271924
  • name:Molten Weapon
  • school:fire
  • tooltip:Suffering $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc262624=Reduces the cooldown of Feral Spirit by ${$m1/-1000} sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.}
Damage Over Time
  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
main_hand 2205 3.2% 25.6 1.58sec 3441 2231 Direct 25.6 3364 6736 3441 21.3% 19.0%  

Stats details: main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 25.60 25.60 0.00 0.00 1.5427 0.0000 88109.15 125870.22 30.00 2230.67 2230.67
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 15.29 59.71% 3363.50 3121 3912 3366.25 3136 3744 51422 73461 30.00
crit 5.45 21.27% 6735.96 6243 7825 6721.56 0 7825 36687 52410 29.91
miss 4.87 19.02% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.60
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
offhand 1049 1.5% 25.1 1.58sec 1671 1069 Direct 25.1 1631 3268 1671 21.3% 19.0%  

Stats details: offhand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 25.10 25.10 0.00 0.00 1.5634 0.0000 41935.81 59908.30 30.00 1068.62 1068.62
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.99 59.72% 1631.24 1510 1905 1632.74 1517 1799 24454 34934 30.00
crit 5.35 21.31% 3267.72 3020 3811 3259.71 0 3811 17482 24974 29.90
miss 4.76 18.97% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: offhand

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.60
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
Potion of Unbridled Fury 2768 4.0% 23.7 1.63sec 4676 0 Direct 23.7 3851 7702 4676 21.4% 0.0%  

Stats details: potion_of_unbridled_fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.69 23.69 0.00 0.00 0.0000 0.0000 110769.01 110769.01 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 18.62 78.59% 3851.15 3851 3851 3851.15 3851 3851 71696 71696 0.00
crit 5.07 21.41% 7702.31 7702 7702 7657.63 0 7702 39073 39073 0.00
 
 

Action details: potion_of_unbridled_fury

Static Values
  • id:300717
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:300717
  • name:Potion of Unbridled Fury
  • school:fire
  • tooltip:
  • description:Deal {$s1=3600} Fire damage to your current target.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:3600.00
  • base_dd_max:3600.00
  • base_dd_mult:1.00
 
Rockbiter 568 0.8% 3.2 5.73sec 7165 7088 Direct 3.2 5928 11953 7165 20.5% 0.0%  

Stats details: rockbiter

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.20 3.20 0.00 0.00 1.0110 0.0000 22907.05 22907.05 0.00 7087.58 7087.58
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 2.54 79.47% 5927.90 5284 8658 5659.97 0 8658 15061 15061 0.00
crit 0.66 20.53% 11953.46 10568 17171 5862.69 0 16872 7846 7846 0.00
 
 

Action details: rockbiter

Static Values
  • id:193786
  • school:nature
  • resource:none
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:6.000
  • cooldown hasted:true
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:talent.landslide.enabled&!buff.landslide.up&charges_fractional>1.7
Spelldata
  • id:193786
  • name:Rockbiter
  • school:nature
  • tooltip:
  • description:Assaults your target with earthen power, dealing {$s1=0} Nature damage. |cFFFFFFFFGenerates {$s2=25} Maelstrom.|r
 
Stormstrike 0 (21060) 0.0% (30.4%) 14.1 2.47sec 59607 64954

Stats details: stormstrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.12 0.00 0.00 0.00 0.9177 0.0000 0.00 0.00 0.00 64953.74 64953.74
 
 

Action details: stormstrike

Static Values
  • id:17364
  • school:physical
  • resource:maelstrom
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:9.000
  • cooldown hasted:true
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:active_enemies>1&azerite.lightning_conduit.enabled&!debuff.lightning_conduit.up&variable.furyCheck_SS
Spelldata
  • id:17364
  • name:Stormstrike
  • school:physical
  • tooltip:
  • description:Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of ${$32175sw1+$32176sw1} Physical damage.
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
    Crash Lightning (stormstrike_cl) 11910 17.2% 14.1 2.47sec 33733 0 Direct 84.7 4623 9267 5622 21.5% 0.0%  

Stats details: stormstrike_cl

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.12 84.72 0.00 0.00 0.0000 0.0000 476308.15 476308.15 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 66.50 78.49% 4623.37 3807 6425 4628.26 4251 5307 307445 307445 0.00
crit 18.22 21.51% 9266.93 7615 12851 9268.86 8160 11210 168863 168863 0.00
 
 

Action details: stormstrike_cl

Static Values
  • id:195592
  • school:nature
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:true
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:195592
  • name:Crash Lightning
  • school:nature
  • tooltip:
  • description:{$@spelldesc187874=Electrocutes all enemies in front of you, dealing ${{$s1=0}*$<CAP>/$AP} Nature damage. Hitting 2 or more targets enhances your weapons for {$187878d=10 seconds}, causing Stormstrike and Lava Lash to also deal ${{$195592s1=0}*$<CAP>/$AP} Nature damage to all targets in front of you. Each target hit by Crash Lightning increases the damage of your next Stormstrike by {$s2=5}%.}
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
    Stormstrike (_mh) 6166 8.9% 14.1 2.47sec 17437 0 Direct 14.1 14362 28669 17437 21.5% 0.0%  

Stats details: stormstrike_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.12 14.12 0.00 0.00 0.0000 0.0000 246216.60 351738.00 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 11.09 78.51% 14361.86 8623 31925 14437.73 10603 27980 159204 227435 30.00
crit 3.04 21.49% 28669.27 17247 63851 27588.66 0 63851 87012 124303 28.73
 
 

Action details: stormstrike_mh

Static Values
  • id:32175
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:32175
  • name:Stormstrike
  • school:physical
  • tooltip:
  • description:{$@spelldesc17364=Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of ${$32175sw1+$32176sw1} Physical damage.}
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
    Stormstrike Off-Hand 2984 4.3% 14.1 2.47sec 8438 0 Direct 14.1 6946 13873 8438 21.5% 0.0%  

Stats details: stormstrike_offhand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.12 14.12 0.00 0.00 0.0000 0.0000 119145.84 170208.34 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 11.08 78.47% 6946.24 4159 15510 6983.77 5120 14383 76961 109945 30.00
crit 3.04 21.53% 13873.42 8318 31020 13330.64 0 31020 42184 60263 28.70
 
 

Action details: stormstrike_offhand

Static Values
  • id:32176
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:32176
  • name:Stormstrike Off-Hand
  • school:physical
  • tooltip:
  • description:{$@spelldesc17364=Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of ${$32175sw1+$32176sw1} Physical damage.}
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
Sundering 7153 10.6% 1.3 40.52sec 227616 247238 Direct 7.7 31516 63240 37936 20.2% 0.0%  

Stats details: sundering

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.28 7.69 0.00 0.00 0.9212 0.0000 291741.17 291741.17 0.00 247238.28 247238.28
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 6.13 79.76% 31515.91 29350 51347 31288.43 0 51347 193318 193318 0.00
crit 1.56 20.24% 63239.80 58701 102693 49735.69 0 102693 98423 98423 0.00
 
 

Action details: sundering

Static Values
  • id:197214
  • school:flamestrike
  • resource:maelstrom
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:20.0
  • secondary_cost:0.0
  • cooldown:40.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:active_enemies<3
Spelldata
  • id:197214
  • name:Sundering
  • school:flamestrike
  • tooltip:Incapacitated.
  • description:Shatters a line of earth in front of you with your main hand weapon, causing {$s1=0} Flamestrike damage and Incapacitating any enemy hit for {$d=2 seconds}.
 
Windfury Attack 1252 1.8% 48.6 2.28sec 1030 0 Direct 48.6 849 1701 1030 21.3% 0.0%  

Stats details: windfury_attack

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 48.55 48.55 0.00 0.00 0.0000 0.0000 50023.48 71462.12 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 38.23 78.74% 849.31 788 985 850.13 794 937 32468 46383 30.00
crit 10.32 21.26% 1700.78 1577 1971 1702.25 0 1971 17555 25079 29.99
 
 

Action details: windfury_attack

Static Values
  • id:25504
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:25504
  • name:Windfury Attack
  • school:physical
  • tooltip:
  • description:{$@spelldesc33757=Each of your main hand attacks has a {$33757h=25}% chance to trigger two extra attacks, dealing $25504sw1 Physical damage each.}
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00
 
pet - greater_earth_elemental 660 / 567
melee 660 0.8% 27.8 1.22sec 817 671 Direct 27.8 672 1343 817 21.6% 0.0%  

Stats details: melee

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 27.77 27.77 0.00 0.00 1.2179 0.0000 22694.41 32420.59 30.00 670.96 670.96
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 21.77 78.37% 671.94 614 768 672.97 635 720 14625 20893 30.00
crit 6.01 21.63% 1343.33 1229 1536 1342.81 0 1536 8069 11527 29.94
 
 

Action details: melee

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
pet - lightning_wolf 1987 / 755
melee 1987 1.1% 19.2 0.91sec 1552 1697 Direct 19.2 1277 2559 1552 21.4% 0.0%  

Stats details: melee

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 19.21 19.21 0.00 0.00 0.9145 0.0000 29811.29 42587.56 30.00 1696.91 1696.91
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 15.09 78.57% 1277.16 1095 1369 1277.32 1192 1342 19278 27540 30.00
crit 4.12 21.43% 2558.95 2190 2737 2512.20 0 2737 10533 15048 29.45
 
 

Action details: melee

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:1.50
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
pet - fiery_wolf 1986 / 755
melee 1986 1.1% 19.2 0.91sec 1550 1695 Direct 19.2 1277 2559 1550 21.3% 0.0%  

Stats details: melee

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 19.21 19.21 0.00 0.00 0.9146 0.0000 29786.23 42551.75 30.00 1695.29 1695.29
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 15.11 78.68% 1277.21 1095 1369 1277.37 1199 1340 19304 27578 30.00
crit 4.10 21.32% 2558.73 2190 2737 2510.77 0 2737 10482 14974 29.44
 
 

Action details: melee

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:1.50
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
pet - frost_wolf 1989 / 756
melee 1989 1.1% 19.2 0.91sec 1554 1699 Direct 19.2 1279 2562 1554 21.4% 0.0%  

Stats details: melee

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 19.20 19.20 0.00 0.00 0.9146 0.0000 29832.45 42617.78 30.00 1699.08 1699.08
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 15.09 78.60% 1279.19 1095 1369 1279.17 1205 1341 19303 27576 30.00
crit 4.11 21.40% 2562.26 2190 2737 2515.70 0 2737 10529 15042 29.45
 
 

Action details: melee

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:1.50
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
Simple Action Stats Execute Interval
Doganor
Battle-Scarred Augmentation (augmentation) 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:270058
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Doganor
  • harmful:false
  • if_expr:
 
Bloodlust 1.0 0.00sec

Stats details: bloodlust

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: bloodlust

Static Values
  • id:2825
  • school:nature
  • resource:mana
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:4300.0
  • secondary_cost:0.0
  • cooldown:300.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:false
  • if_expr:azerite.ancestral_resonance.enabled
Spelldata
  • id:2825
  • name:Bloodlust
  • school:nature
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
 
Earth Elemental 1.0 0.00sec

Stats details: earth_elemental

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: earth_elemental

Static Values
  • id:188616
  • school:nature
  • resource:none
  • range:30.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:300.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:188616
  • name:Earth Elemental
  • school:nature
  • tooltip:
  • description:{$@spelldesc198103=Calls forth a Greater Earth Elemental to protect you and your allies for {$188616d=60 seconds}.}
 
Feral Spirit 1.0 0.00sec

Stats details: feral_spirit

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.9219 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: feral_spirit

Static Values
  • id:51533
  • school:nature
  • resource:none
  • range:30.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:90.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:51533
  • name:Feral Spirit
  • school:nature
  • tooltip:
  • description:Summons two Spirit {$?s147783=false}[Raptors][Wolves] that aid you in battle for {$228562d=15 seconds}. They are immune to movement-impairing effects$?a231723[ and grant you {$190185s1=5} Maelstrom each time they attack][].
 
Greater Flask of the Currents (flask) 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:298836
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Doganor
  • harmful:false
  • if_expr:
 
Well Fed (food) 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:297034
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Doganor
  • harmful:false
  • if_expr:
 
Potion of Unbridled Fury (potion) 1.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:300714
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:false
  • if_expr:
 
Totem Mastery 1.0 0.00sec

Stats details: totem_mastery

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.7545 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: totem_mastery

Static Values
  • id:262395
  • school:nature
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:false
  • if_expr:buff.resonance_totem.remains<=2*gcd
Spelldata
  • id:262395
  • name:Totem Mastery
  • school:nature
  • tooltip:
  • description:Summons four totems that increase your combat capabilities for {$202188d=120 seconds}. |cFFFFFFFFResonance Totem|r Generates {$262417s1=1} Maelstrom every $262417t1 sec. |cFFFFFFFFStorm Totem|r Increases the damage of Stormstrike by {$262397s1=10}%. |cFFFFFFFFEmber Totem|r Increases Lava Lash damage by {$262399s1=10}%. |cFFFFFFFFTailwind Totem|r Increases your chance to trigger Windfury by {$262400s1=2}%.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Ancestral Resonance 1.1 6.1 24.2sec 4.9sec 86.05% 0.00% 6.1(6.1) 0.1

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_ancestral_resonance
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

RPPM Buff details

  • scaling:haste
  • frequency:6.00
  • modifier:1.00

Stat Buff details

  • stat:mastery_rating
  • amount:616.00

Stack Uptimes

  • ancestral_resonance_1:86.05%

Trigger Attempt Success

  • trigger_pct:3.25%

Spelldata details

  • id:277943
  • name:Ancestral Resonance
  • tooltip:Mastery increased by $w1.
  • description:{$@spelldesc277666=Your spells and abilities have a chance to increase your Mastery by {$s1=0} for {$277943d=15 seconds}. $?<s2825>[Bloodlust][Heroism]'s duration is increased to {$s2=50} seconds on you, and Ancestral Resonance's chance to activate is greatly increased during $?<s2825>[Bloodlust][Heroism].}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 97.47% 98.90% 0.0(0.0) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:50.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bloodlust_1:97.47%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Crackling Surge 0.6 0.0 0.0sec 0.0sec 21.15% 44.57% 0.0(0.0) 0.6

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_crackling_surge
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.35
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • crackling_surge_1:16.92%
  • crackling_surge_2:4.23%

Trigger Attempt Success

  • trigger_pct:90.01%

Spelldata details

  • id:224127
  • name:Crackling Surge
  • tooltip:The damage of Stormstrike and Windfury is increased by {$s1=35}%.
  • description:{$@spelldesc262624=Reduces the cooldown of Feral Spirit by ${$m1/-1000} sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Crash Lightning 1.1 7.4 22.0sec 4.8sec 96.86% 100.00% 7.4(7.4) 0.1

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_crash_lightning
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • crash_lightning_1:96.86%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:187878
  • name:Crash Lightning
  • tooltip:Stormstrike and Lava Lash deal an additional {$195592s1=0} damage to all targets in front of you.
  • description:{$@spelldesc187874=Electrocutes all enemies in front of you, dealing ${{$s1=0}*$<CAP>/$AP} Nature damage. Hitting 2 or more targets enhances your weapons for {$187878d=10 seconds}, causing Stormstrike and Lava Lash to also deal ${{$195592s1=0}*$<CAP>/$AP} Nature damage to all targets in front of you. Each target hit by Crash Lightning increases the damage of your next Stormstrike by {$s2=5}%.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
Doom's Wake 1.0 0.0 0.0sec 0.0sec 40.55% 0.00% 3.0(3.0) 1.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_dooms_wake
  • max_stacks:5
  • duration:16.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00
  • associated item:Doom's Wake

Stat Buff details

  • stat:agility
  • amount:397.00

Stack Uptimes

  • dooms_wake_1:5.07%
  • dooms_wake_2:5.07%
  • dooms_wake_3:5.07%
  • dooms_wake_4:5.07%
  • dooms_wake_5:20.27%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:278317
  • name:Doom's Wake
  • tooltip:Agility increased by $w1.
  • description:Release the Doom's Wake increasing your Agility by {$s1=217} every $t2 sec for {$s3=10} sec and then persisting for an additional ${{$d=16 seconds}-{$s3=10}} sec.
  • max_stacks:5
  • duration:16.00
  • cooldown:120.00
  • default_chance:101.00%
Ember Totem 1.0 0.0 0.0sec 0.0sec 94.58% 100.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_ember_totem
  • max_stacks:1
  • duration:120.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:1.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • ember_totem_1:94.58%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:262399
  • name:Ember Totem
  • tooltip:Increases the damage of Lava Lash by {$s1=10}%.
  • description:{$@spelldesc262398=Summons an Ember Totem near the caster for {$d=120 seconds} that increases the damage of Lava Lash by {$262399s1=10}%.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Embrace of Pa'ku 0.8 0.3 21.4sec 11.4sec 23.98% 0.00% 0.3(0.3) 0.6

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_embrace_of_paku
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.04
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • embrace_of_paku_1:23.98%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:292463
  • name:Embrace of Pa'ku
  • tooltip:Grants $w1% Critical Strike.
  • description:{$@spelldesc292361=Your abilities have a chance to grant you {$s1=4}% Critical Strike for {$292463d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Flametongue 2.0 0.0 19.1sec 19.0sec 65.67% 67.52% 0.0(0.0) 1.2

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_flametongue
  • max_stacks:1
  • duration:16.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Stack Uptimes

  • flametongue_1:65.67%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:194084
  • name:Flametongue
  • tooltip:Each of your weapon attacks causes up to ${$<coeff>*$AP} additional Fire damage.
  • description:{$@spelldesc193796=Scorches your target, dealing {$s2=0} Fire damage, and enhances your weapons with fire for {$194084d=16 seconds}, causing each weapon attack to deal up to ${$<coeff>*$AP} Fire damage.}
  • max_stacks:0
  • duration:16.00
  • cooldown:0.00
  • default_chance:100.00%
Frostbrand 2.0 0.0 22.1sec 22.1sec 68.42% 70.46% 0.0(0.0) 1.3

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_frostbrand
  • max_stacks:1
  • duration:16.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.00

Stack Uptimes

  • frostbrand_1:68.42%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:196834
  • name:Frostbrand
  • tooltip:Melee attacks reduce target's movement speed by {$147732s1=50}% for {$147732d=3 seconds}.
  • description:Chills your target, dealing {$s1=0} Frost damage and applying Frostbrand to them, reducing their movement speed by {$147732s1=50}% for {$147732d=3 seconds}. Enhances your weapons for {$d=16 seconds}, causing your attacks to apply Frostbrand.
  • max_stacks:0
  • duration:16.00
  • cooldown:0.00
  • default_chance:100.00%
Gathering Storms 8.3 0.3 5.0sec 4.8sec 41.44% 57.60% 0.3(0.3) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_gathering_storms
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • gathering_storms_1:41.44%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:198300
  • name:Gathering Storms
  • tooltip:Damage of Stormstrike increased by $w1%.
  • description:{$@spelldesc198299=Each target hit by Crash Lightning increases damage dealt by your next Stormstrike within {$198300d=12 seconds} by {$s1=2}%.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Hand 2.6 0.2 9.7sec 8.9sec 5.73% 23.94% 0.2(0.2) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_hot_hand
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

RPPM Buff details

  • scaling:haste
  • frequency:2.50
  • modifier:1.00

Stack Uptimes

  • hot_hand_1:5.73%

Trigger Attempt Success

  • trigger_pct:2.19%

Spelldata details

  • id:215785
  • name:Hot Hand
  • tooltip:Lava Lash damage increased by {$s1=100}% and cost reduced by {$s2=100}%.
  • description:{$@spelldesc201900=Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal {$215785s1=100}% increased damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%

Trigger Spell details

  • id:201900
  • name:Hot Hand
  • tooltip:
  • description:Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal {$215785s1=100}% increased damage.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Icy Edge 0.6 0.0 0.0sec 0.0sec 21.07% 38.11% 0.0(0.0) 0.6

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_icy_edge
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • icy_edge_1:16.87%
  • icy_edge_2:4.20%

Trigger Attempt Success

  • trigger_pct:90.04%

Spelldata details

  • id:224126
  • name:Icy Edge
  • tooltip:All melee attacks now also strike the target with an Icy Edge, causing bonus Frost damage and snaring them by {$271920s2=30}% for {$271920d=3 seconds}.
  • description:{$@spelldesc262624=Reduces the cooldown of Feral Spirit by ${$m1/-1000} sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Critical Strike (loaded_die_critical_strike_high) 0.3 0.0 24.0sec 13.1sec 9.53% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_loaded_die_critical_strike_high
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:crit_rating
  • amount:304.35

Stack Uptimes

  • loaded_die_critical_strike_high_1:8.68%
  • loaded_die_critical_strike_high_2:0.78%
  • loaded_die_critical_strike_high_3:0.07%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267331
  • name:Loaded Die - Critical Strike
  • tooltip:Increases Critical Strike by $w1.
  • description:Increases Critical Strike by {$s1=287}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Critical Strike (loaded_die_critical_strike_low) 0.3 0.0 23.9sec 13.1sec 9.56% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_loaded_die_critical_strike_low
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:crit_rating
  • amount:181.64

Stack Uptimes

  • loaded_die_critical_strike_low_1:8.72%
  • loaded_die_critical_strike_low_2:0.78%
  • loaded_die_critical_strike_low_3:0.07%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267330
  • name:Loaded Die - Critical Strike
  • tooltip:Increases Critical Strike by $w1.
  • description:Increases Critical Strike by {$s1=171}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Haste (loaded_die_haste_high) 0.3 0.0 23.9sec 13.0sec 9.58% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_loaded_die_haste_high
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:haste_rating
  • amount:304.35

Stack Uptimes

  • loaded_die_haste_high_1:8.74%
  • loaded_die_haste_high_2:0.78%
  • loaded_die_haste_high_3:0.06%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267329
  • name:Loaded Die - Haste
  • tooltip:Increases Haste by $w1.
  • description:Increases Haste by {$s1=287}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Haste (loaded_die_haste_low) 0.3 0.0 24.1sec 13.2sec 9.50% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_loaded_die_haste_low
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:haste_rating
  • amount:181.64

Stack Uptimes

  • loaded_die_haste_low_1:8.66%
  • loaded_die_haste_low_2:0.78%
  • loaded_die_haste_low_3:0.08%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267327
  • name:Loaded Die - Haste
  • tooltip:Increases Haste by $w1.
  • description:Increases Haste by {$s1=171}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Mastery (loaded_die_mastery_high) 0.3 0.0 23.6sec 12.9sec 9.48% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_loaded_die_mastery_high
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:mastery_rating
  • amount:304.35

Stack Uptimes

  • loaded_die_mastery_high_1:8.65%
  • loaded_die_mastery_high_2:0.77%
  • loaded_die_mastery_high_3:0.07%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267326
  • name:Loaded Die - Mastery
  • tooltip:Increases Mastery by $w1.
  • description:Increases Mastery by {$s1=287}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Mastery (loaded_die_mastery_low) 0.3 0.0 23.8sec 13.2sec 9.61% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_loaded_die_mastery_low
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:mastery_rating
  • amount:181.64

Stack Uptimes

  • loaded_die_mastery_low_1:8.78%
  • loaded_die_mastery_low_2:0.77%
  • loaded_die_mastery_low_3:0.07%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267325
  • name:Loaded Die - Mastery
  • tooltip:Increases Mastery by $w1.
  • description:Increases Mastery by {$s1=171}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Weapon 0.6 0.0 0.0sec 0.0sec 21.15% 50.63% 0.0(0.0) 0.6

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_molten_weapon
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:1.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:asynchronous
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • molten_weapon_1:16.92%
  • molten_weapon_2:4.23%

Trigger Attempt Success

  • trigger_pct:90.01%

Spelldata details

  • id:224125
  • name:Molten Weapon
  • tooltip:Increases fire damage dealt from your abilities by {$s1=20}%, and Lava Lash now causes the target to burn for an additional {$s2=35}% of the direct damage done over {$271924d=4 seconds}.
  • description:{$@spelldesc262624=Reduces the cooldown of Feral Spirit by ${$m1/-1000} sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Natural Harmony: Fire 1.0 136.4 0.0sec 0.3sec 92.66% 0.00% 136.4(136.4) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_natural_harmony_fire
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:crit_rating
  • amount:123.00

Stack Uptimes

  • natural_harmony_fire_1:92.66%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:279028
  • name:Natural Harmony: Fire
  • tooltip:Critical Strike increased by $w1.
  • description:{$@spelldesc278697=Dealing Fire damage grants {$s1=0} Critical Strike for {$279028d=12 seconds}. Dealing Frost damage grants {$s2=0} Mastery for {$279029d=12 seconds}. Dealing Nature damage grants {$s3=0} Haste for {$279033d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Natural Harmony: Frost 1.0 134.7 28.2sec 0.3sec 89.84% 0.00% 134.7(134.7) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_natural_harmony_frost
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:mastery_rating
  • amount:123.00

Stack Uptimes

  • natural_harmony_frost_1:89.84%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:279029
  • name:Natural Harmony: Frost
  • tooltip:Mastery increased by $w1.
  • description:{$@spelldesc278697=Dealing Fire damage grants {$s1=0} Critical Strike for {$279028d=12 seconds}. Dealing Frost damage grants {$s2=0} Mastery for {$279029d=12 seconds}. Dealing Nature damage grants {$s3=0} Haste for {$279033d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Natural Harmony: Nature 1.0 196.0 0.0sec 0.2sec 100.00% 0.00% 196.0(196.0) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_natural_harmony_nature
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:haste_rating
  • amount:123.00

Stack Uptimes

  • natural_harmony_nature_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:279033
  • name:Natural Harmony: Nature
  • tooltip:Haste increased by $w1.
  • description:{$@spelldesc278697=Dealing Fire damage grants {$s1=0} Critical Strike for {$279028d=12 seconds}. Dealing Frost damage grants {$s2=0} Mastery for {$279029d=12 seconds}. Dealing Nature damage grants {$s3=0} Haste for {$279033d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Resonance Totem 1.0 0.0 0.0sec 0.0sec 94.58% 0.00% 37.4(37.4) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_resonance_totem
  • max_stacks:1
  • duration:120.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Stack Uptimes

  • resonance_totem_1:94.58%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:262417
  • name:Resonance Totem
  • tooltip:Generates {$s1=1} Maelstrom every $t1 sec.
  • description:{$@spelldesc262419=Summons a Resonance Totem near the caster for {$d=120 seconds} that generates {$262417s1=1} Maelstrom every $262417t1 sec.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Storm Totem 1.0 0.0 0.0sec 0.0sec 94.58% 100.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_storm_totem
  • max_stacks:1
  • duration:120.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • storm_totem_1:94.58%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:262397
  • name:Storm Totem
  • tooltip:Stormstrike damage increased by {$s1=10}%.
  • description:{$@spelldesc262396=Summons a Storm Totem near the caster for {$d=120 seconds} that increases the damage of Stormstrike by {$262397s1=10}%.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Stormbringer 10.6 1.7 3.5sec 3.0sec 35.71% 72.36% 3.4(3.8) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_stormbringer
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • stormbringer_1:35.71%

Trigger Attempt Success

  • trigger_pct:86.15%

Spelldata details

  • id:201846
  • name:Stormbringer
  • tooltip:Stormstrike has no cooldown, deals {$s4=25}% increased damage, and its cost is reduced by {$s3=100}%.
  • description:{$@spelldesc201845=Your weapon attacks have a {$h=5}.1% chance to reset the remaining cooldown on Stormstrike, and cause your next Stormstrike to deal {$201846s4=25}% increased damage, cost {$201846s3=100}% less Maelstrom, and trigger no cooldown.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Tailwind Totem 1.0 0.0 0.0sec 0.0sec 94.58% 95.25% 0.0(0.0) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_tailwind_totem
  • max_stacks:1
  • duration:120.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.02
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • tailwind_totem_1:94.58%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:262400
  • name:Tailwind Totem
  • tooltip:Increases the chance for Windfury Weapon to activate by {$s1=2}%.
  • description:{$@spelldesc262401=Summons a Tailwind Totem near the caster for {$d=120 seconds} that increases the chance for Windfury Weapon to activate by {$262400s1=2}%.}
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (baked_port_tato)

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_baked_port_tato
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:haste_rating
  • amount:93.00

Stack Uptimes

  • baked_port_tato_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:297034
  • name:Well Fed
  • tooltip:Haste increased by $w1.
  • description:Increases haste by {$s1=93} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Battle-Scarred Augmentation

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_battlescarred_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:60.00
  • stat:strength
  • amount:60.00
  • stat:intellect
  • amount:60.00

Stack Uptimes

  • battlescarred_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:270058
  • name:Battle-Scarred Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=60} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Earthlink

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_earthlink
  • max_stacks:6
  • duration:120.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Stat Buff details

  • stat:agility
  • amount:25.00

Stack Uptimes

  • earthlink_1:16.90%
  • earthlink_2:16.89%
  • earthlink_3:16.80%
  • earthlink_4:16.63%
  • earthlink_5:16.47%
  • earthlink_6:16.31%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:279928
  • name:Earthlink
  • tooltip:$?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] increased by $w1.
  • description:{$@spelldesc279926=Azerite energy courses through you, reaching ${{$s1=9}*6} $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] and then diminishing down to {$s1=9} $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat], cycling every 12 sec.}
  • max_stacks:6
  • duration:25.00
  • cooldown:0.00
  • default_chance:101.00%
Greater Flask of the Currents

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_greater_flask_of_the_currents
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:360.00

Stack Uptimes

  • greater_flask_of_the_currents_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:298836
  • name:Greater Flask of the Currents
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=360} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Unbridled Fury

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_potion_of_unbridled_fury
  • max_stacks:1
  • duration:60.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • potion_of_unbridled_fury_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:300714
  • name:Potion of Unbridled Fury
  • tooltip:Chance to deal an extra {$300717s1=3600} Fire damage to your current target.
  • description:Fill yourself with unbridled energy, giving your offensive spells and attacks a chance to do an additional {$300717s1=3600} Fire damage to your target. Lasts {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Treacherous Covenant

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_treacherous_covenant
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:397.00

Stack Uptimes

  • treacherous_covenant_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:288981
  • name:Treacherous Covenant
  • tooltip:Your $?$w1!=0[Agility]?$w2!=0[Intellect]?$w3!=0[Strength][primary stat] is increased by $w4 while you are above {$288953s2=50}% health.
  • description:{$@spelldesc288953=Your primary stat is increased by {$s1=150} while you are above {$s2=50}% health. You take {$s3=15}% increased damage while below {$s4=20}% health.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval
Flametongue: Windfury Attack 31.4 2.5sec
Frostbrand: Windfury Attack 33.0 2.7sec
Hot Hand: Windfury Attack 31.4 2.5sec
Maelstrom Weapon: Windfury Attack 48.6 2.3sec
Stormbringer: Windfury Attack 3.8 8.1sec
Primal Primer: Windfury Attack 31.4 2.5sec
Primal Primer: Hailstorm 86.7 0.7sec
Primal Primer: Icy Edge 6.5 1.0sec
Flametongue: main_hand 13.5 2.2sec
Frostbrand: main_hand 13.9 2.4sec
Hot Hand: main_hand 13.5 2.2sec
Maelstrom Weapon: main_hand 20.7 1.9sec
Stormbringer: main_hand 1.6 10.9sec
Windfury: main_hand 5.9 5.8sec
Primal Primer: main_hand 13.5 2.2sec
Flametongue: offhand 13.5 2.2sec
Frostbrand: offhand 14.1 2.4sec
Hot Hand: offhand 13.5 2.2sec
Maelstrom Weapon: offhand 20.3 1.9sec
Stormbringer: offhand 1.6 10.8sec
Primal Primer: offhand 13.5 2.2sec
Flametongue: Crash Lightning 32.9 5.4sec
Frostbrand: Crash Lightning 33.9 6.0sec
Hot Hand: Crash Lightning 32.9 5.4sec
Stormbringer: Crash Lightning 3.9 9.4sec
Windfury: Crash Lightning 14.4 5.4sec
Primal Primer: Crash Lightning 139.9 1.2sec
Stormbringer: Rockbiter 0.2 21.0sec
Hot Hand: Stormstrike 17.6 3.1sec
Flametongue: Stormstrike 8.8 3.1sec
Frostbrand: Stormstrike 10.4 3.1sec
Stormbringer: Stormstrike 1.1 9.7sec
Windfury: Stormstrike 4.0 6.7sec
Primal Primer: Stormstrike 8.8 3.1sec
Flametongue: Stormstrike Off-Hand 8.8 3.1sec
Frostbrand: Stormstrike Off-Hand 10.4 3.1sec
Hot Hand: Stormstrike Off-Hand 8.8 3.1sec
Stormbringer: Stormstrike Off-Hand 1.1 9.7sec
Primal Primer: Stormstrike Off-Hand 8.8 3.1sec
Hot Hand: Sundering 1.4 40.5sec
Primal Primer: Sundering 1.4 40.5sec
Stormbringer: Flametongue 0.2 20.0sec
Flametongue: Lava Lash 9.0 3.0sec
Frostbrand: Lava Lash 7.7 3.4sec
Hot Hand: Lava Lash 9.0 3.0sec
Stormbringer: Lava Lash 0.8 9.6sec
Primal Primer: Lava Lash 9.0 3.0sec
Stormbringer: Frostbrand 0.2 23.0sec

Cooldown waste details

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Crash Lightning1.1680.0018.3338.7250.08723.018
Rockbiter12.9690.00143.71222.9100.00043.712
Stormstrike1.6490.00113.84122.8591.93649.046
Sundering0.5620.0013.4260.1460.0003.426
Flametongue11.6980.00230.25912.2790.00030.259

Resources

Resource Usage Type Count Total Average RPE APR
Doganor
bloodlust Mana 1.0 4300.0 4300.0 4300.0 0.0
crash_lightning Maelstrom 8.5 170.2 20.0 20.0 1309.7
frostbrand Maelstrom 2.0 40.8 20.0 20.0 2360.3
lava_lash Maelstrom 9.7 286.7 29.6 29.6 2568.3
stormstrike Maelstrom 14.1 114.6 8.1 8.1 7345.1
sundering Maelstrom 1.3 25.6 20.0 20.0 11381.1
Resource Gains Type Count Total Average Overflow
Windfury Attack Maelstrom 48.55 233.98 (34.71%) 4.82 8.77 3.61%
Main Hand Maelstrom 20.73 98.35 (14.59%) 4.74 5.32 5.14%
Off-Hand Maelstrom 20.34 96.44 (14.31%) 4.74 5.26 5.17%
Rockbiter Maelstrom 3.20 79.93 (11.86%) 25.00 0.00 0.00%
Feral Spirit Maelstrom 32.02 130.02 (19.29%) 4.06 30.10 18.80%
mana_regen Mana 95.00 4300.00 (100.00%) 45.27 21122.43 83.09%
Resonance Totem Maelstrom 37.36 35.44 (5.26%) 0.95 1.91 5.13%
Resource RPS-Gain RPS-Loss
Mana 107.50 107.50
Maelstrom 16.85 15.95
Combat End Resource Mean Min Max
Mana 20000.00 20000.00 20000.00
Maelstrom 36.24 0.00 98.00

Benefits & Uptimes

Benefits %
Uptimes %
Mana Cap 8.9%

Statistics & Data Analysis

Fight Length
Sample Data Doganor Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data Doganor Damage Per Second
Count 99999
Mean 69061.61
Minimum 53044.29
Maximum 94572.14
Spread ( max - min ) 41527.85
Range [ ( max - min ) / 2 * 100% ] 30.07%
Standard Deviation 4255.7178
5th Percentile 62448.74
95th Percentile 76373.15
( 95th Percentile - 5th Percentile ) 13924.41
Mean Distribution
Standard Deviation 13.4578
95.00% Confidence Intervall ( 69035.23 - 69087.99 )
Normalized 95.00% Confidence Intervall ( 99.96% - 100.04% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 146
0.1% Error 14588
0.1 Scale Factor Error with Delta=300 154608
0.05 Scale Factor Error with Delta=300 618429
0.01 Scale Factor Error with Delta=300 15460706
Priority Target DPS
Sample Data Doganor Priority Target Damage Per Second
Count 99999
Mean 34726.16
Minimum 25124.82
Maximum 53672.95
Spread ( max - min ) 28548.13
Range [ ( max - min ) / 2 * 100% ] 41.10%
Standard Deviation 2585.3006
5th Percentile 30709.28
95th Percentile 39155.40
( 95th Percentile - 5th Percentile ) 8446.13
Mean Distribution
Standard Deviation 8.1755
95.00% Confidence Intervall ( 34710.13 - 34742.18 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 213
0.1% Error 21292
0.1 Scale Factor Error with Delta=300 57057
0.05 Scale Factor Error with Delta=300 228227
0.01 Scale Factor Error with Delta=300 5705659
DPS(e)
Sample Data Doganor Damage Per Second (Effective)
Count 99999
Mean 69061.61
Minimum 53044.29
Maximum 94572.14
Spread ( max - min ) 41527.85
Range [ ( max - min ) / 2 * 100% ] 30.07%
Damage
Sample Data Doganor Damage
Count 99999
Mean 2692170.69
Minimum 1693895.66
Maximum 4140672.18
Spread ( max - min ) 2446776.52
Range [ ( max - min ) / 2 * 100% ] 45.44%
DTPS
Sample Data Doganor Damage Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data Doganor Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data Doganor Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Doganor Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Doganor Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Doganor Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data DoganorTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data Doganor Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 potion
5 0.00 lightning_shield
6 0.00 use_item,name=azsharas_font_of_power
Default action list Executed every time the actor is available.
# count action,conditions
0.00 wind_shear
0.00 variable,name=cooldown_sync,value=(talent.ascendance.enabled&(buff.ascendance.up|cooldown.ascendance.remains>50))|(!talent.ascendance.enabled&(feral_spirit.remains>5|cooldown.feral_spirit.remains>50))
Attempt to sync racial cooldowns with Ascendance or Feral Spirits, or use on cooldown if saving them will result in significant cooldown waste
0.00 variable,name=furyCheck_SS,value=maelstrom>=(talent.fury_of_air.enabled*(6+action.stormstrike.cost))
Do not use a maelstrom-costing ability if it will bring you to 0 maelstrom and cancel fury of air.
0.00 variable,name=furyCheck_LL,value=maelstrom>=(talent.fury_of_air.enabled*(6+action.lava_lash.cost))
0.00 variable,name=furyCheck_CL,value=maelstrom>=(talent.fury_of_air.enabled*(6+action.crash_lightning.cost))
0.00 variable,name=furyCheck_FB,value=maelstrom>=(talent.fury_of_air.enabled*(6+action.frostbrand.cost))
0.00 variable,name=furyCheck_ES,value=maelstrom>=(talent.fury_of_air.enabled*(6+action.earthen_spike.cost))
0.00 variable,name=furyCheck_LB,value=maelstrom>=(talent.fury_of_air.enabled*(6+40))
0.00 variable,name=OCPool,value=(active_enemies>1|(cooldown.lightning_bolt.remains>=2*gcd))
Attempt to pool maelstrom so you'll be able to cast a fully-powered lightning bolt as soon as it's available when fighting one target.
0.00 variable,name=OCPool_SS,value=(variable.OCPool|maelstrom>=(talent.overcharge.enabled*(40+action.stormstrike.cost)))
0.00 variable,name=OCPool_LL,value=(variable.OCPool|maelstrom>=(talent.overcharge.enabled*(40+action.lava_lash.cost)))
0.00 variable,name=OCPool_CL,value=(variable.OCPool|maelstrom>=(talent.overcharge.enabled*(40+action.crash_lightning.cost)))
0.00 variable,name=OCPool_FB,value=(variable.OCPool|maelstrom>=(talent.overcharge.enabled*(40+action.frostbrand.cost)))
0.00 variable,name=CLPool_LL,value=active_enemies=1|maelstrom>=(action.crash_lightning.cost+action.lava_lash.cost)
Attempt to pool maelstrom for Crash Lightning if multiple targets are present.
0.00 variable,name=CLPool_SS,value=active_enemies=1|maelstrom>=(action.crash_lightning.cost+action.stormstrike.cost)
0.00 variable,name=freezerburn_enabled,value=(talent.hot_hand.enabled&talent.hailstorm.enabled&azerite.primal_primer.enabled)
0.00 variable,name=rockslide_enabled,value=(!variable.freezerburn_enabled&(talent.boulderfist.enabled&talent.landslide.enabled&azerite.strength_of_earth.enabled))
7 1.00 auto_attack
8 0.00 call_action_list,name=opener
9 0.00 call_action_list,name=asc,if=buff.ascendance.up
A 0.00 call_action_list,name=priority
B 0.00 call_action_list,name=maintenance,if=active_enemies<3
C 0.00 call_action_list,name=cds
D 0.00 call_action_list,name=freezerburn_core,if=variable.freezerburn_enabled
E 0.00 call_action_list,name=default_core,if=!variable.freezerburn_enabled
F 0.00 call_action_list,name=maintenance,if=active_enemies>=3
G 0.00 call_action_list,name=filler
actions.cds
# count action,conditions
H 1.00 bloodlust,if=azerite.ancestral_resonance.enabled
Cast Bloodlust manually if the Azerite Trait Ancestral Resonance is present.
0.00 berserking,if=variable.cooldown_sync
0.00 use_item,name=azsharas_font_of_power
0.00 blood_fury,if=variable.cooldown_sync
0.00 fireblood,if=variable.cooldown_sync
0.00 ancestral_call,if=variable.cooldown_sync
0.00 potion,if=buff.ascendance.up|!talent.ascendance.enabled&feral_spirit.remains>5|target.time_to_die<=60
Attempt to sync your DPS potion with a cooldown, unless the target is about to die.
0.00 guardian_of_azeroth
0.00 memory_of_lucid_dreams
I 1.00 feral_spirit
0.00 blood_of_the_enemy
0.00 ascendance,if=cooldown.strike.remains>0
0.00 use_item,name=ashvanes_razor_coral,if=debuff.razor_coral_debuff.down|(target.time_to_die<20&debuff.razor_coral_debuff.stack>2)
0.00 use_item,name=ashvanes_razor_coral,if=debuff.razor_coral_debuff.stack>2&debuff.conductive_ink_debuff.down&(buff.ascendance.remains>10|buff.molten_weapon.remains>10|buff.crackling_surge.remains>10|buff.icy_edge.remains>10|debuff.earthen_spike.remains>6)
0.00 use_item,name=ashvanes_razor_coral,if=(debuff.conductive_ink_debuff.up|buff.ascendance.remains>10|buff.molten_weapon.remains>10|buff.crackling_surge.remains>10|buff.icy_edge.remains>10|debuff.earthen_spike.remains>6)&target.health.pct<31
J 1.00 use_items
K 1.00 earth_elemental
actions.filler
# count action,conditions
0.00 sundering,if=active_enemies<3
0.00 focused_azerite_beam,if=!buff.ascendance.up&!buff.molten_weapon.up&!buff.icy_edge.up&!buff.crackling_surge.up&!debuff.earthen_spike.up
0.00 purifying_blast
0.00 ripple_in_space
0.00 thundercharge
L 1.04 concentrated_flame
0.00 worldvein_resonance,if=buff.lifeblood.stack<4
0.00 crash_lightning,if=talent.forceful_winds.enabled&active_enemies>1&variable.furyCheck_CL
0.00 flametongue,if=talent.searing_assault.enabled
0.00 lava_lash,if=!azerite.primal_primer.enabled&talent.hot_hand.enabled&buff.hot_hand.react
0.00 crash_lightning,if=active_enemies>1&variable.furyCheck_CL
M 2.20 rockbiter,if=maelstrom<70&!buff.strength_of_earth.up
0.00 crash_lightning,if=talent.crashing_storm.enabled&variable.OCPool_CL
N 0.12 lava_lash,if=variable.OCPool_LL&variable.furyCheck_LL
0.00 rockbiter
O 0.00 frostbrand,if=talent.hailstorm.enabled&buff.frostbrand.remains<4.8+gcd&variable.furyCheck_FB
P 0.01 flametongue
actions.freezerburn_core
# count action,conditions
Q 8.46 lava_lash,target_if=max:debuff.primal_primer.stack,if=azerite.primal_primer.rank>=2&debuff.primal_primer.stack=10&variable.furyCheck_LL&variable.CLPool_LL
0.00 earthen_spike,if=variable.furyCheck_ES
0.00 stormstrike,cycle_targets=1,if=active_enemies>1&azerite.lightning_conduit.enabled&!debuff.lightning_conduit.up&variable.furyCheck_SS
R 12.76 stormstrike,if=buff.stormbringer.up|(active_enemies>1&buff.gathering_storms.up&variable.furyCheck_SS)
S 7.43 crash_lightning,if=active_enemies>=3&variable.furyCheck_CL
0.00 lightning_bolt,if=talent.overcharge.enabled&active_enemies=1&variable.furyCheck_LB&maelstrom>=40
T 0.10 lava_lash,if=azerite.primal_primer.rank>=2&debuff.primal_primer.stack>7&variable.furyCheck_LL&variable.CLPool_LL
U 1.36 stormstrike,if=variable.OCPool_SS&variable.furyCheck_SS&variable.CLPool_SS
V 1.00 lava_lash,if=debuff.primal_primer.stack=10&variable.furyCheck_LL
actions.maintenance
# count action,conditions
W 1.86 flametongue,if=!buff.flametongue.up
X 0.79 frostbrand,if=talent.hailstorm.enabled&!buff.frostbrand.up&variable.furyCheck_FB
actions.opener
# count action,conditions
Y 1.00 rockbiter,if=maelstrom<15&time<gcd
actions.priority
# count action,conditions
0.00 crash_lightning,if=active_enemies>=(8-(talent.forceful_winds.enabled*3))&variable.freezerburn_enabled&variable.furyCheck_CL
0.00 the_unbound_force,if=buff.reckless_force.up|time<5
0.00 lava_lash,if=azerite.primal_primer.rank>=2&debuff.primal_primer.stack=10&active_enemies=1&variable.freezerburn_enabled&variable.furyCheck_LL
Z 1.08 crash_lightning,if=!buff.crash_lightning.up&active_enemies>1&variable.furyCheck_CL
0.00 fury_of_air,if=!buff.fury_of_air.up&maelstrom>=20&spell_targets.fury_of_air_damage>=(1+variable.freezerburn_enabled)
0.00 fury_of_air,if=buff.fury_of_air.up&&spell_targets.fury_of_air_damage<(1+variable.freezerburn_enabled)
a 1.00 totem_mastery,if=buff.resonance_totem.remains<=2*gcd
b 1.28 sundering,if=active_enemies>=3&(!essence.blood_of_the_enemy.major|(essence.blood_of_the_enemy.major&(buff.seething_rage.up|cooldown.blood_of_the_enemy.remains>40)))
0.00 focused_azerite_beam,if=active_enemies>=3
0.00 purifying_blast,if=active_enemies>=3
0.00 ripple_in_space,if=active_enemies>=3
0.00 rockbiter,if=talent.landslide.enabled&!buff.landslide.up&charges_fractional>1.7
c 1.25 frostbrand,if=(azerite.natural_harmony.enabled&buff.natural_harmony_frost.remains<=2*gcd)&talent.hailstorm.enabled&variable.furyCheck_FB
With Natural Harmony, elevate the priority of elemental attacks in order to maintain the buffs when they're about to expire.
d 0.19 flametongue,if=(azerite.natural_harmony.enabled&buff.natural_harmony_fire.remains<=2*gcd)
0.00 rockbiter,if=(azerite.natural_harmony.enabled&buff.natural_harmony_nature.remains<=2*gcd)&maelstrom<70

Sample Sequence

01247YZabcHIJKRSRRUSRRUdRQRQRQSQRXLSMMQQRRQSRUWRSRRQS

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask Doganor 20000.0/20000: 100% mana | 0.0/100: 0% maelstrom
Pre precombat 1 food Doganor 20000.0/20000: 100% mana | 0.0/100: 0% maelstrom
Pre precombat 2 augmentation Doganor 20000.0/20000: 100% mana | 0.0/100: 0% maelstrom
Pre precombat 4 potion fluffy_pillow 20000.0/20000: 100% mana | 0.0/100: 0% maelstrom
0:00.000 default 7 auto_attack fluffy_pillow 20000.0/20000: 100% mana | 0.0/100: 0% maelstrom
0:00.000 opener Y rockbiter fluffy_pillow 20000.0/20000: 100% mana | 5.0/100: 5% maelstrom
0:01.216 priority Z crash_lightning fluffy_pillow 20000.0/20000: 100% mana | 35.0/100: 35% maelstrom bloodlust, natural_harmony_nature, ancestral_resonance
0:02.139 priority a totem_mastery fluffy_pillow 20000.0/20000: 100% mana | 20.0/100: 20% maelstrom bloodlust, natural_harmony_nature, ancestral_resonance, gathering_storms, crash_lightning, stormbringer, loaded_die_mastery_low, loaded_die_haste_high, loaded_die_critical_strike_high
0:02.895 priority b sundering fluffy_pillow 20000.0/20000: 100% mana | 25.0/100: 25% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_nature, ancestral_resonance, tailwind_totem, gathering_storms, crash_lightning, stormbringer, loaded_die_mastery_low, loaded_die_haste_high, loaded_die_critical_strike_high
0:03.789 priority c frostbrand fluffy_pillow 20000.0/20000: 100% mana | 21.0/100: 21% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_nature, ancestral_resonance, tailwind_totem, gathering_storms, crash_lightning, stormbringer, loaded_die_mastery_low, loaded_die_haste_high, loaded_die_critical_strike_high
0:04.682 cds H bloodlust fluffy_pillow 20000.0/20000: 100% mana | 2.0/100: 2% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, gathering_storms, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_haste_high, loaded_die_critical_strike_high
0:04.682 cds I feral_spirit fluffy_pillow 15700.0/20000: 78% mana | 2.0/100: 2% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, gathering_storms, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_haste_high, loaded_die_critical_strike_high
0:05.575 cds J use_items fluffy_pillow 16271.5/20000: 81% mana | 18.0/100: 18% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, gathering_storms, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_haste_high, loaded_die_critical_strike_high
0:05.575 cds K earth_elemental fluffy_pillow 16271.5/20000: 81% mana | 18.0/100: 18% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, gathering_storms, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_haste_high, loaded_die_critical_strike_high, dooms_wake
0:05.575 freezerburn_core R stormstrike fluffy_pillow 16271.5/20000: 81% mana | 18.0/100: 18% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, gathering_storms, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_haste_high, loaded_die_critical_strike_high, dooms_wake
0:06.469 freezerburn_core S crash_lightning fluffy_pillow 16843.7/20000: 84% mana | 39.0/100: 39% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_haste_high, loaded_die_critical_strike_high, dooms_wake
0:07.361 freezerburn_core R stormstrike fluffy_pillow 17414.6/20000: 87% mana | 65.0/100: 65% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, gathering_storms, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, loaded_die_critical_strike_high, dooms_wake
0:08.224 freezerburn_core R stormstrike fluffy_pillow 17966.9/20000: 90% mana | 91.0/100: 91% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, loaded_die_critical_strike_high, dooms_wake(2)
0:09.086 freezerburn_core U stormstrike fluffy_pillow 18518.6/20000: 93% mana | 100.0/100: 100% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, loaded_die_critical_strike_high, dooms_wake(2)
0:09.946 freezerburn_core S crash_lightning fluffy_pillow 19069.0/20000: 95% mana | 91.0/100: 91% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, loaded_die_critical_strike_high, dooms_wake(3)
0:10.810 freezerburn_core R stormstrike fluffy_pillow 19621.9/20000: 98% mana | 100.0/100: 100% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, gathering_storms, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, loaded_die_critical_strike_high, dooms_wake(3)
0:11.672 freezerburn_core R stormstrike fluffy_pillow 20000.0/20000: 100% mana | 100.0/100: 100% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, loaded_die_critical_strike_high, dooms_wake(4)
0:12.534 freezerburn_core U stormstrike fluffy_pillow 20000.0/20000: 100% mana | 100.0/100: 100% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, loaded_die_critical_strike_high, dooms_wake(4)
0:13.396 priority d flametongue fluffy_pillow 20000.0/20000: 100% mana | 86.0/100: 86% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, icy_edge, molten_weapon, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, loaded_die_critical_strike_high, dooms_wake(4)
0:14.259 freezerburn_core R stormstrike fluffy_pillow 20000.0/20000: 100% mana | 100.0/100: 100% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, icy_edge, molten_weapon, crash_lightning, hot_hand, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, loaded_die_critical_strike_high, dooms_wake(5)
0:15.120 freezerburn_core Q lava_lash fluffy_pillow 20000.0/20000: 100% mana | 100.0/100: 100% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, icy_edge, molten_weapon, crash_lightning, hot_hand, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, loaded_die_critical_strike_high, dooms_wake(5)
0:15.982 freezerburn_core R stormstrike fluffy_pillow 20000.0/20000: 100% mana | 100.0/100: 100% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, icy_edge, molten_weapon, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, loaded_die_critical_strike_high, dooms_wake(5)
0:16.844 freezerburn_core Q lava_lash fluffy_pillow 20000.0/20000: 100% mana | 100.0/100: 100% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, icy_edge, molten_weapon, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, dooms_wake(5)
0:17.707 freezerburn_core R stormstrike fluffy_pillow 20000.0/20000: 100% mana | 81.0/100: 81% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, icy_edge, molten_weapon, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, dooms_wake(5)
0:18.569 freezerburn_core Q lava_lash fluffy_pillow 20000.0/20000: 100% mana | 97.0/100: 97% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, icy_edge, molten_weapon, crash_lightning, frostbrand, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, dooms_wake(5)
0:19.431 freezerburn_core S crash_lightning fluffy_pillow 20000.0/20000: 100% mana | 73.0/100: 73% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, icy_edge, molten_weapon, crash_lightning, frostbrand, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, dooms_wake(5)
0:20.295 freezerburn_core Q lava_lash enemy2 20000.0/20000: 100% mana | 79.0/100: 79% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, gathering_storms, crash_lightning, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, dooms_wake(5)
0:21.158 freezerburn_core R stormstrike fluffy_pillow 20000.0/20000: 100% mana | 40.0/100: 40% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, gathering_storms, crash_lightning, loaded_die_mastery_high, loaded_die_haste_high(2), loaded_die_critical_strike_low, dooms_wake(5)
0:22.020 maintenance X frostbrand fluffy_pillow 20000.0/20000: 100% mana | 25.0/100: 25% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, crash_lightning, loaded_die_mastery_low, loaded_die_mastery_high, loaded_die_haste_low, loaded_die_haste_high(2), loaded_die_critical_strike_low(2)
0:22.866 filler L concentrated_flame fluffy_pillow 20000.0/20000: 100% mana | 16.0/100: 16% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:23.771 freezerburn_core S crash_lightning fluffy_pillow 20000.0/20000: 100% mana | 22.0/100: 22% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:24.674 filler M rockbiter fluffy_pillow 20000.0/20000: 100% mana | 8.0/100: 8% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, gathering_storms, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:25.578 filler M rockbiter fluffy_pillow 20000.0/20000: 100% mana | 39.0/100: 39% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, gathering_storms, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:26.483 freezerburn_core Q lava_lash fluffy_pillow 20000.0/20000: 100% mana | 65.0/100: 65% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, gathering_storms, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:27.387 freezerburn_core Q lava_lash enemy3 20000.0/20000: 100% mana | 71.0/100: 71% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, gathering_storms, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:28.292 freezerburn_core R stormstrike fluffy_pillow 20000.0/20000: 100% mana | 42.0/100: 42% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, gathering_storms, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:29.198 freezerburn_core R stormstrike fluffy_pillow 20000.0/20000: 100% mana | 58.0/100: 58% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:30.103 freezerburn_core Q lava_lash enemy4 20000.0/20000: 100% mana | 73.0/100: 73% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:31.008 freezerburn_core S crash_lightning fluffy_pillow 20000.0/20000: 100% mana | 39.0/100: 39% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:31.912 freezerburn_core R stormstrike fluffy_pillow 20000.0/20000: 100% mana | 45.0/100: 45% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, gathering_storms, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:32.817 freezerburn_core U stormstrike fluffy_pillow 20000.0/20000: 100% mana | 51.0/100: 51% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:33.723 maintenance W flametongue fluffy_pillow 20000.0/20000: 100% mana | 37.0/100: 37% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:34.630 freezerburn_core R stormstrike fluffy_pillow 20000.0/20000: 100% mana | 48.0/100: 48% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, crash_lightning, frostbrand, stormbringer, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:35.534 freezerburn_core S crash_lightning fluffy_pillow 20000.0/20000: 100% mana | 54.0/100: 54% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, crash_lightning, frostbrand, loaded_die_mastery_low, loaded_die_haste_low, loaded_die_critical_strike_low(2)
0:36.439 freezerburn_core R stormstrike fluffy_pillow 20000.0/20000: 100% mana | 50.0/100: 50% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, gathering_storms, crash_lightning, frostbrand
0:37.364 freezerburn_core R stormstrike fluffy_pillow 20000.0/20000: 100% mana | 31.0/100: 31% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, crash_lightning, frostbrand, stormbringer
0:38.288 freezerburn_core Q lava_lash fluffy_pillow 20000.0/20000: 100% mana | 37.0/100: 37% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, crash_lightning, hot_hand
0:39.213 freezerburn_core S crash_lightning fluffy_pillow 20000.0/20000: 100% mana | 38.0/100: 38% maelstrom bloodlust, resonance_totem, storm_totem, ember_totem, natural_harmony_fire, natural_harmony_frost, natural_harmony_nature, ancestral_resonance, tailwind_totem, flametongue, crash_lightning

Stats

Level Bonus (120) Race Bonus (zandalari_troll) Raid-Buffed Unbuffed Gear Amount
Strength 1467 1 1528 1468 0
Agility 1467 2 7130 6689 4902 (4219)
Stamina 1001 0 11872 10793 9792
Intellect 1467 -3 1676 1464 0
Spirit 0 0 0 0 0
Health 237440 215860 0
Mana 20000 20000 0
Maelstrom 100 100 0
Spell Power 9353 8057 0
Crit 18.03% 18.03% 578
Haste 23.65% 22.28% 1515
Damage / Heal Versatility 1.88% 1.88% 160
ManaReg per Second 640 640 0
Attack Power 7843 6689 0
Mastery 49.92% 49.92% 1221
Armor 3205 3205 3205
Run Speed 7 0 0
Leech 1.12% 1.12% 45

Gear

Source Slot Average Item Level: 402.00
Local Head Simian Berserker's Helm
ilevel: 420, stats: { 475 Armor, +866 AgiInt, +1974 Sta }
azerite powers: { Azerite Empowered, Ancient Ankh Talisman, Blood Siphon, Ancestral Resonance, Primal Primer }
Local Neck Heart of Azeroth
ilevel: 425, stats: { +287 Haste, +287 Crit, +287 Mastery, +478 Sta, +268 StrAgiInt }
Local Shoulders Pauldrons of Ancestral Vengeance
ilevel: 415, stats: { 423 Armor, +620 AgiInt, +1405 Sta }
azerite powers: { Serene Spirit, Earthlink, Treacherous Covenant, Primal Primer }
Local Shirt Wraps of the Blood-Soaked Brawler
ilevel: 1
Local Chest Pa'ku Windrider Jerkin
ilevel: 390, stats: { 472 Armor, +655 AgiInt, +1435 Sta }
azerite powers: { Azerite Empowered, Vampiric Speed, Gutripper, Primal Primer, Natural Harmony }
Local Waist Goldenscale Girdle
ilevel: 415, stats: { 317 Armor, +326 AgiInt, +574 Sta, +107 Crit, +99 Vers }
Local Legs Deathhunter's Legguards
ilevel: 400, stats: { 443 Armor, +378 AgiInt, +651 Sta, +169 Mastery, +91 Haste }
Local Feet Boots of the Gilded Path
ilevel: 415, stats: { 388 Armor, +326 AgiInt, +574 Sta, +130 Haste, +76 Crit }
Local Wrists Raoul's Barrelhook Bracers
ilevel: 390, stats: { 207 Armor, +194 AgiInt, +329 Sta, +79 Haste, +61 Vers }
Local Hands Grips of Harmonious Spirits
ilevel: 420, stats: { 366 Armor, +341 AgiInt, +605 Sta, +141 Haste, +69 Mastery }
Local Finger1 Spirited Kraken's Eye Loop of the Feverflare (spirited_krakens_eye_loop)
ilevel: 400, stats: { +367 Sta, +275 Haste, +183 Mastery }, gems: { +80 Agi }
Local Finger2 Loop of Pulsing Veins
ilevel: 410, stats: { +408 Sta, +291 Haste, +185 Mastery }
Local Trinket1 Doom's Wake
ilevel: 375, stats: { +168 Mastery }
Local Trinket2 Harlan's Loaded Dice
ilevel: 370, stats: { +271 Agi }
Local Back Loa Exultant's Shroud
ilevel: 415, stats: { 114 Armor, +245 StrAgiInt, +430 Sta, +84 Haste, +71 Crit }
Local Main Hand Bonelash Paw
ilevel: 400, weapon: { 460 - 657, 2.6 }, stats: { +189 Agi, +325 Sta, +70 Mastery, +59 Haste }
Local Off Hand Honorbound Skullcleaver
ilevel: 370, weapon: { 274 - 571, 2.6 }, stats: { +143 Agi, +237 Sta, +78 Haste, +37 Crit }
Local Tabard Tabard of the Lightbringer
ilevel: 80

Talents

Level
15 Boulderfist (Enhancement Shaman) Hot Hand (Enhancement Shaman) Lightning Shield (Enhancement Shaman)
30 Landslide (Enhancement Shaman) Forceful Winds (Enhancement Shaman) Totem Mastery (Enhancement Shaman)
45 Spirit Wolf (Enhancement Shaman) Earth Shield (Enhancement Shaman) Static Charge (Enhancement Shaman)
60 Searing Assault (Enhancement Shaman) Hailstorm (Enhancement Shaman) Overcharge (Enhancement Shaman)
75 Nature's Guardian Feral Lunge (Enhancement Shaman) Wind Rush Totem
90 Crashing Storm (Enhancement Shaman) Fury of Air (Enhancement Shaman) Sundering (Enhancement Shaman)
100 Elemental Spirits (Enhancement Shaman) Earthen Spike (Enhancement Shaman) Ascendance (Enhancement Shaman)

Profile

shaman="Doganor"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/frostwolf/doganor"
thumbnail="https://render-eu.worldofwarcraft.com/character/frostwolf/160/81209248-inset.jpg"
spec=enhancement
level=120
race=zandalari_troll
zandalari_loa=paku
role=attack
position=back
talents=https://worldofwarcraft.com/en-gb/game/talent-calculator#shaman/enhancement/talents=2322131
azerite_essences=12:1:1

# Default consumables
potion=potion_of_unbridled_fury
flask=greater_flask_of_the_currents
food=baked_port_tato
augmentation=battle_scarred

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions.precombat+=/lightning_shield
actions.precombat+=/use_item,name=azsharas_font_of_power

# Executed every time the actor is available.
actions=wind_shear
# Attempt to sync racial cooldowns with Ascendance or Feral Spirits, or use on cooldown if saving them will result in significant cooldown waste
actions+=/variable,name=cooldown_sync,value=(talent.ascendance.enabled&(buff.ascendance.up|cooldown.ascendance.remains>50))|(!talent.ascendance.enabled&(feral_spirit.remains>5|cooldown.feral_spirit.remains>50))
# Do not use a maelstrom-costing ability if it will bring you to 0 maelstrom and cancel fury of air.
actions+=/variable,name=furyCheck_SS,value=maelstrom>=(talent.fury_of_air.enabled*(6+action.stormstrike.cost))
actions+=/variable,name=furyCheck_LL,value=maelstrom>=(talent.fury_of_air.enabled*(6+action.lava_lash.cost))
actions+=/variable,name=furyCheck_CL,value=maelstrom>=(talent.fury_of_air.enabled*(6+action.crash_lightning.cost))
actions+=/variable,name=furyCheck_FB,value=maelstrom>=(talent.fury_of_air.enabled*(6+action.frostbrand.cost))
actions+=/variable,name=furyCheck_ES,value=maelstrom>=(talent.fury_of_air.enabled*(6+action.earthen_spike.cost))
actions+=/variable,name=furyCheck_LB,value=maelstrom>=(talent.fury_of_air.enabled*(6+40))
# Attempt to pool maelstrom so you'll be able to cast a fully-powered lightning bolt as soon as it's available when fighting one target.
actions+=/variable,name=OCPool,value=(active_enemies>1|(cooldown.lightning_bolt.remains>=2*gcd))
actions+=/variable,name=OCPool_SS,value=(variable.OCPool|maelstrom>=(talent.overcharge.enabled*(40+action.stormstrike.cost)))
actions+=/variable,name=OCPool_LL,value=(variable.OCPool|maelstrom>=(talent.overcharge.enabled*(40+action.lava_lash.cost)))
actions+=/variable,name=OCPool_CL,value=(variable.OCPool|maelstrom>=(talent.overcharge.enabled*(40+action.crash_lightning.cost)))
actions+=/variable,name=OCPool_FB,value=(variable.OCPool|maelstrom>=(talent.overcharge.enabled*(40+action.frostbrand.cost)))
# Attempt to pool maelstrom for Crash Lightning if multiple targets are present.
actions+=/variable,name=CLPool_LL,value=active_enemies=1|maelstrom>=(action.crash_lightning.cost+action.lava_lash.cost)
actions+=/variable,name=CLPool_SS,value=active_enemies=1|maelstrom>=(action.crash_lightning.cost+action.stormstrike.cost)
actions+=/variable,name=freezerburn_enabled,value=(talent.hot_hand.enabled&talent.hailstorm.enabled&azerite.primal_primer.enabled)
actions+=/variable,name=rockslide_enabled,value=(!variable.freezerburn_enabled&(talent.boulderfist.enabled&talent.landslide.enabled&azerite.strength_of_earth.enabled))
actions+=/auto_attack
actions+=/call_action_list,name=opener
actions+=/call_action_list,name=asc,if=buff.ascendance.up
actions+=/call_action_list,name=priority
actions+=/call_action_list,name=maintenance,if=active_enemies<3
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=freezerburn_core,if=variable.freezerburn_enabled
actions+=/call_action_list,name=default_core,if=!variable.freezerburn_enabled
actions+=/call_action_list,name=maintenance,if=active_enemies>=3
actions+=/call_action_list,name=filler

actions.asc=crash_lightning,if=!buff.crash_lightning.up&active_enemies>1&variable.furyCheck_CL
actions.asc+=/rockbiter,if=talent.landslide.enabled&!buff.landslide.up&charges_fractional>1.7
actions.asc+=/windstrike

# Cast Bloodlust manually if the Azerite Trait Ancestral Resonance is present.
actions.cds=bloodlust,if=azerite.ancestral_resonance.enabled
actions.cds+=/berserking,if=variable.cooldown_sync
actions.cds+=/use_item,name=azsharas_font_of_power
actions.cds+=/blood_fury,if=variable.cooldown_sync
actions.cds+=/fireblood,if=variable.cooldown_sync
actions.cds+=/ancestral_call,if=variable.cooldown_sync
# Attempt to sync your DPS potion with a cooldown, unless the target is about to die.
actions.cds+=/potion,if=buff.ascendance.up|!talent.ascendance.enabled&feral_spirit.remains>5|target.time_to_die<=60
actions.cds+=/guardian_of_azeroth
actions.cds+=/memory_of_lucid_dreams
actions.cds+=/feral_spirit
actions.cds+=/blood_of_the_enemy
actions.cds+=/ascendance,if=cooldown.strike.remains>0
actions.cds+=/use_item,name=ashvanes_razor_coral,if=debuff.razor_coral_debuff.down|(target.time_to_die<20&debuff.razor_coral_debuff.stack>2)
actions.cds+=/use_item,name=ashvanes_razor_coral,if=debuff.razor_coral_debuff.stack>2&debuff.conductive_ink_debuff.down&(buff.ascendance.remains>10|buff.molten_weapon.remains>10|buff.crackling_surge.remains>10|buff.icy_edge.remains>10|debuff.earthen_spike.remains>6)
actions.cds+=/use_item,name=ashvanes_razor_coral,if=(debuff.conductive_ink_debuff.up|buff.ascendance.remains>10|buff.molten_weapon.remains>10|buff.crackling_surge.remains>10|buff.icy_edge.remains>10|debuff.earthen_spike.remains>6)&target.health.pct<31
actions.cds+=/use_items
actions.cds+=/earth_elemental

actions.default_core=earthen_spike,if=variable.furyCheck_ES
actions.default_core+=/stormstrike,cycle_targets=1,if=active_enemies>1&azerite.lightning_conduit.enabled&!debuff.lightning_conduit.up&variable.furyCheck_SS
actions.default_core+=/stormstrike,if=buff.stormbringer.up|(active_enemies>1&buff.gathering_storms.up&variable.furyCheck_SS)
actions.default_core+=/crash_lightning,if=active_enemies>=3&variable.furyCheck_CL
actions.default_core+=/lightning_bolt,if=talent.overcharge.enabled&active_enemies=1&variable.furyCheck_LB&maelstrom>=40
actions.default_core+=/stormstrike,if=variable.OCPool_SS&variable.furyCheck_SS

actions.filler=sundering,if=active_enemies<3
actions.filler+=/focused_azerite_beam,if=!buff.ascendance.up&!buff.molten_weapon.up&!buff.icy_edge.up&!buff.crackling_surge.up&!debuff.earthen_spike.up
actions.filler+=/purifying_blast
actions.filler+=/ripple_in_space
actions.filler+=/thundercharge
actions.filler+=/concentrated_flame
actions.filler+=/worldvein_resonance,if=buff.lifeblood.stack<4
actions.filler+=/crash_lightning,if=talent.forceful_winds.enabled&active_enemies>1&variable.furyCheck_CL
actions.filler+=/flametongue,if=talent.searing_assault.enabled
actions.filler+=/lava_lash,if=!azerite.primal_primer.enabled&talent.hot_hand.enabled&buff.hot_hand.react
actions.filler+=/crash_lightning,if=active_enemies>1&variable.furyCheck_CL
actions.filler+=/rockbiter,if=maelstrom<70&!buff.strength_of_earth.up
actions.filler+=/crash_lightning,if=talent.crashing_storm.enabled&variable.OCPool_CL
actions.filler+=/lava_lash,if=variable.OCPool_LL&variable.furyCheck_LL
actions.filler+=/rockbiter
actions.filler+=/frostbrand,if=talent.hailstorm.enabled&buff.frostbrand.remains<4.8+gcd&variable.furyCheck_FB
actions.filler+=/flametongue

actions.freezerburn_core=lava_lash,target_if=max:debuff.primal_primer.stack,if=azerite.primal_primer.rank>=2&debuff.primal_primer.stack=10&variable.furyCheck_LL&variable.CLPool_LL
actions.freezerburn_core+=/earthen_spike,if=variable.furyCheck_ES
actions.freezerburn_core+=/stormstrike,cycle_targets=1,if=active_enemies>1&azerite.lightning_conduit.enabled&!debuff.lightning_conduit.up&variable.furyCheck_SS
actions.freezerburn_core+=/stormstrike,if=buff.stormbringer.up|(active_enemies>1&buff.gathering_storms.up&variable.furyCheck_SS)
actions.freezerburn_core+=/crash_lightning,if=active_enemies>=3&variable.furyCheck_CL
actions.freezerburn_core+=/lightning_bolt,if=talent.overcharge.enabled&active_enemies=1&variable.furyCheck_LB&maelstrom>=40
actions.freezerburn_core+=/lava_lash,if=azerite.primal_primer.rank>=2&debuff.primal_primer.stack>7&variable.furyCheck_LL&variable.CLPool_LL
actions.freezerburn_core+=/stormstrike,if=variable.OCPool_SS&variable.furyCheck_SS&variable.CLPool_SS
actions.freezerburn_core+=/lava_lash,if=debuff.primal_primer.stack=10&variable.furyCheck_LL

actions.maintenance=flametongue,if=!buff.flametongue.up
actions.maintenance+=/frostbrand,if=talent.hailstorm.enabled&!buff.frostbrand.up&variable.furyCheck_FB

actions.opener=rockbiter,if=maelstrom<15&time<gcd

actions.priority=crash_lightning,if=active_enemies>=(8-(talent.forceful_winds.enabled*3))&variable.freezerburn_enabled&variable.furyCheck_CL
actions.priority+=/the_unbound_force,if=buff.reckless_force.up|time<5
actions.priority+=/lava_lash,if=azerite.primal_primer.rank>=2&debuff.primal_primer.stack=10&active_enemies=1&variable.freezerburn_enabled&variable.furyCheck_LL
actions.priority+=/crash_lightning,if=!buff.crash_lightning.up&active_enemies>1&variable.furyCheck_CL
actions.priority+=/fury_of_air,if=!buff.fury_of_air.up&maelstrom>=20&spell_targets.fury_of_air_damage>=(1+variable.freezerburn_enabled)
actions.priority+=/fury_of_air,if=buff.fury_of_air.up&&spell_targets.fury_of_air_damage<(1+variable.freezerburn_enabled)
actions.priority+=/totem_mastery,if=buff.resonance_totem.remains<=2*gcd
actions.priority+=/sundering,if=active_enemies>=3&(!essence.blood_of_the_enemy.major|(essence.blood_of_the_enemy.major&(buff.seething_rage.up|cooldown.blood_of_the_enemy.remains>40)))
actions.priority+=/focused_azerite_beam,if=active_enemies>=3
actions.priority+=/purifying_blast,if=active_enemies>=3
actions.priority+=/ripple_in_space,if=active_enemies>=3
actions.priority+=/rockbiter,if=talent.landslide.enabled&!buff.landslide.up&charges_fractional>1.7
# With Natural Harmony, elevate the priority of elemental attacks in order to maintain the buffs when they're about to expire.
actions.priority+=/frostbrand,if=(azerite.natural_harmony.enabled&buff.natural_harmony_frost.remains<=2*gcd)&talent.hailstorm.enabled&variable.furyCheck_FB
actions.priority+=/flametongue,if=(azerite.natural_harmony.enabled&buff.natural_harmony_fire.remains<=2*gcd)
actions.priority+=/rockbiter,if=(azerite.natural_harmony.enabled&buff.natural_harmony_nature.remains<=2*gcd)&maelstrom<70

head=simian_berserkers_helm,id=165535,bonus_id=4824/1537/4786/5420/4775,azerite_powers=13/539/18/447/137
neck=heart_of_azeroth,id=158075,bonus_id=6316/4932/4933,azerite_level=46
shoulders=pauldrons_of_ancestral_vengeance,id=165921,bonus_id=4824/1537/4786/5421,azerite_powers=0/207/461/562/137
back=loa_exultants_shroud,id=165512,bonus_id=4800/1537/4786
chest=paku_windrider_jerkin,id=157918,bonus_id=1577/4786/5413/4775,azerite_powers=13/44/31/137/416
shirt=wraps_of_the_bloodsoaked_brawler,id=98543
tabard=tabard_of_the_lightbringer,id=52252
wrists=raouls_barrelhook_bracers,id=159356,bonus_id=5007/1562/4783
hands=grips_of_harmonious_spirits,id=165531,bonus_id=4800/1542/4783
waist=goldenscale_girdle,id=165538,bonus_id=4800/1537/4786
legs=deathhunters_legguards,id=165536,bonus_id=4799/1522/4786
feet=boots_of_the_gilded_path,id=165541,bonus_id=4800/1537/4786
finger1=spirited_krakens_eye_loop,id=166523,bonus_id=1765,gems=80agi
finger2=loop_of_pulsing_veins,id=159463,bonus_id=5010/1582/4783
trinket1=dooms_wake,id=161462,bonus_id=5119/1497/4783
trinket2=harlans_loaded_dice,id=155881,bonus_id=4779/1542/4786
main_hand=bonelash_paw,id=165588,bonus_id=4799/1522/4786
off_hand=honorbound_skullcleaver,id=163866,bonus_id=5125/1562/4786

# Gear Summary
# gear_ilvl=401.88
# gear_agility=4902
# gear_stamina=9792
# gear_crit_rating=578
# gear_haste_rating=1515
# gear_mastery_rating=1131
# gear_versatility_rating=160
# gear_armor=3205

Simulation & Raid Information

Iterations: 100009
Threads: 10
Confidence: 95.00%
Fight Length (fixed time): 32 - 48 ( 40.0 )

Performance:

Total Events Processed: 128297831
Max Event Queue: 89
Sim Seconds: 4000294
CPU Seconds: 659.4510
Physical Seconds: 67.5151
Speed Up: 6066

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Doganor Doganor ancient_flame ticks -295367 22913 573 17.13 1651 3301 3.5 11.4 21.6% 0.0% 0.0% 0.0% 8.24sec 22913 40.00sec
Doganor Doganor augmentation 270058 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Doganor Doganor bloodlust 2825 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Doganor Doganor concentrated_flame 295373 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 31.91sec 0 40.00sec
Doganor Doganor concentrated_flame_missile 295374 14297 357 1.56 11305 22643 1.0 1.0 21.4% 0.0% 0.0% 0.0% 31.91sec 14297 40.00sec
Doganor Doganor crash_lightning 187874 222898 5573 76.59 3596 7233 8.5 51.1 21.2% 0.0% 0.0% 0.0% 4.82sec 222898 40.00sec
Doganor Doganor earth_elemental 188616 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Doganor Doganor feral_spirit 51533 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Doganor Doganor flametongue 193796 7450 186 3.07 2987 5987 2.0 2.0 21.6% 0.0% 0.0% 0.0% 19.00sec 7450 40.00sec
Doganor Doganor flametongue_attack 10444 78984 1975 176.96 550 1101 118.0 118.0 21.7% 0.0% 0.0% 0.0% 0.58sec 78984 40.00sec
Doganor Doganor flask 298836 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Doganor Doganor food 297034 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Doganor Doganor frostbrand 196834 3996 100 3.06 1616 3244 2.0 2.0 21.1% 0.0% 0.0% 0.0% 22.07sec 3996 40.00sec
Doganor Doganor hailstorm 210854 92239 2306 185.08 614 1232 123.4 123.4 21.6% 0.0% 0.0% 0.0% 0.65sec 92239 40.00sec
Doganor Doganor gutripper 269031 11999 300 8.48 1746 3491 5.7 5.7 21.7% 0.0% 0.0% 0.0% 4.92sec 17142 40.00sec
Doganor Doganor icy_edge 271920 53929 1348 15.40 4324 8682 10.3 10.3 21.3% 0.0% 0.0% 0.0% 0.97sec 53929 40.00sec
Doganor Doganor lava_lash 60103 344877 8622 14.51 29264 58626 9.7 9.7 21.7% 0.0% 0.0% 0.0% 2.85sec 344877 40.00sec
Doganor Doganor lava_lash_cl 195592 342739 8569 87.08 4848 9714 9.7 58.1 21.7% 0.0% 0.0% 0.0% 2.85sec 342739 40.00sec
Doganor Doganor molten_weapon ticks -271924 48695 1217 7.11 10277 0 0.0 4.7 0.0% 0.0% 0.0% 0.0% 0.00sec 48695 40.00sec
Doganor Doganor main_hand 0 88109 2203 38.41 3364 6736 25.6 25.6 21.3% 19.0% 0.0% 0.0% 1.58sec 125870 40.00sec
Doganor Doganor offhand 1 41936 1048 37.65 1631 3268 25.1 25.1 21.3% 19.0% 0.0% 0.0% 1.58sec 59908 40.00sec
Doganor Doganor potion 300714 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Doganor Doganor potion_of_unbridled_fury 300717 110769 2769 35.54 3851 7702 23.7 23.7 21.4% 0.0% 0.0% 0.0% 1.63sec 110769 40.00sec
Doganor Doganor rockbiter 193786 22907 573 4.80 5928 11953 3.2 3.2 20.5% 0.0% 0.0% 0.0% 5.73sec 22907 40.00sec
Doganor Doganor stormstrike 17364 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 2.47sec 0 40.00sec
Doganor Doganor stormstrike_cl 195592 476308 11908 127.08 4623 9267 14.1 84.7 21.5% 0.0% 0.0% 0.0% 2.47sec 476308 40.00sec
Doganor Doganor stormstrike_mh 32175 246217 6156 21.18 14362 28669 14.1 14.1 21.5% 0.0% 0.0% 0.0% 2.47sec 351738 40.00sec
Doganor Doganor stormstrike_offhand 32176 119146 2979 21.18 6946 13873 14.1 14.1 21.5% 0.0% 0.0% 0.0% 2.47sec 170208 40.00sec
Doganor Doganor sundering 197214 291741 7294 11.54 31516 63240 1.3 7.7 20.2% 0.0% 0.0% 0.0% 40.52sec 291741 40.00sec
Doganor Doganor totem_mastery 262395 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Doganor Doganor windfury_attack 25504 50023 1251 72.83 849 1701 48.6 48.6 21.3% 0.0% 0.0% 0.0% 2.28sec 71462 40.00sec
Doganor Doganor_greater_earth_elemental melee 0 22694 659 48.39 672 1343 27.8 27.8 21.6% 0.0% 0.0% 0.0% 1.22sec 32421 34.43sec
Doganor Doganor_lightning_wolf melee 0 29811 3301 127.63 1277 2559 19.2 19.2 21.4% 0.0% 0.0% 0.0% 0.91sec 42588 9.03sec
Doganor Doganor_fiery_wolf melee 0 29786 3298 127.61 1277 2559 19.2 19.2 21.3% 0.0% 0.0% 0.0% 0.91sec 42552 9.03sec
Doganor Doganor_frost_wolf melee 0 29832 3321 128.23 1279 2562 19.2 19.2 21.4% 0.0% 0.0% 0.0% 0.91sec 42618 8.98sec

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
6625.0 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for enemy2 Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for enemy2 Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2Theck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 13.29% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:13.29%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 0.8 0.0 0.0sec 0.0sec 7.94% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:7.94%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 0.9 0.0 0.0sec 0.0sec 10.48% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.48%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 0.9 0.0 0.0sec 0.0sec 11.09% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:11.09%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 0.9 0.0 0.0sec 0.0sec 11.20% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:11.20%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 0.9 0.0 0.0sec 0.0sec 11.71% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:11.71%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 12.69% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:12.69%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 13.32% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:13.32%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 0.8 0.0 0.0sec 0.0sec 12.72% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:12.72%

Trigger Attempt Success

  • trigger_pct:100.00%
Primal Primer 2.3 30.5 13.1sec 0.9sec 70.29% 100.00% 11.9(11.9) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_primal_primer
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:528.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • primal_primer_1:3.56%
  • primal_primer_2:5.51%
  • primal_primer_3:5.18%
  • primal_primer_4:4.97%
  • primal_primer_5:4.85%
  • primal_primer_6:4.75%
  • primal_primer_7:4.63%
  • primal_primer_8:4.45%
  • primal_primer_9:4.27%
  • primal_primer_10:28.12%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:272992
  • name:Primal Primer
  • tooltip:
  • description:Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spell details

  • id:273006
  • name:Primal Primer
  • tooltip:Increases damage taken from Lava Lash by ${$w1/2}.
  • description:{$@spelldesc272992=Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.}
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Health Decade (90 - 100)

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:23.44%

Trigger Attempt Success

  • trigger_pct:100.00%
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
enemy2
Resource RPS-Gain RPS-Loss
Health 0.00 6624.98
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data enemy2 Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data enemy2 Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data enemy2 Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data enemy2 Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data enemy2 Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data enemy2 Damage Taken Per Second
Count 99999
Mean 7256.25
Minimum 4265.64
Maximum 15927.83
Spread ( max - min ) 11662.19
Range [ ( max - min ) / 2 * 100% ] 80.36%
Standard Deviation 1190.9958
5th Percentile 5598.37
95th Percentile 9391.37
( 95th Percentile - 5th Percentile ) 3793.00
Mean Distribution
Standard Deviation 3.7663
95.00% Confidence Intervall ( 7248.87 - 7263.64 )
Normalized 95.00% Confidence Intervall ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1035
0.1% Error 103489
0.1 Scale Factor Error with Delta=300 12109
0.05 Scale Factor Error with Delta=300 48436
0.01 Scale Factor Error with Delta=300 1210889
HPS
Sample Data enemy2 Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data enemy2 Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data enemy2 Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data enemy2 Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data enemy2 Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data enemy2Theck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data enemy2 Max Spike Value
Count 10164
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 231745 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
5926.9 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for enemy3 Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for enemy3 Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3Theck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.9 0.0 0.0sec 0.0sec 19.60% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:19.60%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 8.23% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:8.23%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 0.9 0.0 0.0sec 0.0sec 10.36% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.36%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 0.9 0.0 0.0sec 0.0sec 10.79% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.79%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 0.9 0.0 0.0sec 0.0sec 10.89% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:10.89%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 11.08% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:11.08%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 11.57% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:11.57%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 0.9 0.0 0.0sec 0.0sec 11.47% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.47%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 0.8 0.0 0.0sec 0.0sec 9.80% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:9.80%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 28.06% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:28.06%

Trigger Attempt Success

  • trigger_pct:100.00%
Primal Primer 1.9 30.5 14.0sec 0.9sec 70.65% 100.00% 14.6(14.6) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_primal_primer
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:528.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • primal_primer_1:3.17%
  • primal_primer_2:4.45%
  • primal_primer_3:4.17%
  • primal_primer_4:4.03%
  • primal_primer_5:3.94%
  • primal_primer_6:3.84%
  • primal_primer_7:3.75%
  • primal_primer_8:3.66%
  • primal_primer_9:3.63%
  • primal_primer_10:36.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:272992
  • name:Primal Primer
  • tooltip:
  • description:Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spell details

  • id:273006
  • name:Primal Primer
  • tooltip:Increases damage taken from Lava Lash by ${$w1/2}.
  • description:{$@spelldesc272992=Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.}
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
enemy3
Resource RPS-Gain RPS-Loss
Health 0.00 5926.86
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data enemy3 Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data enemy3 Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data enemy3 Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data enemy3 Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data enemy3 Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data enemy3 Damage Taken Per Second
Count 99999
Mean 6895.78
Minimum 4081.09
Maximum 15037.52
Spread ( max - min ) 10956.43
Range [ ( max - min ) / 2 * 100% ] 79.44%
Standard Deviation 1163.0234
5th Percentile 5249.03
95th Percentile 8999.14
( 95th Percentile - 5th Percentile ) 3750.11
Mean Distribution
Standard Deviation 3.6778
95.00% Confidence Intervall ( 6888.57 - 6902.99 )
Normalized 95.00% Confidence Intervall ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1093
0.1% Error 109272
0.1 Scale Factor Error with Delta=300 11547
0.05 Scale Factor Error with Delta=300 46188
0.01 Scale Factor Error with Delta=300 1154678
HPS
Sample Data enemy3 Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data enemy3 Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data enemy3 Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data enemy3 Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data enemy3 Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data enemy3Theck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data enemy3 Max Spike Value
Count 10164
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 219283 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy4 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
6243.3 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for enemy4 Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for enemy4 Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4Theck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.5 0.0 0.0sec 0.0sec 8.03% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:8.03%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 0.6 0.0 0.0sec 0.0sec 5.78% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:5.78%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 0.8 0.0 0.0sec 0.0sec 8.41% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:8.41%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 0.9 0.0 0.0sec 0.0sec 10.56% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.56%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 12.25% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:12.25%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 12.81% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:12.81%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 12.73% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:12.73%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 13.28% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:13.28%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 0.9 0.0 0.0sec 0.0sec 13.37% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:13.37%

Trigger Attempt Success

  • trigger_pct:100.00%
Primal Primer 1.6 30.7 12.7sec 0.9sec 71.21% 100.00% 17.4(17.4) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_primal_primer
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:528.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • primal_primer_1:2.66%
  • primal_primer_2:3.37%
  • primal_primer_3:3.21%
  • primal_primer_4:3.16%
  • primal_primer_5:3.11%
  • primal_primer_6:3.05%
  • primal_primer_7:3.00%
  • primal_primer_8:3.05%
  • primal_primer_9:3.00%
  • primal_primer_10:43.58%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:272992
  • name:Primal Primer
  • tooltip:
  • description:Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spell details

  • id:273006
  • name:Primal Primer
  • tooltip:Increases damage taken from Lava Lash by ${$w1/2}.
  • description:{$@spelldesc272992=Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.}
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Health Decade (90 - 100)

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:21.76%

Trigger Attempt Success

  • trigger_pct:100.00%
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
enemy4
Resource RPS-Gain RPS-Loss
Health 0.00 6243.26
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data enemy4 Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data enemy4 Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data enemy4 Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data enemy4 Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data enemy4 Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data enemy4 Damage Taken Per Second
Count 99999
Mean 6548.33
Minimum 3928.57
Maximum 14977.31
Spread ( max - min ) 11048.74
Range [ ( max - min ) / 2 * 100% ] 84.36%
Standard Deviation 1105.6921
5th Percentile 5086.60
95th Percentile 8571.30
( 95th Percentile - 5th Percentile ) 3484.70
Mean Distribution
Standard Deviation 3.4965
95.00% Confidence Intervall ( 6541.48 - 6555.19 )
Normalized 95.00% Confidence Intervall ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1096
0.1% Error 109523
0.1 Scale Factor Error with Delta=300 10437
0.05 Scale Factor Error with Delta=300 41746
0.01 Scale Factor Error with Delta=300 1043644
HPS
Sample Data enemy4 Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data enemy4 Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data enemy4 Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data enemy4 Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data enemy4 Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data enemy4Theck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data enemy4 Max Spike Value
Count 10164
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 190203 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy4"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy5 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
5775.3 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for enemy5 Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for enemy5 Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5Theck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 15.33% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:15.33%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 0.8 0.0 0.0sec 0.0sec 8.38% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:8.38%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 0.9 0.0 0.0sec 0.0sec 10.36% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.36%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 11.08% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:11.08%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 10.77% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:10.77%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.56% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.56%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 11.48% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:11.48%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 0.9 0.0 0.0sec 0.0sec 11.58% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.58%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 0.8 0.0 0.0sec 0.0sec 9.94% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:9.94%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 27.09% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:27.09%

Trigger Attempt Success

  • trigger_pct:100.00%
Primal Primer 1.4 31.4 8.9sec 0.9sec 71.61% 100.00% 19.4(19.4) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_primal_primer
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:528.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • primal_primer_1:2.33%
  • primal_primer_2:2.82%
  • primal_primer_3:2.73%
  • primal_primer_4:2.72%
  • primal_primer_5:2.64%
  • primal_primer_6:2.58%
  • primal_primer_7:2.62%
  • primal_primer_8:2.61%
  • primal_primer_9:2.69%
  • primal_primer_10:47.86%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:272992
  • name:Primal Primer
  • tooltip:
  • description:Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spell details

  • id:273006
  • name:Primal Primer
  • tooltip:Increases damage taken from Lava Lash by ${$w1/2}.
  • description:{$@spelldesc272992=Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.}
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
enemy5
Resource RPS-Gain RPS-Loss
Health 0.00 5775.27
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data enemy5 Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data enemy5 Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data enemy5 Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data enemy5 Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data enemy5 Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data enemy5 Damage Taken Per Second
Count 99999
Mean 6382.49
Minimum 3975.81
Maximum 16914.82
Spread ( max - min ) 12939.01
Range [ ( max - min ) / 2 * 100% ] 101.36%
Standard Deviation 1053.0342
5th Percentile 5046.57
95th Percentile 8344.80
( 95th Percentile - 5th Percentile ) 3298.22
Mean Distribution
Standard Deviation 3.3300
95.00% Confidence Intervall ( 6375.96 - 6389.01 )
Normalized 95.00% Confidence Intervall ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1046
0.1% Error 104569
0.1 Scale Factor Error with Delta=300 9467
0.05 Scale Factor Error with Delta=300 37865
0.01 Scale Factor Error with Delta=300 946605
HPS
Sample Data enemy5 Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data enemy5 Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data enemy5 Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data enemy5 Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data enemy5 Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data enemy5Theck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data enemy5 Max Spike Value
Count 10164
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 194162 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy5"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy6 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
6487.3 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for enemy6 Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for enemy6 Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6Theck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.6 0.0 0.0sec 0.0sec 16.98% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:17.00%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 0.7 0.0 0.0sec 0.0sec 6.89% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:6.89%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 0.8 0.0 0.0sec 0.0sec 8.89% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:8.89%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 0.9 0.0 0.0sec 0.0sec 10.50% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.50%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 0.9 0.0 0.0sec 0.0sec 11.56% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:11.56%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 0.9 0.0 0.0sec 0.0sec 11.99% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:11.99%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 12.40% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:12.40%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 12.65% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:12.65%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 0.8 0.0 0.0sec 0.0sec 11.01% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:11.01%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 23.60% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:23.60%

Trigger Attempt Success

  • trigger_pct:100.00%
Primal Primer 1.6 41.7 5.6sec 0.6sec 71.72% 100.00% 27.2(27.2) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_primal_primer
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:528.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • primal_primer_1:1.53%
  • primal_primer_2:2.78%
  • primal_primer_3:2.68%
  • primal_primer_4:2.65%
  • primal_primer_5:2.51%
  • primal_primer_6:2.40%
  • primal_primer_7:2.56%
  • primal_primer_8:2.56%
  • primal_primer_9:2.59%
  • primal_primer_10:49.46%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:272992
  • name:Primal Primer
  • tooltip:
  • description:Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spell details

  • id:273006
  • name:Primal Primer
  • tooltip:Increases damage taken from Lava Lash by ${$w1/2}.
  • description:{$@spelldesc272992=Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.}
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
enemy6
Resource RPS-Gain RPS-Loss
Health 0.00 6487.25
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data enemy6 Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data enemy6 Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data enemy6 Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data enemy6 Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data enemy6 Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data enemy6 Damage Taken Per Second
Count 99999
Mean 7252.60
Minimum 4351.05
Maximum 17830.75
Spread ( max - min ) 13479.70
Range [ ( max - min ) / 2 * 100% ] 92.93%
Standard Deviation 1234.3865
5th Percentile 5584.02
95th Percentile 9445.63
( 95th Percentile - 5th Percentile ) 3861.61
Mean Distribution
Standard Deviation 3.9035
95.00% Confidence Intervall ( 7244.95 - 7260.25 )
Normalized 95.00% Confidence Intervall ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 1113
0.1% Error 111279
0.1 Scale Factor Error with Delta=300 13008
0.05 Scale Factor Error with Delta=300 52030
0.01 Scale Factor Error with Delta=300 1300727
HPS
Sample Data enemy6 Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data enemy6 Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data enemy6 Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data enemy6 Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data enemy6 Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data enemy6Theck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data enemy6 Max Spike Value
Count 10164
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 207492 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy6"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

fluffy_pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
33055.4 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for fluffy_pillow Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for fluffy_pillow Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillowTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 12.60% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:12.60%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 10.31% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.31%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.33% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.33%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.55% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.55%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 8.72% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:8.72%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 7.11% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:7.11%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 6.77% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:6.77%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 7.51% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:7.51%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 8.74% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:8.74%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 16.43% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:16.43%

Trigger Attempt Success

  • trigger_pct:100.00%
Primal Primer 6.8 139.2 4.3sec 0.2sec 70.69% 99.99% 80.2(80.2) 0.0

Buff details

  • buff initial source:Doganor
  • cooldown name:buff_primal_primer
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:528.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • primal_primer_1:1.81%
  • primal_primer_2:8.48%
  • primal_primer_3:2.05%
  • primal_primer_4:4.53%
  • primal_primer_5:3.48%
  • primal_primer_6:2.90%
  • primal_primer_7:2.91%
  • primal_primer_8:2.54%
  • primal_primer_9:3.32%
  • primal_primer_10:38.68%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:272992
  • name:Primal Primer
  • tooltip:
  • description:Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spell details

  • id:273006
  • name:Primal Primer
  • tooltip:Increases damage taken from Lava Lash by ${$w1/2}.
  • description:{$@spelldesc272992=Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by ${$s1/2}, stacking up to {$273006u=10} times.}
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
fluffy_pillow
Resource RPS-Gain RPS-Loss
Health 0.00 33055.42
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data fluffy_pillow Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data fluffy_pillow Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data fluffy_pillow Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data fluffy_pillow Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data fluffy_pillow Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data fluffy_pillow Damage Taken Per Second
Count 99999
Mean 34726.16
Minimum 25124.82
Maximum 53672.95
Spread ( max - min ) 28548.13
Range [ ( max - min ) / 2 * 100% ] 41.10%
Standard Deviation 2585.3006
5th Percentile 30709.28
95th Percentile 39155.40
( 95th Percentile - 5th Percentile ) 8446.13
Mean Distribution
Standard Deviation 8.1755
95.00% Confidence Intervall ( 34710.13 - 34742.18 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 213
0.1% Error 21292
0.1 Scale Factor Error with Delta=300 57057
0.05 Scale Factor Error with Delta=300 228227
0.01 Scale Factor Error with Delta=300 5705659
HPS
Sample Data fluffy_pillow Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data fluffy_pillow Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data fluffy_pillow Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data fluffy_pillow Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data fluffy_pillow Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data fluffy_pillowTheck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data fluffy_pillow Max Spike Value
Count 10164
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 1028609 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="fluffy_pillow"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 40.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

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