Tag | Spell / Effect | Field | Hotfixed Value | DBC Value | |
---|---|---|---|---|---|
2019-05-15 | Real Procs Per Minute data removed from Killing Machine. | ||||
Killing Machine | rppm | 4.50 | 0.00 | ||
2019-03-12 | Incorrect cooldown for Magus of the Dead's Frostbolt. | ||||
Frostbolt | cooldown | 3000.00 | 0.00 |
Tag | Spell / Effect | Field | Hotfixed Value | DBC Value | |
---|---|---|---|---|---|
2018-12-28 | Manually set Arcane Orb's travel speed. | ||||
Arcane Orb | prj_speed | 20.00 | 0.00 | ||
2018-05-02 | Incorrect spell level for Icicle buff. | ||||
Icicles | spell_level | 78.00 | 80.00 | ||
2017-11-08 | Incorrect spell level for Ignite. | ||||
Ignite | spell_level | 78.00 | 99.00 | ||
2017-11-06 | Incorrect spell level for Icicle. | ||||
Icicle | spell_level | 78.00 | 80.00 | ||
2017-06-21 | Ice Lance is slower than spell data suggests. | ||||
Ice Lance | prj_speed | 47.00 | 50.00 | ||
2017-03-20 | Manually set Frozen Orb's travel speed. | ||||
Frozen Orb | prj_speed | 20.00 | 0.00 |
Tag | Spell / Effect | Field | Hotfixed Value | DBC Value | |
---|---|---|---|---|---|
2019-01-07 | Incorrect Maelstrom generation value for Chain Lightning Overloads. | ||||
Fulmination (effect#6) | base_value | 2.00 | 3.00 |
DPS | DPS(e) | DPS Error | DPS Range | DPR |
---|---|---|---|---|
84819.8 | 84819.8 | 30.0 / 0.035% | 18964.1 / 22.4% | 48.9 |
RPS Out | RPS In | Primary Resource | Waiting | APM | Active | Skill |
---|---|---|---|---|---|---|
1688.4 | 1648.1 | Mana | 0.00% | 63.1 | 100.0% | 100% |
Origin | https://worldofwarcraft.com/en-gb/character/frostwolf/ravenor |
---|---|
Talents |
|
Azerite |
Scale Factors for Ravenor Damage Per Second | |||||
---|---|---|---|---|---|
Haste | Vers | Mastery | Crit | Int | |
Scale Factors | 10.24 | 9.55 | 9.05 | 8.93 | 8.21 |
Normalized | 1.25 | 1.16 | 1.10 | 1.09 | 1.00 |
Scale Deltas | 238 | 238 | 238 | 238 | 238 |
Error | 0.18 | 0.18 | 0.18 | 0.18 | 0.18 |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, Intellect=8.21, CritRating=8.93, HasteRating=10.24, MasteryRating=9.05, Versatility=9.55 ) |
---|
Scale Factors for Ravenor Priority Target Damage Per Second | |||||
---|---|---|---|---|---|
Vers | Crit | Int | Mastery | Haste | |
Scale Factors | 3.40 | 3.04 | 2.85 | 2.72 | 2.62 |
Normalized | 1.19 | 1.06 | 1.00 | 0.95 | 0.92 |
Scale Deltas | 238 | 238 | 238 | 238 | 238 |
Error | 0.09 | 0.09 | 0.09 | 0.09 | 0.09 |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, Intellect=2.85, CritRating=3.04, HasteRating=2.62, MasteryRating=2.72, Versatility=3.40 ) |
---|
Scale Factors for Ravenor Damage Per Second (Effective) | |||||
---|---|---|---|---|---|
Haste | Vers | Mastery | Crit | Int | |
Scale Factors | 10.24 | 9.55 | 9.05 | 8.93 | 8.21 |
Normalized | 1.25 | 1.16 | 1.10 | 1.09 | 1.00 |
Scale Deltas | 238 | 238 | 238 | 238 | 238 |
Error | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, Intellect=8.21, CritRating=8.93, HasteRating=10.24, MasteryRating=9.05, Versatility=9.55 ) |
---|
Scale Factors for Ravenor Healing Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, ) |
---|
Scale Factors for Ravenor Healing Per Second (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, ) |
---|
Scale Factors for Ravenor Absorb Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, ) |
---|
Scale Factors for Healing + Absorb per second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, ) |
---|
Scale Factors for Ravenor Damage Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, ) |
---|
Scale Factors for Ravenor Damage Taken |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, ) |
---|
Scale Factors for Ravenor Healing Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, ) |
---|
Scale Factors for Ravenor Theck-Meloree Index |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, ) |
---|
Scale Factors for RavenorTheck-Meloree Index (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Pawn string | ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, ) |
---|
Damage Stats | DPS | DPS% | Execute | Interval | DPE | DPET | Type | Count | Hit | Crit | Avg | Crit% | Up% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ravenor | 84820 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blizzard | 0 (15688) | 0.0% (18.5%) | 6.9 | 5.70sec | 90927 | 84403 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: blizzard
Action details: blizzardStatic Values
Spelldata
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blizzard (_shard) | 15688 | 18.5% | 57.2 | 0.65sec | 10934 | 0 | Periodic | 343.3 | 1428 | 2857 | 1822 | 27.6% | 0.0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: blizzard_shard
Action details: blizzard_shardStatic Values
Spelldata
Direct Damage
|
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Cone of Cold | 2281 | 2.7% | 2.8 | 13.81sec | 32207 | 38217 | Direct | 17.0 | 4144 | 8306 | 5368 | 29.4% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: cone_of_cold
Action details: cone_of_coldStatic Values
Spelldata
Direct Damage
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dagger in the Back | 1455 | 1.7% | 3.6 | 8.15sec | 16352 | 0 | Periodic | 18.0 | 2551 | 5111 | 3240 | 26.9% | 69.4% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: dagger_in_the_back
Action details: dagger_in_the_backStatic Values
Spelldata
Damage Over Time
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ebonbolt | 1697 | 2.0% | 1.0 | 0.00sec | 66995 | 56156 | Direct | 2.0 | 19399 | 44669 | 33498 | 55.8% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: ebonbolt
Action details: ebonboltStatic Values
Spelldata
Direct Damage
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Flurry | 0 (1668) | 0.0% (2.0%) | 2.5 | 12.89sec | 26490 | 32528 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: flurry
Action details: flurryStatic Values
Spelldata
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Flurry (_bolt) | 1668 | 2.0% | 7.4 | 3.02sec | 8957 | 0 | Direct | 7.4 | 5357 | 10692 | 8957 | 67.5% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: flurry_bolt
Action details: flurry_boltStatic Values
Spelldata
Direct Damage
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Frostbolt | 1658 | 2.0% | 8.2 | 3.70sec | 8085 | 7600 | Direct | 9.0 | 5502 | 11040 | 7333 | 33.1% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: frostbolt
Action details: frostboltStatic Values
Spelldata
Direct Damage
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Frozen Orb | 0 (30506) | 0.0% (36.0%) | 3.9 | 11.08sec | 316506 | 359503 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: frozen_orb
Action details: frozen_orbStatic Values
Spelldata
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Frozen Orb (_bolt) | 30506 | 36.0% | 68.9 | 0.54sec | 17697 | 0 | Direct | 413.3 | 2312 | 4626 | 2950 | 27.5% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: frozen_orb_bolt
Action details: frozen_orb_boltStatic Values
Spelldata
Direct Damage
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Glacial Spike | 8874 | 10.5% | 1.9 | 16.40sec | 187970 | 117537 | Direct | 3.7 | 68500 | 143747 | 95642 | 36.1% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: glacial_spike
Action details: glacial_spikeStatic Values
Spelldata
Direct Damage
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Heed My Call | 520 (1854) | 0.6% (2.2%) | 1.2 | 10.65sec | 59364 | 0 | Direct | 1.2 | 13134 | 26263 | 16646 | 26.8% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: heed_my_call
Action details: heed_my_callStatic Values
Spelldata
Direct Damage
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Heed My Call (_aoe) | 1334 | 1.6% | 1.2 | 10.65sec | 42717 | 0 | Direct | 7.5 | 5627 | 11260 | 7120 | 26.5% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: heed_my_call_aoe
Action details: heed_my_call_aoeStatic Values
Spelldata
Direct Damage
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ice Lance | 12434 | 14.7% | 12.4 | 3.01sec | 40072 | 46725 | Direct | 24.5 | 9170 | 22202 | 20300 | 85.4% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: ice_lance
Action details: ice_lanceStatic Values
Spelldata
Direct Damage
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Potion of Unbridled Fury | 3496 | 4.1% | 27.2 | 1.41sec | 5124 | 0 | Direct | 27.2 | 4049 | 8100 | 5124 | 26.5% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: potion_of_unbridled_fury
Action details: potion_of_unbridled_furyStatic Values
Spelldata
Direct Damage
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Webweaver's Soul Gem | 1076 | 1.3% | 2.5 | 9.40sec | 17322 | 0 | Direct | 14.4 | 2354 | 4710 | 2978 | 26.5% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: webweavers_soul_gem
Action details: webweavers_soul_gemStatic Values
Spelldata
Direct Damage
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
pet - water_elemental | 2132 / 2132 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Waterbolt | 2132 | 2.5% | 29.5 | 1.32sec | 2883 | 2176 | Direct | 28.5 | 2364 | 4729 | 2990 | 26.5% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stats details: waterbolt
Action details: waterboltStatic Values
Spelldata
Direct Damage
|
Simple Action Stats | Execute | Interval | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ravenor | ||||||||||||||||||||||||||
Battle-Scarred Augmentation (augmentation) | 1.0 | 0.00sec | ||||||||||||||||||||||||
Stats details: augmentation
Action details: augmentationStatic Values
|
||||||||||||||||||||||||||
Greater Flask of Endless Fathoms (flask) | 1.0 | 0.00sec | ||||||||||||||||||||||||
Stats details: flask
Action details: flaskStatic Values
|
||||||||||||||||||||||||||
Well Fed (food) | 1.0 | 0.00sec | ||||||||||||||||||||||||
Stats details: food
Action details: foodStatic Values
|
||||||||||||||||||||||||||
Icy Veins | 1.0 | 0.00sec | ||||||||||||||||||||||||
Stats details: icy_veins
Action details: icy_veinsStatic Values
Spelldata
|
||||||||||||||||||||||||||
Potion of Unbridled Fury (potion) | 1.0 | 0.00sec | ||||||||||||||||||||||||
Stats details: potion
Action details: potionStatic Values
|
||||||||||||||||||||||||||
Summon Water Elemental | 1.0 | 0.00sec | ||||||||||||||||||||||||
Stats details: summon_water_elemental
Action details: summon_water_elementalStatic Values
Spelldata
|
Dynamic Buffs | Start | Refresh | Interval | Trigger | Up-Time | Benefit | Overflow | Expiry | ||
---|---|---|---|---|---|---|---|---|---|---|
Well Fed (abyssalfried_rissole) | 1.0 | 0.0 | 0.0sec | 0.0sec | 100.00% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Battle-Scarred Augmentation | 1.0 | 0.0 | 0.0sec | 0.0sec | 100.00% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Bloodlust | 1.0 | 0.0 | 0.0sec | 0.0sec | 94.11% | 0.00% | 0.0(0.0) | 0.4 | ||
|
||||||||||
Bone Chilling | 1.0 | 789.1 | 0.0sec | 0.0sec | 97.83% | 0.00% | 780.1(780.1) | 0.0 | ||
|
||||||||||
Brain Freeze | 2.9 | 0.4 | 11.1sec | 10.1sec | 33.56% | 100.00% | 0.4(0.4) | 0.0 | ||
|
||||||||||
Earthlink | 1.0 | 0.0 | 0.0sec | 0.0sec | 100.00% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Fingers of Frost | 8.0 | 4.5 | 4.8sec | 3.0sec | 35.32% | 89.33% | 0.9(0.9) | 0.0 | ||
|
||||||||||
Greater Flask of Endless Fathoms | 1.0 | 0.0 | 0.0sec | 0.0sec | 100.00% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Icicles | 2.7 | 9.0 | 17.5sec | 3.3sec | 88.92% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Icy Veins | 1.0 | 0.0 | 0.0sec | 0.0sec | 50.68% | 0.00% | 0.0(0.0) | 1.0 | ||
|
||||||||||
Ignition Mage's Fuse | 1.0 | 0.0 | 0.0sec | 0.0sec | 50.68% | 0.00% | 0.0(0.0) | 1.0 | ||
|
||||||||||
Incanter's Flow | 1.0 | 0.0 | 0.0sec | 0.0sec | 100.00% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Potion of Unbridled Fury | 1.0 | 0.0 | 0.0sec | 0.0sec | 100.00% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Swirling Sands | 0.6 | 0.0 | 21.6sec | 21.6sec | 20.26% | 0.00% | 0.0(0.0) | 0.3 | ||
|
||||||||||
Torrent of Elements | 0.5 | 0.1 | 23.9sec | 12.2sec | 18.04% | 0.00% | 0.1(0.1) | 0.3 | ||
|
Constant Buffs | ||
---|---|---|
Arcane Intellect | ||
|
||
Battle Shout | ||
|
||
Power Word: Fortitude | ||
|
Count | Interval | |
---|---|---|
Brain Freeze | 3.3 | 9.6sec |
Brain Freeze from Ebonbolt | 1.0 | 0.0sec |
Brain Freeze from Frostbolt | 2.3 | 10.9sec |
Brain Freeze used | 2.5 | 12.9sec |
Fingers of Frost | 12.5 | 3.1sec |
Fingers of Frost from Flash Freeze | 0.5 | 17.5sec |
Fingers of Frost from Frostbolt | 1.4 | 12.3sec |
Fingers of Frost from Frozen Orb Initial Impact | 3.7 | 11.0sec |
Fingers of Frost from Frozen Orb Tick | 6.9 | 4.5sec |
Fingers of Frost wasted due to Winter's Chill | 0.9 | 15.0sec |
Seconds per Execute | Seconds per Iteration | |||||
---|---|---|---|---|---|---|
Ability | Average | Minimum | Maximum | Average | Minimum | Maximum |
Frozen Orb | 0.555 | 0.000 | 2.116 | 2.159 | 0.973 | 4.969 |
Blizzard | 0.693 | -0.000 | 2.649 | 5.032 | 2.812 | 10.916 |
Ebonbolt | 3.875 | 3.603 | 10.575 | 3.875 | 3.603 | 10.575 |
Cone of Cold | 3.651 | 0.000 | 16.297 | 10.903 | 6.309 | 23.830 |
Ability | None | Winter's Chill | Fingers of Frost | Other effects | Count | Percent | Count | Percent | Utilization | Count | Percent | Count | Percent |
---|---|---|---|---|---|---|---|---|---|
Frostbolt | 8.1 | 89.5% | 0.9 | 10.5% | 37.7% | ||||
Ice Lance | 2.2 | 17.8% | 86.8% | 10.1 | 82.2% | ||||
Ice Lance cleave | 1.3 | 10.3% | 11.0 | 89.7% | |||||
Ebonbolt | 0.0 | 0.7% | 1.0 | 99.3% | 39.6% | ||||
Glacial Spike | 1.3 | 71.1% | 0.5 | 28.9% | 21.3% |
Resource Usage | Type | Count | Total | Average | RPE | APR |
---|---|---|---|---|---|---|
Ravenor | ||||||
blizzard | Mana | 6.9 | 17202.9 | 2500.0 | 2500.0 | 36.4 |
cone_of_cold | Mana | 2.8 | 11310.9 | 4000.0 | 4000.0 | 8.1 |
flurry | Mana | 2.5 | 2507.5 | 1000.0 | 1000.0 | 26.5 |
frostbolt | Mana | 9.2 | 18381.9 | 2000.0 | 2244.2 | 3.6 |
frozen_orb | Mana | 3.9 | 3851.7 | 1000.0 | 1000.0 | 316.5 |
glacial_spike | Mana | 1.9 | 1884.7 | 1000.0 | 1000.0 | 188.0 |
ice_lance | Mana | 12.4 | 12395.1 | 1000.0 | 1000.0 | 40.1 |
Resource Gains | Type | Count | Total | Average | Overflow | |
---|---|---|---|---|---|---|
mana_regen | Mana | 187.18 | 65922.53 (100.00%) | 352.18 | 13632.03 | 17.14% |
Resource | RPS-Gain | RPS-Loss |
---|---|---|
Mana | 1648.08 | 1688.38 |
Combat End Resource | Mean | Min | Max |
---|---|---|---|
Mana | 98395.68 | 93504.00 | 100000.00 |
Benefits | % |
---|---|
Uptimes | % |
Mana Cap | 11.4% |
Fight Length | ||||||||||||||||||||||||||||||||||||||||||
|
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DPS | ||||||||||||||||||||||||||||||||||||||||||
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Priority Target DPS | ||||||||||||||||||||||||||||||||||||||||||
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DPS(e) | ||||||||||||||||||||||||||||||||||||||||||
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Damage | ||||||||||||||||||||||||||||||||||||||||||
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DTPS | ||||||||||||||||||||||||||||||||||||||||||
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HPS | ||||||||||||||||||||||||||||||||||||||||||
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HPS(e) | ||||||||||||||||||||||||||||||||||||||||||
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Heal | ||||||||||||||||||||||||||||||||||||||||||
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HTPS | ||||||||||||||||||||||||||||||||||||||||||
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TMI | ||||||||||||||||||||||||||||||||||||||||||
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ETMI | ||||||||||||||||||||||||||||||||||||||||||
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MSD | ||||||||||||||||||||||||||||||||||||||||||
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Blizzard effective cooldown reduction | ||||||||||||||||||||||||||||||||||||||||||
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Blizzard wasted cooldown reduction | ||||||||||||||||||||||||||||||||||||||||||
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actions.precombat Executed before combat begins. Accepts non-harmful actions only. | ||
---|---|---|
# | count | action,conditions |
0 | 0.00 | flask |
1 | 0.00 | food |
2 | 0.00 | augmentation |
3 | 0.00 | arcane_intellect |
4 | 0.00 | summon_water_elemental |
5 | 0.00 | snapshot_stats |
6 | 0.00 | use_item,name=azsharas_font_of_power |
7 | 0.00 | mirror_image |
8 | 0.00 | potion |
9 | 0.00 | frostbolt |
Default action list Executed every time the actor is available. | ||
---|---|---|
# | count | action,conditions |
0.00 | counterspell | |
A | 1.48 | ice_lance,if=prev_gcd.1.flurry&!buff.fingers_of_frost.react If the mage has FoF after casting instant Flurry, we can delay the Ice Lance and use other high priority action, if available. |
B | 0.00 | call_action_list,name=cooldowns |
C | 0.00 | call_action_list,name=aoe,if=active_enemies>3&talent.freezing_rain.enabled|active_enemies>4 The target threshold isn't exact. Between 3-5 targets, the differences between the ST and AoE action lists are rather small. However, Freezing Rain prefers using AoE action list sooner as it benefits greatly from the high priority Blizzard action. |
D | 0.00 | call_action_list,name=single |
actions.aoe | ||
---|---|---|
# | count | action,conditions |
E | 3.85 | frozen_orb With Freezing Rain, it's better to prioritize using Frozen Orb when both FO and Blizzard are off cooldown. Without Freezing Rain, the converse is true although the difference is miniscule until very high target counts. |
F | 7.07 | blizzard |
G | 0.00 | call_action_list,name=essences |
0.00 | comet_storm | |
0.00 | ice_nova | |
H | 2.51 | flurry,if=prev_gcd.1.ebonbolt|buff.brain_freeze.react&(prev_gcd.1.frostbolt&(buff.icicles.stack<4|!talent.glacial_spike.enabled)|prev_gcd.1.glacial_spike) Simplified Flurry conditions from the ST action list. Since the mage is generating far less Brain Freeze charges, the exact condition here isn't all that important. |
I | 10.92 | ice_lance,if=buff.fingers_of_frost.react |
0.00 | ray_of_frost The mage will generally be generating a lot of FoF charges when using the AoE action list. Trying to delay Ray of Frost until there are no FoF charges and no active Frozen Orbs would lead to it not being used at all. |
|
J | 1.00 | ebonbolt |
K | 1.96 | glacial_spike |
L | 2.83 | cone_of_cold Using Cone of Cold is mostly DPS neutral with the AoE target thresholds. It only becomes decent gain with roughly 7 or more targets. |
0.00 | use_item,name=tidestorm_codex,if=buff.icy_veins.down&buff.rune_of_power.down | |
0.00 | use_item,effect_name=cyclotronic_blast,if=buff.icy_veins.down&buff.rune_of_power.down | |
M | 8.47 | frostbolt |
N | 0.00 | call_action_list,name=movement |
0.00 | ice_lance |
actions.cooldowns | ||
---|---|---|
# | count | action,conditions |
0.00 | guardian_of_azeroth | |
O | 1.00 | icy_veins |
0.00 | mirror_image | |
0.00 | rune_of_power,if=prev_gcd.1.frozen_orb|target.time_to_die>10+cast_time&target.time_to_die<20 Rune of Power is always used with Frozen Orb. Any leftover charges at the end of the fight should be used, ideally if the boss doesn't die in the middle of the Rune buff. |
|
P | 0.00 | call_action_list,name=talent_rop,if=talent.rune_of_power.enabled&active_enemies=1&cooldown.rune_of_power.full_recharge_time<cooldown.frozen_orb.remains On single target fights, the cooldown of Rune of Power is lower than the cooldown of Frozen Orb, this gives extra Rune of Power charges that should be used with active talents, if possible. |
0.00 | potion,if=prev_gcd.1.icy_veins|target.time_to_die<30 | |
Q | 1.00 | use_items |
0.00 | blood_fury | |
0.00 | berserking | |
0.00 | lights_judgment | |
0.00 | fireblood | |
0.00 | ancestral_call |
time | list | # | name | target | resources | buffs |
---|---|---|---|---|---|---|
Pre | precombat | 0 | flask | Ravenor | 100000.0/100000: 100% mana | |
Pre | precombat | 1 | food | Ravenor | 100000.0/100000: 100% mana | |
Pre | precombat | 2 | augmentation | Ravenor | 100000.0/100000: 100% mana | |
Pre | precombat | 4 | summon_water_elemental | fluffy_pillow | 100000.0/100000: 100% mana | |
Pre | precombat | 8 | potion | fluffy_pillow | 100000.0/100000: 100% mana | |
Pre | precombat | 9 | frostbolt | fluffy_pillow | 100000.0/100000: 100% mana | |
0:00.000 | cooldowns | O | icy_veins | fluffy_pillow | 98000.0/100000: 98% mana | brain_freeze, icy_veins |
0:00.969 | cooldowns | Q | use_items | fluffy_pillow | 99938.0/100000: 100% mana | brain_freeze, icy_veins, bone_chilling |
0:00.969 | aoe | E | frozen_orb | fluffy_pillow | 99938.0/100000: 100% mana | brain_freeze, icy_veins, bone_chilling, ignition_mages_fuse |
0:01.901 | aoe | F | blizzard | fluffy_pillow | 100000.0/100000: 100% mana | bloodlust, brain_freeze, icy_veins, bone_chilling, ignition_mages_fuse |
0:02.859 | aoe | I | ice_lance | fluffy_pillow | 97512.0/100000: 98% mana | bloodlust, brain_freeze, fingers_of_frost, icy_veins, bone_chilling(10), ignition_mages_fuse |
0:03.614 | aoe | J | ebonbolt | fluffy_pillow | 98022.0/100000: 98% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse |
0:04.809 | aoe | H | flurry | fluffy_pillow | 100000.0/100000: 100% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse |
0:05.566 | default | A | ice_lance | fluffy_pillow | 100000.0/100000: 100% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(2) |
0:06.319 | aoe | L | cone_of_cold | fluffy_pillow | 100000.0/100000: 100% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(2) |
0:07.073 | aoe | F | blizzard | fluffy_pillow | 97508.0/100000: 98% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(2) |
0:07.997 | aoe | M | frostbolt | fluffy_pillow | 96856.0/100000: 97% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(2) |
0:08.921 | aoe | H | flurry | fluffy_pillow | 96704.0/100000: 97% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(2) |
0:09.675 | default | A | ice_lance | fluffy_pillow | 97212.0/100000: 97% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(3) |
0:10.429 | aoe | M | frostbolt | fluffy_pillow | 97720.0/100000: 98% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(3) |
0:11.320 | aoe | E | frozen_orb | fluffy_pillow | 97502.0/100000: 98% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(3) |
0:12.076 | aoe | F | blizzard | fluffy_pillow | 98014.0/100000: 98% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(3) |
0:12.967 | aoe | I | ice_lance | fluffy_pillow | 97296.0/100000: 97% mana | bloodlust, brain_freeze, fingers_of_frost, icy_veins, bone_chilling(10), ignition_mages_fuse(3) |
0:13.722 | aoe | K | glacial_spike | fluffy_pillow | 97806.0/100000: 98% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(4) |
0:15.013 | aoe | H | flurry | fluffy_pillow | 99008.0/100000: 99% mana | bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(4) |
0:15.767 | default | A | ice_lance | fluffy_pillow | 99516.0/100000: 100% mana | bloodlust, icicles, icy_veins, bone_chilling(10), ignition_mages_fuse(4) |
0:16.522 | aoe | F | blizzard | fluffy_pillow | 100000.0/100000: 100% mana | bloodlust, icicles, icy_veins, bone_chilling(10), ignition_mages_fuse(4) |
0:17.384 | aoe | M | frostbolt | fluffy_pillow | 97508.0/100000: 98% mana | bloodlust, icicles, icy_veins, bone_chilling(10), ignition_mages_fuse(5) |
0:18.218 | aoe | L | cone_of_cold | fluffy_pillow | 97176.0/100000: 97% mana | bloodlust, icicles(2), icy_veins, bone_chilling(10), ignition_mages_fuse(5) |
0:19.072 | aoe | M | frostbolt | fluffy_pillow | 94884.0/100000: 95% mana | bloodlust, fingers_of_frost, icicles(2), icy_veins, bone_chilling(10), ignition_mages_fuse(5) |
0:19.908 | aoe | I | ice_lance | fluffy_pillow | 94556.0/100000: 95% mana | bloodlust, fingers_of_frost, icicles(3), icy_veins, bone_chilling(10), ignition_mages_fuse(5) |
0:20.662 | aoe | E | frozen_orb | fluffy_pillow | 95064.0/100000: 95% mana | bloodlust, icicles(3), bone_chilling(10), ignition_mages_fuse(5) |
0:21.476 | aoe | F | blizzard | fluffy_pillow | 95692.0/100000: 96% mana | bloodlust, icicles(3), bone_chilling(10) |
0:22.769 | aoe | I | ice_lance | fluffy_pillow | 95778.0/100000: 96% mana | bloodlust, fingers_of_frost, icicles(3), bone_chilling(10), swirling_sands |
0:23.737 | aoe | M | frostbolt | fluffy_pillow | 96714.0/100000: 97% mana | bloodlust, icicles(3), bone_chilling(10), swirling_sands |
0:25.029 | aoe | M | frostbolt | fluffy_pillow | 97298.0/100000: 97% mana | bloodlust, brain_freeze, fingers_of_frost, icicles(4), bone_chilling(10), swirling_sands |
0:26.319 | aoe | I | ice_lance | fluffy_pillow | 97878.0/100000: 98% mana | bloodlust, brain_freeze, fingers_of_frost, icicles(5), bone_chilling(10), swirling_sands |
0:27.288 | aoe | K | glacial_spike | fluffy_pillow | 98816.0/100000: 99% mana | bloodlust, brain_freeze, icicles(5), bone_chilling(10), swirling_sands |
0:29.223 | aoe | F | blizzard | fluffy_pillow | 99012.0/100000: 99% mana | bloodlust, brain_freeze, fingers_of_frost(2), bone_chilling(10), swirling_sands |
0:30.514 | aoe | I | ice_lance | fluffy_pillow | 97510.0/100000: 98% mana | bloodlust, brain_freeze, fingers_of_frost(2), bone_chilling(10), swirling_sands |
0:31.483 | aoe | I | ice_lance | fluffy_pillow | 98448.0/100000: 98% mana | bloodlust, brain_freeze, fingers_of_frost, bone_chilling(10), swirling_sands |
0:32.450 | aoe | L | cone_of_cold | fluffy_pillow | 99382.0/100000: 99% mana | bloodlust, brain_freeze, bone_chilling(10), swirling_sands |
0:33.418 | aoe | M | frostbolt | fluffy_pillow | 97318.0/100000: 97% mana | bloodlust, brain_freeze, bone_chilling(10), swirling_sands |
0:34.710 | aoe | E | frozen_orb | fluffy_pillow | 97902.0/100000: 98% mana | bloodlust, brain_freeze, fingers_of_frost, icicles, bone_chilling(10), swirling_sands |
0:35.679 | aoe | F | blizzard | fluffy_pillow | 98840.0/100000: 99% mana | bloodlust, brain_freeze, fingers_of_frost, icicles, bone_chilling(10), swirling_sands |
0:36.969 | aoe | I | ice_lance | fluffy_pillow | 97508.0/100000: 98% mana | bloodlust, brain_freeze, fingers_of_frost(2), icicles, bone_chilling(10), swirling_sands |
0:37.939 | aoe | I | ice_lance | fluffy_pillow | 98448.0/100000: 98% mana | bloodlust, brain_freeze, fingers_of_frost, icicles, bone_chilling(10), swirling_sands |
0:38.905 | aoe | M | frostbolt | fluffy_pillow | 99380.0/100000: 99% mana | bloodlust, brain_freeze, icicles, bone_chilling(10), swirling_sands |
Level Bonus (120) | Race Bonus (nightborne) | Raid-Buffed | Unbuffed | Gear Amount | |
---|---|---|---|---|---|
Strength | 1467 | 0 | 1527 | 1467 | 0 |
Agility | 1467 | -1 | 1526 | 1466 | 0 |
Stamina | 1001 | 1 | 12542 | 11402 | 10400 |
Intellect | 1467 | 3 | 10264 | 8890 | 6997 (473) |
Spirit | 0 | 0 | 0 | 0 | 0 |
Health | 250840 | 228040 | 0 | ||
Mana | 100000 | 100000 | 0 | ||
Spell Power | 10264 | 8890 | 0 | ||
Crit | 23.74% | 23.74% | 1349 | ||
Haste | 19.60% | 19.60% | 1333 | ||
Damage / Heal Versatility | 4.21% | 4.21% | 358 | ||
ManaReg per Second | 2000 | 2000 | 0 | ||
Mastery | 14.75% | 13.46% | 393 | ||
Armor | 1420 | 1420 | 1420 | ||
Run Speed | 7 | 0 | 0 | ||
Leech | 4.05% | 4.05% | 162 |
Source | Slot | Average Item Level: 411.00 |
---|---|---|
Local | Head | Grasping Crown of the Deep |
ilevel: 415, stats: { 185 Armor, +826 Int, +1871 Sta } azerite powers: { Heed My Call, Dagger in the Back, Flash Freeze } |
||
Local | Neck | Heart of Azeroth |
ilevel: 413, stats: { +275 Haste, +275 Crit, +275 Mastery, +421 Sta, +240 StrAgiInt } | ||
Local | Shoulders | Brood Cleanser's Amice |
ilevel: 415, stats: { 170 Armor, +620 Int, +1405 Sta } azerite powers: { Earthlink, Swirling Sands, Flash Freeze } |
||
Local | Chest | Inmate's Straight Robe |
ilevel: 415, stats: { 227 Armor, +826 Int, +1871 Sta } azerite powers: { Heed My Call, Dagger in the Back, Flash Freeze } |
||
Local | Waist | Aqu'sirr's Swirling Sash |
ilevel: 420, stats: { 133 Armor, +341 Int, +605 Sta, +118 Mastery, +91 Crit } | ||
Local | Legs | Leggings of Dire Research |
ilevel: 415, stats: { 199 Armor, +434 Int, +765 Sta, +161 Vers, +114 Crit } | ||
Local | Feet | Sandals of Wise Voodoo |
ilevel: 410, stats: { 151 Armor, +311 Int, +543 Sta, +132 Vers, +71 Haste }, gems: { +40 Haste } | ||
Local | Wrists | Bracers of Zealous Calling |
ilevel: 420, stats: { 103 Armor, +256 Int, +453 Sta, +92 Haste, +65 Vers } | ||
Local | Hands | Tempered Deep Sea Gloves of the Fireflash (tempered_deep_sea_gloves) |
ilevel: 415, stats: { 142 Armor, +326 Int, +574 Sta, +118 Crit, +88 Haste } | ||
Local | Finger1 | Band of the Ancient Dredger |
ilevel: 415, stats: { +430 Sta, +255 Crit, +230 Haste }, enchant: { +40 Crit } | ||
Local | Finger2 | Seal of Questionable Loyalties |
ilevel: 400, stats: { +367 Sta, +314 Haste, +144 Crit, +78 Leech }, gems: { +40 Crit }, enchant: { +40 Crit } | ||
Local | Trinket1 | Ignition Mage's Fuse |
ilevel: 400, stats: { +359 Int, +84 Leech }, gems: { +80 Int } | ||
Local | Trinket2 | Vessel of Skittering Shadows |
ilevel: 400, stats: { +359 Int } | ||
Local | Back | Cloak of Questionable Intent |
ilevel: 410, stats: { 110 Armor, +233 StrAgiInt, +408 Sta, +89 Haste, +63 Crit } | ||
Local | Main Hand | Wand of Zealous Purification |
ilevel: 410, weapon: { 176 - 296, 2 }, stats: { +207 Int, +362 Sta, +75 Haste, +59 Crit, +1000 Int }, enchant: torrent_of_elements | ||
Local | Off Hand | Rattling Jar of Eyes |
ilevel: 400, stats: { +325 Sta, +70 Crit, +59 Haste, +579 Int }, gems: { +40 Crit } |
Level | |||
---|---|---|---|
15 | Bone Chilling (Frost Mage) | Lonely Winter (Frost Mage) | Ice Nova (Frost Mage) |
30 | Glacial Insulation (Frost Mage) | Shimmer | Ice Floes (Frost Mage) |
45 | Incanter's Flow | Mirror Image | Rune of Power |
60 | Frozen Touch (Frost Mage) | Chain Reaction (Frost Mage) | Ebonbolt (Frost Mage) |
75 | Frigid Winds (Frost Mage) | Ice Ward | Ring of Frost |
90 | Freezing Rain (Frost Mage) | Splitting Ice (Frost Mage) | Comet Storm (Frost Mage) |
100 | Thermal Void (Frost Mage) | Ray of Frost (Frost Mage) | Glacial Spike (Frost Mage) |
mage="Ravenor"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/frostwolf/ravenor"
spec=frost
level=120
race=nightborne
role=spell
position=back
talents=https://worldofwarcraft.com/en-gb/game/talent-calculator#mage/frost/talents=1213123
# Default consumables
potion=unbridled_fury
flask=greater_flask_of_endless_fathoms
food=abyssalfried_rissole
augmentation=battle_scarred
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
actions.precombat+=/summon_water_elemental
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=azsharas_font_of_power
actions.precombat+=/mirror_image
actions.precombat+=/potion
actions.precombat+=/frostbolt
# Executed every time the actor is available.
actions=counterspell
# If the mage has FoF after casting instant Flurry, we can delay the Ice Lance and use other high priority action, if available.
actions+=/ice_lance,if=prev_gcd.1.flurry&!buff.fingers_of_frost.react
actions+=/call_action_list,name=cooldowns
# The target threshold isn't exact. Between 3-5 targets, the differences between the ST and AoE action lists are rather small. However, Freezing Rain prefers using AoE action list sooner as it benefits greatly from the high priority Blizzard action.
actions+=/call_action_list,name=aoe,if=active_enemies>3&talent.freezing_rain.enabled|active_enemies>4
actions+=/call_action_list,name=single
# With Freezing Rain, it's better to prioritize using Frozen Orb when both FO and Blizzard are off cooldown. Without Freezing Rain, the converse is true although the difference is miniscule until very high target counts.
actions.aoe=frozen_orb
actions.aoe+=/blizzard
actions.aoe+=/call_action_list,name=essences
actions.aoe+=/comet_storm
actions.aoe+=/ice_nova
# Simplified Flurry conditions from the ST action list. Since the mage is generating far less Brain Freeze charges, the exact condition here isn't all that important.
actions.aoe+=/flurry,if=prev_gcd.1.ebonbolt|buff.brain_freeze.react&(prev_gcd.1.frostbolt&(buff.icicles.stack<4|!talent.glacial_spike.enabled)|prev_gcd.1.glacial_spike)
actions.aoe+=/ice_lance,if=buff.fingers_of_frost.react
# The mage will generally be generating a lot of FoF charges when using the AoE action list. Trying to delay Ray of Frost until there are no FoF charges and no active Frozen Orbs would lead to it not being used at all.
actions.aoe+=/ray_of_frost
actions.aoe+=/ebonbolt
actions.aoe+=/glacial_spike
# Using Cone of Cold is mostly DPS neutral with the AoE target thresholds. It only becomes decent gain with roughly 7 or more targets.
actions.aoe+=/cone_of_cold
actions.aoe+=/use_item,name=tidestorm_codex,if=buff.icy_veins.down&buff.rune_of_power.down
actions.aoe+=/use_item,effect_name=cyclotronic_blast,if=buff.icy_veins.down&buff.rune_of_power.down
actions.aoe+=/frostbolt
actions.aoe+=/call_action_list,name=movement
actions.aoe+=/ice_lance
actions.cooldowns=guardian_of_azeroth
actions.cooldowns+=/icy_veins
actions.cooldowns+=/mirror_image
# Rune of Power is always used with Frozen Orb. Any leftover charges at the end of the fight should be used, ideally if the boss doesn't die in the middle of the Rune buff.
actions.cooldowns+=/rune_of_power,if=prev_gcd.1.frozen_orb|target.time_to_die>10+cast_time&target.time_to_die<20
# On single target fights, the cooldown of Rune of Power is lower than the cooldown of Frozen Orb, this gives extra Rune of Power charges that should be used with active talents, if possible.
actions.cooldowns+=/call_action_list,name=talent_rop,if=talent.rune_of_power.enabled&active_enemies=1&cooldown.rune_of_power.full_recharge_time<cooldown.frozen_orb.remains
actions.cooldowns+=/potion,if=prev_gcd.1.icy_veins|target.time_to_die<30
actions.cooldowns+=/use_items
actions.cooldowns+=/blood_fury
actions.cooldowns+=/berserking
actions.cooldowns+=/lights_judgment
actions.cooldowns+=/fireblood
actions.cooldowns+=/ancestral_call
actions.essences=focused_azerite_beam,if=buff.rune_of_power.down|active_enemies>3
actions.essences+=/memory_of_lucid_dreams,if=active_enemies<5&(buff.icicles.stack<=1|!talent.glacial_spike.enabled)&cooldown.frozen_orb.remains>10&!action.frozen_orb.in_flight&ground_aoe.frozen_orb.remains=0
actions.essences+=/blood_of_the_enemy,if=(talent.glacial_spike.enabled&buff.icicles.stack=5&(buff.brain_freeze.react|prev_gcd.1.ebonbolt))|((active_enemies>3|!talent.glacial_spike.enabled)&(prev_gcd.1.frozen_orb|ground_aoe.frozen_orb.remains>5))
actions.essences+=/purifying_blast,if=buff.rune_of_power.down|active_enemies>3
actions.essences+=/ripple_in_space,if=buff.rune_of_power.down|active_enemies>3
actions.essences+=/concentrated_flame,line_cd=6,if=buff.rune_of_power.down
actions.essences+=/the_unbound_force,if=buff.reckless_force.up
actions.essences+=/worldvein_resonance,if=buff.rune_of_power.down|active_enemies>3
actions.movement=blink_any,if=movement.distance>10
actions.movement+=/ice_floes,if=buff.ice_floes.down
# In some situations, you can shatter Ice Nova even after already casting Flurry and Ice Lance. Otherwise this action is used when the mage has FoF after casting Flurry, see above.
actions.single=ice_nova,if=cooldown.ice_nova.ready&debuff.winters_chill.up
# Without GS, Ebonbolt is always shattered. With GS, Ebonbolt is shattered if it would waste Brain Freeze charge (i.e. when the mage starts casting Ebonbolt with Brain Freeze active) or when below 4 Icicles (if Ebonbolt is cast when the mage has 4-5 Icicles, it's better to use the Brain Freeze from it on Glacial Spike).
actions.single+=/flurry,if=talent.ebonbolt.enabled&prev_gcd.1.ebonbolt&(!talent.glacial_spike.enabled|buff.icicles.stack<4|buff.brain_freeze.react)
# Glacial Spike is always shattered.
actions.single+=/flurry,if=talent.glacial_spike.enabled&prev_gcd.1.glacial_spike&buff.brain_freeze.react
# Without GS, the mage just tries to shatter as many Frostbolts as possible. With GS, the mage only shatters Frostbolt that would put them at 1-3 Icicle stacks. Difference between shattering Frostbolt with 1-3 Icicles and 1-4 Icicles is small, but 1-3 tends to be better in more situations (the higher GS damage is, the more it leans towards 1-3). Forcing shatter on Frostbolt is still a small gain, so is not caring about FoF. Ice Lance is too weak to warrant delaying Brain Freeze Flurry.
actions.single+=/flurry,if=prev_gcd.1.frostbolt&buff.brain_freeze.react&(!talent.glacial_spike.enabled|buff.icicles.stack<4)
actions.single+=/call_action_list,name=essences
actions.single+=/frozen_orb
# With Freezing Rain and at least 2 targets, Blizzard needs to be used with higher priority to make sure you can fit both instant Blizzards into a single Freezing Rain. Starting with three targets, Blizzard leaves the low priority filler role and is used on cooldown (and just making sure not to waste Brain Freeze charges) with or without Freezing Rain.
actions.single+=/blizzard,if=active_enemies>2|active_enemies>1&cast_time=0&buff.fingers_of_frost.react<2
# Trying to pool charges of FoF for anything isn't worth it. Use them as they come.
actions.single+=/ice_lance,if=buff.fingers_of_frost.react
actions.single+=/comet_storm
actions.single+=/ebonbolt
# Ray of Frost is used after all Fingers of Frost charges have been used and there isn't active Frozen Orb that could generate more. This is only a small gain against multiple targets, as Ray of Frost isn't too impactful.
actions.single+=/ray_of_frost,if=!action.frozen_orb.in_flight&ground_aoe.frozen_orb.remains=0
# Blizzard is used as low priority filler against 2 targets. When using Freezing Rain, it's a medium gain to use the instant Blizzard even against a single target, especially with low mastery.
actions.single+=/blizzard,if=cast_time=0|active_enemies>1
# Glacial Spike is used when there's a Brain Freeze proc active (i.e. only when it can be shattered). This is a small to medium gain in most situations. Low mastery leans towards using it when available. When using Splitting Ice and having another target nearby, it's slightly better to use GS when available, as the second target doesn't benefit from shattering the main target.
actions.single+=/glacial_spike,if=buff.brain_freeze.react|prev_gcd.1.ebonbolt|active_enemies>1&talent.splitting_ice.enabled
actions.single+=/ice_nova
actions.single+=/use_item,name=tidestorm_codex,if=buff.icy_veins.down&buff.rune_of_power.down
actions.single+=/use_item,effect_name=cyclotronic_blast,if=buff.icy_veins.down&buff.rune_of_power.down
actions.single+=/frostbolt
actions.single+=/call_action_list,name=movement
actions.single+=/ice_lance
# With Glacial Spike, Rune of Power should be used right before the Glacial Spike combo (i.e. with 5 Icicles and a Brain Freeze). When Ebonbolt is off cooldown, Rune of Power can also be used just with 5 Icicles.
actions.talent_rop=rune_of_power,if=talent.glacial_spike.enabled&buff.icicles.stack=5&(buff.brain_freeze.react|talent.ebonbolt.enabled&cooldown.ebonbolt.remains<cast_time)
# Without Glacial Spike, Rune of Power should be used before any bigger cooldown (Ebonbolt, Comet Storm, Ray of Frost) or when Rune of Power is about to reach 2 charges.
actions.talent_rop+=/rune_of_power,if=!talent.glacial_spike.enabled&(talent.ebonbolt.enabled&cooldown.ebonbolt.remains<cast_time|talent.comet_storm.enabled&cooldown.comet_storm.remains<cast_time|talent.ray_of_frost.enabled&cooldown.ray_of_frost.remains<cast_time|charges_fractional>1.9)
head=grasping_crown_of_the_deep,id=159252,bonus_id=5448/1587/4786/5420,azerite_powers=0/0/22/479/170
neck=heart_of_azeroth,id=158075,bonus_id=4936/4929/5814,azerite_level=40
shoulders=brood_cleansers_amice,id=159254,bonus_id=5448/1587/4786/5421,azerite_powers=0/0/461/196/170
back=cloak_of_questionable_intent,id=159287,bonus_id=5010/1582/4783
chest=inmates_straight_robe,id=159268,bonus_id=5448/1587/4786/5419,azerite_powers=0/0/22/479/170
wrists=bracers_of_zealous_calling,id=165501,bonus_id=4800/1542/4783
hands=tempered_deep_sea_gloves,id=165419,bonus_id=1692
waist=aqusirrs_swirling_sash,id=159239,bonus_id=5010/1592/4784
legs=leggings_of_dire_research,id=165499,bonus_id=4800/1537/4786
feet=sandals_of_wise_voodoo,id=159243,bonus_id=5010/4802/1582/4783,gems=40haste
finger1=band_of_the_ancient_dredger,id=159461,bonus_id=5010/1587/4784,enchant=40crit
finger2=seal_of_questionable_loyalties,id=158314,bonus_id=5010/4802/41/1572/4786,gems=40crit,enchant=40crit
trinket1=ignition_mages_fuse,id=159615,bonus_id=5010/4802/41/1572/4786,gems=80int
trinket2=vessel_of_skittering_shadows,id=159610,bonus_id=5010/1572/4786
main_hand=wand_of_zealous_purification,id=158321,bonus_id=5010/1582/4783,enchant=torrent_of_elements
off_hand=rattling_jar_of_eyes,id=159668,bonus_id=5010/4802/1572/4786,gems=40crit
# Gear Summary
# gear_ilvl=410.81
# gear_stamina=10400
# gear_intellect=6997
# gear_crit_rating=1349
# gear_haste_rating=1333
# gear_mastery_rating=393
# gear_versatility_rating=358
# gear_leech_rating=162
# gear_armor=1420
Iterations: | 100009 |
---|---|
Threads: | 10 |
Confidence: | 95.00% |
Fight Length (fixed time): | 32 - 48 ( 40.0 ) |
Performance: |
|
Total Events Processed: | 81853728 |
Max Event Queue: | 64 |
Sim Seconds: | 4000310 |
CPU Seconds: | 678.4309 |
Physical Seconds: | 70.6006 |
Speed Up: | 5896 |
Settings: |
|
World Lag: | 100 ms ( stddev = 10 ms ) |
Queue Lag: | 5 ms ( stddev = 1 ms ) |
Character | Unit | Ability | Id | Total | DPS | Imp/Min | Hit | Crit | Count | Impacts | Crit% | Avoid% | G% | B% | Interval | Combined | Duration |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ravenor | Ravenor | augmentation | 270058 | 0 | 0 | 0.00 | 0 | 0 | 1.0 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 0.00sec | 0 | 40.00sec |
Ravenor | Ravenor | blizzard | 190356 | 0 | 0 | 0.00 | 0 | 0 | 6.9 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 5.70sec | 0 | 40.00sec |
Ravenor | Ravenor | blizzard_shard ticks | -190357 | 625680 | 15642 | 0.00 | 1428 | 2857 | 57.2 | 0.0 | 27.6% | 0.0% | 0.0% | 0.0% | 0.65sec | 625680 | 40.00sec |
Ravenor | Ravenor | cone_of_cold | 120 | 91072 | 2277 | 25.45 | 4144 | 8306 | 2.8 | 17.0 | 29.4% | 0.0% | 0.0% | 0.0% | 13.81sec | 91072 | 40.00sec |
Ravenor | Ravenor | dagger_in_the_back ticks | -280286 | 58293 | 1457 | 26.99 | 2551 | 5111 | 3.6 | 18.0 | 26.9% | 0.0% | 0.0% | 0.0% | 8.15sec | 58293 | 40.00sec |
Ravenor | Ravenor | ebonbolt | 257537 | 66995 | 1675 | 3.00 | 19399 | 44669 | 1.0 | 2.0 | 55.8% | 0.0% | 0.0% | 0.0% | 0.00sec | 66995 | 40.00sec |
Ravenor | Ravenor | flask | 298837 | 0 | 0 | 0.00 | 0 | 0 | 1.0 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 0.00sec | 0 | 40.00sec |
Ravenor | Ravenor | flurry | 44614 | 0 | 0 | 0.00 | 0 | 0 | 2.5 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 12.89sec | 0 | 40.00sec |
Ravenor | Ravenor | flurry_bolt | 228354 | 66423 | 1661 | 11.12 | 5357 | 10692 | 7.4 | 7.4 | 67.5% | 0.0% | 0.0% | 0.0% | 3.02sec | 66423 | 40.00sec |
Ravenor | Ravenor | food | 297035 | 0 | 0 | 0.00 | 0 | 0 | 1.0 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 0.00sec | 0 | 40.00sec |
Ravenor | Ravenor | frostbolt | 116 | 66225 | 1656 | 13.55 | 5502 | 11040 | 8.2 | 9.0 | 33.1% | 0.0% | 0.0% | 0.0% | 3.70sec | 66225 | 40.00sec |
Ravenor | Ravenor | frozen_orb | 84714 | 0 | 0 | 0.00 | 0 | 0 | 3.9 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 11.08sec | 0 | 40.00sec |
Ravenor | Ravenor | frozen_orb_bolt | 84721 | 1219075 | 30477 | 619.97 | 2312 | 4626 | 68.9 | 413.3 | 27.5% | 0.0% | 0.0% | 0.0% | 0.54sec | 1219075 | 40.00sec |
Ravenor | Ravenor | glacial_spike | 199786 | 354258 | 8857 | 5.56 | 68500 | 143747 | 1.9 | 3.7 | 36.1% | 0.0% | 0.0% | 0.0% | 16.40sec | 354258 | 40.00sec |
Ravenor | Ravenor | heed_my_call | 271685 | 20718 | 518 | 1.87 | 13134 | 26263 | 1.2 | 1.2 | 26.8% | 0.0% | 0.0% | 0.0% | 10.65sec | 20718 | 40.00sec |
Ravenor | Ravenor | heed_my_call_aoe | 271686 | 53165 | 1329 | 11.20 | 5627 | 11260 | 1.2 | 7.5 | 26.5% | 0.0% | 0.0% | 0.0% | 10.65sec | 53165 | 40.00sec |
Ravenor | Ravenor | ice_lance | 30455 | 496692 | 12417 | 36.70 | 9170 | 22202 | 12.4 | 24.5 | 85.4% | 0.0% | 0.0% | 0.0% | 3.01sec | 496692 | 40.00sec |
Ravenor | Ravenor | icy_veins | 12472 | 0 | 0 | 0.00 | 0 | 0 | 1.0 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 0.00sec | 0 | 40.00sec |
Ravenor | Ravenor | potion | 300714 | 0 | 0 | 0.00 | 0 | 0 | 1.0 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 0.00sec | 0 | 40.00sec |
Ravenor | Ravenor | potion_of_unbridled_fury | 300717 | 139410 | 3485 | 40.81 | 4049 | 8100 | 27.2 | 27.2 | 26.5% | 0.0% | 0.0% | 0.0% | 1.41sec | 139410 | 40.00sec |
Ravenor | Ravenor | summon_water_elemental | 31687 | 0 | 0 | 0.00 | 0 | 0 | 1.0 | 0.0 | 0.0% | 0.0% | 0.0% | 0.0% | 0.00sec | 0 | 40.00sec |
Ravenor | Ravenor | webweavers_soul_gem | 270827 | 42981 | 1075 | 21.65 | 2354 | 4710 | 2.5 | 14.4 | 26.5% | 0.0% | 0.0% | 0.0% | 9.40sec | 42981 | 40.00sec |
Ravenor | Ravenor_water_elemental | waterbolt | 31707 | 85091 | 2127 | 42.68 | 2364 | 4729 | 29.5 | 28.5 | 26.5% | 0.0% | 0.0% | 0.0% | 1.32sec | 85091 | 40.00sec |
RPS Out | RPS In | Primary Resource | Waiting | APM | Active | Skill |
---|---|---|---|---|---|---|
17227.7 | 0.0 | Health | 0.00% | 0.0 | 100.0% | 100% |
Scale Factors for enemy2 Damage Per Second |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
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Scale Factors for enemy2 Priority Target Damage Per Second |
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Scale Factors |
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Scale Deltas |
Error |
Ranking |
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Scale Factors for enemy2 Damage Per Second (Effective) |
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Scale Factors |
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Scale Deltas |
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Ranking |
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Scale Factors for enemy2 Healing Per Second |
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Scale Factors |
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Scale Factors for enemy2 Healing Per Second (Effective) |
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Scale Deltas |
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Scale Factors for enemy2 Absorb Per Second |
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Scale Factors |
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Scale Deltas |
Error |
Ranking |
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Scale Factors for Healing + Absorb per second |
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Scale Factors |
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Scale Deltas |
Error |
Ranking |
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Scale Factors for enemy2 Damage Taken Per Second |
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Scale Factors |
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Scale Deltas |
Error |
Ranking |
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Scale Factors for enemy2 Damage Taken |
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Scale Factors |
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Scale Deltas |
Error |
Ranking |
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Scale Factors for enemy2 Healing Taken Per Second |
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Scale Factors |
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Scale Deltas |
Error |
Ranking |
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Scale Factors for enemy2 Theck-Meloree Index |
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Scale Deltas |
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Ranking |
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Scale Factors for enemy2Theck-Meloree Index (Effective) |
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Scale Factors |
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Dynamic Buffs | Start | Refresh | Interval | Trigger | Up-Time | Benefit | Overflow | Expiry | |
---|---|---|---|---|---|---|---|---|---|
Health Decade (0 - 10) | 0.8 | 0.0 | 0.0sec | 0.0sec | 12.26% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (10 - 20) | 0.9 | 0.0 | 0.0sec | 0.0sec | 9.86% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (20 - 30) | 1.0 | 0.0 | 0.0sec | 0.0sec | 11.14% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (30 - 40) | 1.0 | 0.0 | 0.0sec | 0.0sec | 10.94% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (40 - 50) | 0.9 | 0.0 | 0.0sec | 0.0sec | 10.14% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (50 - 60) | 0.9 | 0.0 | 0.0sec | 0.0sec | 9.95% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (60 - 70) | 1.0 | 0.0 | 0.0sec | 0.0sec | 11.50% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (70 - 80) | 1.0 | 0.0 | 0.0sec | 0.0sec | 12.94% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (80 - 90) | 1.0 | 0.0 | 0.0sec | 0.0sec | 10.74% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (90 - 100) | 1.0 | 0.0 | 0.0sec | 0.0sec | 14.56% | 0.00% | 0.0(0.0) | 0.0 | |
|
Constant Buffs | ||
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Arcane Intellect | ||
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Battle Shout | ||
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bleeding | ||
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Chaos Brand | ||
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Mortal Wounds | ||
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Mystic Touch | ||
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Power Word: Fortitude | ||
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Count | Interval |
---|
Resource Usage | Type | Count | Total | Average | RPE | APR |
---|---|---|---|---|---|---|
enemy2 |
Resource | RPS-Gain | RPS-Loss |
---|---|---|
Health | 0.00 | 17227.75 |
Combat End Resource | Mean | Min | Max |
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Benefits | % |
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Uptimes | % |
Fight Length | ||||||||||||||||||||||||||||||||||||||||||
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actions.precombat Executed before combat begins. Accepts non-harmful actions only. | ||
---|---|---|
# | count | action,conditions |
0 | 0.00 | snapshot_stats |
Level Bonus (123) | Race Bonus (humanoid) | Raid-Buffed | Unbuffed | Gear Amount | |
---|---|---|---|---|---|
Strength | 0 | 0 | 0 | 0 | 0 |
Agility | 0 | 0 | 0 | 0 | 0 |
Stamina | 0 | 0 | 0 | 0 | 0 |
Intellect | 0 | 0 | 0 | 0 | 0 |
Spirit | 0 | 0 | 0 | 0 | 0 |
Health | 0 | 542633 | 0 | ||
Melee Crit | 5.00% | 5.00% | 0 | ||
Spell Crit | 0.00% | 0.00% | 0 | ||
Haste | 0.00% | 0.00% | 0 | ||
Damage / Heal Versatility | 0.00% | 0.00% | 0 | ||
Mitigation Versatility | 0.00% | 0.00% | 0 | ||
Mastery | 0.00% | 0.00% | 0 | ||
Armor | 2700 | 2700 | 2700 | ||
Run Speed | 7 | 0 | 0 | ||
Tank-Miss | 3.00% | 3.00% | 0 | ||
Tank-Dodge | 3.00% | 3.00% | 0 | ||
Tank-Parry | 3.00% | 3.00% | 0 | ||
Tank-Block | 3.00% | 3.00% | 0 | ||
Tank-Crit | 0.00% | 0.00% | 0 |
Source | Slot | Average Item Level: 0.00 |
---|
Level | |||
---|---|---|---|
15 | none | none | none |
30 | none | none | none |
45 | none | none | none |
60 | none | none | none |
75 | none | none | none |
90 | none | none | none |
100 | none | none | none |
enemy="enemy2"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
# Executed every time the actor is available.
# Gear Summary
# gear_ilvl=0.00
RPS Out | RPS In | Primary Resource | Waiting | APM | Active | Skill |
---|---|---|---|---|---|---|
7899.2 | 0.0 | Health | 0.00% | 0.0 | 100.0% | 100% |
Scale Factors for enemy3 Damage Per Second |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy3 Priority Target Damage Per Second |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy3 Damage Per Second (Effective) |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
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Scale Factors for enemy3 Healing Per Second |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy3 Healing Per Second (Effective) |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy3 Absorb Per Second |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
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Scale Factors for Healing + Absorb per second |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
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Scale Factors for enemy3 Damage Taken Per Second |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
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Scale Factors for enemy3 Damage Taken |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
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Scale Factors for enemy3 Healing Taken Per Second |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy3 Theck-Meloree Index |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
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Scale Factors for enemy3Theck-Meloree Index (Effective) |
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Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
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Dynamic Buffs | Start | Refresh | Interval | Trigger | Up-Time | Benefit | Overflow | Expiry | |
---|---|---|---|---|---|---|---|---|---|
Health Decade (0 - 10) | 1.0 | 0.0 | 0.0sec | 0.0sec | 16.22% | 0.00% | 0.0(0.0) | 0.0 | |
|
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Health Decade (10 - 20) | 1.0 | 0.0 | 0.0sec | 0.0sec | 10.33% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (20 - 30) | 1.0 | 0.0 | 0.0sec | 0.0sec | 9.71% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (30 - 40) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.86% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (40 - 50) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.34% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (50 - 60) | 1.0 | 0.0 | 0.0sec | 0.0sec | 7.81% | 0.00% | 0.0(0.0) | 0.0 | |
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Health Decade (60 - 70) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.61% | 0.00% | 0.0(0.0) | 0.0 | |
|
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Health Decade (70 - 80) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.78% | 0.00% | 0.0(0.0) | 0.0 | |
|
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Health Decade (80 - 90) | 1.0 | 0.0 | 0.0sec | 0.0sec | 7.54% | 0.00% | 0.0(0.0) | 0.0 | |
|
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Health Decade (90 - 100) | 1.0 | 0.0 | 0.0sec | 0.0sec | 13.81% | 0.00% | 0.0(0.0) | 0.0 | |
|
Constant Buffs | ||
---|---|---|
Arcane Intellect | ||
|
||
Battle Shout | ||
|
||
bleeding | ||
|
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Chaos Brand | ||
|
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Mortal Wounds | ||
|
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Mystic Touch | ||
|
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Power Word: Fortitude | ||
|
Count | Interval |
---|
Resource Usage | Type | Count | Total | Average | RPE | APR |
---|---|---|---|---|---|---|
enemy3 |
Resource | RPS-Gain | RPS-Loss |
---|---|---|
Health | 0.00 | 7899.23 |
Combat End Resource | Mean | Min | Max |
---|
Benefits | % |
---|---|
Uptimes | % |
Fight Length | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
DPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
Priority Target DPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
DPS(e) | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
Damage | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
DTPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
HPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
HPS(e) | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
Heal | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
HTPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
TMI | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
ETMI | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
MSD | ||||||||||||||||||||||||||||||||||||||||||
|
actions.precombat Executed before combat begins. Accepts non-harmful actions only. | ||
---|---|---|
# | count | action,conditions |
0 | 0.00 | snapshot_stats |
Level Bonus (123) | Race Bonus (humanoid) | Raid-Buffed | Unbuffed | Gear Amount | |
---|---|---|---|---|---|
Strength | 0 | 0 | 0 | 0 | 0 |
Agility | 0 | 0 | 0 | 0 | 0 |
Stamina | 0 | 0 | 0 | 0 | 0 |
Intellect | 0 | 0 | 0 | 0 | 0 |
Spirit | 0 | 0 | 0 | 0 | 0 |
Health | 0 | 263425 | 0 | ||
Melee Crit | 5.00% | 5.00% | 0 | ||
Spell Crit | 0.00% | 0.00% | 0 | ||
Haste | 0.00% | 0.00% | 0 | ||
Damage / Heal Versatility | 0.00% | 0.00% | 0 | ||
Mitigation Versatility | 0.00% | 0.00% | 0 | ||
Mastery | 0.00% | 0.00% | 0 | ||
Armor | 2700 | 2700 | 2700 | ||
Run Speed | 7 | 0 | 0 | ||
Tank-Miss | 3.00% | 3.00% | 0 | ||
Tank-Dodge | 3.00% | 3.00% | 0 | ||
Tank-Parry | 3.00% | 3.00% | 0 | ||
Tank-Block | 3.00% | 3.00% | 0 | ||
Tank-Crit | 0.00% | 0.00% | 0 |
Source | Slot | Average Item Level: 0.00 |
---|
Level | |||
---|---|---|---|
15 | none | none | none |
30 | none | none | none |
45 | none | none | none |
60 | none | none | none |
75 | none | none | none |
90 | none | none | none |
100 | none | none | none |
enemy="enemy3"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
# Executed every time the actor is available.
# Gear Summary
# gear_ilvl=0.00
RPS Out | RPS In | Primary Resource | Waiting | APM | Active | Skill |
---|---|---|---|---|---|---|
7946.5 | 0.0 | Health | 0.00% | 0.0 | 100.0% | 100% |
Scale Factors for enemy4 Damage Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy4 Priority Target Damage Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy4 Damage Per Second (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy4 Healing Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy4 Healing Per Second (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy4 Absorb Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for Healing + Absorb per second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy4 Damage Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy4 Damage Taken |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy4 Healing Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy4 Theck-Meloree Index |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy4Theck-Meloree Index (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Dynamic Buffs | Start | Refresh | Interval | Trigger | Up-Time | Benefit | Overflow | Expiry | |
---|---|---|---|---|---|---|---|---|---|
Health Decade (0 - 10) | 0.9 | 0.0 | 0.0sec | 0.0sec | 15.07% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (10 - 20) | 1.0 | 0.0 | 0.0sec | 0.0sec | 10.36% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (20 - 30) | 1.0 | 0.0 | 0.0sec | 0.0sec | 9.94% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (30 - 40) | 1.0 | 0.0 | 0.0sec | 0.0sec | 9.05% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (40 - 50) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.48% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (50 - 60) | 1.0 | 0.0 | 0.0sec | 0.0sec | 7.95% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (60 - 70) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.64% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (70 - 80) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.93% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (80 - 90) | 1.0 | 0.0 | 0.0sec | 0.0sec | 7.67% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (90 - 100) | 1.0 | 0.0 | 0.0sec | 0.0sec | 13.90% | 0.00% | 0.0(0.0) | 0.0 | |
|
Constant Buffs | ||
---|---|---|
Arcane Intellect | ||
|
||
Battle Shout | ||
|
||
bleeding | ||
|
||
Chaos Brand | ||
|
||
Mortal Wounds | ||
|
||
Mystic Touch | ||
|
||
Power Word: Fortitude | ||
|
Count | Interval |
---|
Resource Usage | Type | Count | Total | Average | RPE | APR |
---|---|---|---|---|---|---|
enemy4 |
Resource | RPS-Gain | RPS-Loss |
---|---|---|
Health | 0.00 | 7946.53 |
Combat End Resource | Mean | Min | Max |
---|
Benefits | % |
---|---|
Uptimes | % |
Fight Length | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
DPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
Priority Target DPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
DPS(e) | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
Damage | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
DTPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
HPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
HPS(e) | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
Heal | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
HTPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
TMI | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
ETMI | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
MSD | ||||||||||||||||||||||||||||||||||||||||||
|
actions.precombat Executed before combat begins. Accepts non-harmful actions only. | ||
---|---|---|
# | count | action,conditions |
0 | 0.00 | snapshot_stats |
Level Bonus (123) | Race Bonus (humanoid) | Raid-Buffed | Unbuffed | Gear Amount | |
---|---|---|---|---|---|
Strength | 0 | 0 | 0 | 0 | 0 |
Agility | 0 | 0 | 0 | 0 | 0 |
Stamina | 0 | 0 | 0 | 0 | 0 |
Intellect | 0 | 0 | 0 | 0 | 0 |
Spirit | 0 | 0 | 0 | 0 | 0 |
Health | 0 | 256665 | 0 | ||
Melee Crit | 5.00% | 5.00% | 0 | ||
Spell Crit | 0.00% | 0.00% | 0 | ||
Haste | 0.00% | 0.00% | 0 | ||
Damage / Heal Versatility | 0.00% | 0.00% | 0 | ||
Mitigation Versatility | 0.00% | 0.00% | 0 | ||
Mastery | 0.00% | 0.00% | 0 | ||
Armor | 2700 | 2700 | 2700 | ||
Run Speed | 7 | 0 | 0 | ||
Tank-Miss | 3.00% | 3.00% | 0 | ||
Tank-Dodge | 3.00% | 3.00% | 0 | ||
Tank-Parry | 3.00% | 3.00% | 0 | ||
Tank-Block | 3.00% | 3.00% | 0 | ||
Tank-Crit | 0.00% | 0.00% | 0 |
Source | Slot | Average Item Level: 0.00 |
---|
Level | |||
---|---|---|---|
15 | none | none | none |
30 | none | none | none |
45 | none | none | none |
60 | none | none | none |
75 | none | none | none |
90 | none | none | none |
100 | none | none | none |
enemy="enemy4"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
# Executed every time the actor is available.
# Gear Summary
# gear_ilvl=0.00
RPS Out | RPS In | Primary Resource | Waiting | APM | Active | Skill |
---|---|---|---|---|---|---|
7870.7 | 0.0 | Health | 0.00% | 0.0 | 100.0% | 100% |
Scale Factors for enemy5 Damage Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy5 Priority Target Damage Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy5 Damage Per Second (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy5 Healing Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy5 Healing Per Second (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy5 Absorb Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for Healing + Absorb per second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy5 Damage Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy5 Damage Taken |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy5 Healing Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy5 Theck-Meloree Index |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy5Theck-Meloree Index (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Dynamic Buffs | Start | Refresh | Interval | Trigger | Up-Time | Benefit | Overflow | Expiry | |
---|---|---|---|---|---|---|---|---|---|
Health Decade (0 - 10) | 0.9 | 0.0 | 0.0sec | 0.0sec | 16.04% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (10 - 20) | 1.0 | 0.0 | 0.0sec | 0.0sec | 10.26% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (20 - 30) | 1.0 | 0.0 | 0.0sec | 0.0sec | 9.77% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (30 - 40) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.92% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (40 - 50) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.35% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (50 - 60) | 1.0 | 0.0 | 0.0sec | 0.0sec | 7.89% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (60 - 70) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.58% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (70 - 80) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.80% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (80 - 90) | 1.0 | 0.0 | 0.0sec | 0.0sec | 7.57% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (90 - 100) | 1.0 | 0.0 | 0.0sec | 0.0sec | 13.82% | 0.00% | 0.0(0.0) | 0.0 | |
|
Constant Buffs | ||
---|---|---|
Arcane Intellect | ||
|
||
Battle Shout | ||
|
||
bleeding | ||
|
||
Chaos Brand | ||
|
||
Mortal Wounds | ||
|
||
Mystic Touch | ||
|
||
Power Word: Fortitude | ||
|
Count | Interval |
---|
Resource Usage | Type | Count | Total | Average | RPE | APR |
---|---|---|---|---|---|---|
enemy5 |
Resource | RPS-Gain | RPS-Loss |
---|---|---|
Health | 0.00 | 7870.74 |
Combat End Resource | Mean | Min | Max |
---|
Benefits | % |
---|---|
Uptimes | % |
Fight Length | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
DPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
Priority Target DPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
DPS(e) | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
Damage | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
DTPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
HPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
HPS(e) | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
Heal | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
HTPS | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
TMI | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
ETMI | ||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||
MSD | ||||||||||||||||||||||||||||||||||||||||||
|
actions.precombat Executed before combat begins. Accepts non-harmful actions only. | ||
---|---|---|
# | count | action,conditions |
0 | 0.00 | snapshot_stats |
Level Bonus (123) | Race Bonus (humanoid) | Raid-Buffed | Unbuffed | Gear Amount | |
---|---|---|---|---|---|
Strength | 0 | 0 | 0 | 0 | 0 |
Agility | 0 | 0 | 0 | 0 | 0 |
Stamina | 0 | 0 | 0 | 0 | 0 |
Intellect | 0 | 0 | 0 | 0 | 0 |
Spirit | 0 | 0 | 0 | 0 | 0 |
Health | 0 | 262146 | 0 | ||
Melee Crit | 5.00% | 5.00% | 0 | ||
Spell Crit | 0.00% | 0.00% | 0 | ||
Haste | 0.00% | 0.00% | 0 | ||
Damage / Heal Versatility | 0.00% | 0.00% | 0 | ||
Mitigation Versatility | 0.00% | 0.00% | 0 | ||
Mastery | 0.00% | 0.00% | 0 | ||
Armor | 2700 | 2700 | 2700 | ||
Run Speed | 7 | 0 | 0 | ||
Tank-Miss | 3.00% | 3.00% | 0 | ||
Tank-Dodge | 3.00% | 3.00% | 0 | ||
Tank-Parry | 3.00% | 3.00% | 0 | ||
Tank-Block | 3.00% | 3.00% | 0 | ||
Tank-Crit | 0.00% | 0.00% | 0 |
Source | Slot | Average Item Level: 0.00 |
---|
Level | |||
---|---|---|---|
15 | none | none | none |
30 | none | none | none |
45 | none | none | none |
60 | none | none | none |
75 | none | none | none |
90 | none | none | none |
100 | none | none | none |
enemy="enemy5"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
# Executed every time the actor is available.
# Gear Summary
# gear_ilvl=0.00
RPS Out | RPS In | Primary Resource | Waiting | APM | Active | Skill |
---|---|---|---|---|---|---|
10204.5 | 0.0 | Health | 0.00% | 0.0 | 100.0% | 100% |
Scale Factors for enemy6 Damage Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy6 Priority Target Damage Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy6 Damage Per Second (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy6 Healing Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy6 Healing Per Second (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy6 Absorb Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for Healing + Absorb per second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy6 Damage Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy6 Damage Taken |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy6 Healing Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy6 Theck-Meloree Index |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for enemy6Theck-Meloree Index (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Dynamic Buffs | Start | Refresh | Interval | Trigger | Up-Time | Benefit | Overflow | Expiry | |
---|---|---|---|---|---|---|---|---|---|
Health Decade (0 - 10) | 0.9 | 0.0 | 0.0sec | 0.0sec | 17.64% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (10 - 20) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.96% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (20 - 30) | 1.0 | 0.0 | 0.0sec | 0.0sec | 9.23% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (30 - 40) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.86% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (40 - 50) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.27% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (50 - 60) | 1.0 | 0.0 | 0.0sec | 0.0sec | 7.89% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (60 - 70) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.26% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (70 - 80) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.88% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (80 - 90) | 1.0 | 0.0 | 0.0sec | 0.0sec | 8.06% | 0.00% | 0.0(0.0) | 0.0 | |
|
|||||||||
Health Decade (90 - 100) | 1.0 | 0.0 | 0.0sec | 0.0sec | 13.94% | 0.00% | 0.0(0.0) | 0.0 | |
|
Constant Buffs | ||
---|---|---|
Arcane Intellect | ||
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Battle Shout | ||
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bleeding | ||
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Chaos Brand | ||
|
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Mortal Wounds | ||
|
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Mystic Touch | ||
|
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Power Word: Fortitude | ||
|
Count | Interval |
---|
Resource Usage | Type | Count | Total | Average | RPE | APR |
---|---|---|---|---|---|---|
enemy6 |
Resource | RPS-Gain | RPS-Loss |
---|---|---|
Health | 0.00 | 10204.50 |
Combat End Resource | Mean | Min | Max |
---|
Benefits | % |
---|---|
Uptimes | % |
Fight Length | ||||||||||||||||||||||||||||||||||||||||||
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DPS | ||||||||||||||||||||||||||||||||||||||||||
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Priority Target DPS | ||||||||||||||||||||||||||||||||||||||||||
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DPS(e) | ||||||||||||||||||||||||||||||||||||||||||
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Damage | ||||||||||||||||||||||||||||||||||||||||||
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DTPS | ||||||||||||||||||||||||||||||||||||||||||
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HPS | ||||||||||||||||||||||||||||||||||||||||||
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HPS(e) | ||||||||||||||||||||||||||||||||||||||||||
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Heal | ||||||||||||||||||||||||||||||||||||||||||
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HTPS | ||||||||||||||||||||||||||||||||||||||||||
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TMI | ||||||||||||||||||||||||||||||||||||||||||
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ETMI | ||||||||||||||||||||||||||||||||||||||||||
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MSD | ||||||||||||||||||||||||||||||||||||||||||
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actions.precombat Executed before combat begins. Accepts non-harmful actions only. | ||
---|---|---|
# | count | action,conditions |
0 | 0.00 | snapshot_stats |
Level Bonus (123) | Race Bonus (humanoid) | Raid-Buffed | Unbuffed | Gear Amount | |
---|---|---|---|---|---|
Strength | 0 | 0 | 0 | 0 | 0 |
Agility | 0 | 0 | 0 | 0 | 0 |
Stamina | 0 | 0 | 0 | 0 | 0 |
Intellect | 0 | 0 | 0 | 0 | 0 |
Spirit | 0 | 0 | 0 | 0 | 0 |
Health | 0 | 348144 | 0 | ||
Melee Crit | 5.00% | 5.00% | 0 | ||
Spell Crit | 0.00% | 0.00% | 0 | ||
Haste | 0.00% | 0.00% | 0 | ||
Damage / Heal Versatility | 0.00% | 0.00% | 0 | ||
Mitigation Versatility | 0.00% | 0.00% | 0 | ||
Mastery | 0.00% | 0.00% | 0 | ||
Armor | 2700 | 2700 | 2700 | ||
Run Speed | 7 | 0 | 0 | ||
Tank-Miss | 3.00% | 3.00% | 0 | ||
Tank-Dodge | 3.00% | 3.00% | 0 | ||
Tank-Parry | 3.00% | 3.00% | 0 | ||
Tank-Block | 3.00% | 3.00% | 0 | ||
Tank-Crit | 0.00% | 0.00% | 0 |
Source | Slot | Average Item Level: 0.00 |
---|
Level | |||
---|---|---|---|
15 | none | none | none |
30 | none | none | none |
45 | none | none | none |
60 | none | none | none |
75 | none | none | none |
90 | none | none | none |
100 | none | none | none |
enemy="enemy6"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
# Executed every time the actor is available.
# Gear Summary
# gear_ilvl=0.00
RPS Out | RPS In | Primary Resource | Waiting | APM | Active | Skill |
---|---|---|---|---|---|---|
28943.7 | 0.0 | Health | 0.00% | 0.0 | 100.0% | 100% |
Scale Factors for fluffy_pillow Damage Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for fluffy_pillow Priority Target Damage Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for fluffy_pillow Damage Per Second (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for fluffy_pillow Healing Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for fluffy_pillow Healing Per Second (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for fluffy_pillow Absorb Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for Healing + Absorb per second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for fluffy_pillow Damage Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for fluffy_pillow Damage Taken |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for fluffy_pillow Healing Taken Per Second |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for fluffy_pillow Theck-Meloree Index |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Scale Factors for fluffy_pillowTheck-Meloree Index (Effective) |
---|
Scale Factors |
Normalized |
Scale Deltas |
Error |
Ranking |
|
Dynamic Buffs | Start | Refresh | Interval | Trigger | Up-Time | Benefit | Overflow | Expiry | ||
---|---|---|---|---|---|---|---|---|---|---|
Health Decade (0 - 10) | 0.8 | 0.0 | 0.0sec | 0.0sec | 11.69% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Health Decade (10 - 20) | 1.0 | 0.0 | 0.0sec | 0.0sec | 10.48% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Health Decade (20 - 30) | 1.0 | 0.0 | 0.0sec | 0.0sec | 11.62% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Health Decade (30 - 40) | 1.0 | 0.0 | 0.0sec | 0.0sec | 11.34% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Health Decade (40 - 50) | 1.0 | 0.0 | 0.0sec | 0.0sec | 9.66% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Health Decade (50 - 60) | 0.9 | 0.0 | 0.0sec | 0.0sec | 9.06% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Health Decade (60 - 70) | 1.0 | 0.0 | 0.0sec | 0.0sec | 11.78% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Health Decade (70 - 80) | 1.0 | 0.0 | 0.0sec | 0.0sec | 12.36% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Health Decade (80 - 90) | 1.0 | 0.0 | 0.0sec | 0.0sec | 6.66% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Health Decade (90 - 100) | 1.0 | 0.0 | 0.0sec | 0.0sec | 14.65% | 0.00% | 0.0(0.0) | 0.0 | ||
|
||||||||||
Winter's Chill | 2.5 | 4.9 | 12.8sec | 3.0sec | 8.61% | 0.00% | 4.9(4.9) | 2.4 | ||
|
Constant Buffs | ||
---|---|---|
Arcane Intellect | ||
|
||
Battle Shout | ||
|
||
bleeding | ||
|
||
Chaos Brand | ||
|
||
Mortal Wounds | ||
|
||
Mystic Touch | ||
|
||
Power Word: Fortitude | ||
|
Count | Interval |
---|
Resource Usage | Type | Count | Total | Average | RPE | APR |
---|---|---|---|---|---|---|
fluffy_pillow |
Resource | RPS-Gain | RPS-Loss |
---|---|---|
Health | 0.00 | 28943.71 |
Combat End Resource | Mean | Min | Max |
---|
Benefits | % |
---|---|
Uptimes | % |
Fight Length | ||||||||||||||||||||||||||||||||||||||||||
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DPS | ||||||||||||||||||||||||||||||||||||||||||
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Priority Target DPS | ||||||||||||||||||||||||||||||||||||||||||
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DPS(e) | ||||||||||||||||||||||||||||||||||||||||||
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Damage | ||||||||||||||||||||||||||||||||||||||||||
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DTPS | ||||||||||||||||||||||||||||||||||||||||||
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HPS | ||||||||||||||||||||||||||||||||||||||||||
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HPS(e) | ||||||||||||||||||||||||||||||||||||||||||
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Heal | ||||||||||||||||||||||||||||||||||||||||||
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HTPS | ||||||||||||||||||||||||||||||||||||||||||
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TMI | ||||||||||||||||||||||||||||||||||||||||||
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ETMI | ||||||||||||||||||||||||||||||||||||||||||
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MSD | ||||||||||||||||||||||||||||||||||||||||||
|
actions.precombat Executed before combat begins. Accepts non-harmful actions only. | ||
---|---|---|
# | count | action,conditions |
0 | 0.00 | snapshot_stats |
Level Bonus (123) | Race Bonus (humanoid) | Raid-Buffed | Unbuffed | Gear Amount | |
---|---|---|---|---|---|
Strength | 0 | 0 | 0 | 0 | 0 |
Agility | 0 | 0 | 0 | 0 | 0 |
Stamina | 0 | 0 | 0 | 0 | 0 |
Intellect | 0 | 0 | 0 | 0 | 0 |
Spirit | 0 | 0 | 0 | 0 | 0 |
Health | 0 | 1019701 | 0 | ||
Melee Crit | 5.00% | 5.00% | 0 | ||
Spell Crit | 0.00% | 0.00% | 0 | ||
Haste | 0.00% | 0.00% | 0 | ||
Damage / Heal Versatility | 0.00% | 0.00% | 0 | ||
Mitigation Versatility | 0.00% | 0.00% | 0 | ||
Mastery | 0.00% | 0.00% | 0 | ||
Armor | 2700 | 2700 | 2700 | ||
Run Speed | 7 | 0 | 0 | ||
Tank-Miss | 3.00% | 3.00% | 0 | ||
Tank-Dodge | 3.00% | 3.00% | 0 | ||
Tank-Parry | 3.00% | 3.00% | 0 | ||
Tank-Block | 3.00% | 3.00% | 0 | ||
Tank-Crit | 0.00% | 0.00% | 0 |
Source | Slot | Average Item Level: 0.00 |
---|
Level | |||
---|---|---|---|
15 | none | none | none |
30 | none | none | none |
45 | none | none | none |
60 | none | none | none |
75 | none | none | none |
90 | none | none | none |
100 | none | none | none |
enemy="fluffy_pillow"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats
# Executed every time the actor is available.
# Gear Summary
# gear_ilvl=0.00
Average number of actions executed per minute.
Average absorption per active player duration.
Buffs received prior to combat and present the entire fight.
Average number of times an action is executed per iteration.
Average crit damage.
Percentage of executes that resulted in critical strikes.
Average damage per execution of an individual action.
Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.
Average damage per resource point spent.
Average damage per active player duration.
Average damage per fight duration.
Average damage taken per second per active player duration.
Average healing (and absorption) per active player duration.
Average healing (and absorption) per fight duration.
Average healing (or absorb) per execution of an individual action.
Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.
Average healing (or absorb) per resource point spent.
Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.
Percentage of executes that resulted in dodges.
Percentage of total DPS contributed by a particular action.
Percentage of total HPS (including absorb) contributed by a particular action.
Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.
Time bin size used to calculate TMI and MSD, in seconds.
Direct or Periodic damage.
Temporary buffs received during combat, perhaps multiple times.
The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.
Percentage of executes that resulted in glancing blows.
Percentage of executes that resulted in blocking blows.
Associated spell-id for this ability.
Name of the ability.
Total damage for this ability during the fight.
Average non-crit damage.
Average time between executions of a particular action.
Average direct damage per execution.
Percentage of executes that resulted in misses, dodges or parries.
The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.
Percentage of executes that resulted in parries.
Average primary resource points generated per second.
Average primary resource points consumed per second.
Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.
Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.
Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.
Amount after class modifiers and effects, but before buff modifiers.
Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.
Average crit tick damage.
Percentage of ticks that resulted in critical strikes.
Average non-crit tick damage.
Percentage of ticks that resulted in misses, dodges or parries.
Percentage of total time that DoT is ticking on target.
Average damage per tick.
The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.
This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.
This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.
This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.
Window length used to calculate TMI and MSD, in seconds.
Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.
Estimator for the 95.00% confidence interval.
This is the range of values containing 95.00% of the data, roughly centered on the mean.
Fight Length: 40.00
Vary Combat Length: 0.20
Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.