close

SimulationCraft 820-02

for World of Warcraft 8.2.0 Live (wow build level 31229, git build 53ddcc3bb0)

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2019-05-15 Real Procs Per Minute data removed from Killing Machine.
Killing Machine rppm 4.50 0.00
2019-03-12 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2018-05-02 Incorrect spell level for Icicle buff.
Icicles spell_level 78.00 80.00
2017-11-08 Incorrect spell level for Ignite.
Ignite spell_level 78.00 99.00
2017-11-06 Incorrect spell level for Icicle.
Icicle spell_level 78.00 80.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2019-01-07 Incorrect Maelstrom generation value for Chain Lightning Overloads.
Fulmination (effect#6) base_value 2.00 3.00
Drhunter

Drhunter : 141849 dps, 53962 dps to main target

  • Race: Blood Elf
  • Class: Hunter
  • Spec: Beast Mastery
  • Level: 120
  • Role: Attack
  • Position: ranged_back
  • Profile Source: blizzard

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
141849.3 141849.3 73.4 / 0.052% 45996.3 / 32.4% 1259.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
24.9 23.6 Focus 13.36% 64.0 100.0% 100%
Origin https://worldofwarcraft.com/en-gb/character/frostwolf/drhunter
Talents
  • 15: Killer Instinct (Beast Mastery Hunter)
  • 30: One with the Pack (Beast Mastery Hunter)
  • 45: Natural Mending
  • 60: A Murder of Crows (Beast Mastery Hunter)
  • 75: Posthaste
  • 90: Stomp (Beast Mastery Hunter)
  • 100: Aspect of the Beast (Beast Mastery Hunter)
  • Talent Calculator
Azerite
Scale Factors for Drhunter Damage Per Second
Crit Mastery Vers Haste Agi
Scale Factors 19.74 18.00 15.93 12.41 9.81
Normalized 2.01 1.83 1.62 1.26 1.00
Scale Deltas 238 238 238 238 238
Error 0.44 0.44 0.44 0.44 0.44
Ranking
  • Crit > Mastery > Vers > Haste > Agi
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=9.81, CritRating=19.74, HasteRating=12.41, MasteryRating=18.00, Versatility=15.93 )

Scale Factors for other metrics

Scale Factors for Drhunter Priority Target Damage Per Second
Crit Vers Haste Mastery Agi
Scale Factors 6.86 6.06 5.54 5.27 3.30
Normalized 2.08 1.84 1.68 1.60 1.00
Scale Deltas 238 238 238 238 238
Error 0.17 0.17 0.17 0.17 0.17
Ranking
  • Crit > Vers > Haste > Mastery > Agi
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=3.30, CritRating=6.86, HasteRating=5.54, MasteryRating=5.27, Versatility=6.06 )
Scale Factors for Drhunter Damage Per Second (Effective)
Crit Mastery Vers Haste Agi
Scale Factors 19.74 18.00 15.93 12.41 9.81
Normalized 2.01 1.83 1.62 1.26 1.00
Scale Deltas 238 238 238 238 238
Error 0.00 0.00 0.00 0.00 0.00
Ranking
  • Crit > Mastery > Vers > Haste > Agi
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=9.81, CritRating=19.74, HasteRating=12.41, MasteryRating=18.00, Versatility=15.93 )
Scale Factors for Drhunter Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Drhunter Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Drhunter Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Drhunter Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Drhunter Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Drhunter Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Drhunter Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for DrhunterTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Drhunter-BeastMastery": Class=Hunter, Spec=BeastMastery, )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Drhunter 141849
A Murder of Crows 2984 2.1% 1.0 0.00sec 117739 150369 Periodic 16.0 4931 9863 7359 49.2% 37.5%

Stats details: a_murder_of_crows

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 16.00 16.00 0.7832 0.9375 117738.66 168198.08 30.00 7459.84 150368.65
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 8.1 50.78% 4931.43 3645 6946 4936.27 0 6498 40065 57236 30.00
crit 7.9 49.22% 9862.64 7291 13892 9851.88 0 12992 77674 110962 30.00
 
 

Action details: a_murder_of_crows

Static Values
  • id:131894
  • school:physical
  • resource:focus
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:60.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:131894
  • name:A Murder of Crows
  • school:physical
  • tooltip:Under attack by a flock of crows.
  • description:Summons a flock of crows to attack your target, dealing ${{$131900s1=0}*16} Physical damage over {$d=15 seconds}. If the target dies while under attack, A Murder of Crows' cooldown is reset.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:15.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 

Action details: crow_peck

Static Values
  • id:131900
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:131900
  • name:A Murder of Crows
  • school:physical
  • tooltip:
  • description:Deals {$s1=0} physical damage.
 
Auto Shot 5785 4.1% 23.5 1.73sec 9810 5855 Direct 23.2 6847 13719 9950 45.2%  

Stats details: auto_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.52 23.18 0.00 0.00 1.6755 0.0000 230683.09 329547.26 30.00 5855.05 5855.05
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 12.71 54.84% 6847.18 4868 8123 6867.37 5367 8031 87053 124362 30.00
crit 10.47 45.16% 13718.77 9736 16246 13696.11 10223 16185 143630 205186 30.00
 
 

Action details: auto_shot

Static Values
  • id:75
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:60.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:3.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
Azerite Spike 1007 0.7% 2.4 9.30sec 16873 0 Direct 2.4 12151 24301 17068 40.5%  

Stats details: azerite_spike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.39 2.36 0.00 0.00 0.0000 0.0000 40246.58 40246.58 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 1.40 59.53% 12150.96 11820 12848 9449.36 0 12848 17055 17055 0.00
crit 0.95 40.47% 24300.53 23641 25696 15347.36 0 25696 23191 23191 0.00
 
 

Action details: azerite_spike

Static Values
  • id:295835
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:90.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:295835
  • name:Azerite Spike
  • school:fire
  • tooltip:
  • description:{$@spelldesc295834=Your spells and abilities have a high chance to impale your target with a spike of Azerite, causing ${$m1*(1+$@versadmg)} Fire damage.$?a295837[ When an Azerite spike deals damage, all damage you deal against that target is increased by {$295838s1=5}% for {$295838d=6 seconds}.][]}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:10827.25
  • base_dd_max:10827.25
  • base_dd_mult:1.00
 
Barbed Shot 8390 5.9% 11.1 3.56sec 30253 36359 Periodic 48.8 6859 0 6859 0.0% 189.5%

Stats details: barbed_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 11.06 0.00 48.78 48.78 0.8321 1.5535 334610.49 334610.49 0.00 3937.15 36358.85
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 48.8 100.00% 6859.11 5235 7989 6856.13 6061 7505 334610 334610 0.00
 
 

Action details: barbed_shot

Static Values
  • id:217200
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:50.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:12.000
  • cooldown hasted:true
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:pet.cat.buff.frenzy.up&pet.cat.buff.frenzy.remains<=gcd.max
Spelldata
  • id:217200
  • name:Barbed Shot
  • school:physical
  • tooltip:Suffering $sw1 damage every $t1 sec.
  • description:Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r
Damage Over Time
  • tick_may_crit:false
  • tick_zero:true
  • attack_power_mod.tick:0.216000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:0.94
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
Cobra Shot 2269 1.6% 6.8 4.69sec 13330 16796 Direct 6.7 9197 18369 13519 47.1%  

Stats details: cobra_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.75 6.66 0.00 0.00 0.7937 0.0000 90027.23 128610.33 30.00 16796.12 16796.12
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 3.52 52.87% 9196.67 6427 10689 9115.44 0 10689 32380 46257 29.75
crit 3.14 47.13% 18368.77 12853 21378 18024.72 0 21378 57647 82353 29.49
 
 

Action details: cobra_shot

Static Values
  • id:193455
  • school:physical
  • resource:focus
  • range:40.0
  • travel_speed:45.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:cooldown.kill_command.remains>focus.time_to_max&(active_enemies<3|!azerite.rapid_reload.enabled)
Spelldata
  • id:193455
  • name:Cobra Shot
  • school:physical
  • tooltip:
  • description:A quick shot causing ${{$s2=0}*$<mult>} Physical damage. Reduces the cooldown of Kill Command by {$s3=1} sec.
 
Frost Blast 556 0.4% 1.7 10.18sec 12873 0 Direct 1.7 9150 18297 12873 40.7%  

Stats details: frost_blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.73 1.73 0.00 0.00 0.0000 0.0000 22208.33 22208.33 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 1.02 59.30% 9149.83 8901 9675 5910.87 0 9675 9360 9360 0.00
crit 0.70 40.70% 18296.80 17802 19350 9236.76 0 19350 12848 12848 0.00
 
 

Action details: frost_blast

Static Values
  • id:304645
  • school:frost
  • resource:none
  • range:50.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:304645
  • name:Frost Blast
  • school:frost
  • tooltip:Slowed.
  • description:{$@spelldesc304640=While in Nazjatar or the Eternal Palace, your spells and abilities have a chance to deal {$304645s1=0} Frost damage to your target, slowing them for {$304645d=6 seconds}.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8152.86
  • base_dd_max:8152.86
  • base_dd_mult:1.00
 
Heed My Call 319 (1127) 0.2% (0.8%) 1.2 10.91sec 39085 0 Direct 1.2 7889 15776 11068 40.3%  

Stats details: heed_my_call

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.15 1.15 0.00 0.00 0.0000 0.0000 12754.93 12754.93 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 0.69 59.70% 7888.62 7674 8341 3934.30 0 8341 5427 5427 0.00
crit 0.46 40.30% 15776.43 15348 16682 5863.20 0 16682 7328 7328 0.00
 
 

Action details: heed_my_call

Static Values
  • id:271685
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:271685
  • name:Heed My Call
  • school:nature
  • tooltip:
  • description:{$@spelldesc263987=Your damaging abilities have a chance to deal {$s1=2204} Nature damage to your target, and {$s2=944} Nature damage to enemies within 3 yards of that target.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:7029.00
  • base_dd_max:7029.00
  • base_dd_mult:1.00
 
    Heed My Call (_aoe) 808 0.6% 1.2 10.91sec 28017 0 Direct 6.9 3325 6652 4669 40.4%  

Stats details: heed_my_call_aoe

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.15 6.91 0.00 0.00 0.0000 0.0000 32287.85 32287.85 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 4.12 59.59% 3325.37 3289 3575 2274.64 0 3575 13702 13702 0.00
crit 2.79 40.41% 6651.70 6579 7151 4439.86 0 7151 18585 18585 0.00
 
 

Action details: heed_my_call_aoe

Static Values
  • id:271686
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:271686
  • name:Heed My Call
  • school:nature
  • tooltip:
  • description:{$@spelldesc263987=Your damaging abilities have a chance to deal {$s1=2204} Nature damage to your target, and {$s2=944} Nature damage to enemies within 3 yards of that target.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:3013.00
  • base_dd_max:3013.00
  • base_dd_mult:1.00
 
Kill Command 0 (8174) 0.0% (5.8%) 9.3 3.85sec 34979 42834

Stats details: kill_command

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.29 0.00 0.00 0.00 0.8167 0.0000 0.00 0.00 0.00 42833.95 42833.95
 
 

Action details: kill_command

Static Values
  • id:34026
  • school:physical
  • resource:focus
  • range:50.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:7.500
  • cooldown hasted:true
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:active_enemies<4|!azerite.rapid_reload.enabled
Spelldata
  • id:34026
  • name:Kill Command
  • school:physical
  • tooltip:
  • description:Give the command to kill, causing your pet to savagely deal $<damage> Physical damage to the enemy.
 
    Kill Command (cat) 8174 5.8% 9.3 3.85sec 34979 0 Direct 9.3 24071 47896 34979 45.8%  

Stats details: kill_command

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.29 9.29 0.00 0.00 0.0000 0.0000 324938.37 464197.67 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 5.04 54.22% 24071.38 13208 45961 24152.94 0 37543 121234 173192 29.97
crit 4.25 45.78% 47895.86 26417 92893 47758.44 0 81271 203704 291006 29.88
 
 

Action details: kill_command

Static Values
  • id:83381
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:83381
  • name:Kill Command
  • school:physical
  • tooltip:
  • description:{$@spelldesc34026=Give the command to kill, causing your pet to savagely deal $<damage> Physical damage to the enemy.}
 
Multi-Shot 3291 2.3% 11.2 3.72sec 11716 13507 Direct 66.0 1374 2751 1992 44.8%  

Stats details: multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 11.22 66.02 0.00 0.00 0.8675 0.0000 131491.04 187844.34 30.00 13507.04 13507.04
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 36.41 55.15% 1373.85 1020 1696 1375.85 1150 1574 50024 71463 30.00
crit 29.61 44.85% 2751.36 2040 3393 2754.03 2201 3161 81467 116381 30.00
 
 

Action details: multishot

Static Values
  • id:2643
  • school:physical
  • resource:focus
  • range:40.0
  • travel_speed:50.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:40.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:gcd.max-pet.cat.buff.beast_cleave.remains>0.25
Spelldata
  • id:2643
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and all enemies within $A2 yards for {$s2=0} Physical damage{$?s115939=false}[ and triggering Beast Cleave][].{$?s19434=false}[ |cFFFFFFFFGenerates $213363s1 Focus per target hit.|r][]
 
Potion of Unbridled Fury 3571 2.5% 25.1 1.53sec 5685 0 Direct 25.1 4052 8104 5685 40.3%  

Stats details: potion_of_unbridled_fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 25.08 25.08 0.00 0.00 0.0000 0.0000 142549.67 142549.67 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.97 59.71% 4052.07 3930 4272 4052.63 3930 4247 60665 60665 0.00
crit 10.10 40.29% 8104.16 7861 8544 8105.41 0 8544 81885 81885 0.00
 
 

Action details: potion_of_unbridled_fury

Static Values
  • id:300717
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:300717
  • name:Potion of Unbridled Fury
  • school:fire
  • tooltip:
  • description:Deal {$s1=3600} Fire damage to your current target.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:3600.00
  • base_dd_max:3600.00
  • base_dd_mult:1.00
 
Tidal Droplet 568 0.4% 3.7 7.70sec 6139 0 Direct 3.5 4576 9152 6424 40.4%  

Stats details: tidal_droplet

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.70 3.54 0.00 0.00 0.0000 0.0000 22708.40 22708.40 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 2.11 59.62% 4576.01 4449 4836 4147.95 0 4836 9644 9644 0.00
crit 1.43 40.38% 9151.53 8898 9671 7157.28 0 9671 13064 13064 0.00
 
 

Action details: tidal_droplet

Static Values
  • id:304716
  • school:frost
  • resource:none
  • range:50.0
  • travel_speed:20.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:304716
  • name:Tidal Droplet
  • school:frost
  • tooltip:
  • description:{$@spelldesc304715=While in Nazjatar or the Eternal Palace, your spells and abilities have a chance to send out droplets which heal allies or deal Frost damage to enemies.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:4075.02
  • base_dd_max:4075.02
  • base_dd_mult:1.00
 
Venomous Bolt 1098 (1864) 0.8% (1.3%) 3.7 7.72sec 20112 0 Direct 3.7 8441 16884 11853 40.4%  

Stats details: venomous_bolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.70 3.70 0.00 0.00 0.0000 0.0000 43851.46 43851.46 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 2.20 59.59% 8441.31 8196 8908 7746.21 0 8908 18608 18608 0.00
crit 1.50 40.41% 16883.81 16392 17817 13481.33 0 17817 25243 25243 0.00
 
 

Action details: venomous_bolt

Static Values
  • id:303558
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:303558
  • name:Venomous Bolt
  • school:nature
  • tooltip:
  • description:{$@spelldesc303358=Your damaging abilities have a chance to deal ${{$s1=0}*(1+$@versadmg)} Nature damage. If an ally has afflicted your target with Shiver Venom, deal ${{$s2=0}*(1+$@versadmg)} additional Frost damage.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:7507.22
  • base_dd_max:7507.22
  • base_dd_mult:1.00
 
    Shivering Bolt 765 0.5% 3.7 7.72sec 8259 0 Direct 3.7 5887 11773 8259 40.3%  

Stats details: shivering_bolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.70 3.70 0.00 0.00 0.0000 0.0000 30554.33 30554.33 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 2.21 59.70% 5886.71 5715 6212 5399.83 0 6212 13002 13002 0.00
crit 1.49 40.30% 11773.42 11431 12425 9375.77 0 12425 17552 17552 0.00
 
 

Action details: shivering_bolt

Static Values
  • id:303559
  • school:frost
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:303559
  • name:Shivering Bolt
  • school:frost
  • tooltip:
  • description:{$@spelldesc303358=Your damaging abilities have a chance to deal ${{$s1=0}*(1+$@versadmg)} Nature damage. If an ally has afflicted your target with Shiver Venom, deal ${{$s2=0}*(1+$@versadmg)} additional Frost damage.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5235.25
  • base_dd_max:5235.25
  • base_dd_mult:1.00
 
pet - guardian_of_azeroth 16828 / 12794
Azerite Spike 9150 4.9% 25.8 1.12sec 10619 9328 Direct 25.8 7588 15180 10619 39.9%  

Stats details: azerite_spike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 25.85 25.85 0.00 0.00 1.1385 0.0000 274494.65 274494.65 0.00 9327.99 9327.99
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 15.53 60.08% 7588.39 7223 7851 7588.37 7512 7851 117838 117838 0.00
crit 10.32 39.92% 15180.28 14445 15701 15180.17 14807 15701 156657 156657 0.00
 
 

Action details: azerite_spike

Static Values
  • id:295856
  • school:fire
  • resource:none
  • range:40.0
  • travel_speed:35.0000
  • trigger_gcd:1.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:295856
  • name:Azerite Spike
  • school:fire
  • tooltip:
  • description:Strike your target with a shard of Azerite, dealing {$s1=0} Fire damage.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:7037.71
  • base_dd_max:7037.71
  • base_dd_mult:1.00
 
Azerite Volley 7679 4.1% 3.0 8.00sec 76786 0 Direct 18.0 9137 18274 12798 40.1%  

Stats details: azerite_volley

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.00 18.00 0.00 0.00 0.0000 0.0000 230356.51 230356.51 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 10.79 59.94% 9136.85 9028 9813 9136.83 9028 9558 98575 98575 0.00
crit 7.21 40.06% 18274.36 18056 19626 18271.72 0 19626 131782 131782 0.00
 
 

Action details: azerite_volley

Static Values
  • id:303351
  • school:flamestrike
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:303351
  • name:Azerite Volley
  • school:flamestrike
  • tooltip:
  • description:{$@spelldesc295841=Every $303347t1 sec, the Guardian of Azeroth will launch of volley of Azerite Spikes at the target area, dealing {$s1=2287} damage to all enemies near its target.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8796.80
  • base_dd_max:8796.80
  • base_dd_mult:1.00
 
pet - cat 97312 / 97312
Beast Cleave 59179 41.8% 75.6 0.52sec 31182 0 Direct 378.1 6236 0 6236 0.0%  

Stats details: beast_cleave

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 75.63 378.14 0.00 0.00 0.0000 0.0000 2358254.95 3368935.64 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 378.14 100.00% 6236.46 1823 33120 6250.97 4483 8628 2358255 3368936 30.00
 
 

Action details: beast_cleave

Static Values
  • id:118459
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:118459
  • name:Beast Cleave
  • school:physical
  • tooltip:
  • description:Melee attacks also strike all other nearby enemies.
Direct Damage
  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:4185.79
  • base_dd_max:4185.79
  • base_dd_mult:1.00
 
Claw 6792 4.8% 13.2 3.15sec 20525 20433 Direct 13.2 13919 28523 20525 45.2%  

Stats details: claw

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 13.19 13.19 0.00 0.00 1.0045 0.0000 270757.66 386796.66 30.00 20433.00 20433.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 7.22 54.77% 13918.71 8519 22080 13950.67 0 20656 100556 143652 30.00
crit 5.97 45.23% 28523.01 17039 44159 28585.66 0 40406 170201 243145 29.98
 
 

Action details: claw

Static Values
  • id:16827
  • school:physical
  • resource:focus
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:0.7500
  • base_cost:25.0
  • secondary_cost:0.0
  • cooldown:3.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:16827
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, causing ${$<damage>} damage. Deals {$62762s2=100}% more damage and costs {$62762s1=100}% more Focus when your pet has 50 or more Focus.
 
melee 9064 6.4% 62.9 0.62sec 5746 9036 Direct 62.9 3898 7943 5746 45.7%  

Stats details: melee

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 62.85 62.85 0.00 0.00 0.6360 0.0000 361150.73 515929.61 30.00 9035.54 9035.54
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 34.13 54.31% 3898.02 2432 6040 3909.08 3090 5037 133044 190063 30.00
crit 28.72 45.69% 7942.58 4863 12080 7951.39 6217 10247 228107 325867 30.00
 
 

Action details: melee

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
Stomp 14102 9.9% 11.1 3.56sec 50664 0 Direct 66.4 5743 11725 8444 45.2%  

Stats details: stomp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 11.06 66.36 0.00 0.00 0.0000 0.0000 560375.97 800537.10 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 36.40 54.85% 5743.19 3647 9060 5742.61 4500 7195 209053 298647 30.00
crit 29.96 45.15% 11725.21 7295 18120 11706.12 9062 15353 351323 501890 30.00
 
 

Action details: stomp

Static Values
  • id:201754
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:201754
  • name:Stomp
  • school:physical
  • tooltip:
  • description:{$@spelldesc199530=When you cast Barbed Shot, your pet stomps the ground, dealing $<damage> Physical damage to all nearby enemies.}
 
pet - dire_beast_(dc) 3659 / 641
dire_beast_melee 1271 0.2% 9.9 1.24sec 1173 1077 Direct 9.9 833 1664 1173 40.9%  

Stats details: dire_beast_melee

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.88 9.88 0.00 0.00 1.0886 0.0000 11580.65 16543.78 30.00 1077.27 1077.27
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 5.84 59.14% 833.05 608 1208 814.31 0 1196 4866 6951 29.58
crit 4.03 40.86% 1664.36 1216 2441 1593.19 0 2382 6715 9593 28.90
 
 

Action details: dire_beast_melee

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
Stomp 2388 0.2% 1.4 12.53sec 10208 0 Direct 8.2 1214 2423 1701 40.3%  

Stats details: stomp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.37 8.20 0.00 0.00 0.0000 0.0000 13957.78 19939.69 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 4.90 59.69% 1214.00 912 1794 1209.94 0 1685 5945 8492 29.90
crit 3.31 40.31% 2423.13 1824 3587 2342.18 0 3471 8013 11447 28.97
 
 

Action details: stomp

Static Values
  • id:201754
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:201754
  • name:Stomp
  • school:physical
  • tooltip:
  • description:{$@spelldesc199530=When you cast Barbed Shot, your pet stomps the ground, dealing $<damage> Physical damage to all nearby enemies.}
 
Simple Action Stats Execute Interval
Drhunter
Aspect of the Wild 1.0 0.00sec

Stats details: aspect_of_the_wild

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.7545 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: aspect_of_the_wild

Static Values
  • id:193530
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.3000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:false
  • if_expr:!azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)
Spelldata
  • id:193530
  • name:Aspect of the Wild
  • school:physical
  • tooltip:Gaining {$s2=5} Focus per sec. Critical Strike chance increased by {$s1=10}%.
  • description:Grants you and your pet {$s2=5} Focus per sec and {$s1=10}% increased critical strike chance for {$d=20 seconds}.
 
Battle-Scarred Augmentation (augmentation) 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:270058
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Drhunter
  • harmful:false
  • if_expr:
 
Bestial Wrath 2.3 20.82sec

Stats details: bestial_wrath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.30 0.00 0.00 0.00 0.4595 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: bestial_wrath

Static Values
  • id:19574
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:90.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:false
  • if_expr:azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)
Spelldata
  • id:19574
  • name:Bestial Wrath
  • school:physical
  • tooltip:Damage dealt increased by $w1%.
  • description:Sends you and your pet into a rage, increasing all damage you both deal by {$s1=25}% for {$d=15 seconds}. {$?s231548=true}&s217200[ Bestial Wrath's remaining cooldown is reduced by {$s3=12} sec each time you use Barbed Shot.][]
 
Greater Flask of the Currents (flask) 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:298836
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Drhunter
  • harmful:false
  • if_expr:
 
Famine Evaluator And Snack Table (food) 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:297048
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Drhunter
  • harmful:false
  • if_expr:
 
Guardian of Azeroth 1.0 0.00sec

Stats details: guardian_of_azeroth

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: guardian_of_azeroth

Static Values
  • id:295840
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:180.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:295840
  • name:Guardian of Azeroth
  • school:physical
  • tooltip:
  • description:Call upon Azeroth to summon a Guardian of Azeroth for {$300091d=30 seconds} who impales your target with spikes of Azerite every 2 sec that deal ${$295834m1*(1+$@versadmg)} Fire damage.$?a295841[ Every $303347t1 sec, the Guardian launches a volley of Azerite Spikes at its target, dealing {$295841s1=2287} Fire damage to all nearby enemies.][]$?a295843[ Each time the Guardian of Azeroth casts a spell, you gain {$295855s1=2}% Haste, stacking up to {$295855u=5} times. This effect ends when the Guardian of Azeroth despawns.][]
 
Potion of Unbridled Fury (potion) 1.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:300714
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:false
  • if_expr:
 
Call Pet 1 (summon_pet) 1.0 0.00sec

Stats details: summon_pet

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: summon_pet

Static Values
  • id:883
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fluffy_pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:883
  • name:Call Pet 1
  • school:physical
  • tooltip:
  • description:Summons your first pet to you.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Aspect of the Wild 1.0 0.0 0.0sec 0.0sec 50.68% 0.00% 19.0(19.0) 1.0

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_aspect_of_the_wild
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Stack Uptimes

  • aspect_of_the_wild_1:50.68%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193530
  • name:Aspect of the Wild
  • tooltip:Gaining {$s2=5} Focus per sec. Critical Strike chance increased by {$s1=10}%.
  • description:Grants you and your pet {$s2=5} Focus per sec and {$s1=10}% increased critical strike chance for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:120.00
  • default_chance:0.00%
Barbed Shot (_1) 4.1 0.0 10.7sec 10.7sec 74.75% 0.00% 11.2(11.2) 3.4

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_barbed_shot_1
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_1_1:74.75%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Barbed Shot (_2) 3.5 0.0 12.1sec 12.1sec 64.39% 0.00% 9.7(9.7) 2.9

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_barbed_shot_2
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_2_1:64.39%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Barbed Shot (_3) 2.5 0.0 15.3sec 15.3sec 46.22% 0.00% 6.9(6.9) 2.0

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_barbed_shot_3
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_3_1:46.22%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Barbed Shot (_4) 0.9 0.0 18.4sec 18.4sec 17.33% 0.00% 2.6(2.6) 0.8

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_barbed_shot_4
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_4_1:17.33%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Barbed Shot (_5) 0.1 0.0 18.0sec 18.0sec 1.64% 0.00% 0.2(0.2) 0.1

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_barbed_shot_5
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_5_1:1.64%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Barbed Shot (_6) 0.0 0.0 0.0sec 0.0sec 0.04% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_barbed_shot_6
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_6_1:0.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Bestial Wrath 2.3 0.0 19.9sec 20.8sec 73.76% 0.00% 0.0(0.0) 1.8

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_bestial_wrath
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bestial_wrath_1:73.76%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:19574
  • name:Bestial Wrath
  • tooltip:Damage dealt increased by $w1%.
  • description:Sends you and your pet into a rage, increasing all damage you both deal by {$s1=25}% for {$d=15 seconds}. {$?s231548=true}&s217200[ Bestial Wrath's remaining cooldown is reduced by {$s3=12} sec each time you use Barbed Shot.][]
  • max_stacks:0
  • duration:15.00
  • cooldown:90.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 94.11% 0.00% 0.0(0.0) 0.4

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bloodlust_1:94.11%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Dance of Death 2.1 2.3 17.6sec 7.5sec 60.56% 0.00% 2.3(2.3) 1.5

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_dance_of_death
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:2516.00

Stack Uptimes

  • dance_of_death_1:60.56%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:274443
  • name:Dance of Death
  • tooltip:Increases Agility by $w1.
  • description:{$@spelldesc274441=Barbed Shot has a chance equal to your critical strike chance to grant you {$s1=393} Agility for {$274443d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
Deadly Navigation 1.1 2.9 31.8sec 7.7sec 68.17% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_deadly_navigation
  • max_stacks:5
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:crit_rating
  • amount:50.00

Stack Uptimes

  • deadly_navigation_1:23.15%
  • deadly_navigation_2:19.94%
  • deadly_navigation_3:15.15%
  • deadly_navigation_4:9.93%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268905
  • name:Deadly Navigation
  • tooltip:Increases Critical Strike by $w1.
  • description:{$@spelldesc268907=Permanently enchant a weapon to sometimes increase Critical Strike by $268905s for {$268905d=30 seconds}, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you $268904s Critical Strike for {$268904d=10 seconds}.}
  • max_stacks:5
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Deadly Navigation (_final) 0.4 0.0 24.1sec 24.1sec 7.29% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_deadly_navigation_final
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:crit_rating
  • amount:600.00

Stack Uptimes

  • deadly_navigation_final_1:7.29%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268904
  • name:Deadly Navigation
  • tooltip:Increases Critical Strike by $w1.
  • description:{$@spelldesc268907=Permanently enchant a weapon to sometimes increase Critical Strike by $268905s for {$268905d=30 seconds}, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you $268904s Critical Strike for {$268904d=10 seconds}.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Dire Beast 0.6 0.1 17.6sec 12.4sec 12.33% 0.00% 0.1(0.1) 0.5

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_dire_beast
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • dire_beast_1:12.33%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:281036
  • name:Dire Beast
  • tooltip:Haste increased by {$s1=5}%.
  • description:{$@spelldesc120679=Summons a powerful wild beast that attacks the target and roars, increasing your Haste by {$281036s1=5}% for {$d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Whirl (_crit) 0.3 0.0 20.2sec 13.2sec 6.94% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_elemental_whirl_crit
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:crit_rating
  • amount:311.00

Stack Uptimes

  • elemental_whirl_crit_1:6.95%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268953
  • name:Elemental Whirl
  • tooltip:Critical Strike increased by $w1.
  • description:{$@spelldesc263984=Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by {$s1=0} for {$268956d=10 seconds}.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Whirl (_haste) 0.3 0.0 20.4sec 13.2sec 6.91% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_elemental_whirl_haste
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:haste_rating
  • amount:311.00

Stack Uptimes

  • elemental_whirl_haste_1:6.91%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268954
  • name:Elemental Whirl
  • tooltip:Haste increased by $w1.
  • description:{$@spelldesc263984=Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by {$s1=0} for {$268956d=10 seconds}.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Whirl (_mastery) 0.3 0.0 20.2sec 13.1sec 6.89% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_elemental_whirl_mastery
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:mastery_rating
  • amount:311.00

Stack Uptimes

  • elemental_whirl_mastery_1:6.89%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268955
  • name:Elemental Whirl
  • tooltip:Mastery increased by $w1.
  • description:{$@spelldesc263984=Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by {$s1=0} for {$268956d=10 seconds}.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Whirl (_versatility) 0.3 0.0 20.2sec 13.0sec 6.88% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_elemental_whirl_versatility
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:versatility_rating
  • amount:311.00

Stack Uptimes

  • elemental_whirl_versatility_1:6.88%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268956
  • name:Elemental Whirl
  • tooltip:Versatility increased by $w1.
  • description:{$@spelldesc263984=Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by {$s1=0} for {$268956d=10 seconds}.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Focused Energy 1.6 27.6 22.4sec 1.4sec 97.49% 0.00% 19.2(19.2) 0.6

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_focused_energy
  • max_stacks:10
  • duration:4.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:haste_rating
  • amount:34.64

Stack Uptimes

  • focused_energy_3:5.90%
  • focused_energy_4:7.64%
  • focused_energy_5:3.71%
  • focused_energy_6:3.10%
  • focused_energy_7:2.91%
  • focused_energy_8:3.21%
  • focused_energy_9:3.06%
  • focused_energy_10:67.97%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:295248
  • name:Focused Energy
  • tooltip:Haste increased by $w1.
  • description:{$@spelldesc295246=Your damaging spells and abilities grant you {$s2=0} Haste for {$295248d=4 seconds}, stacking up to {$295248u=10} times. This Haste is lost if you stop using spells or abilities against the initial target.$?a295252[ When you have no stacks of Focused Energy, generate {$s1=1} stacks from your first damaging spell or ability.][]}
  • max_stacks:10
  • duration:4.00
  • cooldown:0.00
  • default_chance:101.00%
Guardian of Azeroth 1.0 24.8 0.0sec 1.1sec 71.71% 0.00% 20.8(20.8) 0.0

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_guardian_of_azeroth
  • max_stacks:5
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.02
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • guardian_of_azeroth_1:3.20%
  • guardian_of_azeroth_2:3.11%
  • guardian_of_azeroth_3:3.04%
  • guardian_of_azeroth_4:2.95%
  • guardian_of_azeroth_5:59.42%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:295855
  • name:Guardian of Azeroth
  • tooltip:Haste increased by {$s1=2}%.
  • description:{$@spelldesc295843=Each time the Guardian of Azeroth casts a spell, you gain {$295855s1=2}% Haste, stacking up to {$295855u=5} times. This effect ends when the Guardian of Azeroth despawns.}
  • max_stacks:5
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Critical Strike (loaded_die_critical_strike_high) 0.3 0.0 23.5sec 13.0sec 9.41% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_loaded_die_critical_strike_high
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:crit_rating
  • amount:390.35

Stack Uptimes

  • loaded_die_critical_strike_high_1:8.60%
  • loaded_die_critical_strike_high_2:0.75%
  • loaded_die_critical_strike_high_3:0.07%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267331
  • name:Loaded Die - Critical Strike
  • tooltip:Increases Critical Strike by $w1.
  • description:Increases Critical Strike by {$s1=287}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Critical Strike (loaded_die_critical_strike_low) 0.3 0.0 23.7sec 13.0sec 9.32% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_loaded_die_critical_strike_low
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:crit_rating
  • amount:232.59

Stack Uptimes

  • loaded_die_critical_strike_low_1:8.51%
  • loaded_die_critical_strike_low_2:0.75%
  • loaded_die_critical_strike_low_3:0.07%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267330
  • name:Loaded Die - Critical Strike
  • tooltip:Increases Critical Strike by $w1.
  • description:Increases Critical Strike by {$s1=171}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Haste (loaded_die_haste_high) 0.3 0.0 23.5sec 13.2sec 9.42% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_loaded_die_haste_high
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:haste_rating
  • amount:390.35

Stack Uptimes

  • loaded_die_haste_high_1:8.61%
  • loaded_die_haste_high_2:0.75%
  • loaded_die_haste_high_3:0.06%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267329
  • name:Loaded Die - Haste
  • tooltip:Increases Haste by $w1.
  • description:Increases Haste by {$s1=287}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Haste (loaded_die_haste_low) 0.3 0.0 23.9sec 13.2sec 9.34% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_loaded_die_haste_low
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:haste_rating
  • amount:232.59

Stack Uptimes

  • loaded_die_haste_low_1:8.54%
  • loaded_die_haste_low_2:0.74%
  • loaded_die_haste_low_3:0.07%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267327
  • name:Loaded Die - Haste
  • tooltip:Increases Haste by $w1.
  • description:Increases Haste by {$s1=171}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Mastery (loaded_die_mastery_high) 0.3 0.0 24.1sec 13.4sec 9.36% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_loaded_die_mastery_high
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:mastery_rating
  • amount:390.35

Stack Uptimes

  • loaded_die_mastery_high_1:8.57%
  • loaded_die_mastery_high_2:0.74%
  • loaded_die_mastery_high_3:0.06%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267326
  • name:Loaded Die - Mastery
  • tooltip:Increases Mastery by $w1.
  • description:Increases Mastery by {$s1=287}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Loaded Die - Mastery (loaded_die_mastery_low) 0.3 0.0 23.6sec 13.1sec 9.40% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_loaded_die_mastery_low
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Harlan's Loaded Dice

Stat Buff details

  • stat:mastery_rating
  • amount:232.59

Stack Uptimes

  • loaded_die_mastery_low_1:8.57%
  • loaded_die_mastery_low_2:0.76%
  • loaded_die_mastery_low_3:0.06%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:267325
  • name:Loaded Die - Mastery
  • tooltip:Increases Mastery by $w1.
  • description:Increases Mastery by {$s1=171}.
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Oscillating Overload 1.0 0.0 0.0sec 0.0sec 14.92% 0.00% 0.0(0.0) 1.0

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_oscillating_overload
  • max_stacks:1
  • duration:6.00
  • cooldown:90.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Variable Intensity Gigavolt Oscillating Reactor

Stack Uptimes

  • oscillating_overload_1:14.92%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:287917
  • name:Oscillating Overload
  • tooltip:Extends your current V.I.G.O.R. setting for {$d=6 seconds}.
  • description:Maintain the current Oscillation for {$d=6 seconds}.
  • max_stacks:0
  • duration:6.00
  • cooldown:90.00
  • default_chance:0.00%
Overwhelming Power 0.7 0.4 30.2sec 11.3sec 36.60% 0.00% 0.4(6.3) 0.0

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_overwhelming_power
  • max_stacks:25
  • duration:25.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:haste_rating
  • amount:30.00

Stack Uptimes

  • overwhelming_power_1:0.55%
  • overwhelming_power_2:0.60%
  • overwhelming_power_3:0.66%
  • overwhelming_power_4:0.71%
  • overwhelming_power_5:0.78%
  • overwhelming_power_6:0.84%
  • overwhelming_power_7:0.91%
  • overwhelming_power_8:0.98%
  • overwhelming_power_9:1.06%
  • overwhelming_power_10:1.14%
  • overwhelming_power_11:1.23%
  • overwhelming_power_12:1.32%
  • overwhelming_power_13:1.41%
  • overwhelming_power_14:1.50%
  • overwhelming_power_15:1.60%
  • overwhelming_power_16:1.71%
  • overwhelming_power_17:1.83%
  • overwhelming_power_18:1.94%
  • overwhelming_power_19:2.07%
  • overwhelming_power_20:2.19%
  • overwhelming_power_21:2.32%
  • overwhelming_power_22:2.45%
  • overwhelming_power_23:2.60%
  • overwhelming_power_24:2.73%
  • overwhelming_power_25:1.46%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:271711
  • name:Overwhelming Power
  • tooltip:Haste increased by $w1. Every second and every time you take damage, this effect is reduced.
  • description:{$@spelldesc266180=Your damaging abilities have a chance to grant you 25 applications of Overwhelming Power. Each stack of Overwhelming Power grants {$s1=0} Haste. An application of Overwhelming Power is removed every 1 sec or whenever you take damage.}
  • max_stacks:25
  • duration:25.00
  • cooldown:0.00
  • default_chance:100.00%
Primal Instincts 1.0 0.0 0.0sec 0.0sec 50.68% 0.00% 0.0(0.0) 1.0

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_primal_instincts
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:mastery_rating
  • amount:1195.00

Stack Uptimes

  • primal_instincts_1:50.68%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:279810
  • name:Primal Instincts
  • tooltip:Mastery increased by $w1.
  • description:{$@spelldesc279806=Aspect of the Wild increases your Mastery by {$s1=0}, and grants you a charge of Barbed Shot.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spell details

  • id:279806
  • name:Primal Instincts
  • tooltip:
  • description:Aspect of the Wild increases your Mastery by {$s1=0}, and grants you a charge of Barbed Shot.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
V.I.G.O.R. Cooldown (vigor_cooldown) 1.3 0.0 35.7sec 38.0sec 15.89% 0.00% 0.0(0.0) 1.1

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_vigor_cooldown
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Variable Intensity Gigavolt Oscillating Reactor

Stack Uptimes

  • vigor_cooldown_1:15.89%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:287967
  • name:V.I.G.O.R. Cooldown
  • tooltip:The V.I.G.O.R. is cooling down for {$d=6 seconds}.
  • description:
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
V.I.G.O.R. Engaged (vigor_engaged) 1.8 5.3 23.0sec 3.0sec 84.11% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_vigor_engaged
  • max_stacks:6
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:true
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Variable Intensity Gigavolt Oscillating Reactor

Stat Buff details

  • stat:crit_rating
  • amount:65.44

Stack Uptimes

  • vigor_engaged_1:10.60%
  • vigor_engaged_2:10.60%
  • vigor_engaged_3:10.61%
  • vigor_engaged_4:10.68%
  • vigor_engaged_5:10.80%
  • vigor_engaged_6:30.82%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:287916
  • name:V.I.G.O.R. Engaged
  • tooltip:Critical Strike increased by $w1.
  • description:Increases your Critical Strike by {$s1=0}.
  • max_stacks:6
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
cat: Beast Cleave 2.5 8.8 16.6sec 3.7sec 99.48% 0.00% 8.8(8.8) 1.5

Buff details

  • buff initial source:Drhunter_cat
  • cooldown name:buff_beast_cleave
  • max_stacks:1
  • duration:4.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • beast_cleave_1:99.48%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:118455
  • name:Beast Cleave
  • tooltip:Melee attacks also strike all other nearby enemy targets.
  • description:{$@spelldesc115939=After you Multi-Shot, your pet's melee attacks also strike all other nearby enemy targets for {$s1=75}% as much for the next {$118455d=4 seconds}.}
  • max_stacks:0
  • duration:4.00
  • cooldown:0.00
  • default_chance:100.00%
cat: Bestial Wrath 2.3 0.0 19.9sec 20.8sec 73.76% 0.00% 0.0(0.0) 1.8

Buff details

  • buff initial source:Drhunter_cat
  • cooldown name:buff_bestial_wrath
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bestial_wrath_1:73.76%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:186254
  • name:Bestial Wrath
  • tooltip:Damage dealt increased by $w1%.
  • description:{$@spelldesc19574=Sends you and your pet into a rage, increasing all damage you both deal by {$s1=25}% for {$d=15 seconds}. {$?s231548=false}&s217200[ Bestial Wrath's remaining cooldown is reduced by {$s3=12} sec each time you use Barbed Shot.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:90.00
  • default_chance:0.00%
cat: Frenzy 1.0 10.1 31.9sec 3.6sec 96.75% 0.00% 8.1(8.1) 0.0

Buff details

  • buff initial source:Drhunter_cat
  • cooldown name:buff_frenzy
  • max_stacks:3
  • duration:9.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • frenzy_1:4.38%
  • frenzy_2:7.65%
  • frenzy_3:84.73%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:272790
  • name:Frenzy
  • tooltip:Attack speed increased by {$s1=30}%.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:3
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Battle-Scarred Augmentation

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_battlescarred_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:60.00
  • stat:strength
  • amount:60.00
  • stat:intellect
  • amount:60.00

Stack Uptimes

  • battlescarred_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:270058
  • name:Battle-Scarred Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=60} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (famine_evaluator_and_snack_table)

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_famine_evaluator_and_snack_table
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:131.00

Stack Uptimes

  • famine_evaluator_and_snack_table_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:297116
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=131}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Greater Flask of the Currents

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_greater_flask_of_the_currents
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:360.00

Stack Uptimes

  • greater_flask_of_the_currents_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:298836
  • name:Greater Flask of the Currents
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=360} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Unbridled Fury

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_potion_of_unbridled_fury
  • max_stacks:1
  • duration:60.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • potion_of_unbridled_fury_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:300714
  • name:Potion of Unbridled Fury
  • tooltip:Chance to deal an extra {$300717s1=3600} Fire damage to your current target.
  • description:Fill yourself with unbridled energy, giving your offensive spells and attacks a chance to do an additional {$300717s1=3600} Fire damage to your target. Lasts {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval
Dire Consequences 0.7 12.4sec
Wild Call 4.2 6.9sec

Cooldown waste details

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Bestial Wrath0.8260.0012.5461.0140.0004.159
Barbed Shot0.5110.0013.1471.6190.10110.114
Kill Command0.6520.0019.5103.3180.00013.429

Resources

Resource Usage Type Count Total Average RPE APR
Drhunter
a_murder_of_crows Focus 1.0 30.0 30.0 30.0 3924.6
cobra_shot Focus 6.8 236.4 35.0 35.0 380.8
kill_command Focus 9.3 278.7 30.0 30.0 1166.0
multishot Focus 11.2 448.9 40.0 40.0 292.9
pet - cat
claw Focus 13.2 659.6 50.0 50.0 410.5
Resource Gains Type Count Total Average Overflow
aspect_of_the_wild Focus 20.00 94.13 (9.95%) 4.71 5.87 5.87%
barbed_shot Focus 39.82 191.91 (20.29%) 4.82 7.19 3.61%
focus_regen Focus 181.01 659.73 (69.76%) 3.64 27.85 4.05%
pet - cat
focus_regen Focus 108.98 566.82 (89.53%) 5.20 295.53 34.27%
aspect_of_the_wild Focus 20.00 66.32 (10.47%) 3.32 33.68 33.68%
Resource RPS-Gain RPS-Loss
Focus 23.64 24.85
Combat End Resource Mean Min Max
Focus 71.87 5.05 120.00

Benefits & Uptimes

Benefits %
killer_instinct 34.4%
cat-wild_hunt 100.0%
Uptimes %
Focus Cap 2.8%
cat-Focus Cap 24.7%

Statistics & Data Analysis

Fight Length
Sample Data Drhunter Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data Drhunter Damage Per Second
Count 99999
Mean 141849.30
Minimum 104248.80
Maximum 209027.77
Spread ( max - min ) 104778.97
Range [ ( max - min ) / 2 * 100% ] 36.93%
Standard Deviation 11841.0443
5th Percentile 123522.51
95th Percentile 162328.73
( 95th Percentile - 5th Percentile ) 38806.22
Mean Distribution
Standard Deviation 37.4449
95.00% Confidence Intervall ( 141775.91 - 141922.69 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 268
0.1% Error 26769
0.1 Scale Factor Error with Delta=300 1196917
0.05 Scale Factor Error with Delta=300 4787665
0.01 Scale Factor Error with Delta=300 119691604
Priority Target DPS
Sample Data Drhunter Priority Target Damage Per Second
Count 99999
Mean 53962.42
Minimum 38750.67
Maximum 79920.78
Spread ( max - min ) 41170.11
Range [ ( max - min ) / 2 * 100% ] 38.15%
Standard Deviation 4609.1462
5th Percentile 46868.53
95th Percentile 61950.81
( 95th Percentile - 5th Percentile ) 15082.28
Mean Distribution
Standard Deviation 14.5755
95.00% Confidence Intervall ( 53933.86 - 53990.99 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 281
0.1% Error 28026
0.1 Scale Factor Error with Delta=300 181353
0.05 Scale Factor Error with Delta=300 725412
0.01 Scale Factor Error with Delta=300 18135296
DPS(e)
Sample Data Drhunter Damage Per Second (Effective)
Count 99999
Mean 141849.30
Minimum 104248.80
Maximum 209027.77
Spread ( max - min ) 104778.97
Range [ ( max - min ) / 2 * 100% ] 36.93%
Damage
Sample Data Drhunter Damage
Count 99999
Mean 1251712.04
Minimum 760885.07
Maximum 1896727.89
Spread ( max - min ) 1135842.82
Range [ ( max - min ) / 2 * 100% ] 45.37%
DTPS
Sample Data Drhunter Damage Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data Drhunter Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data Drhunter Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Drhunter Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Drhunter Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Drhunter Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data DrhunterTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data Drhunter Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 summon_pet
4 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
5 0.00 potion
6 0.00 use_item,name=azsharas_font_of_power
7 0.00 worldvein_resonance
8 0.00 guardian_of_azeroth
9 0.00 memory_of_lucid_dreams
A 0.00 use_item,effect_name=cyclotronic_blast,if=!raid_event.invulnerable.exists&(trinket.1.has_cooldown+trinket.2.has_cooldown<2|equipped.variable_intensity_gigavolt_oscillating_reactor)
B 0.00 focused_azerite_beam,if=!raid_event.invulnerable.exists
C 0.00 aspect_of_the_wild,precast_time=1.1,if=!azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)
Adjusts the duration and cooldown of Aspect of the Wild and Primal Instincts by the duration of an unhasted GCD when they're used precombat. As AotW has a 1.3s GCD and affects itself this is 1.1s.
D 0.00 bestial_wrath,precast_time=1.5,if=azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)
Adjusts the duration and cooldown of Bestial Wrath and Haze of Rage by the duration of an unhasted GCD when they're used precombat.
Default action list Executed every time the actor is available.
# count action,conditions
E 1.00 auto_shot
0.00 use_items
0.00 use_item,name=ashvanes_razor_coral,if=debuff.razor_coral_debuff.up&(prev_gcd.1.aspect_of_the_wild|!equipped.cyclotronic_blast&buff.aspect_of_the_wild.up)|(debuff.razor_coral_debuff.down|target.time_to_die<26)&target.time_to_die>(24*(cooldown.cyclotronic_blast.remains+4<target.time_to_die))
0.00 use_item,effect_name=cyclotronic_blast,if=buff.bestial_wrath.down|target.time_to_die<5
F 0.00 call_action_list,name=cds
G 0.00 call_action_list,name=st,if=active_enemies<2
H 0.00 call_action_list,name=cleave,if=active_enemies>1
actions.cleave
# count action,conditions
I 0.04 barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.cat.buff.frenzy.up&pet.cat.buff.frenzy.remains<=gcd.max
J 11.22 multishot,if=gcd.max-pet.cat.buff.beast_cleave.remains>0.25
K 4.53 barbed_shot,target_if=min:dot.barbed_shot.remains,if=full_recharge_time<gcd.max&cooldown.bestial_wrath.remains
L 1.00 aspect_of_the_wild
0.00 stampede,if=buff.aspect_of_the_wild.up&buff.bestial_wrath.up|target.time_to_die<15
M 1.30 bestial_wrath,if=cooldown.aspect_of_the_wild.remains_guess>20|talent.one_with_the_pack.enabled|target.time_to_die<15
0.00 chimaera_shot
N 1.00 a_murder_of_crows
0.00 barrage
O 9.30 kill_command,if=active_enemies<4|!azerite.rapid_reload.enabled
0.00 dire_beast
P 6.50 barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.cat.buff.frenzy.down&(charges_fractional>1.8|buff.bestial_wrath.up)|cooldown.aspect_of_the_wild.remains<pet.cat.buff.frenzy.duration-gcd&azerite.primal_instincts.enabled|charges_fractional>1.4|target.time_to_die<9
0.00 focused_azerite_beam
0.00 purifying_blast
0.00 concentrated_flame
0.00 blood_of_the_enemy
0.00 the_unbound_force,if=buff.reckless_force.up|buff.reckless_force_counter.stack<10
0.00 multishot,if=azerite.rapid_reload.enabled&active_enemies>2
Q 6.75 cobra_shot,if=cooldown.kill_command.remains>focus.time_to_max&(active_enemies<3|!azerite.rapid_reload.enabled)
0.00 spitting_cobra

Sample Sequence

012358DEJKLKJNKOQJPOQJOKQJKOMQJOPQOJPQOJOJPQOJKKPJMO

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask Drhunter 120.0/120: 100% focus
Pre precombat 1 augmentation Drhunter 120.0/120: 100% focus
Pre precombat 2 food Drhunter 120.0/120: 100% focus
Pre precombat 3 summon_pet fluffy_pillow 120.0/120: 100% focus
Pre precombat 5 potion fluffy_pillow 120.0/120: 100% focus
Pre precombat 8 guardian_of_azeroth fluffy_pillow 120.0/120: 100% focus
Pre precombat D bestial_wrath fluffy_pillow 120.0/120: 100% focus
0:00.000 default E auto_attack fluffy_pillow 120.0/120: 100% focus bestial_wrath
0:00.000 cleave J multishot fluffy_pillow 120.0/120: 100% focus bestial_wrath
0:01.281 cleave K barbed_shot fluffy_pillow 96.1/120: 80% focus bloodlust, bestial_wrath, focused_energy(3)
0:02.253 cleave L aspect_of_the_wild fluffy_pillow 111.4/120: 93% focus bloodlust, guardian_of_azeroth, aspect_of_the_wild, bestial_wrath, barbed_shot_1, focused_energy(4)
0:03.009 cleave K barbed_shot enemy2 120.0/120: 100% focus bloodlust, guardian_of_azeroth(2), aspect_of_the_wild, bestial_wrath, barbed_shot_1, primal_instincts, focused_energy(4)
0:03.819 cleave J multishot fluffy_pillow 120.0/120: 100% focus bloodlust, guardian_of_azeroth(2), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, dance_of_death, primal_instincts, oscillating_overload, focused_energy(4)
0:04.627 cleave N a_murder_of_crows fluffy_pillow 98.2/120: 82% focus bloodlust, guardian_of_azeroth(3), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, dance_of_death, primal_instincts, oscillating_overload, focused_energy(5)
0:05.415 cleave K barbed_shot enemy3 96.3/120: 80% focus bloodlust, guardian_of_azeroth(3), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, dance_of_death, primal_instincts, oscillating_overload, focused_energy(5)
0:06.205 cleave O kill_command fluffy_pillow 109.6/120: 91% focus bloodlust, guardian_of_azeroth(4), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, barbed_shot_3, dance_of_death, primal_instincts, oscillating_overload, focused_energy(6)
0:06.975 cleave Q cobra_shot fluffy_pillow 97.9/120: 82% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, barbed_shot_3, dance_of_death, primal_instincts, oscillating_overload, focused_energy(7)
0:07.728 cleave J multishot fluffy_pillow 95.9/120: 80% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, barbed_shot_3, dance_of_death, primal_instincts, oscillating_overload, focused_energy(8)
0:08.483 cleave P barbed_shot enemy4 74.1/120: 62% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, barbed_shot_3, dance_of_death, primal_instincts, oscillating_overload, focused_energy(8)
0:09.238 Waiting     0.100 sec 92.2/120: 77% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, barbed_shot_3, barbed_shot_4, dance_of_death, primal_instincts, oscillating_overload, focused_energy(8)
0:09.338 cleave O kill_command fluffy_pillow 104.0/120: 87% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_2, barbed_shot_3, barbed_shot_4, dance_of_death, primal_instincts, overwhelming_power(25), focused_energy(8)
0:10.267 cleave Q cobra_shot fluffy_pillow 101.6/120: 85% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_2, barbed_shot_3, barbed_shot_4, dance_of_death, primal_instincts, overwhelming_power(24), focused_energy(8)
0:11.022 Waiting     0.200 sec 90.9/120: 76% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_3, barbed_shot_4, primal_instincts, overwhelming_power(23), focused_energy(9)
0:11.222 cleave J multishot fluffy_pillow 94.7/120: 79% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_3, barbed_shot_4, primal_instincts, overwhelming_power(23), focused_energy(10)
0:11.977 Waiting     0.300 sec 79.0/120: 66% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_3, barbed_shot_4, primal_instincts, overwhelming_power(23), focused_energy(10)
0:12.277 cleave O kill_command fluffy_pillow 89.7/120: 75% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_3, barbed_shot_4, primal_instincts, overwhelming_power(22), focused_energy(10)
0:13.225 cleave K barbed_shot fluffy_pillow 82.6/120: 69% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_3, barbed_shot_4, primal_instincts, overwhelming_power(21), focused_energy(10)
0:13.980 cleave Q cobra_shot fluffy_pillow 107.4/120: 89% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, barbed_shot_1, barbed_shot_4, dance_of_death, primal_instincts, elemental_whirl_haste, overwhelming_power(21), focused_energy(10)
0:14.736 cleave J multishot fluffy_pillow 97.1/120: 81% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, barbed_shot_1, barbed_shot_4, dance_of_death, primal_instincts, elemental_whirl_haste, overwhelming_power(20), focused_energy(10)
0:15.492 cleave K barbed_shot enemy2 81.7/120: 68% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, barbed_shot_1, barbed_shot_4, dance_of_death, primal_instincts, deadly_navigation, elemental_whirl_haste, overwhelming_power(19), focused_energy(10)
0:16.246 cleave O kill_command fluffy_pillow 96.3/120: 80% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, barbed_shot_1, barbed_shot_2, barbed_shot_4, dance_of_death, primal_instincts, deadly_navigation, elemental_whirl_haste, overwhelming_power(18), focused_energy(10)
0:17.000 cleave M bestial_wrath fluffy_pillow 90.9/120: 76% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, barbed_shot_1, barbed_shot_2, dance_of_death, primal_instincts, deadly_navigation, elemental_whirl_haste, overwhelming_power(17), focused_energy(10)
0:17.756 cleave Q cobra_shot fluffy_pillow 120.0/120: 100% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, dance_of_death, primal_instincts, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), elemental_whirl_haste, overwhelming_power(17), focused_energy(10)
0:18.509 cleave J multishot fluffy_pillow 105.1/120: 88% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, dance_of_death, primal_instincts, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), elemental_whirl_haste, overwhelming_power(16), focused_energy(10)
0:19.263 cleave O kill_command fluffy_pillow 90.2/120: 75% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, dance_of_death, primal_instincts, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), elemental_whirl_haste, overwhelming_power(15), focused_energy(10)
0:20.019 cleave P barbed_shot enemy3 80.3/120: 67% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, dance_of_death, primal_instincts, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), elemental_whirl_haste, overwhelming_power(14), focused_energy(10)
0:20.775 cleave Q cobra_shot fluffy_pillow 100.3/120: 84% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, barbed_shot_3, dance_of_death, primal_instincts, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), elemental_whirl_haste, overwhelming_power(14), focused_energy(10)
0:21.530 Waiting     0.300 sec 95.3/120: 79% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_2, barbed_shot_3, dance_of_death, primal_instincts, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), elemental_whirl_haste, overwhelming_power(13), focused_energy(10)
0:21.830 cleave O kill_command fluffy_pillow 101.2/120: 84% focus bloodlust, guardian_of_azeroth(5), aspect_of_the_wild, bestial_wrath, barbed_shot_2, barbed_shot_3, dance_of_death, primal_instincts, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), elemental_whirl_haste, overwhelming_power(13), focused_energy(10)
0:22.787 cleave J multishot fluffy_pillow 100.1/120: 83% focus bloodlust, guardian_of_azeroth(5), bestial_wrath, barbed_shot_2, barbed_shot_3, dance_of_death, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), elemental_whirl_haste, overwhelming_power(12), focused_energy(10)
0:23.549 Waiting     0.500 sec 80.0/120: 67% focus bloodlust, guardian_of_azeroth(5), bestial_wrath, barbed_shot_3, dance_of_death, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), overwhelming_power(11), focused_energy(10)
0:24.049 cleave P barbed_shot enemy4 94.5/120: 79% focus bloodlust, guardian_of_azeroth(5), bestial_wrath, barbed_shot_3, dance_of_death, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), overwhelming_power(10), focused_energy(10)
0:24.842 cleave Q cobra_shot fluffy_pillow 109.5/120: 91% focus bloodlust, guardian_of_azeroth(5), bestial_wrath, barbed_shot_1, barbed_shot_3, dance_of_death, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), overwhelming_power(10), focused_energy(10)
0:25.637 cleave O kill_command fluffy_pillow 89.6/120: 75% focus bloodlust, guardian_of_azeroth(5), bestial_wrath, barbed_shot_1, barbed_shot_3, dance_of_death, vigor_cooldown, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), overwhelming_power(9), focused_energy(10)
0:26.433 cleave J multishot fluffy_pillow 84.6/120: 71% focus bloodlust, guardian_of_azeroth(5), bestial_wrath, barbed_shot_1, barbed_shot_3, dance_of_death, vigor_cooldown, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), overwhelming_power(8), focused_energy(10)
0:27.233 Waiting     2.200 sec 59.7/120: 50% focus bloodlust, guardian_of_azeroth(5), bestial_wrath, barbed_shot_1, barbed_shot_3, dance_of_death, vigor_cooldown, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(2), overwhelming_power(7), focused_energy(10)
0:29.433 cleave O kill_command fluffy_pillow 110.9/120: 92% focus bloodlust, guardian_of_azeroth(5), bestial_wrath, barbed_shot_1, dance_of_death, vigor_cooldown, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(3), overwhelming_power(5), focused_energy(10)
0:30.434 cleave J multishot fluffy_pillow 103.9/120: 87% focus bloodlust, bestial_wrath, barbed_shot_1, dance_of_death, vigor_cooldown, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(3), overwhelming_power(4), focused_energy(10)
0:31.324 cleave P barbed_shot fluffy_pillow 78.9/120: 66% focus bloodlust, bestial_wrath, barbed_shot_1, dance_of_death, vigor_engaged, loaded_die_mastery_high, loaded_die_haste_high, loaded_die_critical_strike_low, deadly_navigation(3), overwhelming_power(3), focused_energy(10)
0:32.219 Waiting     0.400 sec 98.9/120: 82% focus bloodlust, barbed_shot_2, vigor_engaged, deadly_navigation(4), overwhelming_power(2), focused_energy(10)
0:32.619 cleave Q cobra_shot fluffy_pillow 105.4/120: 88% focus bloodlust, barbed_shot_2, vigor_engaged, deadly_navigation(4), overwhelming_power(2), focused_energy(10)
0:33.558 cleave O kill_command fluffy_pillow 91.0/120: 76% focus bloodlust, barbed_shot_2, vigor_engaged(2), deadly_navigation(4), elemental_whirl_haste, overwhelming_power, focused_energy(10)
0:34.466 cleave J multishot fluffy_pillow 76.0/120: 63% focus bloodlust, barbed_shot_2, vigor_engaged(2), deadly_navigation(4), elemental_whirl_haste, focused_energy(10)
0:35.377 cleave K barbed_shot enemy2 56.1/120: 47% focus bloodlust, barbed_shot_2, vigor_engaged(3), deadly_navigation(4), elemental_whirl_haste, focused_energy(10)
0:36.288 cleave K barbed_shot enemy3 71.1/120: 59% focus bloodlust, barbed_shot_1, barbed_shot_2, vigor_engaged(3), deadly_navigation(4), elemental_whirl_haste, focused_energy(10)
0:37.198 cleave P barbed_shot enemy4 86.2/120: 72% focus bloodlust, barbed_shot_1, barbed_shot_2, barbed_shot_3, vigor_engaged(3), deadly_navigation(4), elemental_whirl_haste, focused_energy(10)
0:38.109 cleave J multishot fluffy_pillow 111.2/120: 93% focus bloodlust, barbed_shot_1, barbed_shot_2, barbed_shot_3, barbed_shot_4, vigor_engaged(4), deadly_navigation(4), elemental_whirl_haste, focused_energy(10)
0:39.020 cleave M bestial_wrath fluffy_pillow 91.3/120: 76% focus bloodlust, barbed_shot_1, barbed_shot_2, barbed_shot_3, barbed_shot_4, vigor_engaged(4), deadly_navigation(4), elemental_whirl_haste, focused_energy(10)
0:39.933 cleave O kill_command fluffy_pillow 120.0/120: 100% focus bloodlust, bestial_wrath, barbed_shot_1, barbed_shot_3, barbed_shot_4, vigor_engaged(5), deadly_navigation(4), elemental_whirl_haste, focused_energy(10)

Stats

Level Bonus (120) Race Bonus (blood_elf) Raid-Buffed Unbuffed Gear Amount
Strength 1467 -3 1524 1464 0
Agility 1467 1 9530 8952 7058 (5527)
Stamina 1001 0 16850 15318 13438
Intellect 1467 2 1681 1469 0
Spirit 0 0 0 0 0
Health 337000 306360 0
Focus 120 120 0
Crit 38.78% 34.24% 1673
Haste 17.51% 17.51% 1191
Damage / Heal Versatility 3.98% 3.98% 338
Attack Power 10483 8952 0
Mastery 30.53% 30.53% 581
Armor 3969 3969 3969
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 435.00
Local Head Hood of the Dark Reaper
ilevel: 445, stats: { 574 Armor, +1093 AgiInt, +2578 Sta }
azerite powers: { Nature's Salve, Overwhelming Power, Primal Instincts, Feeding Frenzy }
Local Neck Heart of Azeroth
ilevel: 455, stats: { +317 Haste, +317 Crit, +317 Mastery, +660 Sta, +355 StrAgiInt }
Local Shoulders Shoulderguards of Crushing Depths
ilevel: 435, stats: { 491 Armor, +747 AgiInt, +1739 Sta }
azerite powers: { Azerite Empowered, Shellshock, Elemental Whirl, Dire Consequences, Dance of Death }
Local Shirt Precious' Ribbon
ilevel: 1
Local Chest Shrapnel-Dampening Chestguard
ilevel: 435, stats: { 654 Armor, +995 AgiInt, +2315 Sta }
azerite powers: { Azerite Empowered, Duck and Cover, Heed My Call, Feeding Frenzy, Dance of Death }
Local Waist Anchor Chain Girdle
ilevel: 440, stats: { 382 Armor, +411 AgiInt, +749 Sta, +137 Haste, +88 Crit }
Local Legs Pelagos Predator's Legguards
ilevel: 445, stats: { 618 Armor, +575 AgiInt, +1053 Sta, +205 Haste, +100 Vers }
Local Feet Slipstreamer's Saltwalkers
ilevel: 445, stats: { 486 Armor, +431 AgiInt, +789 Sta, +154 Crit, +75 Vers }
Local Wrists Ori's Tidal Bracers
ilevel: 420, stats: { 256 Armor, +256 AgiInt, +453 Sta, +85 Haste, +72 Vers }, gems: { +50 Crit }
Local Hands Poen's Deepsea Handgrips
ilevel: 420, stats: { 366 Armor, +341 AgiInt, +605 Sta, +118 Crit, +91 Vers, +90 Avoidance }, gems: { +120 Agi }
Local Finger1 Ring of the Highborne Courtier
ilevel: 430, stats: { +504 Sta, +321 Crit, +189 Mastery }, gems: { +50 Crit }, enchant: { +60 Crit }
Local Finger2 Seal of Questionable Loyalties
ilevel: 430, stats: { +504 Sta, +350 Haste, +160 Crit }, gems: { +50 Crit }, enchant: { +60 Crit }
Local Trinket1 Variable Intensity Gigavolt Oscillating Reactor
ilevel: 415, stats: { +413 Agi }, gems: { +50 Crit }
Local Trinket2 Harlan's Loaded Dice
ilevel: 435, stats: { +498 Agi }
Local Back Drape of the Loyal Vassal
ilevel: 445, stats: { 142 Armor, +323 StrAgiInt, +592 Sta, +97 Haste, +75 Mastery }, gems: { +50 Crit }
Local Main Hand Shiver Venom Crossbow
ilevel: 430, weapon: { 902 - 1355, 3 }, stats: { +500 Agi, +897 Sta, +145 Crit }, enchant: deadly_navigation

Talents

Level
15 Killer Instinct (Beast Mastery Hunter) Animal Companion (Beast Mastery Hunter) Dire Beast (Beast Mastery Hunter)
30 Scent of Blood (Beast Mastery Hunter) One with the Pack (Beast Mastery Hunter) Chimaera Shot (Beast Mastery Hunter)
45 Trailblazer Natural Mending Camouflage
60 Venomous Bite (Beast Mastery Hunter) Thrill of the Hunt (Beast Mastery Hunter) A Murder of Crows (Beast Mastery Hunter)
75 Born To Be Wild Posthaste Binding Shot
90 Stomp (Beast Mastery Hunter) Barrage (Beast Mastery Hunter) Stampede (Beast Mastery Hunter)
100 Aspect of the Beast (Beast Mastery Hunter) Killer Cobra (Beast Mastery Hunter) Spitting Cobra (Beast Mastery Hunter)

Profile

hunter="Drhunter"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/frostwolf/drhunter"
thumbnail="https://render-eu.worldofwarcraft.com/character/frostwolf/128/80252032-inset.jpg"
spec=beast_mastery
level=120
race=blood_elf
role=attack
position=ranged_back
talents=https://worldofwarcraft.com/en-gb/game/talent-calculator#hunter/beast_mastery/talents=1223211
azerite_essences=14:3:1/5:3:0

# Default consumables
potion=unbridled_fury
flask=greater_flask_of_the_currents
food=famine_evaluator_and_snack_table
augmentation=battle_scarred

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/summon_pet
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions.precombat+=/use_item,name=azsharas_font_of_power
actions.precombat+=/worldvein_resonance
actions.precombat+=/guardian_of_azeroth
actions.precombat+=/memory_of_lucid_dreams
actions.precombat+=/use_item,effect_name=cyclotronic_blast,if=!raid_event.invulnerable.exists&(trinket.1.has_cooldown+trinket.2.has_cooldown<2|equipped.variable_intensity_gigavolt_oscillating_reactor)
actions.precombat+=/focused_azerite_beam,if=!raid_event.invulnerable.exists
# Adjusts the duration and cooldown of Aspect of the Wild and Primal Instincts by the duration of an unhasted GCD when they're used precombat. As AotW has a 1.3s GCD and affects itself this is 1.1s.
actions.precombat+=/aspect_of_the_wild,precast_time=1.1,if=!azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)
# Adjusts the duration and cooldown of Bestial Wrath and Haze of Rage by the duration of an unhasted GCD when they're used precombat.
actions.precombat+=/bestial_wrath,precast_time=1.5,if=azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)

# Executed every time the actor is available.
actions=auto_shot
actions+=/use_items
actions+=/use_item,name=ashvanes_razor_coral,if=debuff.razor_coral_debuff.up&(prev_gcd.1.aspect_of_the_wild|!equipped.cyclotronic_blast&buff.aspect_of_the_wild.up)|(debuff.razor_coral_debuff.down|target.time_to_die<26)&target.time_to_die>(24*(cooldown.cyclotronic_blast.remains+4<target.time_to_die))
actions+=/use_item,effect_name=cyclotronic_blast,if=buff.bestial_wrath.down|target.time_to_die<5
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<2
actions+=/call_action_list,name=cleave,if=active_enemies>1

actions.cds=ancestral_call,if=cooldown.bestial_wrath.remains>30
actions.cds+=/fireblood,if=cooldown.bestial_wrath.remains>30
actions.cds+=/berserking,if=buff.aspect_of_the_wild.up&(target.time_to_die>cooldown.berserking.duration+duration|(target.health.pct<35|!talent.killer_instinct.enabled))|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.aspect_of_the_wild.up&(target.time_to_die>cooldown.blood_fury.duration+duration|(target.health.pct<35|!talent.killer_instinct.enabled))|target.time_to_die<16
actions.cds+=/lights_judgment,if=pet.cat.buff.frenzy.up&pet.cat.buff.frenzy.remains>gcd.max|!pet.cat.buff.frenzy.up
actions.cds+=/potion,if=buff.bestial_wrath.up&buff.aspect_of_the_wild.up&(target.health.pct<35|!talent.killer_instinct.enabled)|(consumable.potion_of_unbridled_fury&target.time_to_die<61|target.time_to_die<26)
actions.cds+=/worldvein_resonance,if=buff.lifeblood.stack<4
actions.cds+=/guardian_of_azeroth,if=cooldown.aspect_of_the_wild.remains<10|target.time_to_die>cooldown+duration|target.time_to_die<30
actions.cds+=/ripple_in_space
actions.cds+=/memory_of_lucid_dreams

actions.cleave=barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.cat.buff.frenzy.up&pet.cat.buff.frenzy.remains<=gcd.max
actions.cleave+=/multishot,if=gcd.max-pet.cat.buff.beast_cleave.remains>0.25
actions.cleave+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=full_recharge_time<gcd.max&cooldown.bestial_wrath.remains
actions.cleave+=/aspect_of_the_wild
actions.cleave+=/stampede,if=buff.aspect_of_the_wild.up&buff.bestial_wrath.up|target.time_to_die<15
actions.cleave+=/bestial_wrath,if=cooldown.aspect_of_the_wild.remains_guess>20|talent.one_with_the_pack.enabled|target.time_to_die<15
actions.cleave+=/chimaera_shot
actions.cleave+=/a_murder_of_crows
actions.cleave+=/barrage
actions.cleave+=/kill_command,if=active_enemies<4|!azerite.rapid_reload.enabled
actions.cleave+=/dire_beast
actions.cleave+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.cat.buff.frenzy.down&(charges_fractional>1.8|buff.bestial_wrath.up)|cooldown.aspect_of_the_wild.remains<pet.cat.buff.frenzy.duration-gcd&azerite.primal_instincts.enabled|charges_fractional>1.4|target.time_to_die<9
actions.cleave+=/focused_azerite_beam
actions.cleave+=/purifying_blast
actions.cleave+=/concentrated_flame
actions.cleave+=/blood_of_the_enemy
actions.cleave+=/the_unbound_force,if=buff.reckless_force.up|buff.reckless_force_counter.stack<10
actions.cleave+=/multishot,if=azerite.rapid_reload.enabled&active_enemies>2
actions.cleave+=/cobra_shot,if=cooldown.kill_command.remains>focus.time_to_max&(active_enemies<3|!azerite.rapid_reload.enabled)
actions.cleave+=/spitting_cobra

actions.st=barbed_shot,if=pet.cat.buff.frenzy.up&pet.cat.buff.frenzy.remains<gcd|cooldown.bestial_wrath.remains&(full_recharge_time<gcd|azerite.primal_instincts.enabled&cooldown.aspect_of_the_wild.remains<gcd)
actions.st+=/concentrated_flame,if=focus+focus.regen*gcd<focus.max&buff.bestial_wrath.down&(!dot.concentrated_flame_burn.remains&!action.concentrated_flame.in_flight)|full_recharge_time<gcd|target.time_to_die<5
actions.st+=/aspect_of_the_wild,if=cooldown.barbed_shot.charges<2|pet.cat.buff.frenzy.stack>2|!azerite.primal_instincts.enabled
actions.st+=/stampede,if=buff.aspect_of_the_wild.up&buff.bestial_wrath.up|target.time_to_die<15
actions.st+=/a_murder_of_crows,if=cooldown.bestial_wrath.remains
actions.st+=/focused_azerite_beam,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/the_unbound_force,if=buff.reckless_force.up|buff.reckless_force_counter.stack<10|target.time_to_die<5
actions.st+=/bestial_wrath
actions.st+=/kill_command
actions.st+=/chimaera_shot
actions.st+=/dire_beast
actions.st+=/barbed_shot,if=pet.cat.buff.frenzy.down&(charges_fractional>1.8|buff.bestial_wrath.up)|cooldown.aspect_of_the_wild.remains<pet.cat.buff.frenzy.duration-gcd&azerite.primal_instincts.enabled|azerite.dance_of_death.rank>1&buff.dance_of_death.down&crit_pct_current>40|target.time_to_die<9
actions.st+=/purifying_blast,if=buff.bestial_wrath.down|target.time_to_die<8
actions.st+=/blood_of_the_enemy
actions.st+=/barrage
actions.st+=/cobra_shot,if=(focus-cost+focus.regen*(cooldown.kill_command.remains-1)>action.kill_command.cost|cooldown.kill_command.remains>1+gcd|buff.memory_of_lucid_dreams.up)&cooldown.kill_command.remains>1
actions.st+=/spitting_cobra
actions.st+=/barbed_shot,if=charges_fractional>1.4

head=hood_of_the_dark_reaper,id=159391,bonus_id=5448/1617/4786/6270,azerite_powers=0/543/30/366/367
neck=heart_of_azeroth,id=158075,bonus_id=6316/4932/4933,azerite_level=61
shoulders=shoulderguards_of_crushing_depths,id=168354,bonus_id=4823/1502/4786/6268/4775,azerite_powers=13/203/21/365/211
back=drape_of_the_loyal_vassal,id=158375,bonus_id=5010/4802/1612/5850/4784,gems=50crit
chest=shrapneldampening_chestguard,id=158307,bonus_id=5445/1602/4786/6266/4775,azerite_powers=13/469/22/367/211
shirt=precious_ribbon,id=52019
wrists=oris_tidal_bracers,id=170304,bonus_id=6300/4802/6293/1507/4786,gems=50crit
hands=poens_deepsea_handgrips,id=170335,bonus_id=6300/4802/40/6293/1507/4786,gems=120agi
waist=anchor_chain_girdle,id=159386,bonus_id=5010/1612/4783
legs=pelagos_predators_legguards,id=168383,bonus_id=4800/1517/4786
feet=slipstreamers_saltwalkers,id=168385,bonus_id=4800/1517/4786
finger1=ring_of_the_highborne_courtier,id=168890,bonus_id=4799/1808/1502/4786,gems=50crit,enchant=60crit
finger2=seal_of_questionable_loyalties,id=158314,bonus_id=5010/4802/1602/4786,gems=50crit,enchant=60crit
trinket1=variable_intensity_gigavolt_oscillating_reactor,id=165572,bonus_id=4800/1808/1537/4786,gems=50crit
trinket2=harlans_loaded_dice,id=155881,bonus_id=5010/1602/5850/4783
main_hand=shiver_venom_crossbow,id=168273,bonus_id=4799/1502/4786,enchant=deadly_navigation

# Gear Summary
# gear_ilvl=435.00
# gear_agility=7058
# gear_stamina=13438
# gear_crit_rating=1673
# gear_haste_rating=1191
# gear_mastery_rating=581
# gear_versatility_rating=338
# gear_avoidance_rating=90
# gear_armor=3969

Simulation & Raid Information

Iterations: 100009
Threads: 10
Confidence: 95.00%
Fight Length (fixed time): 32 - 48 ( 40.0 )

Performance:

Total Events Processed: 95453365
Max Event Queue: 89
Sim Seconds: 4000326
CPU Seconds: 821.0764
Physical Seconds: 84.0284
Speed Up: 4872

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Drhunter Drhunter a_murder_of_crows ticks -131894 117739 2943 24.00 4931 9863 1.0 16.0 49.2% 0.0% 0.0% 0.0% 0.00sec 168198 40.00sec
Drhunter Drhunter aspect_of_the_wild 193530 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Drhunter Drhunter augmentation 270058 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Drhunter Drhunter auto_shot 75 230683 5767 34.78 6847 13719 23.5 23.2 45.2% 0.0% 0.0% 0.0% 1.73sec 329547 40.00sec
Drhunter Drhunter azerite_spike 295835 40247 1006 3.54 12151 24301 2.4 2.4 40.5% 0.0% 0.0% 0.0% 9.30sec 40247 40.00sec
Drhunter Drhunter barbed_shot ticks -217200 334610 8365 73.18 6859 0 11.1 48.8 0.0% 0.0% 0.0% 0.0% 3.56sec 334610 40.00sec
Drhunter Drhunter bestial_wrath 19574 0 0 0.00 0 0 2.3 0.0 0.0% 0.0% 0.0% 0.0% 20.82sec 0 40.00sec
Drhunter Drhunter cobra_shot 193455 90027 2251 9.99 9197 18369 6.8 6.7 47.1% 0.0% 0.0% 0.0% 4.69sec 128610 40.00sec
Drhunter Drhunter flask 298836 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Drhunter Drhunter food 297048 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Drhunter Drhunter frost_blast 304645 22208 555 2.59 9150 18297 1.7 1.7 40.7% 0.0% 0.0% 0.0% 10.18sec 22208 40.00sec
Drhunter Drhunter guardian_of_azeroth 295840 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Drhunter Drhunter heed_my_call 271685 12755 319 1.73 7889 15776 1.2 1.2 40.3% 0.0% 0.0% 0.0% 10.91sec 12755 40.00sec
Drhunter Drhunter heed_my_call_aoe 271686 32288 807 10.37 3325 6652 1.2 6.9 40.4% 0.0% 0.0% 0.0% 10.91sec 32288 40.00sec
Drhunter Drhunter kill_command 34026 0 0 0.00 0 0 9.3 0.0 0.0% 0.0% 0.0% 0.0% 3.85sec 0 40.00sec
Drhunter Drhunter_cat kill_command 83381 324938 8124 13.93 24071 47896 9.3 9.3 45.8% 0.0% 0.0% 0.0% 3.85sec 464198 40.00sec
Drhunter Drhunter multishot 2643 131491 3287 99.03 1374 2751 11.2 66.0 44.8% 0.0% 0.0% 0.0% 3.72sec 187844 40.00sec
Drhunter Drhunter potion 300714 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Drhunter Drhunter potion_of_unbridled_fury 300717 142550 3564 37.61 4052 8104 25.1 25.1 40.3% 0.0% 0.0% 0.0% 1.53sec 142550 40.00sec
Drhunter Drhunter summon_pet 883 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Drhunter Drhunter tidal_droplet 304716 22708 568 5.30 4576 9152 3.7 3.5 40.4% 0.0% 0.0% 0.0% 7.70sec 22708 40.00sec
Drhunter Drhunter venomous_bolt 303558 43851 1096 5.55 8441 16884 3.7 3.7 40.4% 0.0% 0.0% 0.0% 7.72sec 43851 40.00sec
Drhunter Drhunter shivering_bolt 303559 30554 764 5.55 5887 11773 3.7 3.7 40.3% 0.0% 0.0% 0.0% 7.72sec 30554 40.00sec
Drhunter Drhunter_guardian_of_azeroth azerite_spike 295856 274495 9150 51.70 7588 15180 25.8 25.8 39.9% 0.0% 0.0% 0.0% 1.12sec 274495 30.00sec
Drhunter Drhunter_guardian_of_azeroth azerite_volley 303351 230357 7679 36.00 9137 18274 3.0 18.0 40.1% 0.0% 0.0% 0.0% 8.00sec 230357 30.00sec
Drhunter Drhunter_cat beast_cleave 118459 2358255 58957 567.22 6236 0 75.6 378.1 0.0% 0.0% 0.0% 0.0% 0.52sec 3368936 40.00sec
Drhunter Drhunter_cat claw 16827 270758 6769 19.79 13919 28523 13.2 13.2 45.2% 0.0% 0.0% 0.0% 3.15sec 386797 40.00sec
Drhunter Drhunter_cat melee 0 361151 9029 94.28 3898 7943 62.9 62.9 45.7% 0.0% 0.0% 0.0% 0.62sec 515930 40.00sec
Drhunter Drhunter_cat stomp 201754 560376 14010 99.55 5743 11725 11.1 66.4 45.2% 0.0% 0.0% 0.0% 3.56sec 800537 40.00sec
Drhunter Drhunter_dire_beast_(dc) dire_beast_melee 0 11581 3548 181.51 833 1664 9.9 9.9 40.9% 0.0% 0.0% 0.0% 1.24sec 16544 3.26sec
Drhunter Drhunter_dire_beast_(dc) stomp 201754 13958 4276 150.79 1214 2423 1.4 8.2 40.3% 0.0% 0.0% 0.0% 12.53sec 19940 3.26sec

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
18597.6 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for enemy2 Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for enemy2 Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2 Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy2Theck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 10.81% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:10.81%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 10.51% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.51%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 10.83% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.83%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 9.98% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:9.98%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 9.76% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:9.76%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.37% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.37%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 9.90% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:9.90%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 8.40% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:8.40%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 8.25% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:8.25%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 11.19% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:11.19%

Trigger Attempt Success

  • trigger_pct:100.00%
Condensed Life-Force 0.4 0.0 18.9sec 14.7sec 5.14% 0.00% 0.0(0.0) 0.3

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_condensed_lifeforce
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • condensed_lifeforce_1:5.14%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:295838
  • name:Condensed Life-Force
  • tooltip:Damage taken increased by $s1%.
  • description:{$@spelldesc295837=When an Azerite spike deals damage, all damage you deal against that target is increased by $295838s1% for {$295838d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
enemy2
Resource RPS-Gain RPS-Loss
Health 0.00 18597.60
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data enemy2 Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data enemy2 Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data enemy2 Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data enemy2 Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data enemy2 Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data enemy2 Damage Taken Per Second
Count 99999
Mean 19286.54
Minimum 13915.20
Maximum 28555.15
Spread ( max - min ) 14639.95
Range [ ( max - min ) / 2 * 100% ] 37.95%
Standard Deviation 1692.2621
5th Percentile 16667.23
95th Percentile 22217.65
( 95th Percentile - 5th Percentile ) 5550.42
Mean Distribution
Standard Deviation 5.3514
95.00% Confidence Intervall ( 19276.05 - 19297.03 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 296
0.1% Error 29575
0.1 Scale Factor Error with Delta=300 24447
0.05 Scale Factor Error with Delta=300 97787
0.01 Scale Factor Error with Delta=300 2444663
HPS
Sample Data enemy2 Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data enemy2 Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data enemy2 Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data enemy2 Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data enemy2 Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data enemy2Theck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data enemy2 Max Spike Value
Count 9780
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 611989 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
17949.4 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for enemy3 Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for enemy3 Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3 Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy3Theck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 9.38% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:9.38%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 10.07% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.07%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.06% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.06%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.43% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.43%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 10.42% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:10.42%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.22% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.22%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 9.08% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:9.08%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 8.19% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:8.19%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 7.79% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:7.79%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 13.36% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:13.36%

Trigger Attempt Success

  • trigger_pct:100.00%
Condensed Life-Force 0.3 0.0 16.0sec 11.7sec 3.47% 0.00% 0.0(0.0) 0.2

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_condensed_lifeforce
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • condensed_lifeforce_1:3.47%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:295838
  • name:Condensed Life-Force
  • tooltip:Damage taken increased by $s1%.
  • description:{$@spelldesc295837=When an Azerite spike deals damage, all damage you deal against that target is increased by $295838s1% for {$295838d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
enemy3
Resource RPS-Gain RPS-Loss
Health 0.00 17949.35
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data enemy3 Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data enemy3 Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data enemy3 Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data enemy3 Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data enemy3 Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data enemy3 Damage Taken Per Second
Count 99999
Mean 18529.93
Minimum 12403.44
Maximum 27807.24
Spread ( max - min ) 15403.79
Range [ ( max - min ) / 2 * 100% ] 41.56%
Standard Deviation 1795.3868
5th Percentile 15692.04
95th Percentile 21588.90
( 95th Percentile - 5th Percentile ) 5896.85
Mean Distribution
Standard Deviation 5.6775
95.00% Confidence Intervall ( 18518.80 - 18541.06 )
Normalized 95.00% Confidence Intervall ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 361
0.1% Error 36064
0.1 Scale Factor Error with Delta=300 27517
0.05 Scale Factor Error with Delta=300 110068
0.01 Scale Factor Error with Delta=300 2751692
HPS
Sample Data enemy3 Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data enemy3 Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data enemy3 Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data enemy3 Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data enemy3 Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data enemy3Theck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data enemy3 Max Spike Value
Count 9780
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 628041 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy4 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
16922.4 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for enemy4 Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for enemy4 Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4 Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy4Theck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 9.98% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:9.98%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 10.29% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.29%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.50% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.50%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.69% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.69%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 9.68% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:9.68%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 8.94% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:8.94%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 8.63% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:8.63%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 8.76% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:8.76%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 8.86% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:8.86%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 12.66% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:12.66%

Trigger Attempt Success

  • trigger_pct:100.00%
Condensed Life-Force 0.2 0.0 13.8sec 9.1sec 2.18% 0.00% 0.0(0.0) 0.1

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_condensed_lifeforce
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • condensed_lifeforce_1:2.18%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:295838
  • name:Condensed Life-Force
  • tooltip:Damage taken increased by $s1%.
  • description:{$@spelldesc295837=When an Azerite spike deals damage, all damage you deal against that target is increased by $295838s1% for {$295838d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:enemy4
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
enemy4
Resource RPS-Gain RPS-Loss
Health 0.00 16922.36
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data enemy4 Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data enemy4 Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data enemy4 Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data enemy4 Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data enemy4 Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data enemy4 Damage Taken Per Second
Count 99999
Mean 17504.63
Minimum 11722.77
Maximum 28085.31
Spread ( max - min ) 16362.54
Range [ ( max - min ) / 2 * 100% ] 46.74%
Standard Deviation 1830.8357
5th Percentile 14666.41
95th Percentile 20676.77
( 95th Percentile - 5th Percentile ) 6010.37
Mean Distribution
Standard Deviation 5.7896
95.00% Confidence Intervall ( 17493.28 - 17515.98 )
Normalized 95.00% Confidence Intervall ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 421
0.1% Error 42024
0.1 Scale Factor Error with Delta=300 28615
0.05 Scale Factor Error with Delta=300 114458
0.01 Scale Factor Error with Delta=300 2861426
HPS
Sample Data enemy4 Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data enemy4 Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data enemy4 Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data enemy4 Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data enemy4 Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data enemy4Theck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data enemy4 Max Spike Value
Count 9780
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 541307 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy4"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy5 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
15590.0 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for enemy5 Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for enemy5 Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5 Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy5Theck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 10.45% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:10.45%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 10.37% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.37%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.43% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.43%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.43% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.43%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 9.70% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:9.70%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 9.45% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:9.45%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 9.24% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:9.24%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 8.71% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:8.71%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 8.64% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:8.64%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 11.59% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:11.59%

Trigger Attempt Success

  • trigger_pct:100.00%
Condensed Life-Force 0.0 0.0 10.4sec 5.8sec 0.39% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_condensed_lifeforce
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • condensed_lifeforce_1:0.39%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:295838
  • name:Condensed Life-Force
  • tooltip:Damage taken increased by $s1%.
  • description:{$@spelldesc295837=When an Azerite spike deals damage, all damage you deal against that target is increased by $295838s1% for {$295838d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:enemy5
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
enemy5
Resource RPS-Gain RPS-Loss
Health 0.00 15589.99
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data enemy5 Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data enemy5 Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data enemy5 Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data enemy5 Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data enemy5 Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data enemy5 Damage Taken Per Second
Count 99999
Mean 16162.45
Minimum 10676.84
Maximum 25393.77
Spread ( max - min ) 14716.93
Range [ ( max - min ) / 2 * 100% ] 45.53%
Standard Deviation 1637.7962
5th Percentile 13725.70
95th Percentile 19080.53
( 95th Percentile - 5th Percentile ) 5354.83
Mean Distribution
Standard Deviation 5.1792
95.00% Confidence Intervall ( 16152.30 - 16172.60 )
Normalized 95.00% Confidence Intervall ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 395
0.1% Error 39446
0.1 Scale Factor Error with Delta=300 22899
0.05 Scale Factor Error with Delta=300 91594
0.01 Scale Factor Error with Delta=300 2289831
HPS
Sample Data enemy5 Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data enemy5 Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data enemy5 Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data enemy5 Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data enemy5 Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data enemy5Theck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data enemy5 Max Spike Value
Count 9780
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 488884 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy5"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy6 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
15819.1 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for enemy6 Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for enemy6 Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6 Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for enemy6Theck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 11.84% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:11.84%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 11.16% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:11.16%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 10.89% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.89%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 9.87% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:9.87%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 9.36% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:9.36%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 9.30% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:9.30%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 9.12% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:9.12%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 8.51% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:8.51%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 8.55% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:8.55%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 11.41% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:11.41%

Trigger Attempt Success

  • trigger_pct:100.00%
Condensed Life-Force 0.2 0.0 14.2sec 11.8sec 2.50% 0.00% 0.0(0.0) 0.1

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_condensed_lifeforce
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • condensed_lifeforce_1:2.50%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:295838
  • name:Condensed Life-Force
  • tooltip:Damage taken increased by $s1%.
  • description:{$@spelldesc295837=When an Azerite spike deals damage, all damage you deal against that target is increased by $295838s1% for {$295838d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:enemy6
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
enemy6
Resource RPS-Gain RPS-Loss
Health 0.00 15819.09
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data enemy6 Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data enemy6 Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data enemy6 Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data enemy6 Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data enemy6 Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data enemy6 Damage Taken Per Second
Count 99999
Mean 16403.33
Minimum 11522.03
Maximum 25422.31
Spread ( max - min ) 13900.28
Range [ ( max - min ) / 2 * 100% ] 42.37%
Standard Deviation 1460.6042
5th Percentile 14155.40
95th Percentile 18935.34
( 95th Percentile - 5th Percentile ) 4779.94
Mean Distribution
Standard Deviation 4.6189
95.00% Confidence Intervall ( 16394.27 - 16412.38 )
Normalized 95.00% Confidence Intervall ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 305
0.1% Error 30458
0.1 Scale Factor Error with Delta=300 18212
0.05 Scale Factor Error with Delta=300 72847
0.01 Scale Factor Error with Delta=300 1821163
HPS
Sample Data enemy6 Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data enemy6 Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data enemy6 Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data enemy6 Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data enemy6 Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data enemy6Theck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data enemy6 Max Spike Value
Count 9780
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 540846 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy6"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

fluffy_pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
51784.7 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for fluffy_pillow Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for fluffy_pillow Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillow Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for fluffy_pillowTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 13.25% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:13.25%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 11.57% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:11.57%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 10.88% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.88%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 9.67% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:9.67%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 9.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:9.00%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 8.68% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:8.68%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 8.26% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:8.26%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 7.43% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:7.43%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 7.30% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:7.30%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 13.96% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:13.96%

Trigger Attempt Success

  • trigger_pct:100.00%
Condensed Life-Force 1.1 26.1 37.0sec 1.1sec 85.26% 0.00% 26.1(26.1) 0.7

Buff details

  • buff initial source:Drhunter
  • cooldown name:buff_condensed_lifeforce
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • condensed_lifeforce_1:85.26%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:295838
  • name:Condensed Life-Force
  • tooltip:Damage taken increased by $s1%.
  • description:{$@spelldesc295837=When an Azerite spike deals damage, all damage you deal against that target is increased by $295838s1% for {$295838d=6 seconds}.}
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:fluffy_pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
fluffy_pillow
Resource RPS-Gain RPS-Loss
Health 0.00 51784.74
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data fluffy_pillow Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data fluffy_pillow Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data fluffy_pillow Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data fluffy_pillow Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data fluffy_pillow Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data fluffy_pillow Damage Taken Per Second
Count 99999
Mean 53962.42
Minimum 38750.67
Maximum 79920.78
Spread ( max - min ) 41170.11
Range [ ( max - min ) / 2 * 100% ] 38.15%
Standard Deviation 4609.1462
5th Percentile 46868.53
95th Percentile 61950.81
( 95th Percentile - 5th Percentile ) 15082.28
Mean Distribution
Standard Deviation 14.5755
95.00% Confidence Intervall ( 53933.86 - 53990.99 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 281
0.1% Error 28026
0.1 Scale Factor Error with Delta=300 181353
0.05 Scale Factor Error with Delta=300 725412
0.01 Scale Factor Error with Delta=300 18135296
HPS
Sample Data fluffy_pillow Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data fluffy_pillow Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data fluffy_pillow Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data fluffy_pillow Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data fluffy_pillow Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data fluffy_pillowTheck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data fluffy_pillow Max Spike Value
Count 9780
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 1618959 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="fluffy_pillow"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 40.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

\n\n