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SimulationCraft 820-02

for World of Warcraft 8.2.0 Live (wow build level 31229, git build 53ddcc3bb0)

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2019-05-15 Real Procs Per Minute data removed from Killing Machine.
Killing Machine rppm 4.50 0.00
2019-03-12 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2018-05-02 Incorrect spell level for Icicle buff.
Icicles spell_level 78.00 80.00
2017-11-08 Incorrect spell level for Ignite.
Ignite spell_level 78.00 99.00
2017-11-06 Incorrect spell level for Icicle.
Icicle spell_level 78.00 80.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2019-01-07 Incorrect Maelstrom generation value for Chain Lightning Overloads.
Fulmination (effect#6) base_value 2.00 3.00

Ravenor : 34351 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
34350.9 34350.9 18.6 / 0.054% 11725.0 / 34.1% 22.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
1434.8 1397.5 Mana 0.00% 60.4 100.0% 100%
Origin https://worldofwarcraft.com/en-gb/character/frostwolf/ravenor
Talents
  • 15: Bone Chilling (Frost Mage)
  • 30: Shimmer
  • 45: Incanter's Flow
  • 60: Ebonbolt (Frost Mage)
  • 75: Frigid Winds (Frost Mage)
  • 90: Splitting Ice (Frost Mage)
  • 100: Glacial Spike (Frost Mage)
  • Talent Calculator
Azerite
Scale Factors for Ravenor Damage Per Second
Mastery Vers Crit Haste Int
Scale Factors 4.25 4.05 3.35 3.20 2.72
Normalized 1.56 1.49 1.23 1.18 1.00
Scale Deltas 238 238 238 238 238
Error 0.11 0.11 0.11 0.11 0.11
Ranking
  • Mastery > Vers > Crit > Haste > Int
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, Intellect=2.72, CritRating=3.35, HasteRating=3.20, MasteryRating=4.25, Versatility=4.05 )

Scale Factors for other metrics

Scale Factors for Ravenor Priority Target Damage Per Second
Mastery Vers Crit Haste Int
Scale Factors 4.25 4.05 3.35 3.20 2.72
Normalized 1.56 1.49 1.23 1.18 1.00
Scale Deltas 238 238 238 238 238
Error 0.11 0.11 0.11 0.11 0.11
Ranking
  • Mastery > Vers > Crit > Haste > Int
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, Intellect=2.72, CritRating=3.35, HasteRating=3.20, MasteryRating=4.25, Versatility=4.05 )
Scale Factors for Ravenor Damage Per Second (Effective)
Mastery Vers Crit Haste Int
Scale Factors 4.25 4.05 3.35 3.20 2.72
Normalized 1.56 1.49 1.23 1.18 1.00
Scale Deltas 238 238 238 238 238
Error 0.00 0.00 0.00 0.00 0.00
Ranking
  • Mastery > Vers > Crit > Haste > Int
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, Intellect=2.72, CritRating=3.35, HasteRating=3.20, MasteryRating=4.25, Versatility=4.05 )
Scale Factors for Ravenor Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, )
Scale Factors for Ravenor Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, )
Scale Factors for Ravenor Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, )
Scale Factors for Ravenor Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, )
Scale Factors for Ravenor Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, )
Scale Factors for Ravenor Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, )
Scale Factors for Ravenor Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, )
Scale Factors for RavenorTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Ravenor-Frost": Class=Mage, Spec=Frost, )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Ravenor 34351
Dagger in the Back 1379 4.0% 3.5 8.33sec 15693 0 Periodic 14.4 3025 6062 3840 26.8% 56.2%

Stats details: dagger_in_the_back

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.52 0.00 14.39 14.39 0.0000 1.5628 55240.66 55240.66 0.00 2456.89 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 10.5 73.18% 3025.41 2 4079 2930.94 0 4079 31855 31855 0.00
crit 3.9 26.82% 6061.50 4 8159 5655.03 0 8159 23386 23386 0.00
 
 

Action details: dagger_in_the_back

Static Values
  • id:280286
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:40.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:280286
  • name:Dagger in the Back
  • school:physical
  • tooltip:Bleeding for $w1 Physical damage every $t1 sec.
  • description:{$@spelldesc280284=Your damaging spells and abilities have a chance to fling a dagger at your target, causing them to bleed for ${{$s1=176}*{$280286d=12 seconds}/$280286t1} Physical damage over {$280286d=12 seconds}, stacking up to {$280286u=4} times. Stabbing them in the back applies {$s2=2} stacks.}
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:932.00
  • base_td_mult:1.00
  • dot_duration:12.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH
 
Ebonbolt 1105 3.2% 1.0 0.00sec 43598 36484 Direct 1.0 23363 46726 43598 86.6%  

Stats details: ebonbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 1.00 0.00 0.00 1.1955 0.0000 43597.84 43597.84 0.00 36483.55 36483.55
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 0.13 13.39% 23363.15 21733 25899 3128.36 0 25899 3128 3128 0.00
crit 0.87 86.61% 46726.14 42031 51798 40469.49 0 51798 40469 40469 0.00
 
 

Action details: ebonbolt

Static Values
  • id:257537
  • school:frost
  • resource:none
  • range:40.0
  • travel_speed:30.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:45.000
  • cooldown hasted:false
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:257537
  • name:Ebonbolt
  • school:frost
  • tooltip:
  • description:Launch a bolt of ice at the enemy, dealing {$257538s1=0} Frost damage and granting you Brain Freeze.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:2.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00
 
Flurry 0 (3517) 0.0% (10.2%) 4.7 7.95sec 29668 35200

Stats details: flurry

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.73 0.00 0.00 0.00 0.8430 0.0000 0.00 0.00 0.00 35200.28 35200.28
 
 

Action details: flurry

Static Values
  • id:44614
  • school:frost
  • resource:mana
  • range:40.0
  • travel_speed:50.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:1000.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:prev_gcd.1.ebonbolt|buff.brain_freeze.react&(prev_gcd.1.frostbolt&(buff.icicles.stack<4|!talent.glacial_spike.enabled)|prev_gcd.1.glacial_spike)
Spelldata
  • id:44614
  • name:Flurry
  • school:frost
  • tooltip:
  • description:Unleash a flurry of ice, striking the target {$s1=3} times for a total of ${{$228354s2=0}*$m1} Frost damage. Each hit reduces the target's movement speed by {$228354s1=70}% for {$228354d=1 second}. While Brain Freeze is active, Flurry applies Winter's Chill, causing your target to take damage from your spells as if it were frozen.
 
    Flurry (_bolt) 3095 9.0% 14.0 2.29sec 8840 0 Direct 14.0 5260 10556 8840 67.6%  

Stats details: flurry_bolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 13.96 13.96 0.00 0.00 0.0000 0.0000 123387.72 123387.72 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 4.52 32.39% 5260.29 4769 6138 5243.98 0 6138 23784 23784 0.00
crit 9.44 67.61% 10555.68 9539 12276 10560.59 0 12213 99604 99604 0.00
 
 

Action details: flurry_bolt

Static Values
  • id:228354
  • school:frost
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:228354
  • name:Flurry
  • school:frost
  • tooltip:Movement slowed by $w1%.
  • description:{$@spelldesc44614=Unleash a flurry of ice, striking the target {$s1=3} times for a total of ${{$228354s2=0}*$m1} Frost damage. Each hit reduces the target's movement speed by {$228354s1=70}% for {$228354d=1 second}. While Brain Freeze is active, Flurry applies Winter's Chill, causing your target to take damage from your spells as if it were frozen.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.316000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00
 
    (flurry_) Icicle 423 1.2% 1.9 11.78sec 8682 0 Direct 1.9 7048 14111 8937 26.8%  

Stats details: flurry_icicle

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.95 1.89 0.00 0.00 0.0000 0.0000 16920.60 16920.60 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 1.39 73.25% 7047.61 6464 8257 5931.91 0 8257 9773 9773 0.00
crit 0.51 26.75% 14110.71 12929 16515 5949.43 0 16515 7147 7147 0.00
 
 

Action details: flurry_icicle

Static Values
  • id:148022
  • school:frost
  • resource:none
  • range:100.0
  • travel_speed:25.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:148022
  • name:Icicle
  • school:frost
  • tooltip:
  • description:{$@spelldesc76613=Casting Frostbolt or Flurry grants you an Icicle. Casting Ice Lance causes all Icicles stored to begin launching at the target, each dealing {$148022s1=0} Frost damage. Up to {$s2=5} Icicles can be stored. Any excess Icicles gained will be automatically launched. Increases the damage of Frozen Orb by ${{$s4=0}}%.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.001000
  • base_dd_min:1.00
  • base_dd_max:1.00
  • base_dd_mult:1.00
 
Frostbolt 3560 (4603) 10.4% (13.4%) 18.9 1.80sec 9742 9061 Direct 19.5 5628 11301 7288 29.3%  

Stats details: frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 18.89 19.52 0.00 0.00 1.0751 0.0000 142241.74 142241.74 0.00 9061.44 9061.44
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 13.81 70.74% 5627.90 4897 6617 5626.59 5170 6330 77708 77708 0.00
crit 5.71 29.26% 11300.81 9794 13234 11280.97 0 13234 64534 64534 0.00
 
 

Action details: frostbolt

Static Values
  • id:116
  • school:frost
  • resource:mana
  • range:40.0
  • travel_speed:35.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:2000.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00
 
    (frostbolt_) Icicle 1043 3.0% 4.8 3.36sec 8678 0 Direct 4.7 7051 14104 8942 26.8%  

Stats details: frostbolt_icicle

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.81 4.67 0.00 0.00 0.0000 0.0000 41750.78 41750.78 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 3.42 73.19% 7050.51 6464 8257 6073.77 0 8257 24094 24094 0.00
crit 1.25 26.81% 14104.14 12929 16515 8797.50 0 16515 17657 17657 0.00
 
 

Action details: frostbolt_icicle

Static Values
  • id:148022
  • school:frost
  • resource:none
  • range:100.0
  • travel_speed:25.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:148022
  • name:Icicle
  • school:frost
  • tooltip:
  • description:{$@spelldesc76613=Casting Frostbolt or Flurry grants you an Icicle. Casting Ice Lance causes all Icicles stored to begin launching at the target, each dealing {$148022s1=0} Frost damage. Up to {$s2=5} Icicles can be stored. Any excess Icicles gained will be automatically launched. Increases the damage of Frozen Orb by ${{$s4=0}}%.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.001000
  • base_dd_min:1.00
  • base_dd_max:1.00
  • base_dd_mult:1.00
 
Frozen Orb 0 (1625) 0.0% (4.7%) 1.0 0.00sec 64131 68736

Stats details: frozen_orb

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.9335 0.0000 0.00 0.00 0.00 68736.45 68736.45
 
 

Action details: frozen_orb

Static Values
  • id:84714
  • school:frost
  • resource:mana
  • range:40.0
  • travel_speed:20.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:1000.0
  • secondary_cost:0.0
  • cooldown:60.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:84714
  • name:Frozen Orb
  • school:frost
  • tooltip:
  • description:Launches an orb of swirling ice up to {$s1=40} yards forward which deals up to ${20*$84721s2} Frost damage to all enemies it passes through. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by {$289308s1=30}% for {$289308d=3 seconds}.
 
    Frozen Orb (_bolt) 1625 4.7% 20.0 0.50sec 3207 0 Direct 20.0 2265 4603 3207 40.3%  

Stats details: frozen_orb_bolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.00 20.00 0.00 0.00 0.0000 0.0000 64131.10 64131.10 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 11.94 59.72% 2264.70 2102 2697 2264.58 2129 2573 27049 27049 0.00
crit 8.06 40.28% 4602.92 4204 5395 4609.16 4204 5359 37082 37082 0.00
 
 

Action details: frozen_orb_bolt

Static Values
  • id:84721
  • school:frost
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:84721
  • name:Frozen Orb
  • school:frost
  • tooltip:Movement slowed by {$s1=0}%.
  • description:{$@spelldesc84714=Launches an orb of swirling ice up to {$s1=40} yards forward which deals up to ${20*$84721s2} Frost damage to all enemies it passes through. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by {$289308s1=30}% for {$289308d=3 seconds}.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.162700
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00
 
Glacial Spike 10200 29.8% 2.9 10.33sec 140991 87682 Direct 2.8 75868 151927 143587 89.0%  

Stats details: glacial_spike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.89 2.84 0.00 0.00 1.6083 0.0000 408158.91 408158.91 0.00 87681.83 87681.83
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 0.31 10.97% 75868.03 69553 89072 20863.28 0 89072 23650 23650 0.00
crit 2.53 89.03% 151927.49 139106 178145 150490.17 0 178145 384509 384509 0.00
 
 

Action details: glacial_spike

Static Values
  • id:199786
  • school:frost
  • resource:mana
  • range:40.0
  • travel_speed:40.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:1000.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:199786
  • name:Glacial Spike
  • school:frost
  • tooltip:Frozen in place.
  • description:Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing {$228600s1=0} damage plus all of the damage stored in your Icicles, and freezes the target in place for {$228600d=4 seconds}. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. |cFFFFFFFFPassive:|r Ice Lance no longer launches Icicles.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:2.970000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00
 
Heed My Call 513 (733) 1.5% (2.1%) 1.2 10.79sec 23709 0 Direct 1.2 13124 26254 16592 26.4%  

Stats details: heed_my_call

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.23 1.23 0.00 0.00 0.0000 0.0000 20436.94 20436.94 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 0.91 73.59% 13124.35 12906 14197 7843.29 0 14197 11896 11896 0.00
crit 0.33 26.41% 26253.65 25812 28393 7289.25 0 28393 8541 8541 0.00
 
 

Action details: heed_my_call

Static Values
  • id:271685
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:271685
  • name:Heed My Call
  • school:nature
  • tooltip:
  • description:{$@spelldesc263987=Your damaging abilities have a chance to deal {$s1=2204} Nature damage to your target, and {$s2=944} Nature damage to enemies within 3 yards of that target.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:11678.00
  • base_dd_max:11678.00
  • base_dd_mult:1.00
 
    Heed My Call (_aoe) 220 0.6% 1.2 10.79sec 7117 0 Direct 1.2 5624 11250 7117 26.5%  

Stats details: heed_my_call_aoe

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.23 1.23 0.00 0.00 0.0000 0.0000 8766.19 8766.19 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 0.90 73.46% 5623.70 5530 6083 3361.51 0 6083 5088 5088 0.00
crit 0.33 26.54% 11249.95 11060 12167 3145.68 0 12167 3678 3678 0.00
 
 

Action details: heed_my_call_aoe

Static Values
  • id:271686
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:271686
  • name:Heed My Call
  • school:nature
  • tooltip:
  • description:{$@spelldesc263987=Your damaging abilities have a chance to deal {$s1=2204} Nature damage to your target, and {$s2=944} Nature damage to enemies within 3 yards of that target.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5004.00
  • base_dd_max:5004.00
  • base_dd_mult:1.00
 
Ice Lance 5173 15.0% 9.0 4.03sec 22906 27452 Direct 8.9 12295 24583 23149 88.3%  

Stats details: ice_lance

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 8.99 8.90 0.00 0.00 0.8345 0.0000 206028.05 206028.05 0.00 27452.10 27452.10
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 1.04 11.67% 12295.16 11093 14277 7886.35 0 14277 12770 12770 0.00
crit 7.86 88.33% 24582.89 22186 28554 24588.32 22186 28061 193258 193258 0.00
 
 

Action details: ice_lance

Static Values
  • id:30455
  • school:frost
  • resource:mana
  • range:40.0
  • travel_speed:47.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:1000.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:prev_gcd.1.flurry&!buff.fingers_of_frost.react
Spelldata
  • id:30455
  • name:Ice Lance
  • school:frost
  • tooltip:
  • description:Quickly fling a shard of ice at the target, dealing {$228598s1=0} Frost damage{$?s56377=false}[, and ${{$228598s1=0}*$56377m2/100} Frost damage to a second nearby target][]. Ice Lance damage is tripled against frozen targets.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.350000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00
 
Potion of Unbridled Fury 3280 9.5% 25.6 1.50sec 5116 0 Direct 25.6 4045 8094 5116 26.4%  

Stats details: potion_of_unbridled_fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 25.56 25.56 0.00 0.00 0.0000 0.0000 130761.41 130761.41 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 18.80 73.56% 4045.28 3979 4376 4045.07 3979 4376 76068 76068 0.00
crit 6.76 26.44% 8093.79 7957 8753 8085.64 0 8753 54693 54693 0.00
 
 

Action details: potion_of_unbridled_fury

Static Values
  • id:300717
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:300717
  • name:Potion of Unbridled Fury
  • school:fire
  • tooltip:
  • description:Deal {$s1=3600} Fire damage to your current target.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:3600.00
  • base_dd_max:3600.00
  • base_dd_mult:1.00
 
Webweaver's Soul Gem 608 1.8% 2.5 9.79sec 9882 0 Direct 2.4 8066 16138 10201 26.5%  

Stats details: webweavers_soul_gem

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.46 2.38 0.00 0.00 0.0000 0.0000 24266.94 24266.94 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 1.75 73.55% 8066.35 7932 8725 6878.55 0 8725 14113 14113 0.00
crit 0.63 26.45% 16137.87 15864 17450 7693.92 0 17450 10154 10154 0.00
 
 

Action details: webweavers_soul_gem

Static Values
  • id:270827
  • school:shadow
  • resource:none
  • range:100.0
  • travel_speed:20.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:270827
  • name:Webweaver's Soul Gem
  • school:shadow
  • tooltip:
  • description:{$@spelldesc270809=Your damaging spells have a chance to summon a Volatile Shadeweaver which creeps towards the target and explodes on contact, dealing {$s1=0} Shadow damage split among all nearby enemies. Deals increased damage when striking multiple targets.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:7176.61
  • base_dd_max:7176.61
  • base_dd_mult:1.00
 
pet - water_elemental 2128 / 2128
Waterbolt 2128 6.2% 29.5 1.31sec 2878 2172 Direct 28.5 2361 4723 2985 26.4%  

Stats details: waterbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 29.51 28.46 0.00 0.00 1.3250 0.0000 84931.07 84931.07 0.00 2171.93 2171.93
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 20.94 73.58% 2360.77 2178 2557 2360.68 2281 2441 49430 49430 0.00
crit 7.52 26.42% 4722.55 4357 5114 4720.57 0 5114 35501 35501 0.00
 
 

Action details: waterbolt

Static Values
  • id:31707
  • school:frost
  • resource:none
  • range:45.0
  • travel_speed:16.0000
  • trigger_gcd:1.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:31707
  • name:Waterbolt
  • school:frost
  • tooltip:
  • description:Deals $sw1 Frost damage to the target.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.292500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00
 
Simple Action Stats Execute Interval
Ravenor
Battle-Scarred Augmentation (augmentation) 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:270058
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Ravenor
  • harmful:false
  • if_expr:
 
Greater Flask of Endless Fathoms (flask) 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:298837
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Ravenor
  • harmful:false
  • if_expr:
 
Well Fed (food) 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:297035
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Ravenor
  • harmful:false
  • if_expr:
 
Icy Veins 1.0 0.00sec

Stats details: icy_veins

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.9685 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: icy_veins

Static Values
  • id:12472
  • school:frost
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:180.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:12472
  • name:Icy Veins
  • school:frost
  • tooltip:Haste increased by $w1% and immune to pushback.
  • description:Accelerates your spellcasting for {$d=20 seconds}, granting $m1% haste and preventing damage from delaying your spellcasts.
 
Potion of Unbridled Fury (potion) 1.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:300714
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
Summon Water Elemental 1.0 0.00sec

Stats details: summon_water_elemental

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: summon_water_elemental

Static Values
  • id:31687
  • school:frost
  • resource:mana
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:3000.0
  • secondary_cost:0.0
  • cooldown:30.000
  • cooldown hasted:false
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:31687
  • name:Summon Water Elemental
  • school:frost
  • tooltip:
  • description:Summons a Water Elemental to follow and fight for you.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 94.11% 0.00% 0.0(0.0) 0.4

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bloodlust_1:94.11%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bone Chilling 1.0 52.5 0.0sec 0.7sec 97.83% 0.00% 43.5(43.5) 0.0

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_bone_chilling
  • max_stacks:10
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.01
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bone_chilling_1:4.08%
  • bone_chilling_2:1.27%
  • bone_chilling_3:1.27%
  • bone_chilling_4:0.68%
  • bone_chilling_5:0.60%
  • bone_chilling_6:0.37%
  • bone_chilling_7:0.34%
  • bone_chilling_8:0.93%
  • bone_chilling_9:1.10%
  • bone_chilling_10:87.19%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:205766
  • name:Bone Chilling
  • tooltip:Spell damage done increased by ${$W1}.1%.
  • description:{$@spelldesc205027=Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by ${$m1/10}.1% for {$205766d=8 seconds}, stacking up to {$205766u=10} times.}
  • max_stacks:10
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Brain Freeze 5.0 0.9 7.6sec 6.4sec 31.30% 100.00% 0.9(0.9) 0.0

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_brain_freeze
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • brain_freeze_1:31.30%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:190446
  • name:Brain Freeze
  • tooltip:Your next Flurry is instant cast$?a231584[,][ and] deals {$s2=50}% increased damage$?a231584[, and will apply Winter's Chill on the target][].
  • description:{$@spelldesc190447=Frostbolt has a $m1% chance to empower your next Flurry to be instant cast$?a231584[,][ and] deal {$190446s2=50}% increased damage$?a231584[, and apply Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen][].}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Fingers of Frost 5.5 1.5 6.4sec 4.9sec 20.47% 74.12% 0.2(0.2) 0.0

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_fingers_of_frost
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • fingers_of_frost_1:18.48%
  • fingers_of_frost_2:1.99%

Trigger Attempt Success

  • trigger_pct:11.48%

Spelldata details

  • id:44544
  • name:Fingers of Frost
  • tooltip:Your next Ice Lance deals damage as if the target were frozen.
  • description:{$@spelldesc112965=Frostbolt has a {$s1=15}% chance and Frozen Orb damage has a {$s2=10}% to grant a charge of Fingers of Frost. Fingers of Frost causes your next Ice Lance to deal damage as if the target were frozen. Maximum {$44544s1=2} charges.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Icicles 3.9 20.7 11.2sec 1.6sec 99.97% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_icicles
  • max_stacks:5
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • icicles_1:28.71%
  • icicles_2:14.21%
  • icicles_3:8.17%
  • icicles_4:13.79%
  • icicles_5:35.10%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:205473
  • name:Icicles
  • tooltip:$w1 Icicles stored.
  • description:{$@spelldesc76613=Casting Frostbolt or Flurry grants you an Icicle. Casting Ice Lance causes all Icicles stored to begin launching at the target, each dealing {$148022s1=0} Frost damage. Up to {$s2=5} Icicles can be stored. Any excess Icicles gained will be automatically launched. Increases the damage of Frozen Orb by ${{$s4=0}}%.}
  • max_stacks:5
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Icy Veins 1.0 0.0 0.0sec 0.0sec 50.68% 0.00% 0.0(0.0) 1.0

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_icy_veins
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • icy_veins_1:50.68%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12472
  • name:Icy Veins
  • tooltip:Haste increased by $w1% and immune to pushback.
  • description:Accelerates your spellcasting for {$d=20 seconds}, granting $m1% haste and preventing damage from delaying your spellcasts.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Ignition Mage's Fuse 1.0 0.0 0.0sec 0.0sec 50.68% 0.00% 0.0(0.0) 1.0

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_ignition_mages_fuse
  • max_stacks:5
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:4.00
  • associated item:Ignition Mage's Fuse

Stat Buff details

  • stat:haste_rating
  • amount:311.56

Stack Uptimes

  • ignition_mages_fuse_1:10.14%
  • ignition_mages_fuse_2:10.14%
  • ignition_mages_fuse_3:10.14%
  • ignition_mages_fuse_4:10.14%
  • ignition_mages_fuse_5:10.14%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:271115
  • name:Ignition Mage's Fuse
  • tooltip:Haste increased by $w1.
  • description:{$@spelldesc271117=Ignite the fuse, gaining {$271115s1=260} Haste every $t1 sec. Haste is removed after {$d=20 seconds}.}
  • max_stacks:5
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Swirling Sands 0.6 0.0 22.1sec 22.1sec 19.81% 0.00% 0.0(0.0) 0.3

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_swirling_sands
  • max_stacks:1
  • duration:12.00
  • cooldown:0.25
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:crit_rating
  • amount:989.00

Stack Uptimes

  • swirling_sands_1:19.81%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:280433
  • name:Swirling Sands
  • tooltip:Critical Strike increased by $w1.
  • description:{$@spelldesc280429=Your spells and abilities have a chance to conjure Swirling Sands, increasing your Critical Strike by {$s1=0} for {$280433d=12 seconds}. Your critical effects extend Swirling Sands by ${{$s2=1000}/1000} sec, up to a maximum duration of ${{$280433d=12 seconds}+({$s3=6000}/1000)} sec.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Torrent of Elements 0.5 0.1 24.0sec 12.6sec 17.71% 0.00% 0.1(0.1) 0.3

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_torrent_of_elements
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • torrent_of_elements_1:17.71%

Trigger Attempt Success

  • trigger_pct:99.93%

Spelldata details

  • id:267685
  • name:Torrent of Elements
  • tooltip:Increases elemental damage done by spells by $s%.
  • description:{$@spelldesc255129=Permanently enchant a weapon to sometimes increase your elemental spell damage by $267685s%.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Well Fed (abyssalfried_rissole)

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_abyssalfried_rissole
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:mastery_rating
  • amount:93.00

Stack Uptimes

  • abyssalfried_rissole_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:297035
  • name:Well Fed
  • tooltip:Mastery increased by $w1.
  • description:Increases mastery by {$s1=93} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Battle-Scarred Augmentation

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_battlescarred_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:60.00
  • stat:strength
  • amount:60.00
  • stat:intellect
  • amount:60.00

Stack Uptimes

  • battlescarred_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:270058
  • name:Battle-Scarred Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=60} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Earthlink

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_earthlink
  • max_stacks:6
  • duration:120.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Stat Buff details

  • stat:intellect
  • amount:25.00

Stack Uptimes

  • earthlink_1:16.85%
  • earthlink_2:16.85%
  • earthlink_3:16.78%
  • earthlink_4:16.65%
  • earthlink_5:16.51%
  • earthlink_6:16.36%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:279928
  • name:Earthlink
  • tooltip:$?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] increased by $w1.
  • description:{$@spelldesc279926=Azerite energy courses through you, reaching ${{$s1=9}*6} $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] and then diminishing down to {$s1=9} $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat], cycling every 12 sec.}
  • max_stacks:6
  • duration:25.00
  • cooldown:0.00
  • default_chance:101.00%
Greater Flask of Endless Fathoms

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_greater_flask_of_endless_fathoms
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:intellect
  • amount:360.00

Stack Uptimes

  • greater_flask_of_endless_fathoms_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:298837
  • name:Greater Flask of Endless Fathoms
  • tooltip:Intellect increased by $w1.
  • description:Increases Intellect by {$s1=360} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Incanter's Flow

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_incanters_flow
  • max_stacks:5
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.04
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Stack Uptimes

  • incanters_flow_1:20.02%
  • incanters_flow_2:20.03%
  • incanters_flow_3:20.01%
  • incanters_flow_4:19.98%
  • incanters_flow_5:19.96%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:116267
  • name:Incanter's Flow
  • tooltip:Increases spell damage by $w1%.
  • description:{$@spelldesc1463=Magical energy flows through you while in combat, building up to ${$116267m1*5}% increased damage and then diminishing down to {$116267s1=4}% increased damage, cycling every 10 sec.}
  • max_stacks:5
  • duration:25.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Unbridled Fury

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_potion_of_unbridled_fury
  • max_stacks:1
  • duration:60.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • potion_of_unbridled_fury_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:300714
  • name:Potion of Unbridled Fury
  • tooltip:Chance to deal an extra {$300717s1=3600} Fire damage to your current target.
  • description:Fill yourself with unbridled energy, giving your offensive spells and attacks a chance to do an additional {$300717s1=3600} Fire damage to your target. Lasts {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval
Brain Freeze 6.0 6.2sec
Brain Freeze from Ebonbolt 1.0 0.0sec
Brain Freeze from Frostbolt 5.0 6.6sec
Brain Freeze used 4.7 8.0sec
Fingers of Frost 7.0 4.9sec
Fingers of Frost from Flash Freeze 1.0 11.2sec
Fingers of Frost from Frostbolt 3.0 8.5sec
Fingers of Frost from Frozen Orb Initial Impact 1.0 0.0sec
Fingers of Frost from Frozen Orb Tick 2.0 2.6sec
Fingers of Frost wasted due to Winter's Chill 2.3 11.6sec

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Frozen Orb0.9680.9640.9730.9680.9640.973
Ebonbolt2.1451.8966.4312.1451.8966.431

Shatter

Ability None Winter's Chill Fingers of Frost Other effects
Count Percent Count Percent Utilization Count Percent Count Percent
Frostbolt18.795.8%0.84.2%17.3%
Ice Lance4.651.5%96.9%4.348.5%
Ebonbolt1.0100.0%21.1%
Glacial Spike2.8100.0%60.1%

Resources

Resource Usage Type Count Total Average RPE APR
Ravenor
flurry Mana 4.7 4729.2 1000.0 1000.0 29.7
frostbolt Mana 19.9 39773.4 2000.0 2105.9 4.6
frozen_orb Mana 1.0 1000.0 1000.0 1000.0 64.1
glacial_spike Mana 2.9 2894.9 1000.0 1000.0 141.0
ice_lance Mana 9.0 8994.7 1000.0 1000.0 22.9
Resource Gains Type Count Total Average Overflow
mana_regen Mana 100.24 55900.29 (100.00%) 557.65 22860.15 29.02%
Resource RPS-Gain RPS-Loss
Mana 1397.52 1434.82
Combat End Resource Mean Min Max
Mana 98503.92 97004.00 100000.00

Benefits & Uptimes

Benefits %
Uptimes %
Mana Cap 14.1%

Statistics & Data Analysis

Fight Length
Sample Data Ravenor Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data Ravenor Damage Per Second
Count 99999
Mean 34350.90
Minimum 21353.67
Maximum 48141.30
Spread ( max - min ) 26787.63
Range [ ( max - min ) / 2 * 100% ] 38.99%
Standard Deviation 2995.9897
5th Percentile 29463.34
95th Percentile 39312.02
( 95th Percentile - 5th Percentile ) 9848.68
Mean Distribution
Standard Deviation 9.4742
95.00% Confidence Intervall ( 34332.33 - 34369.46 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 293
0.1% Error 29222
0.1 Scale Factor Error with Delta=300 76624
0.05 Scale Factor Error with Delta=300 306496
0.01 Scale Factor Error with Delta=300 7662391
Priority Target DPS
Sample Data Ravenor Priority Target Damage Per Second
Count 99999
Mean 34350.90
Minimum 21353.67
Maximum 48141.30
Spread ( max - min ) 26787.63
Range [ ( max - min ) / 2 * 100% ] 38.99%
Standard Deviation 2995.9897
5th Percentile 29463.34
95th Percentile 39312.02
( 95th Percentile - 5th Percentile ) 9848.68
Mean Distribution
Standard Deviation 9.4742
95.00% Confidence Intervall ( 34332.33 - 34369.46 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 293
0.1% Error 29222
0.1 Scale Factor Error with Delta=300 76624
0.05 Scale Factor Error with Delta=300 306496
0.01 Scale Factor Error with Delta=300 7662391
DPS(e)
Sample Data Ravenor Damage Per Second (Effective)
Count 99999
Mean 34350.90
Minimum 21353.67
Maximum 48141.30
Spread ( max - min ) 26787.63
Range [ ( max - min ) / 2 * 100% ] 38.99%
Damage
Sample Data Ravenor Damage
Count 99999
Mean 1285688.88
Minimum 682943.41
Maximum 1912918.14
Spread ( max - min ) 1229974.73
Range [ ( max - min ) / 2 * 100% ] 47.83%
DTPS
Sample Data Ravenor Damage Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data Ravenor Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data Ravenor Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Ravenor Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Ravenor Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Ravenor Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data RavenorTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data Ravenor Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Blizzard effective cooldown reduction
Sample Data Blizzard effective cooldown reduction
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Blizzard wasted cooldown reduction
Sample Data Blizzard wasted cooldown reduction
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 summon_water_elemental
5 0.00 snapshot_stats
6 0.00 use_item,name=azsharas_font_of_power
7 0.00 mirror_image
8 0.00 potion
9 0.00 frostbolt
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell
A 2.43 ice_lance,if=prev_gcd.1.flurry&!buff.fingers_of_frost.react
If the mage has FoF after casting instant Flurry, we can delay the Ice Lance and use other high priority action, if available.
B 0.00 call_action_list,name=cooldowns
C 0.00 call_action_list,name=aoe,if=active_enemies>3&talent.freezing_rain.enabled|active_enemies>4
The target threshold isn't exact. Between 3-5 targets, the differences between the ST and AoE action lists are rather small. However, Freezing Rain prefers using AoE action list sooner as it benefits greatly from the high priority Blizzard action.
D 0.00 call_action_list,name=single
actions.cooldowns
# count action,conditions
0.00 guardian_of_azeroth
G 1.00 icy_veins
0.00 mirror_image
0.00 rune_of_power,if=prev_gcd.1.frozen_orb|target.time_to_die>10+cast_time&target.time_to_die<20
Rune of Power is always used with Frozen Orb. Any leftover charges at the end of the fight should be used, ideally if the boss doesn't die in the middle of the Rune buff.
H 0.00 call_action_list,name=talent_rop,if=talent.rune_of_power.enabled&active_enemies=1&cooldown.rune_of_power.full_recharge_time<cooldown.frozen_orb.remains
On single target fights, the cooldown of Rune of Power is lower than the cooldown of Frozen Orb, this gives extra Rune of Power charges that should be used with active talents, if possible.
0.00 potion,if=prev_gcd.1.icy_veins|target.time_to_die<30
I 1.00 use_items
0.00 blood_fury
0.00 berserking
0.00 lights_judgment
0.00 fireblood
0.00 ancestral_call
actions.single
# count action,conditions
0.00 ice_nova,if=cooldown.ice_nova.ready&debuff.winters_chill.up
In some situations, you can shatter Ice Nova even after already casting Flurry and Ice Lance. Otherwise this action is used when the mage has FoF after casting Flurry, see above.
J 1.00 flurry,if=talent.ebonbolt.enabled&prev_gcd.1.ebonbolt&(!talent.glacial_spike.enabled|buff.icicles.stack<4|buff.brain_freeze.react)
Without GS, Ebonbolt is always shattered. With GS, Ebonbolt is shattered if it would waste Brain Freeze charge (i.e. when the mage starts casting Ebonbolt with Brain Freeze active) or when below 4 Icicles (if Ebonbolt is cast when the mage has 4-5 Icicles, it's better to use the Brain Freeze from it on Glacial Spike).
K 2.89 flurry,if=talent.glacial_spike.enabled&prev_gcd.1.glacial_spike&buff.brain_freeze.react
Glacial Spike is always shattered.
L 0.83 flurry,if=prev_gcd.1.frostbolt&buff.brain_freeze.react&(!talent.glacial_spike.enabled|buff.icicles.stack<4)
Without GS, the mage just tries to shatter as many Frostbolts as possible. With GS, the mage only shatters Frostbolt that would put them at 1-3 Icicle stacks. Difference between shattering Frostbolt with 1-3 Icicles and 1-4 Icicles is small, but 1-3 tends to be better in more situations (the higher GS damage is, the more it leans towards 1-3). Forcing shatter on Frostbolt is still a small gain, so is not caring about FoF. Ice Lance is too weak to warrant delaying Brain Freeze Flurry.
M 0.00 call_action_list,name=essences
N 1.00 frozen_orb
0.00 blizzard,if=active_enemies>2|active_enemies>1&cast_time=0&buff.fingers_of_frost.react<2
With Freezing Rain and at least 2 targets, Blizzard needs to be used with higher priority to make sure you can fit both instant Blizzards into a single Freezing Rain. Starting with three targets, Blizzard leaves the low priority filler role and is used on cooldown (and just making sure not to waste Brain Freeze charges) with or without Freezing Rain.
O 6.57 ice_lance,if=buff.fingers_of_frost.react
Trying to pool charges of FoF for anything isn't worth it. Use them as they come.
0.00 comet_storm
P 1.00 ebonbolt
0.00 ray_of_frost,if=!action.frozen_orb.in_flight&ground_aoe.frozen_orb.remains=0
Ray of Frost is used after all Fingers of Frost charges have been used and there isn't active Frozen Orb that could generate more. This is only a small gain against multiple targets, as Ray of Frost isn't too impactful.
0.00 blizzard,if=cast_time=0|active_enemies>1
Blizzard is used as low priority filler against 2 targets. When using Freezing Rain, it's a medium gain to use the instant Blizzard even against a single target, especially with low mastery.
Q 3.04 glacial_spike,if=buff.brain_freeze.react|prev_gcd.1.ebonbolt|active_enemies>1&talent.splitting_ice.enabled
Glacial Spike is used when there's a Brain Freeze proc active (i.e. only when it can be shattered). This is a small to medium gain in most situations. Low mastery leans towards using it when available. When using Splitting Ice and having another target nearby, it's slightly better to use GS when available, as the second target doesn't benefit from shattering the main target.
0.00 ice_nova
0.00 use_item,name=tidestorm_codex,if=buff.icy_veins.down&buff.rune_of_power.down
0.00 use_item,effect_name=cyclotronic_blast,if=buff.icy_veins.down&buff.rune_of_power.down
R 19.49 frostbolt
S 0.00 call_action_list,name=movement
0.00 ice_lance

Sample Sequence

012489GINOOPJARRRRRRROOQKARRROORQKARRRRRRRRORRR

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask Ravenor 100000.0/100000: 100% mana
Pre precombat 1 food Ravenor 100000.0/100000: 100% mana
Pre precombat 2 augmentation Ravenor 100000.0/100000: 100% mana
Pre precombat 4 summon_water_elemental Fluffy_Pillow 100000.0/100000: 100% mana
Pre precombat 8 potion Fluffy_Pillow 100000.0/100000: 100% mana
Pre precombat 9 frostbolt Fluffy_Pillow 100000.0/100000: 100% mana
0:00.000 cooldowns G icy_veins Fluffy_Pillow 98000.0/100000: 98% mana fingers_of_frost, icy_veins
0:00.969 cooldowns I use_items Fluffy_Pillow 99938.0/100000: 100% mana fingers_of_frost, icy_veins, bone_chilling
0:00.969 single N frozen_orb Fluffy_Pillow 99938.0/100000: 100% mana fingers_of_frost, icy_veins, bone_chilling, ignition_mages_fuse
0:01.901 single O ice_lance Fluffy_Pillow 100000.0/100000: 100% mana bloodlust, fingers_of_frost, icy_veins, bone_chilling, ignition_mages_fuse
0:02.654 single O ice_lance Fluffy_Pillow 100000.0/100000: 100% mana bloodlust, fingers_of_frost, icy_veins, bone_chilling(2), ignition_mages_fuse
0:03.408 single P ebonbolt Fluffy_Pillow 100000.0/100000: 100% mana bloodlust, icy_veins, bone_chilling(3), ignition_mages_fuse
0:04.602 single J flurry Fluffy_Pillow 100000.0/100000: 100% mana bloodlust, brain_freeze, icy_veins, bone_chilling(6), ignition_mages_fuse
0:05.356 default A ice_lance Fluffy_Pillow 100000.0/100000: 100% mana bloodlust, icy_veins, bone_chilling(8), ignition_mages_fuse(2)
0:06.110 single R frostbolt Fluffy_Pillow 100000.0/100000: 100% mana bloodlust, icy_veins, bone_chilling(10), ignition_mages_fuse(2)
0:07.034 single R frostbolt Fluffy_Pillow 98010.0/100000: 98% mana bloodlust, icy_veins, bone_chilling(10), ignition_mages_fuse(2)
0:07.958 single R frostbolt Fluffy_Pillow 97858.0/100000: 98% mana bloodlust, icy_veins, bone_chilling(10), ignition_mages_fuse(2)
0:08.882 single R frostbolt Fluffy_Pillow 97706.0/100000: 98% mana bloodlust, icy_veins, bone_chilling(10), ignition_mages_fuse(2)
0:09.805 single R frostbolt Fluffy_Pillow 97552.0/100000: 98% mana bloodlust, icy_veins, bone_chilling(10), ignition_mages_fuse(3)
0:10.697 single R frostbolt Fluffy_Pillow 97336.0/100000: 97% mana bloodlust, icy_veins, bone_chilling(10), ignition_mages_fuse(3)
0:11.588 single R frostbolt Fluffy_Pillow 97118.0/100000: 97% mana bloodlust, fingers_of_frost(2), icy_veins, bone_chilling(10), ignition_mages_fuse(3)
0:12.479 single O ice_lance Fluffy_Pillow 96900.0/100000: 97% mana bloodlust, brain_freeze, fingers_of_frost(2), icy_veins, bone_chilling(10), ignition_mages_fuse(3)
0:13.234 single O ice_lance Fluffy_Pillow 97410.0/100000: 97% mana bloodlust, brain_freeze, fingers_of_frost, icy_veins, bone_chilling(10), ignition_mages_fuse(4)
0:13.987 single Q glacial_spike Fluffy_Pillow 97916.0/100000: 98% mana bloodlust, brain_freeze, icy_veins, bone_chilling(10), ignition_mages_fuse(4)
0:15.279 single K flurry Fluffy_Pillow 99010.0/100000: 99% mana bloodlust, brain_freeze, fingers_of_frost, icy_veins, bone_chilling(10), ignition_mages_fuse(4)
0:16.036 default A ice_lance Fluffy_Pillow 99524.0/100000: 100% mana bloodlust, fingers_of_frost, icicles, icy_veins, bone_chilling(10), ignition_mages_fuse(4)
0:16.791 single R frostbolt Fluffy_Pillow 100000.0/100000: 100% mana bloodlust, icicles, icy_veins, bone_chilling(10), ignition_mages_fuse(4)
0:17.653 single R frostbolt Fluffy_Pillow 98008.0/100000: 98% mana bloodlust, fingers_of_frost, icicles(2), icy_veins, bone_chilling(10), ignition_mages_fuse(5)
0:18.486 single R frostbolt Fluffy_Pillow 97674.0/100000: 98% mana bloodlust, brain_freeze, fingers_of_frost(2), icicles(3), icy_veins, bone_chilling(10), ignition_mages_fuse(5)
0:19.319 single O ice_lance Fluffy_Pillow 97340.0/100000: 97% mana bloodlust, brain_freeze, fingers_of_frost(2), icicles(4), icy_veins, bone_chilling(10), ignition_mages_fuse(5)
0:20.072 single O ice_lance Fluffy_Pillow 97846.0/100000: 98% mana bloodlust, brain_freeze, fingers_of_frost, icicles(4), bone_chilling(10), ignition_mages_fuse(5)
0:20.885 single R frostbolt Fluffy_Pillow 98472.0/100000: 98% mana bloodlust, brain_freeze, icicles(4), bone_chilling(10), ignition_mages_fuse(5)
0:21.969 single Q glacial_spike Fluffy_Pillow 98010.0/100000: 98% mana bloodlust, brain_freeze, icicles(5), bone_chilling(10)
0:23.903 single K flurry Fluffy_Pillow 99010.0/100000: 99% mana bloodlust, brain_freeze, bone_chilling(10)
0:24.871 default A ice_lance Fluffy_Pillow 99946.0/100000: 100% mana bloodlust, icicles, bone_chilling(10)
0:25.837 single R frostbolt Fluffy_Pillow 100000.0/100000: 100% mana bloodlust, icicles, bone_chilling(10)
0:27.126 single R frostbolt Fluffy_Pillow 98006.0/100000: 98% mana bloodlust, icicles(2), bone_chilling(10)
0:28.415 single R frostbolt Fluffy_Pillow 98006.0/100000: 98% mana bloodlust, icicles(3), bone_chilling(10)
0:29.706 single R frostbolt Fluffy_Pillow 98010.0/100000: 98% mana bloodlust, icicles(4), bone_chilling(10)
0:30.998 single R frostbolt Fluffy_Pillow 98012.0/100000: 98% mana bloodlust, icicles(5), bone_chilling(10)
0:32.289 single R frostbolt Fluffy_Pillow 98010.0/100000: 98% mana bloodlust, icicles(5), bone_chilling(10)
0:33.577 single R frostbolt Fluffy_Pillow 98004.0/100000: 98% mana bloodlust, icicles(5), bone_chilling(10)
0:34.868 single R frostbolt Fluffy_Pillow 98010.0/100000: 98% mana bloodlust, fingers_of_frost, icicles(5), bone_chilling(10)
0:36.158 single O ice_lance Fluffy_Pillow 98008.0/100000: 98% mana bloodlust, fingers_of_frost, icicles(5), bone_chilling(10)
0:37.126 single R frostbolt Fluffy_Pillow 98944.0/100000: 99% mana bloodlust, icicles(5), bone_chilling(10)
0:38.417 single R frostbolt Fluffy_Pillow 98010.0/100000: 98% mana bloodlust, icicles(5), bone_chilling(10)
0:39.706 single R frostbolt Fluffy_Pillow 98006.0/100000: 98% mana bloodlust, icicles(5), bone_chilling(10)

Stats

Level Bonus (120) Race Bonus (nightborne) Raid-Buffed Unbuffed Gear Amount
Strength 1467 0 1527 1467 0
Agility 1467 -1 1526 1466 0
Stamina 1001 1 12542 11402 10400
Intellect 1467 3 10264 8890 6997 (473)
Spirit 0 0 0 0 0
Health 250840 228040 0
Mana 100000 100000 0
Spell Power 10264 8890 0
Crit 23.74% 23.74% 1349
Haste 19.60% 19.60% 1333
Damage / Heal Versatility 4.21% 4.21% 358
ManaReg per Second 2000 2000 0
Mastery 14.75% 13.46% 393
Armor 1420 1420 1420
Run Speed 7 0 0
Leech 4.05% 4.05% 162

Gear

Source Slot Average Item Level: 411.00
Local Head Grasping Crown of the Deep
ilevel: 415, stats: { 185 Armor, +826 Int, +1871 Sta }
azerite powers: { Heed My Call, Dagger in the Back, Flash Freeze }
Local Neck Heart of Azeroth
ilevel: 413, stats: { +275 Haste, +275 Crit, +275 Mastery, +421 Sta, +240 StrAgiInt }
Local Shoulders Brood Cleanser's Amice
ilevel: 415, stats: { 170 Armor, +620 Int, +1405 Sta }
azerite powers: { Earthlink, Swirling Sands, Flash Freeze }
Local Chest Inmate's Straight Robe
ilevel: 415, stats: { 227 Armor, +826 Int, +1871 Sta }
azerite powers: { Heed My Call, Dagger in the Back, Flash Freeze }
Local Waist Aqu'sirr's Swirling Sash
ilevel: 420, stats: { 133 Armor, +341 Int, +605 Sta, +118 Mastery, +91 Crit }
Local Legs Leggings of Dire Research
ilevel: 415, stats: { 199 Armor, +434 Int, +765 Sta, +161 Vers, +114 Crit }
Local Feet Sandals of Wise Voodoo
ilevel: 410, stats: { 151 Armor, +311 Int, +543 Sta, +132 Vers, +71 Haste }, gems: { +40 Haste }
Local Wrists Bracers of Zealous Calling
ilevel: 420, stats: { 103 Armor, +256 Int, +453 Sta, +92 Haste, +65 Vers }
Local Hands Tempered Deep Sea Gloves of the Fireflash (tempered_deep_sea_gloves)
ilevel: 415, stats: { 142 Armor, +326 Int, +574 Sta, +118 Crit, +88 Haste }
Local Finger1 Band of the Ancient Dredger
ilevel: 415, stats: { +430 Sta, +255 Crit, +230 Haste }, enchant: { +40 Crit }
Local Finger2 Seal of Questionable Loyalties
ilevel: 400, stats: { +367 Sta, +314 Haste, +144 Crit, +78 Leech }, gems: { +40 Crit }, enchant: { +40 Crit }
Local Trinket1 Ignition Mage's Fuse
ilevel: 400, stats: { +359 Int, +84 Leech }, gems: { +80 Int }
Local Trinket2 Vessel of Skittering Shadows
ilevel: 400, stats: { +359 Int }
Local Back Cloak of Questionable Intent
ilevel: 410, stats: { 110 Armor, +233 StrAgiInt, +408 Sta, +89 Haste, +63 Crit }
Local Main Hand Wand of Zealous Purification
ilevel: 410, weapon: { 176 - 296, 2 }, stats: { +207 Int, +362 Sta, +75 Haste, +59 Crit, +1000 Int }, enchant: torrent_of_elements
Local Off Hand Rattling Jar of Eyes
ilevel: 400, stats: { +325 Sta, +70 Crit, +59 Haste, +579 Int }, gems: { +40 Crit }

Talents

Level
15 Bone Chilling (Frost Mage) Lonely Winter (Frost Mage) Ice Nova (Frost Mage)
30 Glacial Insulation (Frost Mage) Shimmer Ice Floes (Frost Mage)
45 Incanter's Flow Mirror Image Rune of Power
60 Frozen Touch (Frost Mage) Chain Reaction (Frost Mage) Ebonbolt (Frost Mage)
75 Frigid Winds (Frost Mage) Ice Ward Ring of Frost
90 Freezing Rain (Frost Mage) Splitting Ice (Frost Mage) Comet Storm (Frost Mage)
100 Thermal Void (Frost Mage) Ray of Frost (Frost Mage) Glacial Spike (Frost Mage)

Profile

mage="Ravenor"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/frostwolf/ravenor"
spec=frost
level=120
race=nightborne
role=spell
position=back
talents=https://worldofwarcraft.com/en-gb/game/talent-calculator#mage/frost/talents=1213123

# Default consumables
potion=unbridled_fury
flask=greater_flask_of_endless_fathoms
food=abyssalfried_rissole
augmentation=battle_scarred

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
actions.precombat+=/summon_water_elemental
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=azsharas_font_of_power
actions.precombat+=/mirror_image
actions.precombat+=/potion
actions.precombat+=/frostbolt

# Executed every time the actor is available.
actions=counterspell
# If the mage has FoF after casting instant Flurry, we can delay the Ice Lance and use other high priority action, if available.
actions+=/ice_lance,if=prev_gcd.1.flurry&!buff.fingers_of_frost.react
actions+=/call_action_list,name=cooldowns
# The target threshold isn't exact. Between 3-5 targets, the differences between the ST and AoE action lists are rather small. However, Freezing Rain prefers using AoE action list sooner as it benefits greatly from the high priority Blizzard action.
actions+=/call_action_list,name=aoe,if=active_enemies>3&talent.freezing_rain.enabled|active_enemies>4
actions+=/call_action_list,name=single

# With Freezing Rain, it's better to prioritize using Frozen Orb when both FO and Blizzard are off cooldown. Without Freezing Rain, the converse is true although the difference is miniscule until very high target counts.
actions.aoe=frozen_orb
actions.aoe+=/blizzard
actions.aoe+=/call_action_list,name=essences
actions.aoe+=/comet_storm
actions.aoe+=/ice_nova
# Simplified Flurry conditions from the ST action list. Since the mage is generating far less Brain Freeze charges, the exact condition here isn't all that important.
actions.aoe+=/flurry,if=prev_gcd.1.ebonbolt|buff.brain_freeze.react&(prev_gcd.1.frostbolt&(buff.icicles.stack<4|!talent.glacial_spike.enabled)|prev_gcd.1.glacial_spike)
actions.aoe+=/ice_lance,if=buff.fingers_of_frost.react
# The mage will generally be generating a lot of FoF charges when using the AoE action list. Trying to delay Ray of Frost until there are no FoF charges and no active Frozen Orbs would lead to it not being used at all.
actions.aoe+=/ray_of_frost
actions.aoe+=/ebonbolt
actions.aoe+=/glacial_spike
# Using Cone of Cold is mostly DPS neutral with the AoE target thresholds. It only becomes decent gain with roughly 7 or more targets.
actions.aoe+=/cone_of_cold
actions.aoe+=/use_item,name=tidestorm_codex,if=buff.icy_veins.down&buff.rune_of_power.down
actions.aoe+=/use_item,effect_name=cyclotronic_blast,if=buff.icy_veins.down&buff.rune_of_power.down
actions.aoe+=/frostbolt
actions.aoe+=/call_action_list,name=movement
actions.aoe+=/ice_lance

actions.cooldowns=guardian_of_azeroth
actions.cooldowns+=/icy_veins
actions.cooldowns+=/mirror_image
# Rune of Power is always used with Frozen Orb. Any leftover charges at the end of the fight should be used, ideally if the boss doesn't die in the middle of the Rune buff.
actions.cooldowns+=/rune_of_power,if=prev_gcd.1.frozen_orb|target.time_to_die>10+cast_time&target.time_to_die<20
# On single target fights, the cooldown of Rune of Power is lower than the cooldown of Frozen Orb, this gives extra Rune of Power charges that should be used with active talents, if possible.
actions.cooldowns+=/call_action_list,name=talent_rop,if=talent.rune_of_power.enabled&active_enemies=1&cooldown.rune_of_power.full_recharge_time<cooldown.frozen_orb.remains
actions.cooldowns+=/potion,if=prev_gcd.1.icy_veins|target.time_to_die<30
actions.cooldowns+=/use_items
actions.cooldowns+=/blood_fury
actions.cooldowns+=/berserking
actions.cooldowns+=/lights_judgment
actions.cooldowns+=/fireblood
actions.cooldowns+=/ancestral_call

actions.essences=focused_azerite_beam,if=buff.rune_of_power.down|active_enemies>3
actions.essences+=/memory_of_lucid_dreams,if=active_enemies<5&(buff.icicles.stack<=1|!talent.glacial_spike.enabled)&cooldown.frozen_orb.remains>10&!action.frozen_orb.in_flight&ground_aoe.frozen_orb.remains=0
actions.essences+=/blood_of_the_enemy,if=(talent.glacial_spike.enabled&buff.icicles.stack=5&(buff.brain_freeze.react|prev_gcd.1.ebonbolt))|((active_enemies>3|!talent.glacial_spike.enabled)&(prev_gcd.1.frozen_orb|ground_aoe.frozen_orb.remains>5))
actions.essences+=/purifying_blast,if=buff.rune_of_power.down|active_enemies>3
actions.essences+=/ripple_in_space,if=buff.rune_of_power.down|active_enemies>3
actions.essences+=/concentrated_flame,line_cd=6,if=buff.rune_of_power.down
actions.essences+=/the_unbound_force,if=buff.reckless_force.up
actions.essences+=/worldvein_resonance,if=buff.rune_of_power.down|active_enemies>3

actions.movement=blink_any,if=movement.distance>10
actions.movement+=/ice_floes,if=buff.ice_floes.down

# In some situations, you can shatter Ice Nova even after already casting Flurry and Ice Lance. Otherwise this action is used when the mage has FoF after casting Flurry, see above.
actions.single=ice_nova,if=cooldown.ice_nova.ready&debuff.winters_chill.up
# Without GS, Ebonbolt is always shattered. With GS, Ebonbolt is shattered if it would waste Brain Freeze charge (i.e. when the mage starts casting Ebonbolt with Brain Freeze active) or when below 4 Icicles (if Ebonbolt is cast when the mage has 4-5 Icicles, it's better to use the Brain Freeze from it on Glacial Spike).
actions.single+=/flurry,if=talent.ebonbolt.enabled&prev_gcd.1.ebonbolt&(!talent.glacial_spike.enabled|buff.icicles.stack<4|buff.brain_freeze.react)
# Glacial Spike is always shattered.
actions.single+=/flurry,if=talent.glacial_spike.enabled&prev_gcd.1.glacial_spike&buff.brain_freeze.react
# Without GS, the mage just tries to shatter as many Frostbolts as possible. With GS, the mage only shatters Frostbolt that would put them at 1-3 Icicle stacks. Difference between shattering Frostbolt with 1-3 Icicles and 1-4 Icicles is small, but 1-3 tends to be better in more situations (the higher GS damage is, the more it leans towards 1-3). Forcing shatter on Frostbolt is still a small gain, so is not caring about FoF. Ice Lance is too weak to warrant delaying Brain Freeze Flurry.
actions.single+=/flurry,if=prev_gcd.1.frostbolt&buff.brain_freeze.react&(!talent.glacial_spike.enabled|buff.icicles.stack<4)
actions.single+=/call_action_list,name=essences
actions.single+=/frozen_orb
# With Freezing Rain and at least 2 targets, Blizzard needs to be used with higher priority to make sure you can fit both instant Blizzards into a single Freezing Rain. Starting with three targets, Blizzard leaves the low priority filler role and is used on cooldown (and just making sure not to waste Brain Freeze charges) with or without Freezing Rain.
actions.single+=/blizzard,if=active_enemies>2|active_enemies>1&cast_time=0&buff.fingers_of_frost.react<2
# Trying to pool charges of FoF for anything isn't worth it. Use them as they come.
actions.single+=/ice_lance,if=buff.fingers_of_frost.react
actions.single+=/comet_storm
actions.single+=/ebonbolt
# Ray of Frost is used after all Fingers of Frost charges have been used and there isn't active Frozen Orb that could generate more. This is only a small gain against multiple targets, as Ray of Frost isn't too impactful.
actions.single+=/ray_of_frost,if=!action.frozen_orb.in_flight&ground_aoe.frozen_orb.remains=0
# Blizzard is used as low priority filler against 2 targets. When using Freezing Rain, it's a medium gain to use the instant Blizzard even against a single target, especially with low mastery.
actions.single+=/blizzard,if=cast_time=0|active_enemies>1
# Glacial Spike is used when there's a Brain Freeze proc active (i.e. only when it can be shattered). This is a small to medium gain in most situations. Low mastery leans towards using it when available. When using Splitting Ice and having another target nearby, it's slightly better to use GS when available, as the second target doesn't benefit from shattering the main target.
actions.single+=/glacial_spike,if=buff.brain_freeze.react|prev_gcd.1.ebonbolt|active_enemies>1&talent.splitting_ice.enabled
actions.single+=/ice_nova
actions.single+=/use_item,name=tidestorm_codex,if=buff.icy_veins.down&buff.rune_of_power.down
actions.single+=/use_item,effect_name=cyclotronic_blast,if=buff.icy_veins.down&buff.rune_of_power.down
actions.single+=/frostbolt
actions.single+=/call_action_list,name=movement
actions.single+=/ice_lance

# With Glacial Spike, Rune of Power should be used right before the Glacial Spike combo (i.e. with 5 Icicles and a Brain Freeze). When Ebonbolt is off cooldown, Rune of Power can also be used just with 5 Icicles.
actions.talent_rop=rune_of_power,if=talent.glacial_spike.enabled&buff.icicles.stack=5&(buff.brain_freeze.react|talent.ebonbolt.enabled&cooldown.ebonbolt.remains<cast_time)
# Without Glacial Spike, Rune of Power should be used before any bigger cooldown (Ebonbolt, Comet Storm, Ray of Frost) or when Rune of Power is about to reach 2 charges.
actions.talent_rop+=/rune_of_power,if=!talent.glacial_spike.enabled&(talent.ebonbolt.enabled&cooldown.ebonbolt.remains<cast_time|talent.comet_storm.enabled&cooldown.comet_storm.remains<cast_time|talent.ray_of_frost.enabled&cooldown.ray_of_frost.remains<cast_time|charges_fractional>1.9)

head=grasping_crown_of_the_deep,id=159252,bonus_id=5448/1587/4786/5420,azerite_powers=0/0/22/479/170
neck=heart_of_azeroth,id=158075,bonus_id=4936/4929/5814,azerite_level=40
shoulders=brood_cleansers_amice,id=159254,bonus_id=5448/1587/4786/5421,azerite_powers=0/0/461/196/170
back=cloak_of_questionable_intent,id=159287,bonus_id=5010/1582/4783
chest=inmates_straight_robe,id=159268,bonus_id=5448/1587/4786/5419,azerite_powers=0/0/22/479/170
wrists=bracers_of_zealous_calling,id=165501,bonus_id=4800/1542/4783
hands=tempered_deep_sea_gloves,id=165419,bonus_id=1692
waist=aqusirrs_swirling_sash,id=159239,bonus_id=5010/1592/4784
legs=leggings_of_dire_research,id=165499,bonus_id=4800/1537/4786
feet=sandals_of_wise_voodoo,id=159243,bonus_id=5010/4802/1582/4783,gems=40haste
finger1=band_of_the_ancient_dredger,id=159461,bonus_id=5010/1587/4784,enchant=40crit
finger2=seal_of_questionable_loyalties,id=158314,bonus_id=5010/4802/41/1572/4786,gems=40crit,enchant=40crit
trinket1=ignition_mages_fuse,id=159615,bonus_id=5010/4802/41/1572/4786,gems=80int
trinket2=vessel_of_skittering_shadows,id=159610,bonus_id=5010/1572/4786
main_hand=wand_of_zealous_purification,id=158321,bonus_id=5010/1582/4783,enchant=torrent_of_elements
off_hand=rattling_jar_of_eyes,id=159668,bonus_id=5010/4802/1572/4786,gems=40crit

# Gear Summary
# gear_ilvl=410.81
# gear_stamina=10400
# gear_intellect=6997
# gear_crit_rating=1349
# gear_haste_rating=1333
# gear_mastery_rating=393
# gear_versatility_rating=358
# gear_leech_rating=162
# gear_armor=1420

Simulation & Raid Information

Iterations: 100009
Threads: 10
Confidence: 95.00%
Fight Length (fixed time): 32 - 48 ( 40.0 )

Performance:

Total Events Processed: 53609237
Max Event Queue: 69
Sim Seconds: 4000326
CPU Seconds: 270.2381
Physical Seconds: 28.2743
Speed Up: 14803

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Ravenor Ravenor augmentation 270058 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Ravenor Ravenor dagger_in_the_back ticks -280286 55241 1381 21.58 3025 6062 3.5 14.4 26.8% 0.0% 0.0% 0.0% 8.33sec 55241 40.00sec
Ravenor Ravenor ebonbolt 257537 43598 1090 1.50 23363 46726 1.0 1.0 86.6% 0.0% 0.0% 0.0% 0.00sec 43598 40.00sec
Ravenor Ravenor flask 298837 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Ravenor Ravenor flurry 44614 0 0 0.00 0 0 4.7 0.0 0.0% 0.0% 0.0% 0.0% 7.95sec 0 40.00sec
Ravenor Ravenor flurry_bolt 228354 123388 3085 20.94 5260 10556 14.0 14.0 67.6% 0.0% 0.0% 0.0% 2.29sec 123388 40.00sec
Ravenor Ravenor flurry_icicle 148022 16921 423 2.84 7048 14111 1.9 1.9 26.8% 0.0% 0.0% 0.0% 11.78sec 16921 40.00sec
Ravenor Ravenor food 297035 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Ravenor Ravenor frostbolt 116 142242 3556 29.28 5628 11301 18.9 19.5 29.3% 0.0% 0.0% 0.0% 1.80sec 142242 40.00sec
Ravenor Ravenor frostbolt_icicle 148022 41751 1044 7.00 7051 14104 4.8 4.7 26.8% 0.0% 0.0% 0.0% 3.36sec 41751 40.00sec
Ravenor Ravenor frozen_orb 84714 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Ravenor Ravenor frozen_orb_bolt 84721 64131 1603 30.00 2265 4603 20.0 20.0 40.3% 0.0% 0.0% 0.0% 0.50sec 64131 40.00sec
Ravenor Ravenor glacial_spike 199786 408159 10204 4.26 75868 151927 2.9 2.8 89.0% 0.0% 0.0% 0.0% 10.33sec 408159 40.00sec
Ravenor Ravenor heed_my_call 271685 20437 511 1.85 13124 26254 1.2 1.2 26.4% 0.0% 0.0% 0.0% 10.79sec 20437 40.00sec
Ravenor Ravenor heed_my_call_aoe 271686 8766 219 1.85 5624 11250 1.2 1.2 26.5% 0.0% 0.0% 0.0% 10.79sec 8766 40.00sec
Ravenor Ravenor ice_lance 30455 206028 5151 13.35 12295 24583 9.0 8.9 88.3% 0.0% 0.0% 0.0% 4.03sec 206028 40.00sec
Ravenor Ravenor icy_veins 12472 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Ravenor Ravenor potion 300714 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Ravenor Ravenor potion_of_unbridled_fury 300717 130761 3269 38.34 4045 8094 25.6 25.6 26.4% 0.0% 0.0% 0.0% 1.50sec 130761 40.00sec
Ravenor Ravenor summon_water_elemental 31687 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Ravenor Ravenor webweavers_soul_gem 270827 24267 607 3.57 8066 16138 2.5 2.4 26.5% 0.0% 0.0% 0.0% 9.79sec 24267 40.00sec
Ravenor Ravenor_water_elemental waterbolt 31707 84931 2123 42.68 2361 4723 29.5 28.5 26.4% 0.0% 0.0% 0.0% 1.31sec 84931 40.00sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
33003.7 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for Fluffy_Pillow Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_PillowTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 12.20% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:12.20%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 10.73% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.73%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 12.03% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:12.03%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 11.61% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:11.61%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 11.01% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:11.01%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.25% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.25%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 0.9 0.0 0.0sec 0.0sec 9.27% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:9.27%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 11.09% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.09%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 11.40% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:11.40%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 12.57% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:12.57%

Trigger Attempt Success

  • trigger_pct:100.00%
Winter's Chill 4.7 9.3 8.0sec 2.3sec 16.38% 0.00% 9.3(9.3) 4.5

Buff details

  • buff initial source:Ravenor
  • cooldown name:buff_winters_chill
  • max_stacks:1
  • duration:1.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • winters_chill_1:16.38%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:228358
  • name:Winter's Chill
  • tooltip:Taking damage from the Mage's spells as if frozen.
  • description:{$@spelldesc44614=Unleash a flurry of ice, striking the target $s1 times for a total of ${$228354s2*$m1} Frost damage. Each hit reduces the target's movement speed by $228354s1% for {$228354d=1 second}. While Brain Freeze is active, Flurry applies Winter's Chill, causing your target to take damage from your spells as if it were frozen.}
  • max_stacks:0
  • duration:1.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource RPS-Gain RPS-Loss
Health 0.00 33003.68
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data Fluffy_Pillow Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data Fluffy_Pillow Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data Fluffy_Pillow Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data Fluffy_Pillow Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data Fluffy_Pillow Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data Fluffy_Pillow Damage Taken Per Second
Count 99999
Mean 34350.90
Minimum 21353.67
Maximum 48141.30
Spread ( max - min ) 26787.63
Range [ ( max - min ) / 2 * 100% ] 38.99%
Standard Deviation 2995.9897
5th Percentile 29463.34
95th Percentile 39312.02
( 95th Percentile - 5th Percentile ) 9848.68
Mean Distribution
Standard Deviation 9.4742
95.00% Confidence Intervall ( 34332.33 - 34369.46 )
Normalized 95.00% Confidence Intervall ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 293
0.1% Error 29222
0.1 Scale Factor Error with Delta=300 76624
0.05 Scale Factor Error with Delta=300 306496
0.01 Scale Factor Error with Delta=300 7662391
HPS
Sample Data Fluffy_Pillow Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data Fluffy_Pillow Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Fluffy_Pillow Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Fluffy_Pillow Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Fluffy_Pillow Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data Fluffy_PillowTheck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data Fluffy_Pillow Max Spike Value
Count 10273
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 1682388 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 40.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

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