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SimulationCraft 820-02

for World of Warcraft 8.2.0 Live (wow build level 31229, git build 53ddcc3bb0)

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2019-05-15 Real Procs Per Minute data removed from Killing Machine.
Killing Machine rppm 4.50 0.00
2019-03-12 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2018-05-02 Incorrect spell level for Icicle buff.
Icicles spell_level 78.00 80.00
2017-11-08 Incorrect spell level for Ignite.
Ignite spell_level 78.00 99.00
2017-11-06 Incorrect spell level for Icicle.
Icicle spell_level 78.00 80.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2019-01-07 Incorrect Maelstrom generation value for Chain Lightning Overloads.
Fulmination (effect#6) base_value 2.00 3.00

Uzzi : 26541 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
26541.3 26541.3 9.5 / 0.036% 5955.4 / 22.4% 581.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
21.3 19.5 Focus 4.01% 64.3 100.0% 100%
Origin https://worldofwarcraft.com/en-gb/character/frostwolf/uzzi
Talents
  • 15: Killer Instinct (Beast Mastery Hunter)
  • 30: Chimaera Shot (Beast Mastery Hunter)
  • 45: Trailblazer
  • 60: A Murder of Crows (Beast Mastery Hunter)
  • 75: Binding Shot
  • 90: Stomp (Beast Mastery Hunter)
  • 100: Aspect of the Beast (Beast Mastery Hunter)
  • Talent Calculator
Azerite
Scale Factors for Uzzi Damage Per Second
Vers Agi Crit Mastery Haste
Scale Factors 3.09 2.98 2.69 2.68 2.38
Normalized 1.03 1.00 0.90 0.90 0.80
Scale Deltas 238 238 238 238 238
Error 0.06 0.06 0.06 0.06 0.06
Ranking
  • Vers > Agi > Crit ~= Mastery > Haste
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=2.98, CritRating=2.69, HasteRating=2.38, MasteryRating=2.68, Versatility=3.09 )

Scale Factors for other metrics

Scale Factors for Uzzi Priority Target Damage Per Second
Vers Agi Crit Mastery Haste
Scale Factors 3.09 2.98 2.69 2.68 2.38
Normalized 1.03 1.00 0.90 0.90 0.80
Scale Deltas 238 238 238 238 238
Error 0.06 0.06 0.06 0.06 0.06
Ranking
  • Vers > Agi > Crit ~= Mastery > Haste
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=2.98, CritRating=2.69, HasteRating=2.38, MasteryRating=2.68, Versatility=3.09 )
Scale Factors for Uzzi Damage Per Second (Effective)
Vers Agi Crit Mastery Haste
Scale Factors 3.09 2.98 2.69 2.68 2.38
Normalized 1.03 1.00 0.90 0.90 0.80
Scale Deltas 238 238 238 238 238
Error 0.00 0.00 0.00 0.00 0.00
Ranking
  • Vers > Agi > Crit > Mastery > Haste
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, Agility=2.98, CritRating=2.69, HasteRating=2.38, MasteryRating=2.68, Versatility=3.09 )
Scale Factors for Uzzi Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Uzzi Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Uzzi Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Uzzi Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Uzzi Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Uzzi Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for Uzzi Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, )
Scale Factors for UzziTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Uzzi-BeastMastery": Class=Hunter, Spec=BeastMastery, )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Uzzi 26541
A Murder of Crows 1733 6.5% 1.0 0.00sec 68391 76329 Periodic 16.0 3080 6142 4274 39.0% 37.5%

Stats details: a_murder_of_crows

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 16.00 16.00 0.8965 0.9375 68391.16 97701.66 30.00 4302.41 76329.42
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 9.8 61.00% 3080.10 2209 3487 3080.51 2355 3487 30060 42942 30.00
crit 6.2 39.00% 6142.19 4419 6974 6139.16 0 6974 38331 54759 29.99
 
 

Action details: a_murder_of_crows

Static Values
  • id:131894
  • school:physical
  • resource:focus
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:60.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:131894
  • name:A Murder of Crows
  • school:physical
  • tooltip:Under attack by a flock of crows.
  • description:Summons a flock of crows to attack your target, dealing ${{$131900s1=0}*16} Physical damage over {$d=15 seconds}. If the target dies while under attack, A Murder of Crows' cooldown is reset.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:15.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 

Action details: crow_peck

Static Values
  • id:131900
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:131900
  • name:A Murder of Crows
  • school:physical
  • tooltip:
  • description:Deals {$s1=0} physical damage.
 
Auto Shot 2559 9.7% 19.7 2.07sec 5177 2602 Direct 19.4 3909 7854 5255 34.1%  

Stats details: auto_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 19.72 19.43 0.00 0.00 1.9894 0.0000 102083.26 145833.23 30.00 2602.44 2602.44
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 12.80 65.88% 3909.03 3039 4812 3917.00 3301 4559 50029 71470 30.00
crit 6.63 34.12% 7853.92 6078 9624 7854.43 0 9624 52054 74363 29.99
 
 

Action details: auto_shot

Static Values
  • id:75
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:60.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
Barbed Shot 1544 5.8% 8.3 5.57sec 7449 7287 Periodic 26.8 2298 0 2298 0.0% 93.4%

Stats details: barbed_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 8.27 0.00 26.81 26.81 1.0222 1.3931 61613.22 61613.22 0.00 1345.18 7287.19
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 26.8 100.00% 2298.24 1 2826 2301.30 2188 2509 61613 61613 0.00
 
 

Action details: barbed_shot

Static Values
  • id:217200
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:50.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:12.000
  • cooldown hasted:true
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:pet.cat.buff.frenzy.up&pet.cat.buff.frenzy.remains<=gcd.max
Spelldata
  • id:217200
  • name:Barbed Shot
  • school:physical
  • tooltip:Suffering $sw1 damage every $t1 sec.
  • description:Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r
Damage Over Time
  • tick_may_crit:false
  • tick_zero:true
  • attack_power_mod.tick:0.216000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:0.94
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
Chimaera Shot 0 (979) 0.0% (3.7%) 3.6 10.98sec 10765 11300

Stats details: chimaera_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.63 0.00 0.00 0.00 0.9528 0.0000 0.00 0.00 0.00 11300.43 11300.43
 
 

Action details: chimaera_shot

Static Values
  • id:53209
  • school:froststrike
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:15.000
  • cooldown hasted:true
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:53209
  • name:Chimaera Shot
  • school:nature
  • tooltip:
  • description:A two-headed shot that hits your primary target and another nearby target, dealing $171457sw2 Nature damage to one and $171454sw2 Frost damage to the other. |cFFFFFFFFGenerates {$204304s1=10} Focus for each target hit.|r
 
    Chimaera Shot (_frost) 489 1.8% 0.0 0.00sec 0 0 Direct 1.8 8111 16218 10936 34.8%  

Stats details: chimaera_shot_frost

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 0.00 1.78 0.00 0.00 0.0000 0.0000 19521.11 19521.11 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 1.16 65.15% 8111.38 6556 10348 6624.88 0 9917 9433 9433 0.00
crit 0.62 34.85% 16218.37 13113 19835 8584.01 0 19835 10088 10088 0.00
 
 

Action details: chimaera_shot_frost

Static Values
  • id:171454
  • school:frost
  • resource:none
  • range:40.0
  • travel_speed:40.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:171454
  • name:Chimaera Shot
  • school:frost
  • tooltip:
  • description:{$@spelldesc53209=A two-headed shot that hits your primary target and another nearby target, dealing $171457sw2 Nature damage to one and $171454sw2 Frost damage to the other. |cFFFFFFFFGenerates {$204304s1=10} Focus for each target hit.|r}
 
    Chimaera Shot (_nature) 490 1.9% 0.0 0.00sec 0 0 Direct 1.8 8129 16253 10952 34.8%  

Stats details: chimaera_shot_nature

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 0.00 1.79 0.00 0.00 0.0000 0.0000 19589.68 19589.68 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 1.17 65.25% 8128.77 6556 9917 6662.62 0 9917 9487 9487 0.00
crit 0.62 34.75% 16252.55 13113 19835 8611.45 0 19835 10103 10103 0.00
 
 

Action details: chimaera_shot_nature

Static Values
  • id:171457
  • school:nature
  • resource:none
  • range:40.0
  • travel_speed:40.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:171457
  • name:Chimaera Shot
  • school:nature
  • tooltip:
  • description:{$@spelldesc53209=A two-headed shot that hits your primary target and another nearby target, dealing $171457sw2 Nature damage to one and $171454sw2 Frost damage to the other. |cFFFFFFFFGenerates {$204304s1=10} Focus for each target hit.|r}
 
Cobra Shot 2671 10.1% 15.3 2.25sec 6938 7282 Direct 15.0 5206 10441 7090 36.0%  

Stats details: cobra_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 15.34 15.01 0.00 0.00 0.9527 0.0000 106451.42 152073.46 30.00 7282.22 7282.22
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 9.61 64.01% 5205.99 4004 6319 5214.32 0 6319 50037 71482 30.00
crit 5.40 35.99% 10440.93 8008 12639 10440.53 0 12639 56414 80591 29.95
 
 

Action details: cobra_shot

Static Values
  • id:193455
  • school:physical
  • resource:focus
  • range:40.0
  • travel_speed:45.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:35.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:cooldown.kill_command.remains>focus.time_to_max&(active_enemies<3|!azerite.rapid_reload.enabled)
Spelldata
  • id:193455
  • name:Cobra Shot
  • school:physical
  • tooltip:
  • description:A quick shot causing ${{$s2=0}*$<mult>} Physical damage. Reduces the cooldown of Kill Command by {$s3=1} sec.
 
Incendiary Ammunition 392 1.5% 1.0 11.73sec 15406 0 Direct 1.0 11904 23808 15406 29.4%  

Stats details: incendiary_ammunition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.02 1.02 0.00 0.00 0.0000 0.0000 15712.90 15712.90 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 0.72 70.58% 11904.22 11904 11904 6131.93 0 11904 8569 8569 0.00
crit 0.30 29.42% 23808.44 23808 23808 6165.02 0 23808 7144 7144 0.00
 
 

Action details: incendiary_ammunition

Static Values
  • id:265092
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:265092
  • name:Incendiary Ammunition
  • school:fire
  • tooltip:
  • description:{$@spelldesc264762=Permanently upgrades the ammunition of a ranged weapon, sometimes dealing extra fire damage to your target when dealing damage with ranged attacks. Attaching this device to a ranged weapon causes it to become soulbound.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:11250.00
  • base_dd_max:11250.00
  • base_dd_mult:1.00
 
Kill Command 0 (5160) 0.0% (19.4%) 9.6 3.93sec 21495 22274

Stats details: kill_command

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.57 0.00 0.00 0.00 0.9651 0.0000 0.00 0.00 0.00 22273.59 22273.59
 
 

Action details: kill_command

Static Values
  • id:34026
  • school:physical
  • resource:focus
  • range:50.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:30.0
  • secondary_cost:0.0
  • cooldown:7.500
  • cooldown hasted:true
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:active_enemies<4|!azerite.rapid_reload.enabled
Spelldata
  • id:34026
  • name:Kill Command
  • school:physical
  • tooltip:
  • description:Give the command to kill, causing your pet to savagely deal $<damage> Physical damage to the enemy.
 
    Kill Command (cat) 5160 19.4% 9.6 3.93sec 21495 0 Direct 9.6 15990 31749 21495 34.9%  

Stats details: kill_command

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.57 9.57 0.00 0.00 0.0000 0.0000 205607.52 293725.03 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 6.22 65.07% 15989.79 8675 25793 16040.55 0 23162 99523 142176 30.00
crit 3.34 34.93% 31749.13 17349 51586 31205.95 0 51586 106084 151549 29.46
 
 

Action details: kill_command

Static Values
  • id:83381
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:83381
  • name:Kill Command
  • school:physical
  • tooltip:
  • description:{$@spelldesc34026=Give the command to kill, causing your pet to savagely deal $<damage> Physical damage to the enemy.}
 
Potion of Unbridled Fury 2573 9.7% 20.8 1.84sec 4935 0 Direct 20.8 3809 7619 4935 29.6%  

Stats details: potion_of_unbridled_fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.84 20.84 0.00 0.00 0.0000 0.0000 102825.42 102825.42 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 14.68 70.45% 3809.35 3809 3809 3809.35 3809 3809 55915 55915 0.00
crit 6.16 29.55% 7618.70 7619 7619 7606.51 0 7619 46910 46910 0.00
 
 

Action details: potion_of_unbridled_fury

Static Values
  • id:300717
  • school:fire
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:300717
  • name:Potion of Unbridled Fury
  • school:fire
  • tooltip:
  • description:Deal {$s1=3600} Fire damage to your current target.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:3600.00
  • base_dd_max:3600.00
  • base_dd_mult:1.00
 
pet - cat 14016 / 14016
Claw 3827 14.4% 13.2 3.15sec 11559 11507 Direct 13.2 8479 17361 11559 34.7%  

Stats details: claw

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 13.19 13.19 0.00 0.00 1.0045 0.0000 152496.50 217852.14 30.00 11507.43 11507.43
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 8.62 65.32% 8478.67 5909 11482 8500.17 6599 11297 73069 104385 30.00
crit 4.57 34.68% 17361.35 11818 22963 17344.79 0 22963 79427 113467 29.87
 
 

Action details: claw

Static Values
  • id:16827
  • school:physical
  • resource:focus
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:0.7500
  • base_cost:25.0
  • secondary_cost:0.0
  • cooldown:3.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:16827
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, causing ${$<damage>} damage. Deals {$62762s2=100}% more damage and costs {$62762s1=100}% more Focus when your pet has 50 or more Focus.
 
melee 4089 15.4% 52.6 0.74sec 3099 4065 Direct 52.6 2278 4650 3099 34.6%  

Stats details: melee

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 52.60 52.60 0.00 0.00 0.7624 0.0000 162998.91 232855.59 30.00 4065.11 4065.11
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 34.38 65.37% 2277.56 1644 3063 2283.71 1986 2630 78309 111870 30.00
crit 18.21 34.63% 4650.11 3287 6125 4661.83 3845 5843 84690 120985 30.00
 
 

Action details: melee

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
Stomp 939 3.5% 8.3 5.57sec 4512 0 Direct 8.3 3354 6829 4512 33.3%  

Stats details: stomp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 8.27 8.27 0.00 0.00 0.0000 0.0000 37323.83 53319.75 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 5.51 66.67% 3354.32 2465 4594 3353.30 0 4594 18498 26426 29.99
crit 2.76 33.33% 6828.65 4931 9188 6586.74 0 9188 18826 26894 28.89
 
 

Action details: stomp

Static Values
  • id:201754
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:201754
  • name:Stomp
  • school:physical
  • tooltip:
  • description:{$@spelldesc199530=When you cast Barbed Shot, your pet stomps the ground, dealing $<damage> Physical damage to all nearby enemies.}
 
pet - dire_beast_(dc) 901 / 159
dire_beast_melee 623 0.5% 7.9 1.51sec 640 485 Direct 7.9 494 983 640 29.8%  

Stats details: dire_beast_melee

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.93 7.93 0.00 0.00 1.3192 0.0000 5071.92 7245.60 30.00 485.07 485.07
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 5.56 70.15% 493.80 411 613 483.12 0 613 2746 3922 29.65
crit 2.37 29.85% 983.26 822 1225 868.31 0 1225 2326 3323 26.58
 
 

Action details: dire_beast_melee

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
 
Stomp 279 0.1% 1.3 13.05sec 979 0 Direct 1.3 756 1507 979 29.7%  

Stats details: stomp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.30 1.30 0.00 0.00 0.0000 0.0000 1277.48 1824.98 30.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 0.92 70.26% 756.16 616 919 573.25 0 919 693 990 22.75
crit 0.39 29.74% 1506.67 1233 1838 539.19 0 1838 585 835 10.74
 
 

Action details: stomp

Static Values
  • id:201754
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:201754
  • name:Stomp
  • school:physical
  • tooltip:
  • description:{$@spelldesc199530=When you cast Barbed Shot, your pet stomps the ground, dealing $<damage> Physical damage to all nearby enemies.}
 
Simple Action Stats Execute Interval
Uzzi
Aspect of the Wild 1.0 0.00sec

Stats details: aspect_of_the_wild

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.7585 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: aspect_of_the_wild

Static Values
  • id:193530
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.3000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)
Spelldata
  • id:193530
  • name:Aspect of the Wild
  • school:physical
  • tooltip:Gaining {$s2=5} Focus per sec. Critical Strike chance increased by {$s1=10}%.
  • description:Grants you and your pet {$s2=5} Focus per sec and {$s1=10}% increased critical strike chance for {$d=20 seconds}.
 
Battle-Scarred Augmentation (augmentation) 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:270058
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Uzzi
  • harmful:false
  • if_expr:
 
Bestial Wrath 2.0 24.87sec

Stats details: bestial_wrath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.5042 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: bestial_wrath

Static Values
  • id:19574
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:90.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)
Spelldata
  • id:19574
  • name:Bestial Wrath
  • school:physical
  • tooltip:Damage dealt increased by $w1%.
  • description:Sends you and your pet into a rage, increasing all damage you both deal by {$s1=25}% for {$d=15 seconds}. {$?s231548=true}&s217200[ Bestial Wrath's remaining cooldown is reduced by {$s3=12} sec each time you use Barbed Shot.][]
 
Blood Fury 1.0 0.00sec

Stats details: blood_fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: blood_fury

Static Values
  • id:20572
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:120.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:buff.aspect_of_the_wild.up&(target.time_to_die>cooldown.blood_fury.duration+duration|(target.health.pct<35|!talent.killer_instinct.enabled))|target.time_to_die<16
Spelldata
  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=400} for {$d=15 seconds}.
 
Greater Flask of the Currents (flask) 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:298836
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Uzzi
  • harmful:false
  • if_expr:
 
Famine Evaluator And Snack Table (food) 1.0 0.00sec

Stats details: food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: food

Static Values
  • id:297048
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Uzzi
  • harmful:false
  • if_expr:
 
Potion of Unbridled Fury (potion) 1.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:300714
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
Call Pet 1 (summon_pet) 1.0 0.00sec

Stats details: summon_pet

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: summon_pet

Static Values
  • id:883
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • cooldown hasted:false
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:883
  • name:Call Pet 1
  • school:physical
  • tooltip:
  • description:Summons your first pet to you.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Aspect of the Wild 1.0 0.0 0.0sec 0.0sec 50.68% 0.00% 19.0(19.0) 1.0

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_aspect_of_the_wild
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Stack Uptimes

  • aspect_of_the_wild_1:50.68%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:193530
  • name:Aspect of the Wild
  • tooltip:Gaining {$s2=5} Focus per sec. Critical Strike chance increased by {$s1=10}%.
  • description:Grants you and your pet {$s2=5} Focus per sec and {$s1=10}% increased critical strike chance for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:120.00
  • default_chance:0.00%
Barbed Shot (_1) 3.7 0.0 12.3sec 12.0sec 68.87% 0.00% 10.3(10.3) 3.1

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_barbed_shot_1
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_1_1:68.87%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Barbed Shot (_2) 3.1 0.0 14.8sec 14.8sec 57.78% 0.00% 8.7(8.7) 2.6

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_barbed_shot_2
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_2_1:57.78%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Barbed Shot (_3) 1.4 0.0 21.3sec 21.3sec 25.95% 0.00% 3.8(3.8) 1.2

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_barbed_shot_3
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_3_1:25.95%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Barbed Shot (_4) 0.0 0.0 23.4sec 23.4sec 0.71% 0.00% 0.1(0.1) 0.0

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_barbed_shot_4
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_4_1:0.71%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Barbed Shot (_5) 0.0 0.0 0.0sec 0.0sec 0.02% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_barbed_shot_5
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_5_1:0.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Barbed Shot (_6) 0.0 0.0 0.0sec 0.0sec 0.00% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_barbed_shot_6
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00

Stack Uptimes

  • barbed_shot_6_1:0.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:246152
  • name:Barbed Shot
  • tooltip:Generating ${$w1*{$d=8 seconds}/$t1} Focus over {$d=8 seconds}.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Bestial Wrath 2.0 0.0 25.4sec 25.2sec 65.26% 0.00% 0.0(0.0) 1.5

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_bestial_wrath
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bestial_wrath_1:65.26%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:19574
  • name:Bestial Wrath
  • tooltip:Damage dealt increased by $w1%.
  • description:Sends you and your pet into a rage, increasing all damage you both deal by {$s1=25}% for {$d=15 seconds}. {$?s231548=true}&s217200[ Bestial Wrath's remaining cooldown is reduced by {$s3=12} sec each time you use Barbed Shot.][]
  • max_stacks:0
  • duration:15.00
  • cooldown:90.00
  • default_chance:0.00%
Blood Fury 1.0 0.0 0.0sec 0.0sec 38.01% 0.00% 0.0(0.0) 1.0

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • duration:15.00
  • cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:attack_power
  • amount:400.00

Stack Uptimes

  • blood_fury_1:38.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=400} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 94.11% 0.00% 0.0(0.0) 0.4

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bloodlust_1:94.11%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Dead Ahead 0.5 5.9 25.9sec 0.9sec 19.91% 0.00% 4.0(4.0) 0.2

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_dead_ahead
  • max_stacks:5
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00
  • associated item:Dead-Eye Spyglass

Stat Buff details

  • stat:crit_rating
  • amount:145.80

Stack Uptimes

  • dead_ahead_1:1.00%
  • dead_ahead_2:0.99%
  • dead_ahead_3:0.89%
  • dead_ahead_4:0.97%
  • dead_ahead_5:16.06%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:268769
  • name:Dead Ahead
  • tooltip:Critical Strike increased by $w1.
  • description:
  • max_stacks:5
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Dire Beast 0.5 0.1 18.2sec 12.8sec 10.37% 0.00% 0.1(0.1) 0.4

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_dire_beast
  • max_stacks:1
  • duration:8.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • dire_beast_1:10.37%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:281036
  • name:Dire Beast
  • tooltip:Haste increased by {$s1=5}%.
  • description:{$@spelldesc120679=Summons a powerful wild beast that attacks the target and roars, increasing your Haste by {$281036s1=5}% for {$d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Doom's Wake 1.0 0.0 0.0sec 0.0sec 40.55% 0.00% 3.0(3.0) 1.0

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_dooms_wake
  • max_stacks:5
  • duration:16.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:2.00
  • associated item:Doom's Wake

Stat Buff details

  • stat:agility
  • amount:379.00

Stack Uptimes

  • dooms_wake_1:5.07%
  • dooms_wake_2:5.07%
  • dooms_wake_3:5.07%
  • dooms_wake_4:5.07%
  • dooms_wake_5:20.27%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:278317
  • name:Doom's Wake
  • tooltip:Agility increased by $w1.
  • description:Release the Doom's Wake increasing your Agility by {$s1=217} every $t2 sec for {$s3=10} sec and then persisting for an additional ${{$d=16 seconds}-{$s3=10}} sec.
  • max_stacks:5
  • duration:16.00
  • cooldown:120.00
  • default_chance:101.00%
Primal Instincts 1.0 0.0 0.0sec 0.0sec 50.68% 0.00% 0.0(0.0) 1.0

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_primal_instincts
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:mastery_rating
  • amount:960.00

Stack Uptimes

  • primal_instincts_1:50.68%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:279810
  • name:Primal Instincts
  • tooltip:Mastery increased by $w1.
  • description:{$@spelldesc279806=Aspect of the Wild increases your Mastery by {$s1=0}, and grants you a charge of Barbed Shot.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spell details

  • id:279806
  • name:Primal Instincts
  • tooltip:
  • description:Aspect of the Wild increases your Mastery by {$s1=0}, and grants you a charge of Barbed Shot.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
cat: Bestial Wrath 2.0 0.0 25.4sec 25.2sec 65.26% 0.00% 0.0(0.0) 1.5

Buff details

  • buff initial source:Uzzi_cat
  • cooldown name:buff_bestial_wrath
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bestial_wrath_1:65.26%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:186254
  • name:Bestial Wrath
  • tooltip:Damage dealt increased by $w1%.
  • description:{$@spelldesc19574=Sends you and your pet into a rage, increasing all damage you both deal by {$s1=25}% for {$d=15 seconds}. {$?s231548=false}&s217200[ Bestial Wrath's remaining cooldown is reduced by {$s3=12} sec each time you use Barbed Shot.][]}
  • max_stacks:0
  • duration:15.00
  • cooldown:90.00
  • default_chance:0.00%
cat: Frenzy 1.1 7.2 37.1sec 5.6sec 99.91% 0.00% 5.2(5.2) 0.1

Buff details

  • buff initial source:Uzzi_cat
  • cooldown name:buff_frenzy
  • max_stacks:3
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • frenzy_1:3.56%
  • frenzy_2:14.32%
  • frenzy_3:82.03%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:272790
  • name:Frenzy
  • tooltip:Attack speed increased by {$s1=30}%.
  • description:{$@spelldesc217200=Fire a shot that tears through your enemy, causing them to bleed for ${{$s1=0}*{$s2=5}} damage over {$d=8 seconds}. Sends your pet into a frenzy, increasing attack speed by {$272790s1=30}% for {$272790d=8 seconds}, stacking up to {$272790u=3} times. |cFFFFFFFFGenerates ${{$246152s1=5}*{$246152d=8 seconds}/$246152t1} Focus over {$246152d=8 seconds}.|r}
  • max_stacks:3
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Battle-Scarred Augmentation

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_battlescarred_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:60.00
  • stat:strength
  • amount:60.00
  • stat:intellect
  • amount:60.00

Stack Uptimes

  • battlescarred_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:270058
  • name:Battle-Scarred Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=60} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (famine_evaluator_and_snack_table)

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_famine_evaluator_and_snack_table
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:131.00

Stack Uptimes

  • famine_evaluator_and_snack_table_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:297116
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=131}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Greater Flask of the Currents

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_greater_flask_of_the_currents
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stat Buff details

  • stat:agility
  • amount:360.00

Stack Uptimes

  • greater_flask_of_the_currents_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:298836
  • name:Greater Flask of the Currents
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=360} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Unbridled Fury

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_potion_of_unbridled_fury
  • max_stacks:1
  • duration:60.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • potion_of_unbridled_fury_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:300714
  • name:Potion of Unbridled Fury
  • tooltip:Chance to deal an extra {$300717s1=3600} Fire damage to your current target.
  • description:Fill yourself with unbridled energy, giving your offensive spells and attacks a chance to do an additional {$300717s1=3600} Fire damage to your target. Lasts {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval
Dire Consequences 0.6 12.8sec
Wild Call 1.3 11.0sec

Cooldown waste details

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Bestial Wrath0.9820.0011.7260.9710.0002.376
Barbed Shot0.4010.0011.7700.3350.0004.368
Chimaera Shot0.9250.0015.7351.9760.0007.942
Kill Command0.7590.0014.0284.1450.44011.480

Resources

Resource Usage Type Count Total Average RPE APR
Uzzi
a_murder_of_crows Focus 1.0 30.0 30.0 30.0 2279.7
cobra_shot Focus 15.3 537.0 35.0 35.0 198.2
kill_command Focus 9.6 287.0 30.0 30.0 716.5
pet - cat
claw Focus 13.2 659.6 50.0 50.0 231.2
Resource Gains Type Count Total Average Overflow
aspect_of_the_wild Focus 20.00 93.98 (12.05%) 4.70 6.02 6.02%
barbed_shot Focus 29.86 137.59 (17.65%) 4.61 11.69 7.83%
chimaera_shot_frost Focus 1.82 17.99 (2.31%) 9.90 0.17 0.96%
chimaera_shot_nature Focus 1.82 17.99 (2.31%) 9.90 0.18 0.98%
focus_regen Focus 100.25 512.18 (65.69%) 5.11 59.82 10.46%
pet - cat
serrated_jaws Focus 3.83 11.86 (1.88%) 3.10 7.26 37.98%
focus_regen Focus 95.23 541.98 (86.04%) 5.69 178.42 24.77%
aspect_of_the_wild Focus 20.00 76.05 (12.07%) 3.80 23.95 23.95%
Resource RPS-Gain RPS-Loss
Focus 19.49 21.35
Combat End Resource Mean Min Max
Focus 46.71 0.03 120.00

Benefits & Uptimes

Benefits %
killer_instinct 35.4%
cat-wild_hunt 100.0%
Uptimes %
Focus Cap 9.9%
cat-Focus Cap 15.4%

Statistics & Data Analysis

Fight Length
Sample Data Uzzi Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data Uzzi Damage Per Second
Count 99999
Mean 26541.35
Minimum 21536.00
Maximum 34378.74
Spread ( max - min ) 12842.74
Range [ ( max - min ) / 2 * 100% ] 24.19%
Standard Deviation 1539.9609
5th Percentile 24171.07
95th Percentile 29207.00
( 95th Percentile - 5th Percentile ) 5035.93
Mean Distribution
Standard Deviation 4.8698
95.00% Confidence Intervall ( 26531.80 - 26550.89 )
Normalized 95.00% Confidence Intervall ( 99.96% - 100.04% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 130
0.1% Error 12933
0.1 Scale Factor Error with Delta=300 20245
0.05 Scale Factor Error with Delta=300 80978
0.01 Scale Factor Error with Delta=300 2024432
Priority Target DPS
Sample Data Uzzi Priority Target Damage Per Second
Count 99999
Mean 26541.35
Minimum 21536.00
Maximum 34378.74
Spread ( max - min ) 12842.74
Range [ ( max - min ) / 2 * 100% ] 24.19%
Standard Deviation 1539.9609
5th Percentile 24171.07
95th Percentile 29207.00
( 95th Percentile - 5th Percentile ) 5035.93
Mean Distribution
Standard Deviation 4.8698
95.00% Confidence Intervall ( 26531.80 - 26550.89 )
Normalized 95.00% Confidence Intervall ( 99.96% - 100.04% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 130
0.1% Error 12933
0.1 Scale Factor Error with Delta=300 20245
0.05 Scale Factor Error with Delta=300 80978
0.01 Scale Factor Error with Delta=300 2024432
DPS(e)
Sample Data Uzzi Damage Per Second (Effective)
Count 99999
Mean 26541.35
Minimum 21536.00
Maximum 34378.74
Spread ( max - min ) 12842.74
Range [ ( max - min ) / 2 * 100% ] 24.19%
Damage
Sample Data Uzzi Damage
Count 99999
Mean 496188.17
Minimum 347963.65
Maximum 687706.73
Spread ( max - min ) 339743.08
Range [ ( max - min ) / 2 * 100% ] 34.24%
DTPS
Sample Data Uzzi Damage Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data Uzzi Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data Uzzi Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Uzzi Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Uzzi Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Uzzi Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data UzziTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data Uzzi Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 summon_pet
4 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
5 0.00 potion
6 0.00 use_item,name=azsharas_font_of_power
7 0.00 worldvein_resonance
8 0.00 guardian_of_azeroth
9 0.00 memory_of_lucid_dreams
A 0.00 use_item,effect_name=cyclotronic_blast,if=!raid_event.invulnerable.exists&(trinket.1.has_cooldown+trinket.2.has_cooldown<2|equipped.variable_intensity_gigavolt_oscillating_reactor)
B 0.00 focused_azerite_beam,if=!raid_event.invulnerable.exists
C 0.00 aspect_of_the_wild,precast_time=1.1,if=!azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)
Adjusts the duration and cooldown of Aspect of the Wild and Primal Instincts by the duration of an unhasted GCD when they're used precombat. As AotW has a 1.3s GCD and affects itself this is 1.1s.
D 0.00 bestial_wrath,precast_time=1.5,if=azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)
Adjusts the duration and cooldown of Bestial Wrath and Haze of Rage by the duration of an unhasted GCD when they're used precombat.
Default action list Executed every time the actor is available.
# count action,conditions
E 1.00 auto_shot
F 1.00 use_items
0.00 use_item,name=ashvanes_razor_coral,if=debuff.razor_coral_debuff.up&(prev_gcd.1.aspect_of_the_wild|!equipped.cyclotronic_blast&buff.aspect_of_the_wild.up)|(debuff.razor_coral_debuff.down|target.time_to_die<26)&target.time_to_die>(24*(cooldown.cyclotronic_blast.remains+4<target.time_to_die))
0.00 use_item,effect_name=cyclotronic_blast,if=buff.bestial_wrath.down|target.time_to_die<5
G 0.00 call_action_list,name=cds
H 0.00 call_action_list,name=st,if=active_enemies<2
I 0.00 call_action_list,name=cleave,if=active_enemies>1
actions.cds
# count action,conditions
0.00 ancestral_call,if=cooldown.bestial_wrath.remains>30
0.00 fireblood,if=cooldown.bestial_wrath.remains>30
0.00 berserking,if=buff.aspect_of_the_wild.up&(target.time_to_die>cooldown.berserking.duration+duration|(target.health.pct<35|!talent.killer_instinct.enabled))|target.time_to_die<13
J 1.00 blood_fury,if=buff.aspect_of_the_wild.up&(target.time_to_die>cooldown.blood_fury.duration+duration|(target.health.pct<35|!talent.killer_instinct.enabled))|target.time_to_die<16
0.00 lights_judgment,if=pet.cat.buff.frenzy.up&pet.cat.buff.frenzy.remains>gcd.max|!pet.cat.buff.frenzy.up
0.00 potion,if=buff.bestial_wrath.up&buff.aspect_of_the_wild.up&(target.health.pct<35|!talent.killer_instinct.enabled)|(consumable.potion_of_unbridled_fury&target.time_to_die<61|target.time_to_die<26)
0.00 worldvein_resonance,if=buff.lifeblood.stack<4
0.00 guardian_of_azeroth,if=cooldown.aspect_of_the_wild.remains<10|target.time_to_die>cooldown+duration|target.time_to_die<30
0.00 ripple_in_space
0.00 memory_of_lucid_dreams
actions.st
# count action,conditions
K 5.50 barbed_shot,if=pet.cat.buff.frenzy.up&pet.cat.buff.frenzy.remains<gcd|cooldown.bestial_wrath.remains&(full_recharge_time<gcd|azerite.primal_instincts.enabled&cooldown.aspect_of_the_wild.remains<gcd)
0.00 concentrated_flame,if=focus+focus.regen*gcd<focus.max&buff.bestial_wrath.down&(!dot.concentrated_flame_burn.remains&!action.concentrated_flame.in_flight)|full_recharge_time<gcd|target.time_to_die<5
L 1.00 aspect_of_the_wild,if=cooldown.barbed_shot.charges<2|pet.cat.buff.frenzy.stack>2|!azerite.primal_instincts.enabled
0.00 stampede,if=buff.aspect_of_the_wild.up&buff.bestial_wrath.up|target.time_to_die<15
M 1.00 a_murder_of_crows,if=cooldown.bestial_wrath.remains
0.00 focused_azerite_beam,if=buff.bestial_wrath.down|target.time_to_die<5
0.00 the_unbound_force,if=buff.reckless_force.up|buff.reckless_force_counter.stack<10|target.time_to_die<5
N 1.00 bestial_wrath
O 9.58 kill_command
P 3.64 chimaera_shot
0.00 dire_beast
Q 1.36 barbed_shot,if=pet.cat.buff.frenzy.down&(charges_fractional>1.8|buff.bestial_wrath.up)|cooldown.aspect_of_the_wild.remains<pet.cat.buff.frenzy.duration-gcd&azerite.primal_instincts.enabled|azerite.dance_of_death.rank>1&buff.dance_of_death.down&crit_pct_current>40|target.time_to_die<9
0.00 purifying_blast,if=buff.bestial_wrath.down|target.time_to_die<8
0.00 blood_of_the_enemy
0.00 barrage
R 15.34 cobra_shot,if=(focus-cost+focus.regen*(cooldown.kill_command.remains-1)>action.kill_command.cost|cooldown.kill_command.remains>1+gcd|buff.memory_of_lucid_dreams.up)&cooldown.kill_command.remains>1
0.00 spitting_cobra
S 1.41 barbed_shot,if=charges_fractional>1.4

Sample Sequence

01235DEFKKLMOPRRKORRORRSOPRRORRKORJPOKNRORQROPRO

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask Uzzi 120.0/120: 100% focus
Pre precombat 1 augmentation Uzzi 120.0/120: 100% focus
Pre precombat 2 food Uzzi 120.0/120: 100% focus
Pre precombat 3 summon_pet Fluffy_Pillow 120.0/120: 100% focus
Pre precombat 5 potion Fluffy_Pillow 120.0/120: 100% focus
Pre precombat D bestial_wrath Fluffy_Pillow 120.0/120: 100% focus
0:00.000 default E auto_attack Fluffy_Pillow 120.0/120: 100% focus bestial_wrath
0:00.000 default F use_items Fluffy_Pillow 120.0/120: 100% focus bestial_wrath
0:00.000 st K barbed_shot Fluffy_Pillow 120.0/120: 100% focus bestial_wrath, dooms_wake
0:01.343 st K barbed_shot Fluffy_Pillow 120.0/120: 100% focus bloodlust, bestial_wrath, barbed_shot_1, dooms_wake
0:02.376 st L aspect_of_the_wild Fluffy_Pillow 120.0/120: 100% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, dooms_wake(2)
0:03.134 st M a_murder_of_crows Fluffy_Pillow 120.0/120: 100% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, primal_instincts, dooms_wake(2)
0:04.031 st O kill_command Fluffy_Pillow 118.1/120: 98% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, primal_instincts, dooms_wake(3)
0:04.928 st P chimaera_shot Fluffy_Pillow 106.1/120: 88% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, primal_instincts, dooms_wake(3)
0:05.824 st R cobra_shot Fluffy_Pillow 120.0/120: 100% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, primal_instincts, dooms_wake(3)
0:06.721 st R cobra_shot Fluffy_Pillow 108.1/120: 90% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, primal_instincts, dooms_wake(4)
0:07.616 st K barbed_shot Fluffy_Pillow 96.1/120: 80% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_1, barbed_shot_2, primal_instincts, dooms_wake(4)
0:08.511 st O kill_command Fluffy_Pillow 119.2/120: 99% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_2, barbed_shot_3, primal_instincts, dooms_wake(5)
0:09.408 st R cobra_shot Fluffy_Pillow 112.2/120: 94% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_3, primal_instincts, dooms_wake(5)
0:10.305 st R cobra_shot Fluffy_Pillow 95.3/120: 79% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_3, primal_instincts, dead_ahead, dooms_wake(5)
0:11.202 Waiting     0.300 sec 78.4/120: 65% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_3, primal_instincts, dead_ahead(3), dooms_wake(5)
0:11.502 st O kill_command Fluffy_Pillow 87.7/120: 73% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_3, primal_instincts, dead_ahead(3), dooms_wake(5)
0:12.556 st R cobra_shot Fluffy_Pillow 83.1/120: 69% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_3, primal_instincts, dead_ahead(3), dooms_wake(5)
0:13.452 st R cobra_shot Fluffy_Pillow 66.2/120: 55% focus bloodlust, aspect_of_the_wild, bestial_wrath, barbed_shot_3, primal_instincts, dead_ahead(5), dooms_wake(5)
0:14.347 st S barbed_shot Fluffy_Pillow 49.2/120: 41% focus bloodlust, aspect_of_the_wild, barbed_shot_3, primal_instincts, dead_ahead(5), dooms_wake(5)
0:15.243 st O kill_command Fluffy_Pillow 67.3/120: 56% focus bloodlust, aspect_of_the_wild, barbed_shot_1, barbed_shot_3, primal_instincts, dead_ahead(5), dooms_wake(5)
0:16.138 st P chimaera_shot Fluffy_Pillow 60.3/120: 50% focus bloodlust, aspect_of_the_wild, barbed_shot_1, primal_instincts, dead_ahead(5)
0:17.036 st R cobra_shot Fluffy_Pillow 93.4/120: 78% focus bloodlust, aspect_of_the_wild, barbed_shot_1, primal_instincts, dead_ahead(5)
0:17.933 st R cobra_shot Fluffy_Pillow 76.5/120: 64% focus bloodlust, aspect_of_the_wild, barbed_shot_1, primal_instincts, dead_ahead(5)
0:18.829 st O kill_command Fluffy_Pillow 64.5/120: 54% focus bloodlust, aspect_of_the_wild, barbed_shot_1, primal_instincts, dead_ahead(5)
0:19.725 st R cobra_shot Fluffy_Pillow 52.6/120: 44% focus bloodlust, aspect_of_the_wild, barbed_shot_1, primal_instincts, dead_ahead(5)
0:20.621 st R cobra_shot Fluffy_Pillow 40.6/120: 34% focus bloodlust, aspect_of_the_wild, barbed_shot_1, primal_instincts, dead_ahead(5)
0:21.518 st K barbed_shot Fluffy_Pillow 23.7/120: 20% focus bloodlust, aspect_of_the_wild, barbed_shot_1, primal_instincts, dead_ahead(5)
0:22.415 st O kill_command Fluffy_Pillow 46.8/120: 39% focus bloodlust, barbed_shot_2, dead_ahead(5)
0:23.449 Waiting     0.100 sec 31.9/120: 27% focus bloodlust, barbed_shot_2, dead_ahead(5)
0:23.549 st R cobra_shot Fluffy_Pillow 38.3/120: 32% focus bloodlust, barbed_shot_2, dead_ahead(5)
0:24.580 cds J blood_fury Fluffy_Pillow 18.3/120: 15% focus bloodlust, barbed_shot_2, dead_ahead(5)
0:24.580 Waiting     1.600 sec 18.3/120: 15% focus bloodlust, blood_fury, barbed_shot_2, dead_ahead(5)
0:26.180 st P chimaera_shot Fluffy_Pillow 46.7/120: 39% focus bloodlust, blood_fury, barbed_shot_2, dead_ahead(5)
0:27.462 st O kill_command Fluffy_Pillow 75.3/120: 63% focus bloodlust, blood_fury, barbed_shot_2, dead_ahead(5)
0:28.497 st K barbed_shot Fluffy_Pillow 65.4/120: 55% focus bloodlust, blood_fury, barbed_shot_2
0:29.531 st N bestial_wrath Fluffy_Pillow 85.5/120: 71% focus bloodlust, blood_fury, barbed_shot_1
0:30.565 st R cobra_shot Fluffy_Pillow 105.6/120: 88% focus bloodlust, blood_fury, bestial_wrath, barbed_shot_1
0:31.599 st O kill_command Fluffy_Pillow 85.6/120: 71% focus bloodlust, blood_fury, bestial_wrath, barbed_shot_1
0:32.641 st R cobra_shot Fluffy_Pillow 75.8/120: 63% focus bloodlust, blood_fury, bestial_wrath, barbed_shot_1
0:33.674 st Q barbed_shot Fluffy_Pillow 55.9/120: 47% focus bloodlust, blood_fury, bestial_wrath, barbed_shot_1
0:34.708 st R cobra_shot Fluffy_Pillow 75.9/120: 63% focus bloodlust, blood_fury, bestial_wrath, barbed_shot_1, barbed_shot_2
0:35.739 st O kill_command Fluffy_Pillow 61.0/120: 51% focus bloodlust, blood_fury, bestial_wrath, barbed_shot_1, barbed_shot_2
0:36.772 st P chimaera_shot Fluffy_Pillow 51.0/120: 43% focus bloodlust, blood_fury, bestial_wrath, barbed_shot_2
0:37.806 st R cobra_shot Fluffy_Pillow 81.1/120: 68% focus bloodlust, blood_fury, bestial_wrath, barbed_shot_2
0:38.839 Waiting     0.800 sec 61.1/120: 51% focus bloodlust, blood_fury, bestial_wrath, barbed_shot_2
0:39.639 st O kill_command Fluffy_Pillow 72.8/120: 61% focus bloodlust, bestial_wrath, barbed_shot_2

Stats

Level Bonus (120) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 1467 3 1530 1470 0
Agility 1467 -3 6286 5707 3972 (3415)
Stamina 1001 1 9557 8689 7687
Intellect 1467 -1 1678 1466 0
Spirit 0 0 0 0 0
Health 191140 173780 0
Focus 120 120 0
Crit 27.71% 27.71% 1275
Haste 12.10% 12.10% 823
Damage / Heal Versatility 0.78% 0.78% 66
Attack Power 6915 5707 0
Mastery 40.22% 40.22% 948
Armor 2770 2770 2770
Run Speed 7 0 105

Gear

Source Slot Average Item Level: 381.00
Local Head Coif of the Court Spider
ilevel: 385, stats: { 371 Armor, +625 AgiInt, +1360 Sta }
azerite powers: { Dire Consequences }
Local Neck Heart of Azeroth
ilevel: 381, stats: { +243 Haste, +243 Crit, +243 Mastery, +299 Sta, +178 StrAgiInt }
Local Shoulders Forest Protector's Shoulderguards
ilevel: 400, stats: { 380 Armor, +539 AgiInt, +1196 Sta }
azerite powers: { Serrated Jaws }
Local Chest Shrapnel-Dampening Chestguard
ilevel: 385, stats: { 456 Armor, +625 AgiInt, +1360 Sta }
azerite powers: { Primal Instincts }
Local Waist Cincture of Glittering Gold
ilevel: 400, stats: { 285 Armor, +283 AgiInt, +488 Sta, +114 Haste, +81 Mastery }
Local Legs Gaoler's Chainmail Gaiters
ilevel: 385, stats: { 399 Armor, +329 AgiInt, +556 Sta, +138 Crit, +107 Haste, +105 RunSpeed }
Local Feet Souldrifting Sabatons
ilevel: 370, stats: { 284 Armor, +214 AgiInt, +354 Sta, +105 Crit, +68 Haste }, gems: { +40 Crit }
Local Wrists Raoul's Barrelhook Bracers
ilevel: 410, stats: { 238 Armor, +233 AgiInt, +408 Sta, +85 Haste, +66 Vers }
Local Hands Linked Pummeler Grips
ilevel: 380, stats: { 276 Armor, +235 AgiInt, +395 Sta, +105 Mastery, +75 Crit }
Local Finger1 Rot-Scour Ring
ilevel: 375, stats: { +280 Sta, +290 Crit, +124 Haste }, enchant: { +30 Haste }
Local Finger2 Seal of the City Watch
ilevel: 370, stats: { +266 Sta, +243 Mastery, +162 Crit }, enchant: { +30 Mastery }
Local Trinket1 Dead-Eye Spyglass
ilevel: 370, stats: { +271 Agi }
Local Trinket2 Doom's Wake
ilevel: 370, stats: { +164 Mastery }
Local Back Raal's Bib
ilevel: 365, stats: { 81 Armor, +154 StrAgiInt, +252 Sta, +74 Crit, +52 Haste }
Local Main Hand Bow of Virulent Infection
ilevel: 370, weapon: { 548 - 743, 3 }, stats: { +286 Agi, +473 Sta, +148 Crit, +82 Mastery }, enchant: incendiary_ammunition

Talents

Level
15 Killer Instinct (Beast Mastery Hunter) Animal Companion (Beast Mastery Hunter) Dire Beast (Beast Mastery Hunter)
30 Scent of Blood (Beast Mastery Hunter) One with the Pack (Beast Mastery Hunter) Chimaera Shot (Beast Mastery Hunter)
45 Trailblazer Natural Mending Camouflage
60 Venomous Bite (Beast Mastery Hunter) Thrill of the Hunt (Beast Mastery Hunter) A Murder of Crows (Beast Mastery Hunter)
75 Born To Be Wild Posthaste Binding Shot
90 Stomp (Beast Mastery Hunter) Barrage (Beast Mastery Hunter) Stampede (Beast Mastery Hunter)
100 Aspect of the Beast (Beast Mastery Hunter) Killer Cobra (Beast Mastery Hunter) Spitting Cobra (Beast Mastery Hunter)

Profile

hunter="Uzzi"
source=blizzard
origin="https://worldofwarcraft.com/en-gb/character/frostwolf/uzzi"
spec=beast_mastery
level=120
race=orc
role=attack
position=ranged_back
talents=https://worldofwarcraft.com/en-gb/game/talent-calculator#hunter/beast_mastery/talents=1313311

# Default consumables
potion=unbridled_fury
flask=greater_flask_of_the_currents
food=famine_evaluator_and_snack_table
augmentation=battle_scarred

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/summon_pet
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions.precombat+=/use_item,name=azsharas_font_of_power
actions.precombat+=/worldvein_resonance
actions.precombat+=/guardian_of_azeroth
actions.precombat+=/memory_of_lucid_dreams
actions.precombat+=/use_item,effect_name=cyclotronic_blast,if=!raid_event.invulnerable.exists&(trinket.1.has_cooldown+trinket.2.has_cooldown<2|equipped.variable_intensity_gigavolt_oscillating_reactor)
actions.precombat+=/focused_azerite_beam,if=!raid_event.invulnerable.exists
# Adjusts the duration and cooldown of Aspect of the Wild and Primal Instincts by the duration of an unhasted GCD when they're used precombat. As AotW has a 1.3s GCD and affects itself this is 1.1s.
actions.precombat+=/aspect_of_the_wild,precast_time=1.1,if=!azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)
# Adjusts the duration and cooldown of Bestial Wrath and Haze of Rage by the duration of an unhasted GCD when they're used precombat.
actions.precombat+=/bestial_wrath,precast_time=1.5,if=azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast)

# Executed every time the actor is available.
actions=auto_shot
actions+=/use_items
actions+=/use_item,name=ashvanes_razor_coral,if=debuff.razor_coral_debuff.up&(prev_gcd.1.aspect_of_the_wild|!equipped.cyclotronic_blast&buff.aspect_of_the_wild.up)|(debuff.razor_coral_debuff.down|target.time_to_die<26)&target.time_to_die>(24*(cooldown.cyclotronic_blast.remains+4<target.time_to_die))
actions+=/use_item,effect_name=cyclotronic_blast,if=buff.bestial_wrath.down|target.time_to_die<5
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<2
actions+=/call_action_list,name=cleave,if=active_enemies>1

actions.cds=ancestral_call,if=cooldown.bestial_wrath.remains>30
actions.cds+=/fireblood,if=cooldown.bestial_wrath.remains>30
actions.cds+=/berserking,if=buff.aspect_of_the_wild.up&(target.time_to_die>cooldown.berserking.duration+duration|(target.health.pct<35|!talent.killer_instinct.enabled))|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.aspect_of_the_wild.up&(target.time_to_die>cooldown.blood_fury.duration+duration|(target.health.pct<35|!talent.killer_instinct.enabled))|target.time_to_die<16
actions.cds+=/lights_judgment,if=pet.cat.buff.frenzy.up&pet.cat.buff.frenzy.remains>gcd.max|!pet.cat.buff.frenzy.up
actions.cds+=/potion,if=buff.bestial_wrath.up&buff.aspect_of_the_wild.up&(target.health.pct<35|!talent.killer_instinct.enabled)|(consumable.potion_of_unbridled_fury&target.time_to_die<61|target.time_to_die<26)
actions.cds+=/worldvein_resonance,if=buff.lifeblood.stack<4
actions.cds+=/guardian_of_azeroth,if=cooldown.aspect_of_the_wild.remains<10|target.time_to_die>cooldown+duration|target.time_to_die<30
actions.cds+=/ripple_in_space
actions.cds+=/memory_of_lucid_dreams

actions.cleave=barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.cat.buff.frenzy.up&pet.cat.buff.frenzy.remains<=gcd.max
actions.cleave+=/multishot,if=gcd.max-pet.cat.buff.beast_cleave.remains>0.25
actions.cleave+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=full_recharge_time<gcd.max&cooldown.bestial_wrath.remains
actions.cleave+=/aspect_of_the_wild
actions.cleave+=/stampede,if=buff.aspect_of_the_wild.up&buff.bestial_wrath.up|target.time_to_die<15
actions.cleave+=/bestial_wrath,if=cooldown.aspect_of_the_wild.remains_guess>20|talent.one_with_the_pack.enabled|target.time_to_die<15
actions.cleave+=/chimaera_shot
actions.cleave+=/a_murder_of_crows
actions.cleave+=/barrage
actions.cleave+=/kill_command,if=active_enemies<4|!azerite.rapid_reload.enabled
actions.cleave+=/dire_beast
actions.cleave+=/barbed_shot,target_if=min:dot.barbed_shot.remains,if=pet.cat.buff.frenzy.down&(charges_fractional>1.8|buff.bestial_wrath.up)|cooldown.aspect_of_the_wild.remains<pet.cat.buff.frenzy.duration-gcd&azerite.primal_instincts.enabled|charges_fractional>1.4|target.time_to_die<9
actions.cleave+=/focused_azerite_beam
actions.cleave+=/purifying_blast
actions.cleave+=/concentrated_flame
actions.cleave+=/blood_of_the_enemy
actions.cleave+=/the_unbound_force,if=buff.reckless_force.up|buff.reckless_force_counter.stack<10
actions.cleave+=/multishot,if=azerite.rapid_reload.enabled&active_enemies>2
actions.cleave+=/cobra_shot,if=cooldown.kill_command.remains>focus.time_to_max&(active_enemies<3|!azerite.rapid_reload.enabled)
actions.cleave+=/spitting_cobra

actions.st=barbed_shot,if=pet.cat.buff.frenzy.up&pet.cat.buff.frenzy.remains<gcd|cooldown.bestial_wrath.remains&(full_recharge_time<gcd|azerite.primal_instincts.enabled&cooldown.aspect_of_the_wild.remains<gcd)
actions.st+=/concentrated_flame,if=focus+focus.regen*gcd<focus.max&buff.bestial_wrath.down&(!dot.concentrated_flame_burn.remains&!action.concentrated_flame.in_flight)|full_recharge_time<gcd|target.time_to_die<5
actions.st+=/aspect_of_the_wild,if=cooldown.barbed_shot.charges<2|pet.cat.buff.frenzy.stack>2|!azerite.primal_instincts.enabled
actions.st+=/stampede,if=buff.aspect_of_the_wild.up&buff.bestial_wrath.up|target.time_to_die<15
actions.st+=/a_murder_of_crows,if=cooldown.bestial_wrath.remains
actions.st+=/focused_azerite_beam,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/the_unbound_force,if=buff.reckless_force.up|buff.reckless_force_counter.stack<10|target.time_to_die<5
actions.st+=/bestial_wrath
actions.st+=/kill_command
actions.st+=/chimaera_shot
actions.st+=/dire_beast
actions.st+=/barbed_shot,if=pet.cat.buff.frenzy.down&(charges_fractional>1.8|buff.bestial_wrath.up)|cooldown.aspect_of_the_wild.remains<pet.cat.buff.frenzy.duration-gcd&azerite.primal_instincts.enabled|azerite.dance_of_death.rank>1&buff.dance_of_death.down&crit_pct_current>40|target.time_to_die<9
actions.st+=/purifying_blast,if=buff.bestial_wrath.down|target.time_to_die<8
actions.st+=/blood_of_the_enemy
actions.st+=/barrage
actions.st+=/cobra_shot,if=(focus-cost+focus.regen*(cooldown.kill_command.remains-1)>action.kill_command.cost|cooldown.kill_command.remains>1+gcd|buff.memory_of_lucid_dreams.up)&cooldown.kill_command.remains>1
actions.st+=/spitting_cobra
actions.st+=/barbed_shot,if=charges_fractional>1.4

head=coif_of_the_court_spider,id=159358,bonus_id=5442/1557/4786/5414,azerite_powers=0/0/0/0/365
neck=heart_of_azeroth,id=158075,bonus_id=4936/4929/4930,azerite_level=29
shoulders=forest_protectors_shoulderguards,id=166692,bonus_id=5478/1517/4786/5418,azerite_powers=0/0/0/0/107
back=raals_bib,id=159294,bonus_id=5008/1537/4786
chest=shrapneldampening_chestguard,id=158307,bonus_id=5442/1557/4786/5413,azerite_powers=0/0/0/0/366
wrists=raouls_barrelhook_bracers,id=159356,bonus_id=5010/4802/1582/4783
hands=linked_pummeler_grips,id=159357,bonus_id=5010/1552/4783
waist=cincture_of_glittering_gold,id=158347,bonus_id=5010/1572/4786
legs=gaolers_chainmail_gaiters,id=159392,bonus_id=5010/42/1557/4784
feet=souldrifting_sabatons,id=158308,bonus_id=5009/4802/1542/4783,gems=40crit
finger1=rotscour_ring,id=160645,bonus_id=4799/1497/4783,enchant=30haste
finger2=seal_of_the_city_watch,id=162542,bonus_id=5010/1542/4786,enchant=30mastery
trinket1=deadeye_spyglass,id=159623,bonus_id=5010/1542/4786
trinket2=dooms_wake,id=161462,bonus_id=5119/1492/4786
main_hand=bow_of_virulent_infection,id=160678,bonus_id=4799/43/1492/4786,enchant=incendiary_ammunition

# Gear Summary
# gear_ilvl=381.07
# gear_agility=3972
# gear_stamina=7687
# gear_crit_rating=1275
# gear_haste_rating=823
# gear_mastery_rating=948
# gear_versatility_rating=66
# gear_speed_rating=105
# gear_armor=2770

Simulation & Raid Information

Iterations: 100009
Threads: 10
Confidence: 95.00%
Fight Length (fixed time): 32 - 48 ( 40.0 )

Performance:

Total Events Processed: 51515927
Max Event Queue: 52
Sim Seconds: 4000310
CPU Seconds: 329.8745
Physical Seconds: 34.0936
Speed Up: 12127

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Uzzi Uzzi a_murder_of_crows ticks -131894 68391 1710 24.00 3080 6142 1.0 16.0 39.0% 0.0% 0.0% 0.0% 0.00sec 97702 40.00sec
Uzzi Uzzi aspect_of_the_wild 193530 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Uzzi Uzzi augmentation 270058 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Uzzi Uzzi auto_shot 75 102083 2552 29.14 3909 7854 19.7 19.4 34.1% 0.0% 0.0% 0.0% 2.07sec 145833 40.00sec
Uzzi Uzzi barbed_shot ticks -217200 61613 1540 40.21 2298 0 8.3 26.8 0.0% 0.0% 0.0% 0.0% 5.57sec 61613 40.00sec
Uzzi Uzzi bestial_wrath 19574 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 24.87sec 0 40.00sec
Uzzi Uzzi blood_fury 20572 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Uzzi Uzzi chimaera_shot 53209 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 10.98sec 0 40.00sec
Uzzi Uzzi chimaera_shot_frost 171454 19521 488 2.68 8111 16218 0.0 1.8 34.8% 0.0% 0.0% 0.0% 0.00sec 19521 40.00sec
Uzzi Uzzi chimaera_shot_nature 171457 19590 490 2.68 8129 16253 0.0 1.8 34.8% 0.0% 0.0% 0.0% 0.00sec 19590 40.00sec
Uzzi Uzzi cobra_shot 193455 106451 2661 22.52 5206 10441 15.3 15.0 36.0% 0.0% 0.0% 0.0% 2.25sec 152073 40.00sec
Uzzi Uzzi flask 298836 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Uzzi Uzzi food 297048 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Uzzi Uzzi incendiary_ammunition 265092 15713 393 1.53 11904 23808 1.0 1.0 29.4% 0.0% 0.0% 0.0% 11.73sec 15713 40.00sec
Uzzi Uzzi kill_command 34026 0 0 0.00 0 0 9.6 0.0 0.0% 0.0% 0.0% 0.0% 3.93sec 0 40.00sec
Uzzi Uzzi_cat kill_command 83381 205608 5140 14.35 15990 31749 9.6 9.6 34.9% 0.0% 0.0% 0.0% 3.93sec 293725 40.00sec
Uzzi Uzzi potion 300714 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Uzzi Uzzi potion_of_unbridled_fury 300717 102825 2571 31.25 3809 7619 20.8 20.8 29.6% 0.0% 0.0% 0.0% 1.84sec 102825 40.00sec
Uzzi Uzzi summon_pet 883 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 40.00sec
Uzzi Uzzi_cat claw 16827 152496 3812 19.79 8479 17361 13.2 13.2 34.7% 0.0% 0.0% 0.0% 3.15sec 217852 40.00sec
Uzzi Uzzi_cat melee 0 162999 4075 78.89 2278 4650 52.6 52.6 34.6% 0.0% 0.0% 0.0% 0.74sec 232856 40.00sec
Uzzi Uzzi_cat stomp 201754 37324 933 12.41 3354 6829 8.3 8.3 33.3% 0.0% 0.0% 0.0% 5.57sec 53320 40.00sec
Uzzi Uzzi_dire_beast_(dc) dire_beast_melee 0 5072 1644 154.16 494 983 7.9 7.9 29.8% 0.0% 0.0% 0.0% 1.51sec 7246 3.08sec
Uzzi Uzzi_dire_beast_(dc) stomp 201754 1277 414 25.37 756 1507 1.3 1.3 29.7% 0.0% 0.0% 0.0% 13.05sec 1825 3.08sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
25504.4 0.0 Health 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for Fluffy_Pillow Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_Pillow Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluffy_PillowTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.9 0.0 0.0sec 0.0sec 12.73% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (0 - 10)_1:12.73%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 10.99% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.99%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.40% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.40%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 11.94% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (30 - 40)_1:11.94%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 10.84% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (40 - 50)_1:10.84%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 8.52% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (50 - 60)_1:8.52%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 7.23% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (60 - 70)_1:7.23%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 6.87% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (70 - 80)_1:6.87%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 7.79% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (80 - 90)_1:7.79%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 11.69% 0.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • Health Decade (90 - 100)_1:11.69%

Trigger Attempt Success

  • trigger_pct:100.00%
Dead Ahead (_debuff) 0.6 0.1 19.9sec 12.4sec 13.30% 0.00% 0.1(0.1) 0.4

Buff details

  • buff initial source:Uzzi
  • cooldown name:buff_dead_ahead_debuff
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • dead_ahead_debuff_1:13.31%

Trigger Attempt Success

  • trigger_pct:99.92%

Spelldata details

  • id:268756
  • name:Dead Ahead
  • tooltip:Your attacks against this target will grant you Critical Strike.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • arcane_intellect_1:100.00%

Spelldata details

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • duration:0.00
  • cooldown:15.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • battle_shout_1:100.00%

Spelldata details

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • bleeding_1:100.00%
Chaos Brand

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • chaos_brand_1:100.00%

Spelldata details

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • duration:0.00
  • cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • mystic_touch_1:100.00%

Spelldata details

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:-9223372036854776.00

Stack Uptimes

  • power_word_fortitude_1:100.00%

Spelldata details

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource RPS-Gain RPS-Loss
Health 0.00 25504.42
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Statistics & Data Analysis

Fight Length
Sample Data Fluffy_Pillow Fight Length
Count 99999
Mean 40.00
Minimum 32.00
Maximum 48.00
Spread ( max - min ) 16.00
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Sample Data Fluffy_Pillow Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Sample Data Fluffy_Pillow Priority Target Damage Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data Fluffy_Pillow Damage Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data Fluffy_Pillow Damage
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data Fluffy_Pillow Damage Taken Per Second
Count 99999
Mean 26541.35
Minimum 21536.00
Maximum 34378.74
Spread ( max - min ) 12842.74
Range [ ( max - min ) / 2 * 100% ] 24.19%
Standard Deviation 1539.9609
5th Percentile 24171.07
95th Percentile 29207.00
( 95th Percentile - 5th Percentile ) 5035.93
Mean Distribution
Standard Deviation 4.8698
95.00% Confidence Intervall ( 26531.80 - 26550.89 )
Normalized 95.00% Confidence Intervall ( 99.96% - 100.04% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 130
0.1% Error 12933
0.1 Scale Factor Error with Delta=300 20245
0.05 Scale Factor Error with Delta=300 80978
0.01 Scale Factor Error with Delta=300 2024432
HPS
Sample Data Fluffy_Pillow Healing Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data Fluffy_Pillow Healing Per Second (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Fluffy_Pillow Heal
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Fluffy_Pillow Healing Taken Per Second
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Fluffy_Pillow Theck-Meloree Index
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Sample Data Fluffy_PillowTheck-Meloree Index (Effective)
Count 99999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data Fluffy_Pillow Max Spike Value
Count 9700
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (123) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 859999 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 2700 2700 2700
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=123
race=humanoid
role=tank
position=front

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 40.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

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